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Dungeons: Add setting to prevent projecting dungeons

Prevents dungeons generating into ignore nodes in ungenerated mapchunks,
which can occasionally result in a dungeon projecting from the terrain.
This commit is contained in:
paramat 2017-06-26 06:24:30 +01:00 committed by paramat
parent c358004368
commit ab746b0704
4 changed files with 14 additions and 2 deletions

View file

@ -349,6 +349,7 @@ void set_default_settings(Settings *settings)
settings->setDefault("mg_flags", "dungeons");
settings->setDefault("fixed_map_seed", "");
settings->setDefault("max_block_generate_distance", "7");
settings->setDefault("projecting_dungeons", "true");
settings->setDefault("enable_mapgen_debug_info", "false");
// Server list announcing