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Allow nodes to have their post_effect_color affected by lighting (#13637)

Co-authored-by: DS <ds.desour@proton.me>
This commit is contained in:
Gregor Parzefall 2023-08-24 20:16:36 +02:00 committed by GitHub
parent 92b6ff4721
commit aea9242a96
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11 changed files with 73 additions and 9 deletions

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@ -8785,7 +8785,11 @@ Used by `minetest.register_node`.
-- Only when `paramtype2` supports palettes.
post_effect_color = "#00000000",
-- Screen tint if player is inside node, see "ColorSpec"
-- Screen tint if a player is inside this node, see `ColorSpec`.
-- Color is alpha-blended over the screen.
post_effect_color_shaded = false,
-- Determines whether `post_effect_color` is affected by lighting.
paramtype = "none", -- See "Nodes"