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Docs: Fix raycast class docs being outdated

compared to raycast function docs
This commit is contained in:
grorp 2025-05-23 11:05:19 -04:00
parent bb2c7ff8b7
commit af3aab6252

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@ -9116,14 +9116,17 @@ end
The map is loaded as the ray advances. If the map is modified after the
`Raycast` is created, the changes may or may not have an effect on the object.
It can be created via `Raycast(pos1, pos2, objects, liquids)` or
`core.raycast(pos1, pos2, objects, liquids)` where:
It can be created via `Raycast(pos1, pos2, objects, liquids, pointabilities)`
or `core.raycast(pos1, pos2, objects, liquids, pointabilities)` where:
* `pos1`: start of the ray
* `pos2`: end of the ray
* `objects`: if false, only nodes will be returned. Default is true.
* `objects`: if false, only nodes will be returned. Default is `true`.
* `liquids`: if false, liquid nodes (`liquidtype ~= "none"`) won't be
returned. Default is false.
returned. Default is `false`.
* `pointabilities`: Allows overriding the `pointable` property of
nodes and objects. Uses the same format as the `pointabilities` property
of item definitions. Default is `nil`.
### Limitations