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Improve core.sound_play with ephemeral sounds and player exclusion

This commit is contained in:
sfan5 2020-01-25 21:19:29 +01:00
parent ea5e231959
commit ace3c76112
9 changed files with 78 additions and 29 deletions

View file

@ -1106,7 +1106,7 @@ void Client::sendRemovedSounds(std::vector<s32> &soundList)
pkt << (u16) (server_ids & 0xFFFF);
for (int sound_id : soundList)
for (s32 sound_id : soundList)
pkt << sound_id;
Send(&pkt);