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Move hard coded minimap to builtin (#14071)

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cx384 2024-02-07 20:13:23 +01:00 committed by GitHub
parent f2b99332d9
commit adaa4cc2f3
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GPG key ID: B5690EEEBB952194
20 changed files with 51 additions and 87 deletions

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@ -36,7 +36,7 @@ RenderingCore::~RenderingCore()
delete shadow_renderer;
}
void RenderingCore::draw(video::SColor _skycolor, bool _show_hud, bool _show_minimap,
void RenderingCore::draw(video::SColor _skycolor, bool _show_hud,
bool _draw_wield_tool, bool _draw_crosshair)
{
v2u32 screensize = device->getVideoDriver()->getScreenSize();
@ -46,7 +46,6 @@ void RenderingCore::draw(video::SColor _skycolor, bool _show_hud, bool _show_min
context.draw_crosshair = _draw_crosshair;
context.draw_wield_tool = _draw_wield_tool;
context.show_hud = _show_hud;
context.show_minimap = _show_minimap;
pipeline->reset(context);
pipeline->run(context);
@ -55,4 +54,4 @@ void RenderingCore::draw(video::SColor _skycolor, bool _show_hud, bool _show_min
v2u32 RenderingCore::getVirtualSize() const
{
return virtual_size;
}
}