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added dedicated server build without irrlicht

This commit is contained in:
Perttu Ahola 2010-12-19 19:11:05 +02:00
parent 0ca9423b8b
commit ab7477c4c3
19 changed files with 669 additions and 125 deletions

View file

@ -228,6 +228,8 @@ void Player::accelerate(v3f target_speed, f32 max_increase)
RemotePlayer
*/
#ifndef SERVER
RemotePlayer::RemotePlayer(
scene::ISceneNode* parent,
IrrlichtDevice *device,
@ -236,7 +238,7 @@ RemotePlayer::RemotePlayer(
m_text(NULL)
{
m_box = core::aabbox3d<f32>(-BS/2,0,-BS/2,BS/2,BS*2,BS/2);
if(parent != NULL && device != NULL)
{
// ISceneNode stores a member called SceneManager
@ -320,6 +322,9 @@ void RemotePlayer::updateName(const char *name)
}
}
#endif
#ifndef SERVER
/*
LocalPlayer
*/
@ -399,5 +404,5 @@ void LocalPlayer::applyControl(float dtime)
// Accelerate to target speed with maximum increment
accelerate(speed, inc);
}
#endif