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Dungeons: Add setting to prevent projecting dungeons
Prevents dungeons generating into ignore nodes in ungenerated mapchunks, which can occasionally result in a dungeon projecting from the terrain.
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4 changed files with 14 additions and 2 deletions
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@ -984,6 +984,9 @@ mapgen_limit (Map generation limit) int 31000 0 31000
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# Flags starting with 'no' are used to explicitly disable them.
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mg_flags (Mapgen flags) flags caves,dungeons,light,decorations caves,dungeons,light,decorations,nocaves,nodungeons,nolight,nodecorations
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# Whether dungeons occasionally project from the terrain.
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projecting_dungeons (Projecting dungeons) bool true
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[**Advanced]
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# Size of chunks to be generated at once by mapgen, stated in mapblocks (16 nodes).
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