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https://github.com/luanti-org/luanti.git
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parent
c8d3d11339
commit
ae9b5e0098
31 changed files with 428 additions and 523 deletions
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@ -106,10 +106,6 @@ Particle::Particle(
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updateVertices();
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}
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Particle::~Particle()
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{
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}
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void Particle::OnRegisterSceneNode()
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{
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if (IsVisible)
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@ -227,17 +223,16 @@ void Particle::updateVertices()
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0, 0, 0, 0, m_color, tx0, ty0);
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v3s16 camera_offset = m_env->getCameraOffset();
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for(u16 i=0; i<4; i++)
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{
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for (video::S3DVertex &vertex : m_vertices) {
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if (m_vertical) {
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v3f ppos = m_player->getPosition()/BS;
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m_vertices[i].Pos.rotateXZBy(atan2(ppos.Z-m_pos.Z, ppos.X-m_pos.X)/core::DEGTORAD+90);
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vertex.Pos.rotateXZBy(atan2(ppos.Z-m_pos.Z, ppos.X-m_pos.X)/core::DEGTORAD+90);
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} else {
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m_vertices[i].Pos.rotateYZBy(m_player->getPitch());
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m_vertices[i].Pos.rotateXZBy(m_player->getYaw());
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vertex.Pos.rotateYZBy(m_player->getPitch());
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vertex.Pos.rotateXZBy(m_player->getYaw());
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}
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m_box.addInternalPoint(m_vertices[i].Pos);
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m_vertices[i].Pos += m_pos*BS - intToFloat(camera_offset, BS);
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m_box.addInternalPoint(vertex.Pos);
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vertex.Pos += m_pos*BS - intToFloat(camera_offset, BS);
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}
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}
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@ -285,8 +280,6 @@ ParticleSpawner::ParticleSpawner(IGameDef *gamedef, LocalPlayer *player,
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}
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}
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ParticleSpawner::~ParticleSpawner() {}
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void ParticleSpawner::step(float dtime, ClientEnvironment* env)
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{
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m_time += dtime;
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