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Dungeons: Add setting to prevent projecting dungeons
Prevents dungeons generating into ignore nodes in ungenerated mapchunks, which can occasionally result in a dungeon projecting from the terrain.
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4 changed files with 14 additions and 2 deletions
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@ -349,6 +349,7 @@ void set_default_settings(Settings *settings)
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settings->setDefault("mg_flags", "dungeons");
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settings->setDefault("fixed_map_seed", "");
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settings->setDefault("max_block_generate_distance", "7");
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settings->setDefault("projecting_dungeons", "true");
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settings->setDefault("enable_mapgen_debug_info", "false");
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// Server list announcing
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