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Add session_t typedef + remove unused functions (#6470)
* Add session_t typedef + remove unused functions u16 peer_id is used everywhere, to be more consistent and permit some evolutions on this type in the future (i'm working on a PoC), uniformize u16 peer_id to SessionId peer_id
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50b2185ced
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24 changed files with 294 additions and 283 deletions
121
src/server.h
121
src/server.h
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@ -103,7 +103,7 @@ struct ServerPlayingSound
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{
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ServerSoundParams params;
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SimpleSoundSpec spec;
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std::unordered_set<u16> clients; // peer ids
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std::unordered_set<session_t> clients; // peer ids
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};
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class Server : public con::PeerHandler, public MapEventReceiver,
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@ -133,7 +133,7 @@ public:
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// This is run by ServerThread and does the actual processing
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void AsyncRunStep(bool initial_step=false);
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void Receive();
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PlayerSAO* StageTwoClientInit(u16 peer_id);
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PlayerSAO* StageTwoClientInit(session_t peer_id);
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/*
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* Command Handlers
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@ -170,7 +170,7 @@ public:
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void ProcessData(NetworkPacket *pkt);
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void Send(NetworkPacket *pkt);
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void Send(u16 peer_id, NetworkPacket *pkt);
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void Send(session_t peer_id, NetworkPacket *pkt);
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// Helper for handleCommand_PlayerPos and handleCommand_Interact
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void process_PlayerPos(RemotePlayer *player, PlayerSAO *playersao,
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@ -296,7 +296,7 @@ public:
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void hudSetHotbarSelectedImage(RemotePlayer *player, std::string name);
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const std::string &hudGetHotbarSelectedImage(RemotePlayer *player) const;
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Address getPeerAddress(u16 peer_id);
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Address getPeerAddress(session_t peer_id);
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bool setLocalPlayerAnimations(RemotePlayer *player, v2s32 animation_frames[4],
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f32 frame_speed);
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@ -318,15 +318,16 @@ public:
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void peerAdded(con::Peer *peer);
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void deletingPeer(con::Peer *peer, bool timeout);
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void DenySudoAccess(u16 peer_id);
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void DenyAccessVerCompliant(u16 peer_id, u16 proto_ver, AccessDeniedCode reason,
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void DenySudoAccess(session_t peer_id);
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void DenyAccessVerCompliant(session_t peer_id, u16 proto_ver, AccessDeniedCode reason,
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const std::string &str_reason = "", bool reconnect = false);
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void DenyAccess(u16 peer_id, AccessDeniedCode reason, const std::string &custom_reason="");
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void acceptAuth(u16 peer_id, bool forSudoMode);
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void DenyAccess_Legacy(u16 peer_id, const std::wstring &reason);
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void DisconnectPeer(u16 peer_id);
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bool getClientConInfo(u16 peer_id, con::rtt_stat_type type, float* retval);
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bool getClientInfo(u16 peer_id,ClientState* state, u32* uptime,
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void DenyAccess(session_t peer_id, AccessDeniedCode reason,
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const std::string &custom_reason = "");
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void acceptAuth(session_t peer_id, bool forSudoMode);
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void DenyAccess_Legacy(session_t peer_id, const std::wstring &reason);
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void DisconnectPeer(session_t peer_id);
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bool getClientConInfo(session_t peer_id, con::rtt_stat_type type, float *retval);
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bool getClientInfo(session_t peer_id, ClientState *state, u32 *uptime,
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u8* ser_vers, u16* prot_vers, u8* major, u8* minor, u8* patch,
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std::string* vers_string);
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@ -335,7 +336,7 @@ public:
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void SendPlayerHPOrDie(PlayerSAO *player);
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void SendPlayerBreath(PlayerSAO *sao);
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void SendInventory(PlayerSAO* playerSAO);
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void SendMovePlayer(u16 peer_id);
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void SendMovePlayer(session_t peer_id);
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virtual bool registerModStorage(ModMetadata *storage);
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virtual void unregisterModStorage(const std::string &name);
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@ -356,46 +357,49 @@ private:
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friend class EmergeThread;
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friend class RemoteClient;
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void SendMovement(u16 peer_id);
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void SendHP(u16 peer_id, u16 hp);
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void SendBreath(u16 peer_id, u16 breath);
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void SendAccessDenied(u16 peer_id, AccessDeniedCode reason,
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void SendMovement(session_t peer_id);
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void SendHP(session_t peer_id, u16 hp);
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void SendBreath(session_t peer_id, u16 breath);
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void SendAccessDenied(session_t peer_id, AccessDeniedCode reason,
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const std::string &custom_reason, bool reconnect = false);
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void SendAccessDenied_Legacy(u16 peer_id, const std::wstring &reason);
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void SendDeathscreen(u16 peer_id,bool set_camera_point_target, v3f camera_point_target);
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void SendItemDef(u16 peer_id,IItemDefManager *itemdef, u16 protocol_version);
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void SendNodeDef(u16 peer_id,INodeDefManager *nodedef, u16 protocol_version);
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void SendAccessDenied_Legacy(session_t peer_id, const std::wstring &reason);
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void SendDeathscreen(session_t peer_id, bool set_camera_point_target,
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v3f camera_point_target);
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void SendItemDef(session_t peer_id, IItemDefManager *itemdef, u16 protocol_version);
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void SendNodeDef(session_t peer_id, INodeDefManager *nodedef, u16 protocol_version);
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/* mark blocks not sent for all clients */
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void SetBlocksNotSent(std::map<v3s16, MapBlock *>& block);
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void SendChatMessage(u16 peer_id, const ChatMessage &message);
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void SendTimeOfDay(u16 peer_id, u16 time, f32 time_speed);
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void SendPlayerHP(u16 peer_id);
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void SendChatMessage(session_t peer_id, const ChatMessage &message);
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void SendTimeOfDay(session_t peer_id, u16 time, f32 time_speed);
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void SendPlayerHP(session_t peer_id);
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void SendLocalPlayerAnimations(u16 peer_id, v2s32 animation_frames[4], f32 animation_speed);
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void SendEyeOffset(u16 peer_id, v3f first, v3f third);
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void SendPlayerPrivileges(u16 peer_id);
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void SendPlayerInventoryFormspec(u16 peer_id);
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void SendShowFormspecMessage(u16 peer_id, const std::string &formspec, const std::string &formname);
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void SendHUDAdd(u16 peer_id, u32 id, HudElement *form);
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void SendHUDRemove(u16 peer_id, u32 id);
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void SendHUDChange(u16 peer_id, u32 id, HudElementStat stat, void *value);
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void SendHUDSetFlags(u16 peer_id, u32 flags, u32 mask);
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void SendHUDSetParam(u16 peer_id, u16 param, const std::string &value);
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void SendSetSky(u16 peer_id, const video::SColor &bgcolor,
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void SendLocalPlayerAnimations(session_t peer_id, v2s32 animation_frames[4],
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f32 animation_speed);
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void SendEyeOffset(session_t peer_id, v3f first, v3f third);
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void SendPlayerPrivileges(session_t peer_id);
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void SendPlayerInventoryFormspec(session_t peer_id);
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void SendShowFormspecMessage(session_t peer_id, const std::string &formspec,
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const std::string &formname);
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void SendHUDAdd(session_t peer_id, u32 id, HudElement *form);
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void SendHUDRemove(session_t peer_id, u32 id);
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void SendHUDChange(session_t peer_id, u32 id, HudElementStat stat, void *value);
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void SendHUDSetFlags(session_t peer_id, u32 flags, u32 mask);
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void SendHUDSetParam(session_t peer_id, u16 param, const std::string &value);
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void SendSetSky(session_t peer_id, const video::SColor &bgcolor,
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const std::string &type, const std::vector<std::string> ¶ms,
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bool &clouds);
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void SendCloudParams(u16 peer_id, float density,
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void SendCloudParams(session_t peer_id, float density,
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const video::SColor &color_bright,
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const video::SColor &color_ambient,
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float height,
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float thickness,
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const v2f &speed);
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void SendOverrideDayNightRatio(u16 peer_id, bool do_override, float ratio);
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void SendOverrideDayNightRatio(session_t peer_id, bool do_override, float ratio);
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void broadcastModChannelMessage(const std::string &channel,
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const std::string &message, u16 from_peer);
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const std::string &message, session_t from_peer);
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/*
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Send a node removal/addition event to all clients except ignore_id.
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@ -411,21 +415,21 @@ private:
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void setBlockNotSent(v3s16 p);
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// Environment and Connection must be locked when called
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void SendBlockNoLock(u16 peer_id, MapBlock *block, u8 ver, u16 net_proto_version);
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void SendBlockNoLock(session_t peer_id, MapBlock *block, u8 ver, u16 net_proto_version);
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// Sends blocks to clients (locks env and con on its own)
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void SendBlocks(float dtime);
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void fillMediaCache();
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void sendMediaAnnouncement(u16 peer_id, const std::string &lang_code);
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void sendRequestedMedia(u16 peer_id,
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void sendMediaAnnouncement(session_t peer_id, const std::string &lang_code);
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void sendRequestedMedia(session_t peer_id,
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const std::vector<std::string> &tosend);
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void sendDetachedInventory(const std::string &name, u16 peer_id);
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void sendDetachedInventories(u16 peer_id);
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void sendDetachedInventory(const std::string &name, session_t peer_id);
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void sendDetachedInventories(session_t peer_id);
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// Adds a ParticleSpawner on peer with peer_id (PEER_ID_INEXISTENT == all)
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void SendAddParticleSpawner(u16 peer_id, u16 protocol_version,
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void SendAddParticleSpawner(session_t peer_id, u16 protocol_version,
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u16 amount, float spawntime,
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v3f minpos, v3f maxpos,
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v3f minvel, v3f maxvel,
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@ -437,27 +441,28 @@ private:
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bool vertical, const std::string &texture, u32 id,
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const struct TileAnimationParams &animation, u8 glow);
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void SendDeleteParticleSpawner(u16 peer_id, u32 id);
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void SendDeleteParticleSpawner(session_t peer_id, u32 id);
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// Spawns particle on peer with peer_id (PEER_ID_INEXISTENT == all)
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void SendSpawnParticle(u16 peer_id, u16 protocol_version,
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void SendSpawnParticle(session_t peer_id, u16 protocol_version,
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v3f pos, v3f velocity, v3f acceleration,
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float expirationtime, float size,
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bool collisiondetection, bool collision_removal,
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bool vertical, const std::string &texture,
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const struct TileAnimationParams &animation, u8 glow);
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u32 SendActiveObjectRemoveAdd(u16 peer_id, const std::string &datas);
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void SendActiveObjectMessages(u16 peer_id, const std::string &datas, bool reliable = true);
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void SendCSMFlavourLimits(u16 peer_id);
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u32 SendActiveObjectRemoveAdd(session_t peer_id, const std::string &datas);
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void SendActiveObjectMessages(session_t peer_id, const std::string &datas,
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bool reliable = true);
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void SendCSMFlavourLimits(session_t peer_id);
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/*
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Something random
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*/
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void DiePlayer(u16 peer_id);
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void RespawnPlayer(u16 peer_id);
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void DeleteClient(u16 peer_id, ClientDeletionReason reason);
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void DiePlayer(session_t peer_id);
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void RespawnPlayer(session_t peer_id);
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void DeleteClient(session_t peer_id, ClientDeletionReason reason);
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void UpdateCrafting(RemotePlayer *player);
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void handleChatInterfaceEvent(ChatEvent *evt);
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@ -470,12 +475,12 @@ private:
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void handleAdminChat(const ChatEventChat *evt);
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// When called, connection mutex should be locked
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RemoteClient* getClient(u16 peer_id,ClientState state_min=CS_Active);
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RemoteClient* getClientNoEx(u16 peer_id,ClientState state_min=CS_Active);
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RemoteClient* getClient(session_t peer_id, ClientState state_min = CS_Active);
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RemoteClient* getClientNoEx(session_t peer_id, ClientState state_min = CS_Active);
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// When called, environment mutex should be locked
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std::string getPlayerName(u16 peer_id);
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PlayerSAO* getPlayerSAO(u16 peer_id);
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std::string getPlayerName(session_t peer_id);
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PlayerSAO *getPlayerSAO(session_t peer_id);
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/*
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Get a player from memory or creates one.
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@ -484,7 +489,7 @@ private:
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Call with env and con locked.
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*/
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PlayerSAO *emergePlayer(const char *name, u16 peer_id, u16 proto_version);
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PlayerSAO *emergePlayer(const char *name, session_t peer_id, u16 proto_version);
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void handlePeerChanges();
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@ -628,7 +633,7 @@ private:
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this peed id as the disabled recipient
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This is behind m_env_mutex
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*/
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u16 m_ignore_map_edit_events_peer_id = 0;
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session_t m_ignore_map_edit_events_peer_id = 0;
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// media files known to server
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std::unordered_map<std::string, MediaInfo> m_media;
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