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Move hard coded minimap to builtin (#14071)
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20 changed files with 51 additions and 87 deletions
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@ -369,8 +369,6 @@ public:
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Camera* getCamera () { return m_camera; }
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scene::ISceneManager *getSceneManager();
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bool shouldShowMinimap() const;
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// IGameDef interface
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IItemDefManager* getItemDefManager() override;
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const NodeDefManager* getNodeDefManager() override;
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@ -412,8 +410,6 @@ public:
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void pushToEventQueue(ClientEvent *event);
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void showMinimap(bool show = true);
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// IP and port we're connected to
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const Address getServerAddress();
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@ -498,7 +494,6 @@ private:
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ELoginRegister m_allow_login_or_register = ELoginRegister::Any;
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Camera *m_camera = nullptr;
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Minimap *m_minimap = nullptr;
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bool m_minimap_disabled_by_server = false;
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// Server serialization version
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u8 m_server_ser_ver;
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