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3D model support for players using Irrlicht. Also ready the basis for mesh support on nodes / items via LUA (to be done). Supports any mesh format compatible with Irrlicht, but animations are not set up yet.

This commit is contained in:
MirceaKitsune 2012-10-23 00:03:14 +03:00 committed by Perttu Ahola
parent e02b95741b
commit ac97a7f70e
3 changed files with 51 additions and 3 deletions

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@ -32,6 +32,8 @@ struct ObjectProperties
float weight;
core::aabbox3d<f32> collisionbox;
std::string visual;
std::string mesh;
std::string texture;
v2f visual_size;
core::array<std::string> textures;
v2s16 spritediv;