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Add function to get server info.

This commit is contained in:
red-001 2017-04-19 14:16:54 +01:00 committed by paramat
parent 468eeb618e
commit ae0d8f74d7
7 changed files with 53 additions and 21 deletions

View file

@ -234,10 +234,20 @@ int ModApiClient::l_sound_stop(lua_State *L)
return 0;
}
// get_protocol_version()
int ModApiClient::l_get_protocol_version(lua_State *L)
// get_server_info()
int ModApiClient::l_get_server_info(lua_State *L)
{
lua_pushinteger(L, getClient(L)->getProtoVersion());
Client *client = getClient(L);
Address serverAddress = client->getServerAddress();
lua_newtable(L);
lua_pushstring(L, client->getAddressName().c_str());
lua_setfield(L, -2, "address");
lua_pushstring(L, serverAddress.serializeString().c_str());
lua_setfield(L, -2, "ip");
lua_pushinteger(L, serverAddress.getPort());
lua_setfield(L, -2, "port");
lua_pushinteger(L, client->getProtoVersion());
lua_setfield(L, -2, "protocol_version");
return 1;
}
@ -265,6 +275,6 @@ void ModApiClient::Initialize(lua_State *L, int top)
API_FCT(get_meta);
API_FCT(sound_play);
API_FCT(sound_stop);
API_FCT(get_protocol_version);
API_FCT(get_server_info);
API_FCT(take_screenshot);
}