mirror of
https://github.com/luanti-org/luanti.git
synced 2025-06-27 16:36:03 +00:00
Allow zoom to actually show more data.
This allows the client to retrieve blocks at a greater distance from the server, thus allowing for a real zoom.
This commit is contained in:
parent
ee6bb5a315
commit
ae9b1aa177
4 changed files with 33 additions and 15 deletions
|
@ -458,7 +458,7 @@ void Camera::update(LocalPlayer* player, f32 frametime, f32 busytime, f32 tool_r
|
|||
} else {
|
||||
fov_degrees = m_cache_fov;
|
||||
}
|
||||
fov_degrees = rangelim(fov_degrees, 7.0, 160.0);
|
||||
fov_degrees = rangelim(fov_degrees, 1.0, 160.0);
|
||||
|
||||
// FOV and aspect ratio
|
||||
const v2u32 &window_size = RenderingEngine::get_instance()->getWindowSize();
|
||||
|
@ -550,7 +550,8 @@ void Camera::updateViewingRange()
|
|||
{
|
||||
f32 viewing_range = g_settings->getFloat("viewing_range");
|
||||
f32 near_plane = g_settings->getFloat("near_plane");
|
||||
m_draw_control.wanted_range = viewing_range;
|
||||
|
||||
m_draw_control.wanted_range = std::fmin(adjustDist(viewing_range, getFovMax()), 4000);
|
||||
m_cameranode->setNearValue(rangelim(near_plane, 0.0f, 0.5f) * BS);
|
||||
if (m_draw_control.range_all) {
|
||||
m_cameranode->setFarValue(100000.0);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue