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Create framework for getting rid of global definitions of node/tool/item/whatever types

This commit is contained in:
Perttu Ahola 2011-11-14 00:19:48 +02:00
parent 5fc791ac9a
commit abceeee92f
60 changed files with 1017 additions and 743 deletions

View file

@ -88,9 +88,6 @@ Settings *g_settings = &main_settings;
Profiler main_profiler;
Profiler *g_profiler = &main_profiler;
// A dummy thing
ITextureSource *g_texturesource = NULL;
/*
Debug streams
*/
@ -305,10 +302,10 @@ int main(int argc, char *argv[])
// Initialize stuff
// Initialize content feature table
init_contentfeatures();
// Initialize mapnode content without textures (with g_texturesource=NULL)
content_mapnode_init();
// Initialize content feature table without textures
init_contentfeatures(NULL);
// Initialize mapnode content without textures
content_mapnode_init(NULL);
init_mineral();