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Perttu Ahola 2011-01-26 01:30:36 +02:00
parent a0f0517c5b
commit adb7f248da
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@ -285,6 +285,11 @@ TODO: Flowing water to actually contain flow direction information
TODO: Remove duplicate lighting implementation from Map (leave
VoxelManipulator, which is faster)
FIXME: The new texture stuff is slow on wine
- Actually it is not too slow; updating excess amount of meshes
when making footprints is too slow. It has to be fixed.
-> implement Map::updateNodeMeshes()
Doing now:
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