mirror of
https://github.com/luanti-org/luanti.git
synced 2025-06-27 16:36:03 +00:00
Move scriptapi to separate folder (by sapier)
On the lua side, notably minetest.env:<function>(<args>) should now be replaced by minetest.<function>(<args>). The old way is and will stay supported for a long time. Also: Update and clean up lua_api.txt (by celeron55) Move EnvRef to lua and remove add_rat and add_firefly (by kahrl) Add separate src/util/CMakeLists.txt, other minor fixes (by kahrl)
This commit is contained in:
parent
865f380c91
commit
ab43377577
87 changed files with 6401 additions and 5584 deletions
13
src/script/lua_api/CMakeLists.txt
Normal file
13
src/script/lua_api/CMakeLists.txt
Normal file
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@ -0,0 +1,13 @@
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set(SCRIPT_LUA_API_SRCS
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${CMAKE_CURRENT_SOURCE_DIR}/l_base.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/l_craft.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/l_env.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/l_inventory.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/l_item.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/luaapi.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/l_nodemeta.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/l_nodetimer.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/l_noise.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/l_object.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/l_particles.cpp
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PARENT_SCOPE)
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63
src/script/lua_api/l_base.cpp
Normal file
63
src/script/lua_api/l_base.cpp
Normal file
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/*
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Minetest
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Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "cpp_api/scriptapi.h"
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#include "lua_api/l_base.h"
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#include "common/c_internal.h"
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#include "log.h"
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extern "C" {
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#include "lua.h"
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}
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ModApiBase::ModApiBase() {
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ScriptApi::registerModApiModule(this);
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}
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Server* ModApiBase::getServer(lua_State* L) {
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return get_scriptapi(L)->getServer();
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}
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Environment* ModApiBase::getEnv(lua_State* L) {
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return get_scriptapi(L)->getEnv();
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}
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bool ModApiBase::registerFunction( lua_State* L,
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const char* name,
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lua_CFunction fct,
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int top
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) {
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//TODO check presence first!
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lua_pushstring(L,name);
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lua_pushcfunction(L,fct);
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lua_settable(L, top);
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return true;
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}
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struct EnumString es_BiomeTerrainType[] =
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{
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{BIOME_TERRAIN_NORMAL, "normal"},
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{BIOME_TERRAIN_LIQUID, "liquid"},
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{BIOME_TERRAIN_NETHER, "nether"},
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{BIOME_TERRAIN_AETHER, "aether"},
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{BIOME_TERRAIN_FLAT, "flat"},
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{0, NULL},
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};
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63
src/script/lua_api/l_base.h
Normal file
63
src/script/lua_api/l_base.h
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/*
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Minetest
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Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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|
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#ifndef L_BASE_H_
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#define L_BASE_H_
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#include "biome.h"
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#include "common/c_types.h"
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extern "C" {
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#include "lua.h"
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}
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extern struct EnumString es_BiomeTerrainType[];
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class ScriptApi;
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class Server;
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class Environment;
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typedef class ModApiBase {
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public:
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ModApiBase();
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virtual bool Initialize(lua_State* L, int top) = 0;
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virtual ~ModApiBase() {};
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protected:
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static Server* getServer( lua_State* L);
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static Environment* getEnv( lua_State* L);
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static bool registerFunction( lua_State* L,
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const char* name,
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lua_CFunction fct,
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int top
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);
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} ModApiBase;
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#if (defined(WIN32) || defined(_WIN32_WCE))
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#define NO_MAP_LOCK_REQUIRED
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#else
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#include "main.h"
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#include "profiler.h"
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#define NO_MAP_LOCK_REQUIRED ScopeProfiler nolocktime(g_profiler,"Scriptapi: unlockable time",SPT_ADD)
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//#define NO_ENVLOCK_REQUIRED assert(getServer(L).m_env_mutex.IsLocked() == false)
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#endif
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#endif /* L_BASE_H_ */
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477
src/script/lua_api/l_craft.cpp
Normal file
477
src/script/lua_api/l_craft.cpp
Normal file
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/*
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Minetest
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Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
|
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(at your option) any later version.
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|
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
|
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
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GNU Lesser General Public License for more details.
|
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|
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You should have received a copy of the GNU Lesser General Public License along
|
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with this program; if not, write to the Free Software Foundation, Inc.,
|
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "lua_api/l_craft.h"
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#include "common/c_internal.h"
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#include "common/c_converter.h"
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#include "common/c_content.h"
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#include "server.h"
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#include "lua_api/l_item.h"
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extern "C" {
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#include "lauxlib.h"
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}
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ModApiCraft::ModApiCraft()
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: ModApiBase() {
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}
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struct EnumString ModApiCraft::es_CraftMethod[] =
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{
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{CRAFT_METHOD_NORMAL, "normal"},
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{CRAFT_METHOD_COOKING, "cooking"},
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{CRAFT_METHOD_FUEL, "fuel"},
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{0, NULL},
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};
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// helper for register_craft
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bool ModApiCraft::readCraftRecipeShaped(lua_State *L, int index,
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int &width, std::vector<std::string> &recipe)
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{
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if(index < 0)
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index = lua_gettop(L) + 1 + index;
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if(!lua_istable(L, index))
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return false;
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lua_pushnil(L);
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int rowcount = 0;
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while(lua_next(L, index) != 0){
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int colcount = 0;
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// key at index -2 and value at index -1
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if(!lua_istable(L, -1))
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return false;
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int table2 = lua_gettop(L);
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lua_pushnil(L);
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while(lua_next(L, table2) != 0){
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// key at index -2 and value at index -1
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if(!lua_isstring(L, -1))
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return false;
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recipe.push_back(lua_tostring(L, -1));
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// removes value, keeps key for next iteration
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lua_pop(L, 1);
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colcount++;
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}
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if(rowcount == 0){
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width = colcount;
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} else {
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if(colcount != width)
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return false;
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}
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// removes value, keeps key for next iteration
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lua_pop(L, 1);
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rowcount++;
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}
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return width != 0;
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}
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// helper for register_craft
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bool ModApiCraft::readCraftRecipeShapeless(lua_State *L, int index,
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std::vector<std::string> &recipe)
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{
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if(index < 0)
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index = lua_gettop(L) + 1 + index;
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if(!lua_istable(L, index))
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return false;
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lua_pushnil(L);
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while(lua_next(L, index) != 0){
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// key at index -2 and value at index -1
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if(!lua_isstring(L, -1))
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return false;
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recipe.push_back(lua_tostring(L, -1));
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// removes value, keeps key for next iteration
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lua_pop(L, 1);
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}
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return true;
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}
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// helper for register_craft
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bool ModApiCraft::readCraftReplacements(lua_State *L, int index,
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CraftReplacements &replacements)
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{
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if(index < 0)
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index = lua_gettop(L) + 1 + index;
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if(!lua_istable(L, index))
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return false;
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lua_pushnil(L);
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while(lua_next(L, index) != 0){
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// key at index -2 and value at index -1
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if(!lua_istable(L, -1))
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return false;
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lua_rawgeti(L, -1, 1);
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if(!lua_isstring(L, -1))
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return false;
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std::string replace_from = lua_tostring(L, -1);
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lua_pop(L, 1);
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lua_rawgeti(L, -1, 2);
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if(!lua_isstring(L, -1))
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return false;
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std::string replace_to = lua_tostring(L, -1);
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lua_pop(L, 1);
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replacements.pairs.push_back(
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std::make_pair(replace_from, replace_to));
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// removes value, keeps key for next iteration
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lua_pop(L, 1);
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}
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return true;
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}
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// register_craft({output=item, recipe={{item00,item10},{item01,item11}})
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int ModApiCraft::l_register_craft(lua_State *L)
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{
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NO_MAP_LOCK_REQUIRED;
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//infostream<<"register_craft"<<std::endl;
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luaL_checktype(L, 1, LUA_TTABLE);
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int table = 1;
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// Get the writable craft definition manager from the server
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IWritableCraftDefManager *craftdef =
|
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getServer(L)->getWritableCraftDefManager();
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||||
std::string type = getstringfield_default(L, table, "type", "shaped");
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||||
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/*
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||||
CraftDefinitionShaped
|
||||
*/
|
||||
if(type == "shaped"){
|
||||
std::string output = getstringfield_default(L, table, "output", "");
|
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if(output == "")
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throw LuaError(L, "Crafting definition is missing an output");
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|
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int width = 0;
|
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std::vector<std::string> recipe;
|
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lua_getfield(L, table, "recipe");
|
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if(lua_isnil(L, -1))
|
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throw LuaError(L, "Crafting definition is missing a recipe"
|
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" (output=\"" + output + "\")");
|
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if(!readCraftRecipeShaped(L, -1, width, recipe))
|
||||
throw LuaError(L, "Invalid crafting recipe"
|
||||
" (output=\"" + output + "\")");
|
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|
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CraftReplacements replacements;
|
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lua_getfield(L, table, "replacements");
|
||||
if(!lua_isnil(L, -1))
|
||||
{
|
||||
if(!readCraftReplacements(L, -1, replacements))
|
||||
throw LuaError(L, "Invalid replacements"
|
||||
" (output=\"" + output + "\")");
|
||||
}
|
||||
|
||||
CraftDefinition *def = new CraftDefinitionShaped(
|
||||
output, width, recipe, replacements);
|
||||
craftdef->registerCraft(def);
|
||||
}
|
||||
/*
|
||||
CraftDefinitionShapeless
|
||||
*/
|
||||
else if(type == "shapeless"){
|
||||
std::string output = getstringfield_default(L, table, "output", "");
|
||||
if(output == "")
|
||||
throw LuaError(L, "Crafting definition (shapeless)"
|
||||
" is missing an output");
|
||||
|
||||
std::vector<std::string> recipe;
|
||||
lua_getfield(L, table, "recipe");
|
||||
if(lua_isnil(L, -1))
|
||||
throw LuaError(L, "Crafting definition (shapeless)"
|
||||
" is missing a recipe"
|
||||
" (output=\"" + output + "\")");
|
||||
if(!readCraftRecipeShapeless(L, -1, recipe))
|
||||
throw LuaError(L, "Invalid crafting recipe"
|
||||
" (output=\"" + output + "\")");
|
||||
|
||||
CraftReplacements replacements;
|
||||
lua_getfield(L, table, "replacements");
|
||||
if(!lua_isnil(L, -1))
|
||||
{
|
||||
if(!readCraftReplacements(L, -1, replacements))
|
||||
throw LuaError(L, "Invalid replacements"
|
||||
" (output=\"" + output + "\")");
|
||||
}
|
||||
|
||||
CraftDefinition *def = new CraftDefinitionShapeless(
|
||||
output, recipe, replacements);
|
||||
craftdef->registerCraft(def);
|
||||
}
|
||||
/*
|
||||
CraftDefinitionToolRepair
|
||||
*/
|
||||
else if(type == "toolrepair"){
|
||||
float additional_wear = getfloatfield_default(L, table,
|
||||
"additional_wear", 0.0);
|
||||
|
||||
CraftDefinition *def = new CraftDefinitionToolRepair(
|
||||
additional_wear);
|
||||
craftdef->registerCraft(def);
|
||||
}
|
||||
/*
|
||||
CraftDefinitionCooking
|
||||
*/
|
||||
else if(type == "cooking"){
|
||||
std::string output = getstringfield_default(L, table, "output", "");
|
||||
if(output == "")
|
||||
throw LuaError(L, "Crafting definition (cooking)"
|
||||
" is missing an output");
|
||||
|
||||
std::string recipe = getstringfield_default(L, table, "recipe", "");
|
||||
if(recipe == "")
|
||||
throw LuaError(L, "Crafting definition (cooking)"
|
||||
" is missing a recipe"
|
||||
" (output=\"" + output + "\")");
|
||||
|
||||
float cooktime = getfloatfield_default(L, table, "cooktime", 3.0);
|
||||
|
||||
CraftReplacements replacements;
|
||||
lua_getfield(L, table, "replacements");
|
||||
if(!lua_isnil(L, -1))
|
||||
{
|
||||
if(!readCraftReplacements(L, -1, replacements))
|
||||
throw LuaError(L, "Invalid replacements"
|
||||
" (cooking output=\"" + output + "\")");
|
||||
}
|
||||
|
||||
CraftDefinition *def = new CraftDefinitionCooking(
|
||||
output, recipe, cooktime, replacements);
|
||||
craftdef->registerCraft(def);
|
||||
}
|
||||
/*
|
||||
CraftDefinitionFuel
|
||||
*/
|
||||
else if(type == "fuel"){
|
||||
std::string recipe = getstringfield_default(L, table, "recipe", "");
|
||||
if(recipe == "")
|
||||
throw LuaError(L, "Crafting definition (fuel)"
|
||||
" is missing a recipe");
|
||||
|
||||
float burntime = getfloatfield_default(L, table, "burntime", 1.0);
|
||||
|
||||
CraftReplacements replacements;
|
||||
lua_getfield(L, table, "replacements");
|
||||
if(!lua_isnil(L, -1))
|
||||
{
|
||||
if(!readCraftReplacements(L, -1, replacements))
|
||||
throw LuaError(L, "Invalid replacements"
|
||||
" (fuel recipe=\"" + recipe + "\")");
|
||||
}
|
||||
|
||||
CraftDefinition *def = new CraftDefinitionFuel(
|
||||
recipe, burntime, replacements);
|
||||
craftdef->registerCraft(def);
|
||||
}
|
||||
else
|
||||
{
|
||||
throw LuaError(L, "Unknown crafting definition type: \"" + type + "\"");
|
||||
}
|
||||
|
||||
lua_pop(L, 1);
|
||||
return 0; /* number of results */
|
||||
}
|
||||
|
||||
// get_craft_result(input)
|
||||
int ModApiCraft::l_get_craft_result(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
|
||||
int input_i = 1;
|
||||
std::string method_s = getstringfield_default(L, input_i, "method", "normal");
|
||||
enum CraftMethod method = (CraftMethod)getenumfield(L, input_i, "method",
|
||||
es_CraftMethod, CRAFT_METHOD_NORMAL);
|
||||
int width = 1;
|
||||
lua_getfield(L, input_i, "width");
|
||||
if(lua_isnumber(L, -1))
|
||||
width = luaL_checkinteger(L, -1);
|
||||
lua_pop(L, 1);
|
||||
lua_getfield(L, input_i, "items");
|
||||
std::vector<ItemStack> items = read_items(L, -1,getServer(L));
|
||||
lua_pop(L, 1); // items
|
||||
|
||||
IGameDef *gdef = getServer(L);
|
||||
ICraftDefManager *cdef = gdef->cdef();
|
||||
CraftInput input(method, width, items);
|
||||
CraftOutput output;
|
||||
bool got = cdef->getCraftResult(input, output, true, gdef);
|
||||
lua_newtable(L); // output table
|
||||
if(got){
|
||||
ItemStack item;
|
||||
item.deSerialize(output.item, gdef->idef());
|
||||
LuaItemStack::create(L, item);
|
||||
lua_setfield(L, -2, "item");
|
||||
setintfield(L, -1, "time", output.time);
|
||||
} else {
|
||||
LuaItemStack::create(L, ItemStack());
|
||||
lua_setfield(L, -2, "item");
|
||||
setintfield(L, -1, "time", 0);
|
||||
}
|
||||
lua_newtable(L); // decremented input table
|
||||
lua_pushstring(L, method_s.c_str());
|
||||
lua_setfield(L, -2, "method");
|
||||
lua_pushinteger(L, width);
|
||||
lua_setfield(L, -2, "width");
|
||||
push_items(L, input.items);
|
||||
lua_setfield(L, -2, "items");
|
||||
return 2;
|
||||
}
|
||||
|
||||
// get_craft_recipe(result item)
|
||||
int ModApiCraft::l_get_craft_recipe(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
|
||||
int k = 1;
|
||||
int input_i = 1;
|
||||
std::string o_item = luaL_checkstring(L,input_i);
|
||||
|
||||
IGameDef *gdef = getServer(L);
|
||||
ICraftDefManager *cdef = gdef->cdef();
|
||||
CraftInput input;
|
||||
CraftOutput output(o_item,0);
|
||||
bool got = cdef->getCraftRecipe(input, output, gdef);
|
||||
lua_newtable(L); // output table
|
||||
if(got){
|
||||
lua_newtable(L);
|
||||
for(std::vector<ItemStack>::const_iterator
|
||||
i = input.items.begin();
|
||||
i != input.items.end(); i++, k++)
|
||||
{
|
||||
if (i->empty())
|
||||
{
|
||||
continue;
|
||||
}
|
||||
lua_pushinteger(L,k);
|
||||
lua_pushstring(L,i->name.c_str());
|
||||
lua_settable(L, -3);
|
||||
}
|
||||
lua_setfield(L, -2, "items");
|
||||
setintfield(L, -1, "width", input.width);
|
||||
switch (input.method) {
|
||||
case CRAFT_METHOD_NORMAL:
|
||||
lua_pushstring(L,"normal");
|
||||
break;
|
||||
case CRAFT_METHOD_COOKING:
|
||||
lua_pushstring(L,"cooking");
|
||||
break;
|
||||
case CRAFT_METHOD_FUEL:
|
||||
lua_pushstring(L,"fuel");
|
||||
break;
|
||||
default:
|
||||
lua_pushstring(L,"unknown");
|
||||
}
|
||||
lua_setfield(L, -2, "type");
|
||||
} else {
|
||||
lua_pushnil(L);
|
||||
lua_setfield(L, -2, "items");
|
||||
setintfield(L, -1, "width", 0);
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
// get_all_craft_recipes(result item)
|
||||
int ModApiCraft::l_get_all_craft_recipes(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
|
||||
std::string o_item = luaL_checkstring(L,1);
|
||||
IGameDef *gdef = getServer(L);
|
||||
ICraftDefManager *cdef = gdef->cdef();
|
||||
CraftInput input;
|
||||
CraftOutput output(o_item,0);
|
||||
std::vector<CraftDefinition*> recipes_list = cdef->getCraftRecipes(output, gdef);
|
||||
if (recipes_list.empty())
|
||||
{
|
||||
lua_pushnil(L);
|
||||
return 1;
|
||||
}
|
||||
// Get the table insert function
|
||||
lua_getglobal(L, "table");
|
||||
lua_getfield(L, -1, "insert");
|
||||
int table_insert = lua_gettop(L);
|
||||
lua_newtable(L);
|
||||
int table = lua_gettop(L);
|
||||
for (std::vector<CraftDefinition*>::const_iterator
|
||||
i = recipes_list.begin();
|
||||
i != recipes_list.end(); i++)
|
||||
{
|
||||
CraftOutput tmpout;
|
||||
tmpout.item = "";
|
||||
tmpout.time = 0;
|
||||
CraftDefinition *def = *i;
|
||||
tmpout = def->getOutput(input, gdef);
|
||||
std::string query = tmpout.item;
|
||||
char *fmtpos, *fmt = &query[0];
|
||||
if (strtok_r(fmt, " ", &fmtpos) == output.item)
|
||||
{
|
||||
input = def->getInput(output, gdef);
|
||||
lua_pushvalue(L, table_insert);
|
||||
lua_pushvalue(L, table);
|
||||
lua_newtable(L);
|
||||
int k = 1;
|
||||
lua_newtable(L);
|
||||
for(std::vector<ItemStack>::const_iterator
|
||||
i = input.items.begin();
|
||||
i != input.items.end(); i++, k++)
|
||||
{
|
||||
if (i->empty())
|
||||
continue;
|
||||
lua_pushinteger(L,k);
|
||||
lua_pushstring(L,i->name.c_str());
|
||||
lua_settable(L, -3);
|
||||
}
|
||||
lua_setfield(L, -2, "items");
|
||||
setintfield(L, -1, "width", input.width);
|
||||
switch (input.method) {
|
||||
case CRAFT_METHOD_NORMAL:
|
||||
lua_pushstring(L,"normal");
|
||||
break;
|
||||
case CRAFT_METHOD_COOKING:
|
||||
lua_pushstring(L,"cooking");
|
||||
break;
|
||||
case CRAFT_METHOD_FUEL:
|
||||
lua_pushstring(L,"fuel");
|
||||
break;
|
||||
default:
|
||||
lua_pushstring(L,"unknown");
|
||||
}
|
||||
lua_setfield(L, -2, "type");
|
||||
lua_pushstring(L, &tmpout.item[0]);
|
||||
lua_setfield(L, -2, "output");
|
||||
if (lua_pcall(L, 2, 0, 0))
|
||||
script_error(L, "error: %s", lua_tostring(L, -1));
|
||||
}
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
bool ModApiCraft::Initialize(lua_State* L, int top) {
|
||||
bool retval = true;
|
||||
|
||||
retval &= API_FCT(get_all_craft_recipes);
|
||||
retval &= API_FCT(get_craft_recipe);
|
||||
retval &= API_FCT(get_craft_result);
|
||||
retval &= API_FCT(register_craft);
|
||||
|
||||
return retval;
|
||||
}
|
||||
|
||||
ModApiCraft modapicraft_prototype;
|
52
src/script/lua_api/l_craft.h
Normal file
52
src/script/lua_api/l_craft.h
Normal file
|
@ -0,0 +1,52 @@
|
|||
/*
|
||||
Minetest
|
||||
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#ifndef L_CRAFT_H_
|
||||
#define L_CRAFT_H_
|
||||
|
||||
#include <vector>
|
||||
|
||||
extern "C" {
|
||||
#include <lua.h>
|
||||
}
|
||||
|
||||
#include "lua_api/l_base.h"
|
||||
#include "craftdef.h"
|
||||
|
||||
class ModApiCraft : public ModApiBase {
|
||||
public:
|
||||
ModApiCraft();
|
||||
bool Initialize(lua_State* L, int top);
|
||||
private:
|
||||
static int l_register_craft(lua_State *L);
|
||||
static int l_get_craft_recipe(lua_State *L);
|
||||
static int l_get_all_craft_recipes(lua_State *L);
|
||||
static int l_get_craft_result(lua_State *L);
|
||||
|
||||
static bool readCraftReplacements(lua_State *L, int index,
|
||||
CraftReplacements &replacements);
|
||||
static bool readCraftRecipeShapeless(lua_State *L, int index,
|
||||
std::vector<std::string> &recipe);
|
||||
static bool readCraftRecipeShaped(lua_State *L, int index,
|
||||
int &width, std::vector<std::string> &recipe);
|
||||
|
||||
static struct EnumString es_CraftMethod[];
|
||||
};
|
||||
|
||||
#endif /* L_CRAFT_H_ */
|
687
src/script/lua_api/l_env.cpp
Normal file
687
src/script/lua_api/l_env.cpp
Normal file
|
@ -0,0 +1,687 @@
|
|||
/*
|
||||
Minetest
|
||||
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#include "cpp_api/scriptapi.h"
|
||||
#include "lua_api/l_base.h"
|
||||
#include "lua_api/l_env.h"
|
||||
#include "environment.h"
|
||||
#include "server.h"
|
||||
#include "daynightratio.h"
|
||||
#include "util/pointedthing.h"
|
||||
#include "content_sao.h"
|
||||
|
||||
#include "common/c_converter.h"
|
||||
#include "common/c_content.h"
|
||||
#include "common/c_internal.h"
|
||||
#include "lua_api/l_nodemeta.h"
|
||||
#include "lua_api/l_nodetimer.h"
|
||||
#include "lua_api/l_noise.h"
|
||||
#include "treegen.h"
|
||||
#include "pathfinder.h"
|
||||
|
||||
|
||||
#define GET_ENV_PTR ServerEnvironment* env = \
|
||||
dynamic_cast<ServerEnvironment*>(getEnv(L)); \
|
||||
if( env == NULL) return 0
|
||||
|
||||
void LuaABM::trigger(ServerEnvironment *env, v3s16 p, MapNode n,
|
||||
u32 active_object_count, u32 active_object_count_wider)
|
||||
{
|
||||
ScriptApi* scriptIface = SERVER_TO_SA(env);
|
||||
scriptIface->realityCheck();
|
||||
|
||||
lua_State* L = scriptIface->getStack();
|
||||
assert(lua_checkstack(L, 20));
|
||||
StackUnroller stack_unroller(L);
|
||||
|
||||
// Get minetest.registered_abms
|
||||
lua_getglobal(L, "minetest");
|
||||
lua_getfield(L, -1, "registered_abms");
|
||||
luaL_checktype(L, -1, LUA_TTABLE);
|
||||
int registered_abms = lua_gettop(L);
|
||||
|
||||
// Get minetest.registered_abms[m_id]
|
||||
lua_pushnumber(L, m_id);
|
||||
lua_gettable(L, registered_abms);
|
||||
if(lua_isnil(L, -1))
|
||||
assert(0);
|
||||
|
||||
// Call action
|
||||
luaL_checktype(L, -1, LUA_TTABLE);
|
||||
lua_getfield(L, -1, "action");
|
||||
luaL_checktype(L, -1, LUA_TFUNCTION);
|
||||
push_v3s16(L, p);
|
||||
pushnode(L, n, env->getGameDef()->ndef());
|
||||
lua_pushnumber(L, active_object_count);
|
||||
lua_pushnumber(L, active_object_count_wider);
|
||||
if(lua_pcall(L, 4, 0, 0))
|
||||
script_error(L, "error: %s", lua_tostring(L, -1));
|
||||
}
|
||||
|
||||
// Exported functions
|
||||
|
||||
// minetest.set_node(pos, node)
|
||||
// pos = {x=num, y=num, z=num}
|
||||
int ModApiEnvMod::l_set_node(lua_State *L)
|
||||
{
|
||||
GET_ENV_PTR;
|
||||
|
||||
INodeDefManager *ndef = env->getGameDef()->ndef();
|
||||
// parameters
|
||||
v3s16 pos = read_v3s16(L, 1);
|
||||
MapNode n = readnode(L, 2, ndef);
|
||||
// Do it
|
||||
bool succeeded = env->setNode(pos, n);
|
||||
lua_pushboolean(L, succeeded);
|
||||
return 1;
|
||||
}
|
||||
|
||||
int ModApiEnvMod::l_add_node(lua_State *L)
|
||||
{
|
||||
return l_set_node(L);
|
||||
}
|
||||
|
||||
// minetest.remove_node(pos)
|
||||
// pos = {x=num, y=num, z=num}
|
||||
int ModApiEnvMod::l_remove_node(lua_State *L)
|
||||
{
|
||||
GET_ENV_PTR;
|
||||
|
||||
// parameters
|
||||
v3s16 pos = read_v3s16(L, 1);
|
||||
// Do it
|
||||
bool succeeded = env->removeNode(pos);
|
||||
lua_pushboolean(L, succeeded);
|
||||
return 1;
|
||||
}
|
||||
|
||||
// minetest.get_node(pos)
|
||||
// pos = {x=num, y=num, z=num}
|
||||
int ModApiEnvMod::l_get_node(lua_State *L)
|
||||
{
|
||||
GET_ENV_PTR;
|
||||
|
||||
// pos
|
||||
v3s16 pos = read_v3s16(L, 1);
|
||||
// Do it
|
||||
MapNode n = env->getMap().getNodeNoEx(pos);
|
||||
// Return node
|
||||
pushnode(L, n, env->getGameDef()->ndef());
|
||||
return 1;
|
||||
}
|
||||
|
||||
// minetest.get_node_or_nil(pos)
|
||||
// pos = {x=num, y=num, z=num}
|
||||
int ModApiEnvMod::l_get_node_or_nil(lua_State *L)
|
||||
{
|
||||
GET_ENV_PTR;
|
||||
|
||||
// pos
|
||||
v3s16 pos = read_v3s16(L, 1);
|
||||
// Do it
|
||||
try{
|
||||
MapNode n = env->getMap().getNode(pos);
|
||||
// Return node
|
||||
pushnode(L, n, env->getGameDef()->ndef());
|
||||
return 1;
|
||||
} catch(InvalidPositionException &e)
|
||||
{
|
||||
lua_pushnil(L);
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
// minetest.get_node_light(pos, timeofday)
|
||||
// pos = {x=num, y=num, z=num}
|
||||
// timeofday: nil = current time, 0 = night, 0.5 = day
|
||||
int ModApiEnvMod::l_get_node_light(lua_State *L)
|
||||
{
|
||||
GET_ENV_PTR;
|
||||
|
||||
// Do it
|
||||
v3s16 pos = read_v3s16(L, 1);
|
||||
u32 time_of_day = env->getTimeOfDay();
|
||||
if(lua_isnumber(L, 2))
|
||||
time_of_day = 24000.0 * lua_tonumber(L, 2);
|
||||
time_of_day %= 24000;
|
||||
u32 dnr = time_to_daynight_ratio(time_of_day, true);
|
||||
try{
|
||||
MapNode n = env->getMap().getNode(pos);
|
||||
INodeDefManager *ndef = env->getGameDef()->ndef();
|
||||
lua_pushinteger(L, n.getLightBlend(dnr, ndef));
|
||||
return 1;
|
||||
} catch(InvalidPositionException &e)
|
||||
{
|
||||
lua_pushnil(L);
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
// minetest.place_node(pos, node)
|
||||
// pos = {x=num, y=num, z=num}
|
||||
int ModApiEnvMod::l_place_node(lua_State *L)
|
||||
{
|
||||
GET_ENV_PTR;
|
||||
|
||||
v3s16 pos = read_v3s16(L, 1);
|
||||
MapNode n = readnode(L, 2, env->getGameDef()->ndef());
|
||||
|
||||
// Don't attempt to load non-loaded area as of now
|
||||
MapNode n_old = env->getMap().getNodeNoEx(pos);
|
||||
if(n_old.getContent() == CONTENT_IGNORE){
|
||||
lua_pushboolean(L, false);
|
||||
return 1;
|
||||
}
|
||||
// Create item to place
|
||||
INodeDefManager *ndef = getServer(L)->ndef();
|
||||
IItemDefManager *idef = getServer(L)->idef();
|
||||
ItemStack item(ndef->get(n).name, 1, 0, "", idef);
|
||||
// Make pointed position
|
||||
PointedThing pointed;
|
||||
pointed.type = POINTEDTHING_NODE;
|
||||
pointed.node_abovesurface = pos;
|
||||
pointed.node_undersurface = pos + v3s16(0,-1,0);
|
||||
// Place it with a NULL placer (appears in Lua as a non-functional
|
||||
// ObjectRef)
|
||||
bool success = get_scriptapi(L)->item_OnPlace(item, NULL, pointed);
|
||||
lua_pushboolean(L, success);
|
||||
return 1;
|
||||
}
|
||||
|
||||
// minetest.dig_node(pos)
|
||||
// pos = {x=num, y=num, z=num}
|
||||
int ModApiEnvMod::l_dig_node(lua_State *L)
|
||||
{
|
||||
GET_ENV_PTR;
|
||||
|
||||
v3s16 pos = read_v3s16(L, 1);
|
||||
|
||||
// Don't attempt to load non-loaded area as of now
|
||||
MapNode n = env->getMap().getNodeNoEx(pos);
|
||||
if(n.getContent() == CONTENT_IGNORE){
|
||||
lua_pushboolean(L, false);
|
||||
return 1;
|
||||
}
|
||||
// Dig it out with a NULL digger (appears in Lua as a
|
||||
// non-functional ObjectRef)
|
||||
bool success = get_scriptapi(L)->node_on_dig(pos, n, NULL);
|
||||
lua_pushboolean(L, success);
|
||||
return 1;
|
||||
}
|
||||
|
||||
// minetest.punch_node(pos)
|
||||
// pos = {x=num, y=num, z=num}
|
||||
int ModApiEnvMod::l_punch_node(lua_State *L)
|
||||
{
|
||||
GET_ENV_PTR;
|
||||
|
||||
v3s16 pos = read_v3s16(L, 1);
|
||||
|
||||
// Don't attempt to load non-loaded area as of now
|
||||
MapNode n = env->getMap().getNodeNoEx(pos);
|
||||
if(n.getContent() == CONTENT_IGNORE){
|
||||
lua_pushboolean(L, false);
|
||||
return 1;
|
||||
}
|
||||
// Punch it with a NULL puncher (appears in Lua as a non-functional
|
||||
// ObjectRef)
|
||||
bool success = get_scriptapi(L)->node_on_punch(pos, n, NULL);
|
||||
lua_pushboolean(L, success);
|
||||
return 1;
|
||||
}
|
||||
|
||||
// minetest.get_meta(pos)
|
||||
int ModApiEnvMod::l_get_meta(lua_State *L)
|
||||
{
|
||||
GET_ENV_PTR;
|
||||
|
||||
// Do it
|
||||
v3s16 p = read_v3s16(L, 1);
|
||||
NodeMetaRef::create(L, p, env);
|
||||
return 1;
|
||||
}
|
||||
|
||||
// minetest.get_node_timer(pos)
|
||||
int ModApiEnvMod::l_get_node_timer(lua_State *L)
|
||||
{
|
||||
GET_ENV_PTR;
|
||||
|
||||
// Do it
|
||||
v3s16 p = read_v3s16(L, 1);
|
||||
NodeTimerRef::create(L, p, env);
|
||||
return 1;
|
||||
}
|
||||
|
||||
// minetest.add_entity(pos, entityname) -> ObjectRef or nil
|
||||
// pos = {x=num, y=num, z=num}
|
||||
int ModApiEnvMod::l_add_entity(lua_State *L)
|
||||
{
|
||||
GET_ENV_PTR;
|
||||
|
||||
// pos
|
||||
v3f pos = checkFloatPos(L, 1);
|
||||
// content
|
||||
const char *name = luaL_checkstring(L, 2);
|
||||
// Do it
|
||||
ServerActiveObject *obj = new LuaEntitySAO(env, pos, name, "");
|
||||
int objectid = env->addActiveObject(obj);
|
||||
// If failed to add, return nothing (reads as nil)
|
||||
if(objectid == 0)
|
||||
return 0;
|
||||
// Return ObjectRef
|
||||
get_scriptapi(L)->objectrefGetOrCreate(obj);
|
||||
return 1;
|
||||
}
|
||||
|
||||
// minetest.add_item(pos, itemstack or itemstring or table) -> ObjectRef or nil
|
||||
// pos = {x=num, y=num, z=num}
|
||||
int ModApiEnvMod::l_add_item(lua_State *L)
|
||||
{
|
||||
GET_ENV_PTR;
|
||||
|
||||
// pos
|
||||
//v3f pos = checkFloatPos(L, 1);
|
||||
// item
|
||||
ItemStack item = read_item(L, 2,getServer(L));
|
||||
if(item.empty() || !item.isKnown(getServer(L)->idef()))
|
||||
return 0;
|
||||
// Use minetest.spawn_item to spawn a __builtin:item
|
||||
lua_getglobal(L, "minetest");
|
||||
lua_getfield(L, -1, "spawn_item");
|
||||
if(lua_isnil(L, -1))
|
||||
return 0;
|
||||
lua_pushvalue(L, 1);
|
||||
lua_pushstring(L, item.getItemString().c_str());
|
||||
if(lua_pcall(L, 2, 1, 0))
|
||||
script_error(L, "error: %s", lua_tostring(L, -1));
|
||||
return 1;
|
||||
/*lua_pushvalue(L, 1);
|
||||
lua_pushstring(L, "__builtin:item");
|
||||
lua_pushstring(L, item.getItemString().c_str());
|
||||
return l_add_entity(L);*/
|
||||
/*// Do it
|
||||
ServerActiveObject *obj = createItemSAO(env, pos, item.getItemString());
|
||||
int objectid = env->addActiveObject(obj);
|
||||
// If failed to add, return nothing (reads as nil)
|
||||
if(objectid == 0)
|
||||
return 0;
|
||||
// Return ObjectRef
|
||||
objectrefGetOrCreate(L, obj);
|
||||
return 1;*/
|
||||
}
|
||||
|
||||
// minetest.get_player_by_name(name)
|
||||
int ModApiEnvMod::l_get_player_by_name(lua_State *L)
|
||||
{
|
||||
GET_ENV_PTR;
|
||||
|
||||
// Do it
|
||||
const char *name = luaL_checkstring(L, 1);
|
||||
Player *player = env->getPlayer(name);
|
||||
if(player == NULL){
|
||||
lua_pushnil(L);
|
||||
return 1;
|
||||
}
|
||||
PlayerSAO *sao = player->getPlayerSAO();
|
||||
if(sao == NULL){
|
||||
lua_pushnil(L);
|
||||
return 1;
|
||||
}
|
||||
// Put player on stack
|
||||
get_scriptapi(L)->objectrefGetOrCreate(sao);
|
||||
return 1;
|
||||
}
|
||||
|
||||
// minetest.get_objects_inside_radius(pos, radius)
|
||||
int ModApiEnvMod::l_get_objects_inside_radius(lua_State *L)
|
||||
{
|
||||
// Get the table insert function
|
||||
lua_getglobal(L, "table");
|
||||
lua_getfield(L, -1, "insert");
|
||||
int table_insert = lua_gettop(L);
|
||||
|
||||
GET_ENV_PTR;
|
||||
|
||||
// Do it
|
||||
v3f pos = checkFloatPos(L, 1);
|
||||
float radius = luaL_checknumber(L, 2) * BS;
|
||||
std::set<u16> ids = env->getObjectsInsideRadius(pos, radius);
|
||||
lua_newtable(L);
|
||||
int table = lua_gettop(L);
|
||||
for(std::set<u16>::const_iterator
|
||||
i = ids.begin(); i != ids.end(); i++){
|
||||
ServerActiveObject *obj = env->getActiveObject(*i);
|
||||
// Insert object reference into table
|
||||
lua_pushvalue(L, table_insert);
|
||||
lua_pushvalue(L, table);
|
||||
get_scriptapi(L)->objectrefGetOrCreate(obj);
|
||||
if(lua_pcall(L, 2, 0, 0))
|
||||
script_error(L, "error: %s", lua_tostring(L, -1));
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
// minetest.set_timeofday(val)
|
||||
// val = 0...1
|
||||
int ModApiEnvMod::l_set_timeofday(lua_State *L)
|
||||
{
|
||||
GET_ENV_PTR;
|
||||
|
||||
// Do it
|
||||
float timeofday_f = luaL_checknumber(L, 1);
|
||||
assert(timeofday_f >= 0.0 && timeofday_f <= 1.0);
|
||||
int timeofday_mh = (int)(timeofday_f * 24000.0);
|
||||
// This should be set directly in the environment but currently
|
||||
// such changes aren't immediately sent to the clients, so call
|
||||
// the server instead.
|
||||
//env->setTimeOfDay(timeofday_mh);
|
||||
getServer(L)->setTimeOfDay(timeofday_mh);
|
||||
return 0;
|
||||
}
|
||||
|
||||
// minetest.get_timeofday() -> 0...1
|
||||
int ModApiEnvMod::l_get_timeofday(lua_State *L)
|
||||
{
|
||||
GET_ENV_PTR;
|
||||
|
||||
// Do it
|
||||
int timeofday_mh = env->getTimeOfDay();
|
||||
float timeofday_f = (float)timeofday_mh / 24000.0;
|
||||
lua_pushnumber(L, timeofday_f);
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
// minetest.find_node_near(pos, radius, nodenames) -> pos or nil
|
||||
// nodenames: eg. {"ignore", "group:tree"} or "default:dirt"
|
||||
int ModApiEnvMod::l_find_node_near(lua_State *L)
|
||||
{
|
||||
GET_ENV_PTR;
|
||||
|
||||
INodeDefManager *ndef = getServer(L)->ndef();
|
||||
v3s16 pos = read_v3s16(L, 1);
|
||||
int radius = luaL_checkinteger(L, 2);
|
||||
std::set<content_t> filter;
|
||||
if(lua_istable(L, 3)){
|
||||
int table = 3;
|
||||
lua_pushnil(L);
|
||||
while(lua_next(L, table) != 0){
|
||||
// key at index -2 and value at index -1
|
||||
luaL_checktype(L, -1, LUA_TSTRING);
|
||||
ndef->getIds(lua_tostring(L, -1), filter);
|
||||
// removes value, keeps key for next iteration
|
||||
lua_pop(L, 1);
|
||||
}
|
||||
} else if(lua_isstring(L, 3)){
|
||||
ndef->getIds(lua_tostring(L, 3), filter);
|
||||
}
|
||||
|
||||
for(int d=1; d<=radius; d++){
|
||||
std::list<v3s16> list;
|
||||
getFacePositions(list, d);
|
||||
for(std::list<v3s16>::iterator i = list.begin();
|
||||
i != list.end(); ++i){
|
||||
v3s16 p = pos + (*i);
|
||||
content_t c = env->getMap().getNodeNoEx(p).getContent();
|
||||
if(filter.count(c) != 0){
|
||||
push_v3s16(L, p);
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
// minetest.find_nodes_in_area(minp, maxp, nodenames) -> list of positions
|
||||
// nodenames: eg. {"ignore", "group:tree"} or "default:dirt"
|
||||
int ModApiEnvMod::l_find_nodes_in_area(lua_State *L)
|
||||
{
|
||||
GET_ENV_PTR;
|
||||
|
||||
INodeDefManager *ndef = getServer(L)->ndef();
|
||||
v3s16 minp = read_v3s16(L, 1);
|
||||
v3s16 maxp = read_v3s16(L, 2);
|
||||
std::set<content_t> filter;
|
||||
if(lua_istable(L, 3)){
|
||||
int table = 3;
|
||||
lua_pushnil(L);
|
||||
while(lua_next(L, table) != 0){
|
||||
// key at index -2 and value at index -1
|
||||
luaL_checktype(L, -1, LUA_TSTRING);
|
||||
ndef->getIds(lua_tostring(L, -1), filter);
|
||||
// removes value, keeps key for next iteration
|
||||
lua_pop(L, 1);
|
||||
}
|
||||
} else if(lua_isstring(L, 3)){
|
||||
ndef->getIds(lua_tostring(L, 3), filter);
|
||||
}
|
||||
|
||||
// Get the table insert function
|
||||
lua_getglobal(L, "table");
|
||||
lua_getfield(L, -1, "insert");
|
||||
int table_insert = lua_gettop(L);
|
||||
|
||||
lua_newtable(L);
|
||||
int table = lua_gettop(L);
|
||||
for(s16 x=minp.X; x<=maxp.X; x++)
|
||||
for(s16 y=minp.Y; y<=maxp.Y; y++)
|
||||
for(s16 z=minp.Z; z<=maxp.Z; z++)
|
||||
{
|
||||
v3s16 p(x,y,z);
|
||||
content_t c = env->getMap().getNodeNoEx(p).getContent();
|
||||
if(filter.count(c) != 0){
|
||||
lua_pushvalue(L, table_insert);
|
||||
lua_pushvalue(L, table);
|
||||
push_v3s16(L, p);
|
||||
if(lua_pcall(L, 2, 0, 0))
|
||||
script_error(L, "error: %s", lua_tostring(L, -1));
|
||||
}
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
// minetest.get_perlin(seeddiff, octaves, persistence, scale)
|
||||
// returns world-specific PerlinNoise
|
||||
int ModApiEnvMod::l_get_perlin(lua_State *L)
|
||||
{
|
||||
GET_ENV_PTR;
|
||||
|
||||
int seeddiff = luaL_checkint(L, 1);
|
||||
int octaves = luaL_checkint(L, 2);
|
||||
float persistence = luaL_checknumber(L, 3);
|
||||
float scale = luaL_checknumber(L, 4);
|
||||
|
||||
LuaPerlinNoise *n = new LuaPerlinNoise(seeddiff + int(env->getServerMap().getSeed()), octaves, persistence, scale);
|
||||
*(void **)(lua_newuserdata(L, sizeof(void *))) = n;
|
||||
luaL_getmetatable(L, "PerlinNoise");
|
||||
lua_setmetatable(L, -2);
|
||||
return 1;
|
||||
}
|
||||
|
||||
// minetest.get_perlin_map(noiseparams, size)
|
||||
// returns world-specific PerlinNoiseMap
|
||||
int ModApiEnvMod::l_get_perlin_map(lua_State *L)
|
||||
{
|
||||
GET_ENV_PTR;
|
||||
|
||||
NoiseParams *np = read_noiseparams(L, 1);
|
||||
if (!np)
|
||||
return 0;
|
||||
v3s16 size = read_v3s16(L, 2);
|
||||
|
||||
int seed = (int)(env->getServerMap().getSeed());
|
||||
LuaPerlinNoiseMap *n = new LuaPerlinNoiseMap(np, seed, size);
|
||||
*(void **)(lua_newuserdata(L, sizeof(void *))) = n;
|
||||
luaL_getmetatable(L, "PerlinNoiseMap");
|
||||
lua_setmetatable(L, -2);
|
||||
return 1;
|
||||
}
|
||||
|
||||
// minetest.clear_objects()
|
||||
// clear all objects in the environment
|
||||
int ModApiEnvMod::l_clear_objects(lua_State *L)
|
||||
{
|
||||
GET_ENV_PTR;
|
||||
|
||||
env->clearAllObjects();
|
||||
return 0;
|
||||
}
|
||||
|
||||
// minetest.line_of_sight(pos1, pos2, stepsize) -> true/false
|
||||
int ModApiEnvMod::l_line_of_sight(lua_State *L) {
|
||||
float stepsize = 1.0;
|
||||
|
||||
GET_ENV_PTR;
|
||||
|
||||
// read position 1 from lua
|
||||
v3f pos1 = checkFloatPos(L, 2);
|
||||
// read position 2 from lua
|
||||
v3f pos2 = checkFloatPos(L, 2);
|
||||
//read step size from lua
|
||||
if(lua_isnumber(L, 3))
|
||||
stepsize = lua_tonumber(L, 3);
|
||||
|
||||
return (env->line_of_sight(pos1,pos2,stepsize));
|
||||
}
|
||||
|
||||
// minetest.find_path(pos1, pos2, searchdistance,
|
||||
// max_jump, max_drop, algorithm) -> table containing path
|
||||
int ModApiEnvMod::l_find_path(lua_State *L)
|
||||
{
|
||||
GET_ENV_PTR;
|
||||
|
||||
v3s16 pos1 = read_v3s16(L, 2);
|
||||
v3s16 pos2 = read_v3s16(L, 3);
|
||||
unsigned int searchdistance = luaL_checkint(L, 4);
|
||||
unsigned int max_jump = luaL_checkint(L, 5);
|
||||
unsigned int max_drop = luaL_checkint(L, 6);
|
||||
algorithm algo = A_PLAIN_NP;
|
||||
if(! lua_isnil(L, 7)) {
|
||||
std::string algorithm = luaL_checkstring(L,7);
|
||||
|
||||
if (algorithm == "A*")
|
||||
algo = A_PLAIN;
|
||||
|
||||
if (algorithm == "Dijkstra")
|
||||
algo = DIJKSTRA;
|
||||
}
|
||||
|
||||
std::vector<v3s16> path =
|
||||
get_Path(env,pos1,pos2,searchdistance,max_jump,max_drop,algo);
|
||||
|
||||
if (path.size() > 0)
|
||||
{
|
||||
lua_newtable(L);
|
||||
int top = lua_gettop(L);
|
||||
unsigned int index = 1;
|
||||
for (std::vector<v3s16>::iterator i = path.begin(); i != path.end();i++)
|
||||
{
|
||||
lua_pushnumber(L,index);
|
||||
push_v3s16(L, *i);
|
||||
lua_settable(L, top);
|
||||
index++;
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
// minetest.spawn_tree(pos, treedef)
|
||||
int ModApiEnvMod::l_spawn_tree(lua_State *L)
|
||||
{
|
||||
GET_ENV_PTR;
|
||||
|
||||
v3s16 p0 = read_v3s16(L, 1);
|
||||
|
||||
treegen::TreeDef tree_def;
|
||||
std::string trunk,leaves,fruit;
|
||||
INodeDefManager *ndef = env->getGameDef()->ndef();
|
||||
|
||||
if(lua_istable(L, 2))
|
||||
{
|
||||
getstringfield(L, 2, "axiom", tree_def.initial_axiom);
|
||||
getstringfield(L, 2, "rules_a", tree_def.rules_a);
|
||||
getstringfield(L, 2, "rules_b", tree_def.rules_b);
|
||||
getstringfield(L, 2, "rules_c", tree_def.rules_c);
|
||||
getstringfield(L, 2, "rules_d", tree_def.rules_d);
|
||||
getstringfield(L, 2, "trunk", trunk);
|
||||
tree_def.trunknode=ndef->getId(trunk);
|
||||
getstringfield(L, 2, "leaves", leaves);
|
||||
tree_def.leavesnode=ndef->getId(leaves);
|
||||
tree_def.leaves2_chance=0;
|
||||
getstringfield(L, 2, "leaves2", leaves);
|
||||
if (leaves !="")
|
||||
{
|
||||
tree_def.leaves2node=ndef->getId(leaves);
|
||||
getintfield(L, 2, "leaves2_chance", tree_def.leaves2_chance);
|
||||
}
|
||||
getintfield(L, 2, "angle", tree_def.angle);
|
||||
getintfield(L, 2, "iterations", tree_def.iterations);
|
||||
getintfield(L, 2, "random_level", tree_def.iterations_random_level);
|
||||
getstringfield(L, 2, "trunk_type", tree_def.trunk_type);
|
||||
getboolfield(L, 2, "thin_branches", tree_def.thin_branches);
|
||||
tree_def.fruit_chance=0;
|
||||
getstringfield(L, 2, "fruit", fruit);
|
||||
if (fruit != "")
|
||||
{
|
||||
tree_def.fruitnode=ndef->getId(fruit);
|
||||
getintfield(L, 2, "fruit_chance",tree_def.fruit_chance);
|
||||
}
|
||||
getintfield(L, 2, "seed", tree_def.seed);
|
||||
}
|
||||
else
|
||||
return 0;
|
||||
treegen::spawn_ltree (env, p0, ndef, tree_def);
|
||||
return 1;
|
||||
}
|
||||
|
||||
bool ModApiEnvMod::Initialize(lua_State *L,int top)
|
||||
{
|
||||
|
||||
bool retval = true;
|
||||
|
||||
retval &= API_FCT(set_node);
|
||||
retval &= API_FCT(add_node);
|
||||
retval &= API_FCT(add_item);
|
||||
retval &= API_FCT(remove_node);
|
||||
retval &= API_FCT(get_node);
|
||||
retval &= API_FCT(get_node_or_nil);
|
||||
retval &= API_FCT(get_node_light);
|
||||
retval &= API_FCT(place_node);
|
||||
retval &= API_FCT(dig_node);
|
||||
retval &= API_FCT(punch_node);
|
||||
retval &= API_FCT(add_entity);
|
||||
retval &= API_FCT(get_meta);
|
||||
retval &= API_FCT(get_node_timer);
|
||||
retval &= API_FCT(get_player_by_name);
|
||||
retval &= API_FCT(get_objects_inside_radius);
|
||||
retval &= API_FCT(set_timeofday);
|
||||
retval &= API_FCT(get_timeofday);
|
||||
retval &= API_FCT(find_node_near);
|
||||
retval &= API_FCT(find_nodes_in_area);
|
||||
retval &= API_FCT(get_perlin);
|
||||
retval &= API_FCT(get_perlin_map);
|
||||
retval &= API_FCT(clear_objects);
|
||||
retval &= API_FCT(spawn_tree);
|
||||
|
||||
return retval;
|
||||
}
|
||||
|
||||
ModApiEnvMod modapienv_prototype;
|
172
src/script/lua_api/l_env.h
Normal file
172
src/script/lua_api/l_env.h
Normal file
|
@ -0,0 +1,172 @@
|
|||
/*
|
||||
Minetest
|
||||
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#ifndef L_ENV_H_
|
||||
#define L_ENV_H_
|
||||
|
||||
extern "C" {
|
||||
#include <lua.h>
|
||||
#include <lauxlib.h>
|
||||
}
|
||||
|
||||
#include "environment.h"
|
||||
#include "lua_api/l_base.h"
|
||||
|
||||
class ModApiEnvMod
|
||||
:public ModApiBase
|
||||
{
|
||||
private:
|
||||
// minetest.set_node(pos, node)
|
||||
// pos = {x=num, y=num, z=num}
|
||||
static int l_set_node(lua_State *L);
|
||||
|
||||
static int l_add_node(lua_State *L);
|
||||
|
||||
// minetest.remove_node(pos)
|
||||
// pos = {x=num, y=num, z=num}
|
||||
static int l_remove_node(lua_State *L);
|
||||
|
||||
// minetest.get_node(pos)
|
||||
// pos = {x=num, y=num, z=num}
|
||||
static int l_get_node(lua_State *L);
|
||||
|
||||
// minetest.get_node_or_nil(pos)
|
||||
// pos = {x=num, y=num, z=num}
|
||||
static int l_get_node_or_nil(lua_State *L);
|
||||
|
||||
// minetest.get_node_light(pos, timeofday)
|
||||
// pos = {x=num, y=num, z=num}
|
||||
// timeofday: nil = current time, 0 = night, 0.5 = day
|
||||
static int l_get_node_light(lua_State *L);
|
||||
|
||||
// minetest.place_node(pos, node)
|
||||
// pos = {x=num, y=num, z=num}
|
||||
static int l_place_node(lua_State *L);
|
||||
|
||||
// minetest.dig_node(pos)
|
||||
// pos = {x=num, y=num, z=num}
|
||||
static int l_dig_node(lua_State *L);
|
||||
|
||||
// minetest.punch_node(pos)
|
||||
// pos = {x=num, y=num, z=num}
|
||||
static int l_punch_node(lua_State *L);
|
||||
|
||||
// minetest.get_meta(pos)
|
||||
static int l_get_meta(lua_State *L);
|
||||
|
||||
// minetest.get_node_timer(pos)
|
||||
static int l_get_node_timer(lua_State *L);
|
||||
|
||||
// minetest.add_entity(pos, entityname) -> ObjectRef or nil
|
||||
// pos = {x=num, y=num, z=num}
|
||||
static int l_add_entity(lua_State *L);
|
||||
|
||||
// minetest.add_item(pos, itemstack or itemstring or table) -> ObjectRef or nil
|
||||
// pos = {x=num, y=num, z=num}
|
||||
static int l_add_item(lua_State *L);
|
||||
|
||||
// minetest.get_player_by_name(name)
|
||||
static int l_get_player_by_name(lua_State *L);
|
||||
|
||||
// minetest.get_objects_inside_radius(pos, radius)
|
||||
static int l_get_objects_inside_radius(lua_State *L);
|
||||
|
||||
// minetest.set_timeofday(val)
|
||||
// val = 0...1
|
||||
static int l_set_timeofday(lua_State *L);
|
||||
|
||||
// minetest.get_timeofday() -> 0...1
|
||||
static int l_get_timeofday(lua_State *L);
|
||||
|
||||
// minetest.find_node_near(pos, radius, nodenames) -> pos or nil
|
||||
// nodenames: eg. {"ignore", "group:tree"} or "default:dirt"
|
||||
static int l_find_node_near(lua_State *L);
|
||||
|
||||
// minetest.find_nodes_in_area(minp, maxp, nodenames) -> list of positions
|
||||
// nodenames: eg. {"ignore", "group:tree"} or "default:dirt"
|
||||
static int l_find_nodes_in_area(lua_State *L);
|
||||
|
||||
// minetest.get_perlin(seeddiff, octaves, persistence, scale)
|
||||
// returns world-specific PerlinNoise
|
||||
static int l_get_perlin(lua_State *L);
|
||||
|
||||
// minetest.get_perlin_map(noiseparams, size)
|
||||
// returns world-specific PerlinNoiseMap
|
||||
static int l_get_perlin_map(lua_State *L);
|
||||
|
||||
// minetest.clear_objects()
|
||||
// clear all objects in the environment
|
||||
static int l_clear_objects(lua_State *L);
|
||||
|
||||
// minetest.spawn_tree(pos, treedef)
|
||||
static int l_spawn_tree(lua_State *L);
|
||||
|
||||
// minetest.line_of_sight(pos1, pos2, stepsize) -> true/false
|
||||
static int l_line_of_sight(lua_State *L);
|
||||
|
||||
// minetest.find_path(pos1, pos2, searchdistance,
|
||||
// max_jump, max_drop, algorithm) -> table containing path
|
||||
static int l_find_path(lua_State *L);
|
||||
|
||||
public:
|
||||
bool Initialize(lua_State *L, int top);
|
||||
};
|
||||
|
||||
class LuaABM : public ActiveBlockModifier
|
||||
{
|
||||
private:
|
||||
int m_id;
|
||||
|
||||
std::set<std::string> m_trigger_contents;
|
||||
std::set<std::string> m_required_neighbors;
|
||||
float m_trigger_interval;
|
||||
u32 m_trigger_chance;
|
||||
public:
|
||||
LuaABM(lua_State *L, int id,
|
||||
const std::set<std::string> &trigger_contents,
|
||||
const std::set<std::string> &required_neighbors,
|
||||
float trigger_interval, u32 trigger_chance):
|
||||
m_id(id),
|
||||
m_trigger_contents(trigger_contents),
|
||||
m_required_neighbors(required_neighbors),
|
||||
m_trigger_interval(trigger_interval),
|
||||
m_trigger_chance(trigger_chance)
|
||||
{
|
||||
}
|
||||
virtual std::set<std::string> getTriggerContents()
|
||||
{
|
||||
return m_trigger_contents;
|
||||
}
|
||||
virtual std::set<std::string> getRequiredNeighbors()
|
||||
{
|
||||
return m_required_neighbors;
|
||||
}
|
||||
virtual float getTriggerInterval()
|
||||
{
|
||||
return m_trigger_interval;
|
||||
}
|
||||
virtual u32 getTriggerChance()
|
||||
{
|
||||
return m_trigger_chance;
|
||||
}
|
||||
virtual void trigger(ServerEnvironment *env, v3s16 p, MapNode n,
|
||||
u32 active_object_count, u32 active_object_count_wider);
|
||||
};
|
||||
|
||||
#endif /* L_ENV_H_ */
|
483
src/script/lua_api/l_inventory.cpp
Normal file
483
src/script/lua_api/l_inventory.cpp
Normal file
|
@ -0,0 +1,483 @@
|
|||
/*
|
||||
Minetest
|
||||
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#include "cpp_api/scriptapi.h"
|
||||
#include "common/c_converter.h"
|
||||
#include "common/c_content.h"
|
||||
#include "lua_api/l_inventory.h"
|
||||
#include "lua_api/l_item.h"
|
||||
#include "common/c_internal.h"
|
||||
#include "server.h"
|
||||
#include "log.h"
|
||||
#include "inventorymanager.h"
|
||||
|
||||
/*
|
||||
InvRef
|
||||
*/
|
||||
InvRef* InvRef::checkobject(lua_State *L, int narg)
|
||||
{
|
||||
luaL_checktype(L, narg, LUA_TUSERDATA);
|
||||
void *ud = luaL_checkudata(L, narg, className);
|
||||
if(!ud) luaL_typerror(L, narg, className);
|
||||
return *(InvRef**)ud; // unbox pointer
|
||||
}
|
||||
|
||||
Inventory* InvRef::getinv(lua_State *L, InvRef *ref)
|
||||
{
|
||||
return STACK_TO_SERVER(L)->getInventory(ref->m_loc);
|
||||
}
|
||||
|
||||
InventoryList* InvRef::getlist(lua_State *L, InvRef *ref,
|
||||
const char *listname)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
Inventory *inv = getinv(L, ref);
|
||||
if(!inv)
|
||||
return NULL;
|
||||
return inv->getList(listname);
|
||||
}
|
||||
|
||||
void InvRef::reportInventoryChange(lua_State *L, InvRef *ref)
|
||||
{
|
||||
// Inform other things that the inventory has changed
|
||||
STACK_TO_SERVER(L)->setInventoryModified(ref->m_loc);
|
||||
}
|
||||
|
||||
// Exported functions
|
||||
|
||||
// garbage collector
|
||||
int InvRef::gc_object(lua_State *L) {
|
||||
InvRef *o = *(InvRef **)(lua_touserdata(L, 1));
|
||||
delete o;
|
||||
return 0;
|
||||
}
|
||||
|
||||
// is_empty(self, listname) -> true/false
|
||||
int InvRef::l_is_empty(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
InvRef *ref = checkobject(L, 1);
|
||||
const char *listname = luaL_checkstring(L, 2);
|
||||
InventoryList *list = getlist(L, ref, listname);
|
||||
if(list && list->getUsedSlots() > 0){
|
||||
lua_pushboolean(L, false);
|
||||
} else {
|
||||
lua_pushboolean(L, true);
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
// get_size(self, listname)
|
||||
int InvRef::l_get_size(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
InvRef *ref = checkobject(L, 1);
|
||||
const char *listname = luaL_checkstring(L, 2);
|
||||
InventoryList *list = getlist(L, ref, listname);
|
||||
if(list){
|
||||
lua_pushinteger(L, list->getSize());
|
||||
} else {
|
||||
lua_pushinteger(L, 0);
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
// get_width(self, listname)
|
||||
int InvRef::l_get_width(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
InvRef *ref = checkobject(L, 1);
|
||||
const char *listname = luaL_checkstring(L, 2);
|
||||
InventoryList *list = getlist(L, ref, listname);
|
||||
if(list){
|
||||
lua_pushinteger(L, list->getWidth());
|
||||
} else {
|
||||
lua_pushinteger(L, 0);
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
// set_size(self, listname, size)
|
||||
int InvRef::l_set_size(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
InvRef *ref = checkobject(L, 1);
|
||||
const char *listname = luaL_checkstring(L, 2);
|
||||
int newsize = luaL_checknumber(L, 3);
|
||||
Inventory *inv = getinv(L, ref);
|
||||
if(newsize == 0){
|
||||
inv->deleteList(listname);
|
||||
reportInventoryChange(L, ref);
|
||||
return 0;
|
||||
}
|
||||
InventoryList *list = inv->getList(listname);
|
||||
if(list){
|
||||
list->setSize(newsize);
|
||||
} else {
|
||||
list = inv->addList(listname, newsize);
|
||||
}
|
||||
reportInventoryChange(L, ref);
|
||||
return 0;
|
||||
}
|
||||
|
||||
// set_width(self, listname, size)
|
||||
int InvRef::l_set_width(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
InvRef *ref = checkobject(L, 1);
|
||||
const char *listname = luaL_checkstring(L, 2);
|
||||
int newwidth = luaL_checknumber(L, 3);
|
||||
Inventory *inv = getinv(L, ref);
|
||||
InventoryList *list = inv->getList(listname);
|
||||
if(list){
|
||||
list->setWidth(newwidth);
|
||||
} else {
|
||||
return 0;
|
||||
}
|
||||
reportInventoryChange(L, ref);
|
||||
return 0;
|
||||
}
|
||||
|
||||
// get_stack(self, listname, i) -> itemstack
|
||||
int InvRef::l_get_stack(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
InvRef *ref = checkobject(L, 1);
|
||||
const char *listname = luaL_checkstring(L, 2);
|
||||
int i = luaL_checknumber(L, 3) - 1;
|
||||
InventoryList *list = getlist(L, ref, listname);
|
||||
ItemStack item;
|
||||
if(list != NULL && i >= 0 && i < (int) list->getSize())
|
||||
item = list->getItem(i);
|
||||
LuaItemStack::create(L, item);
|
||||
return 1;
|
||||
}
|
||||
|
||||
// set_stack(self, listname, i, stack) -> true/false
|
||||
int InvRef::l_set_stack(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
InvRef *ref = checkobject(L, 1);
|
||||
const char *listname = luaL_checkstring(L, 2);
|
||||
int i = luaL_checknumber(L, 3) - 1;
|
||||
ItemStack newitem = read_item(L, 4,STACK_TO_SERVER(L));
|
||||
InventoryList *list = getlist(L, ref, listname);
|
||||
if(list != NULL && i >= 0 && i < (int) list->getSize()){
|
||||
list->changeItem(i, newitem);
|
||||
reportInventoryChange(L, ref);
|
||||
lua_pushboolean(L, true);
|
||||
} else {
|
||||
lua_pushboolean(L, false);
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
// get_list(self, listname) -> list or nil
|
||||
int InvRef::l_get_list(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
InvRef *ref = checkobject(L, 1);
|
||||
const char *listname = luaL_checkstring(L, 2);
|
||||
Inventory *inv = getinv(L, ref);
|
||||
push_inventory_list(inv, listname, L);
|
||||
return 1;
|
||||
}
|
||||
|
||||
// set_list(self, listname, list)
|
||||
int InvRef::l_set_list(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
InvRef *ref = checkobject(L, 1);
|
||||
const char *listname = luaL_checkstring(L, 2);
|
||||
Inventory *inv = getinv(L, ref);
|
||||
InventoryList *list = inv->getList(listname);
|
||||
if(list)
|
||||
read_inventory_list(inv, listname, L, 3,
|
||||
STACK_TO_SERVER(L),list->getSize());
|
||||
else
|
||||
read_inventory_list(inv, listname, L, 3,STACK_TO_SERVER(L));
|
||||
reportInventoryChange(L, ref);
|
||||
return 0;
|
||||
}
|
||||
|
||||
// add_item(self, listname, itemstack or itemstring or table or nil) -> itemstack
|
||||
// Returns the leftover stack
|
||||
int InvRef::l_add_item(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
InvRef *ref = checkobject(L, 1);
|
||||
const char *listname = luaL_checkstring(L, 2);
|
||||
ItemStack item = read_item(L, 3,STACK_TO_SERVER(L));
|
||||
InventoryList *list = getlist(L, ref, listname);
|
||||
if(list){
|
||||
ItemStack leftover = list->addItem(item);
|
||||
if(leftover.count != item.count)
|
||||
reportInventoryChange(L, ref);
|
||||
LuaItemStack::create(L, leftover);
|
||||
} else {
|
||||
LuaItemStack::create(L, item);
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
// room_for_item(self, listname, itemstack or itemstring or table or nil) -> true/false
|
||||
// Returns true if the item completely fits into the list
|
||||
int InvRef::l_room_for_item(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
InvRef *ref = checkobject(L, 1);
|
||||
const char *listname = luaL_checkstring(L, 2);
|
||||
ItemStack item = read_item(L, 3,STACK_TO_SERVER(L));
|
||||
InventoryList *list = getlist(L, ref, listname);
|
||||
if(list){
|
||||
lua_pushboolean(L, list->roomForItem(item));
|
||||
} else {
|
||||
lua_pushboolean(L, false);
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
// contains_item(self, listname, itemstack or itemstring or table or nil) -> true/false
|
||||
// Returns true if the list contains the given count of the given item name
|
||||
int InvRef::l_contains_item(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
InvRef *ref = checkobject(L, 1);
|
||||
const char *listname = luaL_checkstring(L, 2);
|
||||
ItemStack item = read_item(L, 3, STACK_TO_SERVER(L));
|
||||
InventoryList *list = getlist(L, ref, listname);
|
||||
if(list){
|
||||
lua_pushboolean(L, list->containsItem(item));
|
||||
} else {
|
||||
lua_pushboolean(L, false);
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
// remove_item(self, listname, itemstack or itemstring or table or nil) -> itemstack
|
||||
// Returns the items that were actually removed
|
||||
int InvRef::l_remove_item(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
InvRef *ref = checkobject(L, 1);
|
||||
const char *listname = luaL_checkstring(L, 2);
|
||||
ItemStack item = read_item(L, 3,STACK_TO_SERVER(L));
|
||||
InventoryList *list = getlist(L, ref, listname);
|
||||
if(list){
|
||||
ItemStack removed = list->removeItem(item);
|
||||
if(!removed.empty())
|
||||
reportInventoryChange(L, ref);
|
||||
LuaItemStack::create(L, removed);
|
||||
} else {
|
||||
LuaItemStack::create(L, ItemStack());
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
// get_location() -> location (like minetest.get_inventory(location))
|
||||
int InvRef::l_get_location(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
InvRef *ref = checkobject(L, 1);
|
||||
const InventoryLocation &loc = ref->m_loc;
|
||||
switch(loc.type){
|
||||
case InventoryLocation::PLAYER:
|
||||
lua_newtable(L);
|
||||
lua_pushstring(L, "player");
|
||||
lua_setfield(L, -2, "type");
|
||||
lua_pushstring(L, loc.name.c_str());
|
||||
lua_setfield(L, -2, "name");
|
||||
return 1;
|
||||
case InventoryLocation::NODEMETA:
|
||||
lua_newtable(L);
|
||||
lua_pushstring(L, "nodemeta");
|
||||
lua_setfield(L, -2, "type");
|
||||
push_v3s16(L, loc.p);
|
||||
lua_setfield(L, -2, "name");
|
||||
return 1;
|
||||
case InventoryLocation::DETACHED:
|
||||
lua_newtable(L);
|
||||
lua_pushstring(L, "detached");
|
||||
lua_setfield(L, -2, "type");
|
||||
lua_pushstring(L, loc.name.c_str());
|
||||
lua_setfield(L, -2, "name");
|
||||
return 1;
|
||||
case InventoryLocation::UNDEFINED:
|
||||
case InventoryLocation::CURRENT_PLAYER:
|
||||
break;
|
||||
}
|
||||
lua_newtable(L);
|
||||
lua_pushstring(L, "undefined");
|
||||
lua_setfield(L, -2, "type");
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
InvRef::InvRef(const InventoryLocation &loc):
|
||||
m_loc(loc)
|
||||
{
|
||||
}
|
||||
|
||||
InvRef::~InvRef()
|
||||
{
|
||||
}
|
||||
|
||||
// Creates an InvRef and leaves it on top of stack
|
||||
// Not callable from Lua; all references are created on the C side.
|
||||
void InvRef::create(lua_State *L, const InventoryLocation &loc)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
InvRef *o = new InvRef(loc);
|
||||
*(void **)(lua_newuserdata(L, sizeof(void *))) = o;
|
||||
luaL_getmetatable(L, className);
|
||||
lua_setmetatable(L, -2);
|
||||
}
|
||||
void InvRef::createPlayer(lua_State *L, Player *player)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
InventoryLocation loc;
|
||||
loc.setPlayer(player->getName());
|
||||
create(L, loc);
|
||||
}
|
||||
void InvRef::createNodeMeta(lua_State *L, v3s16 p)
|
||||
{
|
||||
InventoryLocation loc;
|
||||
loc.setNodeMeta(p);
|
||||
create(L, loc);
|
||||
}
|
||||
|
||||
void InvRef::Register(lua_State *L)
|
||||
{
|
||||
lua_newtable(L);
|
||||
int methodtable = lua_gettop(L);
|
||||
luaL_newmetatable(L, className);
|
||||
int metatable = lua_gettop(L);
|
||||
|
||||
lua_pushliteral(L, "__metatable");
|
||||
lua_pushvalue(L, methodtable);
|
||||
lua_settable(L, metatable); // hide metatable from Lua getmetatable()
|
||||
|
||||
lua_pushliteral(L, "__index");
|
||||
lua_pushvalue(L, methodtable);
|
||||
lua_settable(L, metatable);
|
||||
|
||||
lua_pushliteral(L, "__gc");
|
||||
lua_pushcfunction(L, gc_object);
|
||||
lua_settable(L, metatable);
|
||||
|
||||
lua_pop(L, 1); // drop metatable
|
||||
|
||||
luaL_openlib(L, 0, methods, 0); // fill methodtable
|
||||
lua_pop(L, 1); // drop methodtable
|
||||
|
||||
// Cannot be created from Lua
|
||||
//lua_register(L, className, create_object);
|
||||
}
|
||||
|
||||
const char InvRef::className[] = "InvRef";
|
||||
const luaL_reg InvRef::methods[] = {
|
||||
luamethod(InvRef, is_empty),
|
||||
luamethod(InvRef, get_size),
|
||||
luamethod(InvRef, set_size),
|
||||
luamethod(InvRef, get_width),
|
||||
luamethod(InvRef, set_width),
|
||||
luamethod(InvRef, get_stack),
|
||||
luamethod(InvRef, set_stack),
|
||||
luamethod(InvRef, get_list),
|
||||
luamethod(InvRef, set_list),
|
||||
luamethod(InvRef, add_item),
|
||||
luamethod(InvRef, room_for_item),
|
||||
luamethod(InvRef, contains_item),
|
||||
luamethod(InvRef, remove_item),
|
||||
luamethod(InvRef, get_location),
|
||||
{0,0}
|
||||
};
|
||||
|
||||
// get_inventory(location)
|
||||
int ModApiInventory::l_get_inventory(lua_State *L)
|
||||
{
|
||||
InventoryLocation loc;
|
||||
|
||||
std::string type = checkstringfield(L, 1, "type");
|
||||
|
||||
if(type != "pos"){
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
|
||||
if(type == "player"){
|
||||
std::string name = checkstringfield(L, 1, "name");
|
||||
loc.setPlayer(name);
|
||||
} else if(type == "detached"){
|
||||
std::string name = checkstringfield(L, 1, "name");
|
||||
loc.setDetached(name);
|
||||
}
|
||||
|
||||
if(getServer(L)->getInventory(loc) != NULL)
|
||||
InvRef::create(L, loc);
|
||||
else
|
||||
lua_pushnil(L);
|
||||
|
||||
return 1;
|
||||
}
|
||||
else {
|
||||
if(type == "node"){
|
||||
lua_getfield(L, 1, "pos");
|
||||
v3s16 pos = check_v3s16(L, -1);
|
||||
loc.setNodeMeta(pos);
|
||||
}
|
||||
if(getServer(L)->getInventory(loc) != NULL)
|
||||
InvRef::create(L, loc);
|
||||
else
|
||||
lua_pushnil(L);
|
||||
return 1;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
// create_detached_inventory_raw(name)
|
||||
int ModApiInventory::l_create_detached_inventory_raw(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
const char *name = luaL_checkstring(L, 1);
|
||||
if(getServer(L)->createDetachedInventory(name) != NULL){
|
||||
InventoryLocation loc;
|
||||
loc.setDetached(name);
|
||||
InvRef::create(L, loc);
|
||||
}else{
|
||||
lua_pushnil(L);
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
bool ModApiInventory::Initialize(lua_State *L, int top) {
|
||||
bool retval = true;
|
||||
|
||||
retval &= API_FCT(create_detached_inventory_raw);
|
||||
retval &= API_FCT(get_inventory);
|
||||
|
||||
InvRef::Register(L);
|
||||
|
||||
return retval;
|
||||
}
|
||||
|
||||
ModApiInventory::ModApiInventory()
|
||||
: ModApiBase() {
|
||||
|
||||
}
|
||||
|
||||
ModApiInventory modapiinventory_prototype;
|
137
src/script/lua_api/l_inventory.h
Normal file
137
src/script/lua_api/l_inventory.h
Normal file
|
@ -0,0 +1,137 @@
|
|||
/*
|
||||
Minetest
|
||||
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#ifndef L_INVENTORY_H_
|
||||
#define L_INVENTORY_H_
|
||||
|
||||
extern "C" {
|
||||
#include <lua.h>
|
||||
#include <lauxlib.h>
|
||||
}
|
||||
|
||||
#include "inventorymanager.h"
|
||||
#include "player.h"
|
||||
#include "serverobject.h"
|
||||
#include "inventory.h"
|
||||
|
||||
#include "lua_api/l_base.h"
|
||||
/*
|
||||
InvRef
|
||||
*/
|
||||
|
||||
class InvRef
|
||||
{
|
||||
private:
|
||||
InventoryLocation m_loc;
|
||||
|
||||
static const char className[];
|
||||
static const luaL_reg methods[];
|
||||
|
||||
static InvRef *checkobject(lua_State *L, int narg);
|
||||
|
||||
static Inventory* getinv(lua_State *L, InvRef *ref);
|
||||
|
||||
static InventoryList* getlist(lua_State *L, InvRef *ref,
|
||||
const char *listname);
|
||||
|
||||
static void reportInventoryChange(lua_State *L, InvRef *ref);
|
||||
|
||||
// Exported functions
|
||||
|
||||
// garbage collector
|
||||
static int gc_object(lua_State *L);
|
||||
|
||||
// is_empty(self, listname) -> true/false
|
||||
static int l_is_empty(lua_State *L);
|
||||
|
||||
// get_size(self, listname)
|
||||
static int l_get_size(lua_State *L);
|
||||
|
||||
// get_width(self, listname)
|
||||
static int l_get_width(lua_State *L);
|
||||
|
||||
// set_size(self, listname, size)
|
||||
static int l_set_size(lua_State *L);
|
||||
|
||||
// set_width(self, listname, size)
|
||||
static int l_set_width(lua_State *L);
|
||||
|
||||
// get_stack(self, listname, i) -> itemstack
|
||||
static int l_get_stack(lua_State *L);
|
||||
|
||||
// set_stack(self, listname, i, stack) -> true/false
|
||||
static int l_set_stack(lua_State *L);
|
||||
|
||||
// get_list(self, listname) -> list or nil
|
||||
static int l_get_list(lua_State *L);
|
||||
|
||||
// set_list(self, listname, list)
|
||||
static int l_set_list(lua_State *L);
|
||||
|
||||
// add_item(self, listname, itemstack or itemstring or table or nil) -> itemstack
|
||||
// Returns the leftover stack
|
||||
static int l_add_item(lua_State *L);
|
||||
|
||||
// room_for_item(self, listname, itemstack or itemstring or table or nil) -> true/false
|
||||
// Returns true if the item completely fits into the list
|
||||
static int l_room_for_item(lua_State *L);
|
||||
|
||||
// contains_item(self, listname, itemstack or itemstring or table or nil) -> true/false
|
||||
// Returns true if the list contains the given count of the given item name
|
||||
static int l_contains_item(lua_State *L);
|
||||
|
||||
// remove_item(self, listname, itemstack or itemstring or table or nil) -> itemstack
|
||||
// Returns the items that were actually removed
|
||||
static int l_remove_item(lua_State *L);
|
||||
|
||||
// get_location() -> location (like minetest.get_inventory(location))
|
||||
static int l_get_location(lua_State *L);
|
||||
|
||||
public:
|
||||
InvRef(const InventoryLocation &loc);
|
||||
|
||||
~InvRef();
|
||||
|
||||
// Creates an InvRef and leaves it on top of stack
|
||||
// Not callable from Lua; all references are created on the C side.
|
||||
static void create(lua_State *L, const InventoryLocation &loc);
|
||||
static void createPlayer(lua_State *L, Player *player);
|
||||
static void createNodeMeta(lua_State *L, v3s16 p);
|
||||
static void Register(lua_State *L);
|
||||
};
|
||||
|
||||
class ModApiInventory
|
||||
: public ModApiBase
|
||||
{
|
||||
public:
|
||||
ModApiInventory();
|
||||
|
||||
bool Initialize(lua_State *L, int top);
|
||||
|
||||
static int l_create_detached_inventory_raw(lua_State *L);
|
||||
static int l_get_inventory(lua_State *L);
|
||||
private:
|
||||
static void inventory_set_list_from_lua(Inventory *inv, const char *name,
|
||||
lua_State *L, int tableindex, int forcesize);
|
||||
static void inventory_get_list_to_lua(Inventory *inv, const char *name,
|
||||
lua_State *L);
|
||||
|
||||
};
|
||||
|
||||
#endif /* L_INVENTORY_H_ */
|
472
src/script/lua_api/l_item.cpp
Normal file
472
src/script/lua_api/l_item.cpp
Normal file
|
@ -0,0 +1,472 @@
|
|||
/*
|
||||
Minetest
|
||||
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#include "lua_api/l_item.h"
|
||||
#include "common/c_converter.h"
|
||||
#include "common/c_content.h"
|
||||
#include "cpp_api/scriptapi.h"
|
||||
#include "server.h"
|
||||
#include "common/c_internal.h"
|
||||
|
||||
// garbage collector
|
||||
int LuaItemStack::gc_object(lua_State *L)
|
||||
{
|
||||
LuaItemStack *o = *(LuaItemStack **)(lua_touserdata(L, 1));
|
||||
delete o;
|
||||
return 0;
|
||||
}
|
||||
|
||||
// is_empty(self) -> true/false
|
||||
int LuaItemStack::l_is_empty(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
LuaItemStack *o = checkobject(L, 1);
|
||||
ItemStack &item = o->m_stack;
|
||||
lua_pushboolean(L, item.empty());
|
||||
return 1;
|
||||
}
|
||||
|
||||
// get_name(self) -> string
|
||||
int LuaItemStack::l_get_name(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
LuaItemStack *o = checkobject(L, 1);
|
||||
ItemStack &item = o->m_stack;
|
||||
lua_pushstring(L, item.name.c_str());
|
||||
return 1;
|
||||
}
|
||||
|
||||
// get_count(self) -> number
|
||||
int LuaItemStack::l_get_count(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
LuaItemStack *o = checkobject(L, 1);
|
||||
ItemStack &item = o->m_stack;
|
||||
lua_pushinteger(L, item.count);
|
||||
return 1;
|
||||
}
|
||||
|
||||
// get_wear(self) -> number
|
||||
int LuaItemStack::l_get_wear(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
LuaItemStack *o = checkobject(L, 1);
|
||||
ItemStack &item = o->m_stack;
|
||||
lua_pushinteger(L, item.wear);
|
||||
return 1;
|
||||
}
|
||||
|
||||
// get_metadata(self) -> string
|
||||
int LuaItemStack::l_get_metadata(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
LuaItemStack *o = checkobject(L, 1);
|
||||
ItemStack &item = o->m_stack;
|
||||
lua_pushlstring(L, item.metadata.c_str(), item.metadata.size());
|
||||
return 1;
|
||||
}
|
||||
|
||||
// clear(self) -> true
|
||||
int LuaItemStack::l_clear(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
LuaItemStack *o = checkobject(L, 1);
|
||||
o->m_stack.clear();
|
||||
lua_pushboolean(L, true);
|
||||
return 1;
|
||||
}
|
||||
|
||||
// replace(self, itemstack or itemstring or table or nil) -> true
|
||||
int LuaItemStack::l_replace(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
LuaItemStack *o = checkobject(L, 1);
|
||||
o->m_stack = read_item(L,2,STACK_TO_SERVER(L));
|
||||
lua_pushboolean(L, true);
|
||||
return 1;
|
||||
}
|
||||
|
||||
// to_string(self) -> string
|
||||
int LuaItemStack::l_to_string(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
LuaItemStack *o = checkobject(L, 1);
|
||||
std::string itemstring = o->m_stack.getItemString();
|
||||
lua_pushstring(L, itemstring.c_str());
|
||||
return 1;
|
||||
}
|
||||
|
||||
// to_table(self) -> table or nil
|
||||
int LuaItemStack::l_to_table(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
LuaItemStack *o = checkobject(L, 1);
|
||||
const ItemStack &item = o->m_stack;
|
||||
if(item.empty())
|
||||
{
|
||||
lua_pushnil(L);
|
||||
}
|
||||
else
|
||||
{
|
||||
lua_newtable(L);
|
||||
lua_pushstring(L, item.name.c_str());
|
||||
lua_setfield(L, -2, "name");
|
||||
lua_pushinteger(L, item.count);
|
||||
lua_setfield(L, -2, "count");
|
||||
lua_pushinteger(L, item.wear);
|
||||
lua_setfield(L, -2, "wear");
|
||||
lua_pushlstring(L, item.metadata.c_str(), item.metadata.size());
|
||||
lua_setfield(L, -2, "metadata");
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
// get_stack_max(self) -> number
|
||||
int LuaItemStack::l_get_stack_max(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
LuaItemStack *o = checkobject(L, 1);
|
||||
ItemStack &item = o->m_stack;
|
||||
lua_pushinteger(L, item.getStackMax(STACK_TO_SERVER(L)->idef()));
|
||||
return 1;
|
||||
}
|
||||
|
||||
// get_free_space(self) -> number
|
||||
int LuaItemStack::l_get_free_space(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
LuaItemStack *o = checkobject(L, 1);
|
||||
ItemStack &item = o->m_stack;
|
||||
lua_pushinteger(L, item.freeSpace(STACK_TO_SERVER(L)->idef()));
|
||||
return 1;
|
||||
}
|
||||
|
||||
// is_known(self) -> true/false
|
||||
// Checks if the item is defined.
|
||||
int LuaItemStack::l_is_known(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
LuaItemStack *o = checkobject(L, 1);
|
||||
ItemStack &item = o->m_stack;
|
||||
bool is_known = item.isKnown(STACK_TO_SERVER(L)->idef());
|
||||
lua_pushboolean(L, is_known);
|
||||
return 1;
|
||||
}
|
||||
|
||||
// get_definition(self) -> table
|
||||
// Returns the item definition table from minetest.registered_items,
|
||||
// or a fallback one (name="unknown")
|
||||
int LuaItemStack::l_get_definition(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
LuaItemStack *o = checkobject(L, 1);
|
||||
ItemStack &item = o->m_stack;
|
||||
|
||||
// Get minetest.registered_items[name]
|
||||
lua_getglobal(L, "minetest");
|
||||
lua_getfield(L, -1, "registered_items");
|
||||
luaL_checktype(L, -1, LUA_TTABLE);
|
||||
lua_getfield(L, -1, item.name.c_str());
|
||||
if(lua_isnil(L, -1))
|
||||
{
|
||||
lua_pop(L, 1);
|
||||
lua_getfield(L, -1, "unknown");
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
// get_tool_capabilities(self) -> table
|
||||
// Returns the effective tool digging properties.
|
||||
// Returns those of the hand ("") if this item has none associated.
|
||||
int LuaItemStack::l_get_tool_capabilities(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
LuaItemStack *o = checkobject(L, 1);
|
||||
ItemStack &item = o->m_stack;
|
||||
const ToolCapabilities &prop =
|
||||
item.getToolCapabilities(STACK_TO_SERVER(L)->idef());
|
||||
push_tool_capabilities(L, prop);
|
||||
return 1;
|
||||
}
|
||||
|
||||
// add_wear(self, amount) -> true/false
|
||||
// The range for "amount" is [0,65535]. Wear is only added if the item
|
||||
// is a tool. Adding wear might destroy the item.
|
||||
// Returns true if the item is (or was) a tool.
|
||||
int LuaItemStack::l_add_wear(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
LuaItemStack *o = checkobject(L, 1);
|
||||
ItemStack &item = o->m_stack;
|
||||
int amount = lua_tointeger(L, 2);
|
||||
bool result = item.addWear(amount, STACK_TO_SERVER(L)->idef());
|
||||
lua_pushboolean(L, result);
|
||||
return 1;
|
||||
}
|
||||
|
||||
// add_item(self, itemstack or itemstring or table or nil) -> itemstack
|
||||
// Returns leftover item stack
|
||||
int LuaItemStack::l_add_item(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
LuaItemStack *o = checkobject(L, 1);
|
||||
ItemStack &item = o->m_stack;
|
||||
ItemStack newitem = read_item(L,-2, STACK_TO_SERVER(L));
|
||||
ItemStack leftover = item.addItem(newitem, STACK_TO_SERVER(L)->idef());
|
||||
create(L, leftover);
|
||||
return 1;
|
||||
}
|
||||
|
||||
// item_fits(self, itemstack or itemstring or table or nil) -> true/false, itemstack
|
||||
// First return value is true iff the new item fits fully into the stack
|
||||
// Second return value is the would-be-left-over item stack
|
||||
int LuaItemStack::l_item_fits(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
LuaItemStack *o = checkobject(L, 1);
|
||||
ItemStack &item = o->m_stack;
|
||||
ItemStack newitem = read_item(L, 2 ,STACK_TO_SERVER(L));
|
||||
ItemStack restitem;
|
||||
bool fits = item.itemFits(newitem, &restitem, STACK_TO_SERVER(L)->idef());
|
||||
lua_pushboolean(L, fits); // first return value
|
||||
create(L, restitem); // second return value
|
||||
return 2;
|
||||
}
|
||||
|
||||
// take_item(self, takecount=1) -> itemstack
|
||||
int LuaItemStack::l_take_item(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
LuaItemStack *o = checkobject(L, 1);
|
||||
ItemStack &item = o->m_stack;
|
||||
u32 takecount = 1;
|
||||
if(!lua_isnone(L, 2))
|
||||
takecount = luaL_checkinteger(L, 2);
|
||||
ItemStack taken = item.takeItem(takecount);
|
||||
create(L, taken);
|
||||
return 1;
|
||||
}
|
||||
|
||||
// peek_item(self, peekcount=1) -> itemstack
|
||||
int LuaItemStack::l_peek_item(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
LuaItemStack *o = checkobject(L, 1);
|
||||
ItemStack &item = o->m_stack;
|
||||
u32 peekcount = 1;
|
||||
if(!lua_isnone(L, 2))
|
||||
peekcount = lua_tointeger(L, 2);
|
||||
ItemStack peekaboo = item.peekItem(peekcount);
|
||||
create(L, peekaboo);
|
||||
return 1;
|
||||
}
|
||||
|
||||
LuaItemStack::LuaItemStack(const ItemStack &item):
|
||||
m_stack(item)
|
||||
{
|
||||
}
|
||||
|
||||
LuaItemStack::~LuaItemStack()
|
||||
{
|
||||
}
|
||||
|
||||
const ItemStack& LuaItemStack::getItem() const
|
||||
{
|
||||
return m_stack;
|
||||
}
|
||||
ItemStack& LuaItemStack::getItem()
|
||||
{
|
||||
return m_stack;
|
||||
}
|
||||
|
||||
// LuaItemStack(itemstack or itemstring or table or nil)
|
||||
// Creates an LuaItemStack and leaves it on top of stack
|
||||
int LuaItemStack::create_object(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
ItemStack item = read_item(L,1,STACK_TO_SERVER(L));
|
||||
LuaItemStack *o = new LuaItemStack(item);
|
||||
*(void **)(lua_newuserdata(L, sizeof(void *))) = o;
|
||||
luaL_getmetatable(L, className);
|
||||
lua_setmetatable(L, -2);
|
||||
return 1;
|
||||
}
|
||||
// Not callable from Lua
|
||||
int LuaItemStack::create(lua_State *L, const ItemStack &item)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
LuaItemStack *o = new LuaItemStack(item);
|
||||
*(void **)(lua_newuserdata(L, sizeof(void *))) = o;
|
||||
luaL_getmetatable(L, className);
|
||||
lua_setmetatable(L, -2);
|
||||
return 1;
|
||||
}
|
||||
|
||||
LuaItemStack* LuaItemStack::checkobject(lua_State *L, int narg)
|
||||
{
|
||||
luaL_checktype(L, narg, LUA_TUSERDATA);
|
||||
void *ud = luaL_checkudata(L, narg, className);
|
||||
if(!ud) luaL_typerror(L, narg, className);
|
||||
return *(LuaItemStack**)ud; // unbox pointer
|
||||
}
|
||||
|
||||
void LuaItemStack::Register(lua_State *L)
|
||||
{
|
||||
lua_newtable(L);
|
||||
int methodtable = lua_gettop(L);
|
||||
luaL_newmetatable(L, className);
|
||||
int metatable = lua_gettop(L);
|
||||
|
||||
lua_pushliteral(L, "__metatable");
|
||||
lua_pushvalue(L, methodtable);
|
||||
lua_settable(L, metatable); // hide metatable from Lua getmetatable()
|
||||
|
||||
lua_pushliteral(L, "__index");
|
||||
lua_pushvalue(L, methodtable);
|
||||
lua_settable(L, metatable);
|
||||
|
||||
lua_pushliteral(L, "__gc");
|
||||
lua_pushcfunction(L, gc_object);
|
||||
lua_settable(L, metatable);
|
||||
|
||||
lua_pop(L, 1); // drop metatable
|
||||
|
||||
luaL_openlib(L, 0, methods, 0); // fill methodtable
|
||||
lua_pop(L, 1); // drop methodtable
|
||||
|
||||
// Can be created from Lua (LuaItemStack(itemstack or itemstring or table or nil))
|
||||
lua_register(L, className, create_object);
|
||||
}
|
||||
|
||||
const char LuaItemStack::className[] = "ItemStack";
|
||||
const luaL_reg LuaItemStack::methods[] = {
|
||||
luamethod(LuaItemStack, is_empty),
|
||||
luamethod(LuaItemStack, get_name),
|
||||
luamethod(LuaItemStack, get_count),
|
||||
luamethod(LuaItemStack, get_wear),
|
||||
luamethod(LuaItemStack, get_metadata),
|
||||
luamethod(LuaItemStack, clear),
|
||||
luamethod(LuaItemStack, replace),
|
||||
luamethod(LuaItemStack, to_string),
|
||||
luamethod(LuaItemStack, to_table),
|
||||
luamethod(LuaItemStack, get_stack_max),
|
||||
luamethod(LuaItemStack, get_free_space),
|
||||
luamethod(LuaItemStack, is_known),
|
||||
luamethod(LuaItemStack, get_definition),
|
||||
luamethod(LuaItemStack, get_tool_capabilities),
|
||||
luamethod(LuaItemStack, add_wear),
|
||||
luamethod(LuaItemStack, add_item),
|
||||
luamethod(LuaItemStack, item_fits),
|
||||
luamethod(LuaItemStack, take_item),
|
||||
luamethod(LuaItemStack, peek_item),
|
||||
{0,0}
|
||||
};
|
||||
|
||||
ModApiItemMod::ModApiItemMod() {
|
||||
}
|
||||
|
||||
/*
|
||||
ItemDefinition
|
||||
*/
|
||||
|
||||
// register_item_raw({lots of stuff})
|
||||
int ModApiItemMod::l_register_item_raw(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
luaL_checktype(L, 1, LUA_TTABLE);
|
||||
int table = 1;
|
||||
|
||||
ScriptApi* scriptIface = get_scriptapi(L);
|
||||
|
||||
// Get the writable item and node definition managers from the server
|
||||
IWritableItemDefManager *idef =
|
||||
scriptIface->getServer()->getWritableItemDefManager();
|
||||
IWritableNodeDefManager *ndef =
|
||||
scriptIface->getServer()->getWritableNodeDefManager();
|
||||
|
||||
// Check if name is defined
|
||||
std::string name;
|
||||
lua_getfield(L, table, "name");
|
||||
if(lua_isstring(L, -1)){
|
||||
name = lua_tostring(L, -1);
|
||||
verbosestream<<"register_item_raw: "<<name<<std::endl;
|
||||
} else {
|
||||
throw LuaError(L, "register_item_raw: name is not defined or not a string");
|
||||
}
|
||||
|
||||
// Check if on_use is defined
|
||||
|
||||
ItemDefinition def;
|
||||
// Set a distinctive default value to check if this is set
|
||||
def.node_placement_prediction = "__default";
|
||||
|
||||
// Read the item definition
|
||||
def = read_item_definition(L, table, def);
|
||||
|
||||
// Default to having client-side placement prediction for nodes
|
||||
// ("" in item definition sets it off)
|
||||
if(def.node_placement_prediction == "__default"){
|
||||
if(def.type == ITEM_NODE)
|
||||
def.node_placement_prediction = name;
|
||||
else
|
||||
def.node_placement_prediction = "";
|
||||
}
|
||||
|
||||
// Register item definition
|
||||
idef->registerItem(def);
|
||||
|
||||
// Read the node definition (content features) and register it
|
||||
if(def.type == ITEM_NODE)
|
||||
{
|
||||
ContentFeatures f = read_content_features(L, table);
|
||||
ndef->set(f.name, f);
|
||||
}
|
||||
|
||||
return 0; /* number of results */
|
||||
}
|
||||
|
||||
// register_alias_raw(name, convert_to_name)
|
||||
int ModApiItemMod::l_register_alias_raw(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
std::string name = luaL_checkstring(L, 1);
|
||||
std::string convert_to = luaL_checkstring(L, 2);
|
||||
|
||||
// Get the writable item definition manager from the server
|
||||
IWritableItemDefManager *idef =
|
||||
STACK_TO_SERVER(L)->getWritableItemDefManager();
|
||||
|
||||
idef->registerAlias(name, convert_to);
|
||||
|
||||
return 0; /* number of results */
|
||||
}
|
||||
|
||||
bool ModApiItemMod::Initialize(lua_State *L,int top) {
|
||||
|
||||
bool retval = true;
|
||||
|
||||
retval &= API_FCT(register_item_raw);
|
||||
retval &= API_FCT(register_alias_raw);
|
||||
|
||||
LuaItemStack::Register(L);
|
||||
|
||||
return retval;
|
||||
}
|
||||
|
||||
ModApiItemMod modapi_item_prototyp;
|
151
src/script/lua_api/l_item.h
Normal file
151
src/script/lua_api/l_item.h
Normal file
|
@ -0,0 +1,151 @@
|
|||
/*
|
||||
Minetest
|
||||
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#ifndef L_ITEM_H_
|
||||
#define L_ITEM_H_
|
||||
|
||||
extern "C" {
|
||||
#include <lua.h>
|
||||
#include <lauxlib.h>
|
||||
}
|
||||
|
||||
#include <vector>
|
||||
|
||||
#include "itemdef.h"
|
||||
#include "content_sao.h"
|
||||
#include "util/pointedthing.h"
|
||||
#include "inventory.h"
|
||||
|
||||
#include "lua_api/l_base.h"
|
||||
|
||||
class ModApiInventory;
|
||||
|
||||
class LuaItemStack
|
||||
{
|
||||
private:
|
||||
ItemStack m_stack;
|
||||
|
||||
static const char className[];
|
||||
static const luaL_reg methods[];
|
||||
|
||||
// Exported functions
|
||||
|
||||
// garbage collector
|
||||
static int gc_object(lua_State *L);
|
||||
|
||||
// is_empty(self) -> true/false
|
||||
static int l_is_empty(lua_State *L);
|
||||
|
||||
// get_name(self) -> string
|
||||
static int l_get_name(lua_State *L);
|
||||
|
||||
// get_count(self) -> number
|
||||
static int l_get_count(lua_State *L);
|
||||
|
||||
// get_wear(self) -> number
|
||||
static int l_get_wear(lua_State *L);
|
||||
|
||||
// get_metadata(self) -> string
|
||||
static int l_get_metadata(lua_State *L);
|
||||
|
||||
// clear(self) -> true
|
||||
static int l_clear(lua_State *L);
|
||||
|
||||
// replace(self, itemstack or itemstring or table or nil) -> true
|
||||
static int l_replace(lua_State *L);
|
||||
|
||||
// to_string(self) -> string
|
||||
static int l_to_string(lua_State *L);
|
||||
|
||||
// to_table(self) -> table or nil
|
||||
static int l_to_table(lua_State *L);
|
||||
|
||||
// get_stack_max(self) -> number
|
||||
static int l_get_stack_max(lua_State *L);
|
||||
|
||||
// get_free_space(self) -> number
|
||||
static int l_get_free_space(lua_State *L);
|
||||
|
||||
// is_known(self) -> true/false
|
||||
// Checks if the item is defined.
|
||||
static int l_is_known(lua_State *L);
|
||||
|
||||
// get_definition(self) -> table
|
||||
// Returns the item definition table from minetest.registered_items,
|
||||
// or a fallback one (name="unknown")
|
||||
static int l_get_definition(lua_State *L);
|
||||
|
||||
// get_tool_capabilities(self) -> table
|
||||
// Returns the effective tool digging properties.
|
||||
// Returns those of the hand ("") if this item has none associated.
|
||||
static int l_get_tool_capabilities(lua_State *L);
|
||||
|
||||
// add_wear(self, amount) -> true/false
|
||||
// The range for "amount" is [0,65535]. Wear is only added if the item
|
||||
// is a tool. Adding wear might destroy the item.
|
||||
// Returns true if the item is (or was) a tool.
|
||||
static int l_add_wear(lua_State *L);
|
||||
|
||||
// add_item(self, itemstack or itemstring or table or nil) -> itemstack
|
||||
// Returns leftover item stack
|
||||
static int l_add_item(lua_State *L);
|
||||
|
||||
// item_fits(self, itemstack or itemstring or table or nil) -> true/false, itemstack
|
||||
// First return value is true iff the new item fits fully into the stack
|
||||
// Second return value is the would-be-left-over item stack
|
||||
static int l_item_fits(lua_State *L);
|
||||
|
||||
// take_item(self, takecount=1) -> itemstack
|
||||
static int l_take_item(lua_State *L);
|
||||
|
||||
// peek_item(self, peekcount=1) -> itemstack
|
||||
static int l_peek_item(lua_State *L);
|
||||
|
||||
public:
|
||||
LuaItemStack(const ItemStack &item);
|
||||
~LuaItemStack();
|
||||
|
||||
const ItemStack& getItem() const;
|
||||
ItemStack& getItem();
|
||||
|
||||
// LuaItemStack(itemstack or itemstring or table or nil)
|
||||
// Creates an LuaItemStack and leaves it on top of stack
|
||||
static int create_object(lua_State *L);
|
||||
// Not callable from Lua
|
||||
static int create(lua_State *L, const ItemStack &item);
|
||||
static LuaItemStack* checkobject(lua_State *L, int narg);
|
||||
static void Register(lua_State *L);
|
||||
|
||||
};
|
||||
|
||||
class ModApiItemMod
|
||||
:virtual public ModApiBase
|
||||
{
|
||||
public:
|
||||
ModApiItemMod();
|
||||
|
||||
bool Initialize(lua_State *L,int top);
|
||||
|
||||
static int l_register_item_raw(lua_State *L);
|
||||
static int l_register_alias_raw(lua_State *L);
|
||||
};
|
||||
|
||||
|
||||
|
||||
#endif /* L_ITEM_H_ */
|
332
src/script/lua_api/l_nodemeta.cpp
Normal file
332
src/script/lua_api/l_nodemeta.cpp
Normal file
|
@ -0,0 +1,332 @@
|
|||
/*
|
||||
Minetest
|
||||
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#include "cpp_api/scriptapi.h"
|
||||
#include "common/c_converter.h"
|
||||
#include "common/c_content.h"
|
||||
#include "map.h"
|
||||
#include "lua_api/l_nodemeta.h"
|
||||
#include "common/c_internal.h"
|
||||
#include "lua_api/l_inventory.h"
|
||||
|
||||
|
||||
/*
|
||||
NodeMetaRef
|
||||
*/
|
||||
NodeMetaRef* NodeMetaRef::checkobject(lua_State *L, int narg)
|
||||
{
|
||||
luaL_checktype(L, narg, LUA_TUSERDATA);
|
||||
void *ud = luaL_checkudata(L, narg, className);
|
||||
if(!ud) luaL_typerror(L, narg, className);
|
||||
return *(NodeMetaRef**)ud; // unbox pointer
|
||||
}
|
||||
|
||||
NodeMetadata* NodeMetaRef::getmeta(NodeMetaRef *ref, bool auto_create)
|
||||
{
|
||||
NodeMetadata *meta = ref->m_env->getMap().getNodeMetadata(ref->m_p);
|
||||
if(meta == NULL && auto_create)
|
||||
{
|
||||
meta = new NodeMetadata(ref->m_env->getGameDef());
|
||||
ref->m_env->getMap().setNodeMetadata(ref->m_p, meta);
|
||||
}
|
||||
return meta;
|
||||
}
|
||||
|
||||
void NodeMetaRef::reportMetadataChange(NodeMetaRef *ref)
|
||||
{
|
||||
// NOTE: This same code is in rollback_interface.cpp
|
||||
// Inform other things that the metadata has changed
|
||||
v3s16 blockpos = getNodeBlockPos(ref->m_p);
|
||||
MapEditEvent event;
|
||||
event.type = MEET_BLOCK_NODE_METADATA_CHANGED;
|
||||
event.p = blockpos;
|
||||
ref->m_env->getMap().dispatchEvent(&event);
|
||||
// Set the block to be saved
|
||||
MapBlock *block = ref->m_env->getMap().getBlockNoCreateNoEx(blockpos);
|
||||
if(block)
|
||||
block->raiseModified(MOD_STATE_WRITE_NEEDED,
|
||||
"NodeMetaRef::reportMetadataChange");
|
||||
}
|
||||
|
||||
// Exported functions
|
||||
|
||||
// garbage collector
|
||||
int NodeMetaRef::gc_object(lua_State *L) {
|
||||
NodeMetaRef *o = *(NodeMetaRef **)(lua_touserdata(L, 1));
|
||||
delete o;
|
||||
return 0;
|
||||
}
|
||||
|
||||
// get_string(self, name)
|
||||
int NodeMetaRef::l_get_string(lua_State *L)
|
||||
{
|
||||
NodeMetaRef *ref = checkobject(L, 1);
|
||||
std::string name = luaL_checkstring(L, 2);
|
||||
|
||||
NodeMetadata *meta = getmeta(ref, false);
|
||||
if(meta == NULL){
|
||||
lua_pushlstring(L, "", 0);
|
||||
return 1;
|
||||
}
|
||||
std::string str = meta->getString(name);
|
||||
lua_pushlstring(L, str.c_str(), str.size());
|
||||
return 1;
|
||||
}
|
||||
|
||||
// set_string(self, name, var)
|
||||
int NodeMetaRef::l_set_string(lua_State *L)
|
||||
{
|
||||
NodeMetaRef *ref = checkobject(L, 1);
|
||||
std::string name = luaL_checkstring(L, 2);
|
||||
size_t len = 0;
|
||||
const char *s = lua_tolstring(L, 3, &len);
|
||||
std::string str(s, len);
|
||||
|
||||
NodeMetadata *meta = getmeta(ref, !str.empty());
|
||||
if(meta == NULL || str == meta->getString(name))
|
||||
return 0;
|
||||
meta->setString(name, str);
|
||||
reportMetadataChange(ref);
|
||||
return 0;
|
||||
}
|
||||
|
||||
// get_int(self, name)
|
||||
int NodeMetaRef::l_get_int(lua_State *L)
|
||||
{
|
||||
NodeMetaRef *ref = checkobject(L, 1);
|
||||
std::string name = lua_tostring(L, 2);
|
||||
|
||||
NodeMetadata *meta = getmeta(ref, false);
|
||||
if(meta == NULL){
|
||||
lua_pushnumber(L, 0);
|
||||
return 1;
|
||||
}
|
||||
std::string str = meta->getString(name);
|
||||
lua_pushnumber(L, stoi(str));
|
||||
return 1;
|
||||
}
|
||||
|
||||
// set_int(self, name, var)
|
||||
int NodeMetaRef::l_set_int(lua_State *L)
|
||||
{
|
||||
NodeMetaRef *ref = checkobject(L, 1);
|
||||
std::string name = lua_tostring(L, 2);
|
||||
int a = lua_tointeger(L, 3);
|
||||
std::string str = itos(a);
|
||||
|
||||
NodeMetadata *meta = getmeta(ref, true);
|
||||
if(meta == NULL || str == meta->getString(name))
|
||||
return 0;
|
||||
meta->setString(name, str);
|
||||
reportMetadataChange(ref);
|
||||
return 0;
|
||||
}
|
||||
|
||||
// get_float(self, name)
|
||||
int NodeMetaRef::l_get_float(lua_State *L)
|
||||
{
|
||||
NodeMetaRef *ref = checkobject(L, 1);
|
||||
std::string name = lua_tostring(L, 2);
|
||||
|
||||
NodeMetadata *meta = getmeta(ref, false);
|
||||
if(meta == NULL){
|
||||
lua_pushnumber(L, 0);
|
||||
return 1;
|
||||
}
|
||||
std::string str = meta->getString(name);
|
||||
lua_pushnumber(L, stof(str));
|
||||
return 1;
|
||||
}
|
||||
|
||||
// set_float(self, name, var)
|
||||
int NodeMetaRef::l_set_float(lua_State *L)
|
||||
{
|
||||
NodeMetaRef *ref = checkobject(L, 1);
|
||||
std::string name = lua_tostring(L, 2);
|
||||
float a = lua_tonumber(L, 3);
|
||||
std::string str = ftos(a);
|
||||
|
||||
NodeMetadata *meta = getmeta(ref, true);
|
||||
if(meta == NULL || str == meta->getString(name))
|
||||
return 0;
|
||||
meta->setString(name, str);
|
||||
reportMetadataChange(ref);
|
||||
return 0;
|
||||
}
|
||||
|
||||
// get_inventory(self)
|
||||
int NodeMetaRef::l_get_inventory(lua_State *L)
|
||||
{
|
||||
NodeMetaRef *ref = checkobject(L, 1);
|
||||
getmeta(ref, true); // try to ensure the metadata exists
|
||||
InvRef::createNodeMeta(L, ref->m_p);
|
||||
return 1;
|
||||
}
|
||||
|
||||
// to_table(self)
|
||||
int NodeMetaRef::l_to_table(lua_State *L)
|
||||
{
|
||||
NodeMetaRef *ref = checkobject(L, 1);
|
||||
|
||||
NodeMetadata *meta = getmeta(ref, true);
|
||||
if(meta == NULL){
|
||||
lua_pushnil(L);
|
||||
return 1;
|
||||
}
|
||||
lua_newtable(L);
|
||||
// fields
|
||||
lua_newtable(L);
|
||||
{
|
||||
std::map<std::string, std::string> fields = meta->getStrings();
|
||||
for(std::map<std::string, std::string>::const_iterator
|
||||
i = fields.begin(); i != fields.end(); i++){
|
||||
const std::string &name = i->first;
|
||||
const std::string &value = i->second;
|
||||
lua_pushlstring(L, name.c_str(), name.size());
|
||||
lua_pushlstring(L, value.c_str(), value.size());
|
||||
lua_settable(L, -3);
|
||||
}
|
||||
}
|
||||
lua_setfield(L, -2, "fields");
|
||||
// inventory
|
||||
lua_newtable(L);
|
||||
Inventory *inv = meta->getInventory();
|
||||
if(inv){
|
||||
std::vector<const InventoryList*> lists = inv->getLists();
|
||||
for(std::vector<const InventoryList*>::const_iterator
|
||||
i = lists.begin(); i != lists.end(); i++){
|
||||
push_inventory_list(inv, (*i)->getName().c_str(), L);
|
||||
lua_setfield(L, -2, (*i)->getName().c_str());
|
||||
}
|
||||
}
|
||||
lua_setfield(L, -2, "inventory");
|
||||
return 1;
|
||||
}
|
||||
|
||||
// from_table(self, table)
|
||||
int NodeMetaRef::l_from_table(lua_State *L)
|
||||
{
|
||||
NodeMetaRef *ref = checkobject(L, 1);
|
||||
int base = 2;
|
||||
|
||||
if(lua_isnil(L, base)){
|
||||
// No metadata
|
||||
ref->m_env->getMap().removeNodeMetadata(ref->m_p);
|
||||
lua_pushboolean(L, true);
|
||||
return 1;
|
||||
}
|
||||
|
||||
// Has metadata; clear old one first
|
||||
ref->m_env->getMap().removeNodeMetadata(ref->m_p);
|
||||
// Create new metadata
|
||||
NodeMetadata *meta = getmeta(ref, true);
|
||||
// Set fields
|
||||
lua_getfield(L, base, "fields");
|
||||
int fieldstable = lua_gettop(L);
|
||||
lua_pushnil(L);
|
||||
while(lua_next(L, fieldstable) != 0){
|
||||
// key at index -2 and value at index -1
|
||||
std::string name = lua_tostring(L, -2);
|
||||
size_t cl;
|
||||
const char *cs = lua_tolstring(L, -1, &cl);
|
||||
std::string value(cs, cl);
|
||||
meta->setString(name, value);
|
||||
lua_pop(L, 1); // removes value, keeps key for next iteration
|
||||
}
|
||||
// Set inventory
|
||||
Inventory *inv = meta->getInventory();
|
||||
lua_getfield(L, base, "inventory");
|
||||
int inventorytable = lua_gettop(L);
|
||||
lua_pushnil(L);
|
||||
while(lua_next(L, inventorytable) != 0){
|
||||
// key at index -2 and value at index -1
|
||||
std::string name = lua_tostring(L, -2);
|
||||
read_inventory_list(inv, name.c_str(), L, -1,STACK_TO_SERVER(L));
|
||||
lua_pop(L, 1); // removes value, keeps key for next iteration
|
||||
}
|
||||
reportMetadataChange(ref);
|
||||
lua_pushboolean(L, true);
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
NodeMetaRef::NodeMetaRef(v3s16 p, ServerEnvironment *env):
|
||||
m_p(p),
|
||||
m_env(env)
|
||||
{
|
||||
}
|
||||
|
||||
NodeMetaRef::~NodeMetaRef()
|
||||
{
|
||||
}
|
||||
|
||||
// Creates an NodeMetaRef and leaves it on top of stack
|
||||
// Not callable from Lua; all references are created on the C side.
|
||||
void NodeMetaRef::create(lua_State *L, v3s16 p, ServerEnvironment *env)
|
||||
{
|
||||
NodeMetaRef *o = new NodeMetaRef(p, env);
|
||||
//infostream<<"NodeMetaRef::create: o="<<o<<std::endl;
|
||||
*(void **)(lua_newuserdata(L, sizeof(void *))) = o;
|
||||
luaL_getmetatable(L, className);
|
||||
lua_setmetatable(L, -2);
|
||||
}
|
||||
|
||||
void NodeMetaRef::Register(lua_State *L)
|
||||
{
|
||||
lua_newtable(L);
|
||||
int methodtable = lua_gettop(L);
|
||||
luaL_newmetatable(L, className);
|
||||
int metatable = lua_gettop(L);
|
||||
|
||||
lua_pushliteral(L, "__metatable");
|
||||
lua_pushvalue(L, methodtable);
|
||||
lua_settable(L, metatable); // hide metatable from Lua getmetatable()
|
||||
|
||||
lua_pushliteral(L, "__index");
|
||||
lua_pushvalue(L, methodtable);
|
||||
lua_settable(L, metatable);
|
||||
|
||||
lua_pushliteral(L, "__gc");
|
||||
lua_pushcfunction(L, gc_object);
|
||||
lua_settable(L, metatable);
|
||||
|
||||
lua_pop(L, 1); // drop metatable
|
||||
|
||||
luaL_openlib(L, 0, methods, 0); // fill methodtable
|
||||
lua_pop(L, 1); // drop methodtable
|
||||
|
||||
// Cannot be created from Lua
|
||||
//lua_register(L, className, create_object);
|
||||
}
|
||||
|
||||
const char NodeMetaRef::className[] = "NodeMetaRef";
|
||||
const luaL_reg NodeMetaRef::methods[] = {
|
||||
luamethod(NodeMetaRef, get_string),
|
||||
luamethod(NodeMetaRef, set_string),
|
||||
luamethod(NodeMetaRef, get_int),
|
||||
luamethod(NodeMetaRef, set_int),
|
||||
luamethod(NodeMetaRef, get_float),
|
||||
luamethod(NodeMetaRef, set_float),
|
||||
luamethod(NodeMetaRef, get_inventory),
|
||||
luamethod(NodeMetaRef, to_table),
|
||||
luamethod(NodeMetaRef, from_table),
|
||||
{0,0}
|
||||
};
|
||||
|
||||
REGISTER_LUA_REF(NodeMetaRef);
|
93
src/script/lua_api/l_nodemeta.h
Normal file
93
src/script/lua_api/l_nodemeta.h
Normal file
|
@ -0,0 +1,93 @@
|
|||
/*
|
||||
Minetest
|
||||
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
#ifndef L_NODEMETA_H_
|
||||
#define L_NODEMETA_H_
|
||||
|
||||
extern "C" {
|
||||
#include <lua.h>
|
||||
#include <lauxlib.h>
|
||||
}
|
||||
|
||||
#include "environment.h"
|
||||
#include "nodemetadata.h"
|
||||
|
||||
/*
|
||||
NodeMetaRef
|
||||
*/
|
||||
|
||||
class NodeMetaRef
|
||||
{
|
||||
private:
|
||||
v3s16 m_p;
|
||||
ServerEnvironment *m_env;
|
||||
|
||||
static const char className[];
|
||||
static const luaL_reg methods[];
|
||||
|
||||
static NodeMetaRef *checkobject(lua_State *L, int narg);
|
||||
|
||||
static NodeMetadata* getmeta(NodeMetaRef *ref, bool auto_create);
|
||||
|
||||
static void reportMetadataChange(NodeMetaRef *ref);
|
||||
|
||||
// Exported functions
|
||||
|
||||
// garbage collector
|
||||
static int gc_object(lua_State *L);
|
||||
|
||||
// get_string(self, name)
|
||||
static int l_get_string(lua_State *L);
|
||||
|
||||
// set_string(self, name, var)
|
||||
static int l_set_string(lua_State *L);
|
||||
|
||||
// get_int(self, name)
|
||||
static int l_get_int(lua_State *L);
|
||||
|
||||
// set_int(self, name, var)
|
||||
static int l_set_int(lua_State *L);
|
||||
|
||||
// get_float(self, name)
|
||||
static int l_get_float(lua_State *L);
|
||||
|
||||
// set_float(self, name, var)
|
||||
static int l_set_float(lua_State *L);
|
||||
|
||||
// get_inventory(self)
|
||||
static int l_get_inventory(lua_State *L);
|
||||
|
||||
// to_table(self)
|
||||
static int l_to_table(lua_State *L);
|
||||
|
||||
// from_table(self, table)
|
||||
static int l_from_table(lua_State *L);
|
||||
|
||||
public:
|
||||
NodeMetaRef(v3s16 p, ServerEnvironment *env);
|
||||
|
||||
~NodeMetaRef();
|
||||
|
||||
// Creates an NodeMetaRef and leaves it on top of stack
|
||||
// Not callable from Lua; all references are created on the C side.
|
||||
static void create(lua_State *L, v3s16 p, ServerEnvironment *env);
|
||||
|
||||
static void Register(lua_State *L);
|
||||
};
|
||||
|
||||
#endif //L_NODEMETA_H_
|
169
src/script/lua_api/l_nodetimer.cpp
Normal file
169
src/script/lua_api/l_nodetimer.cpp
Normal file
|
@ -0,0 +1,169 @@
|
|||
/*
|
||||
Minetest
|
||||
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#include "cpp_api/scriptapi.h"
|
||||
#include "lua_api/l_nodetimer.h"
|
||||
#include "common/c_internal.h"
|
||||
#include "map.h"
|
||||
|
||||
|
||||
int NodeTimerRef::gc_object(lua_State *L) {
|
||||
NodeTimerRef *o = *(NodeTimerRef **)(lua_touserdata(L, 1));
|
||||
delete o;
|
||||
return 0;
|
||||
}
|
||||
|
||||
NodeTimerRef* NodeTimerRef::checkobject(lua_State *L, int narg)
|
||||
{
|
||||
luaL_checktype(L, narg, LUA_TUSERDATA);
|
||||
void *ud = luaL_checkudata(L, narg, className);
|
||||
if(!ud) luaL_typerror(L, narg, className);
|
||||
return *(NodeTimerRef**)ud; // unbox pointer
|
||||
}
|
||||
|
||||
int NodeTimerRef::l_set(lua_State *L)
|
||||
{
|
||||
NodeTimerRef *o = checkobject(L, 1);
|
||||
ServerEnvironment *env = o->m_env;
|
||||
if(env == NULL) return 0;
|
||||
f32 t = luaL_checknumber(L,2);
|
||||
f32 e = luaL_checknumber(L,3);
|
||||
env->getMap().setNodeTimer(o->m_p,NodeTimer(t,e));
|
||||
return 0;
|
||||
}
|
||||
|
||||
int NodeTimerRef::l_start(lua_State *L)
|
||||
{
|
||||
NodeTimerRef *o = checkobject(L, 1);
|
||||
ServerEnvironment *env = o->m_env;
|
||||
if(env == NULL) return 0;
|
||||
f32 t = luaL_checknumber(L,2);
|
||||
env->getMap().setNodeTimer(o->m_p,NodeTimer(t,0));
|
||||
return 0;
|
||||
}
|
||||
|
||||
int NodeTimerRef::l_stop(lua_State *L)
|
||||
{
|
||||
NodeTimerRef *o = checkobject(L, 1);
|
||||
ServerEnvironment *env = o->m_env;
|
||||
if(env == NULL) return 0;
|
||||
env->getMap().removeNodeTimer(o->m_p);
|
||||
return 0;
|
||||
}
|
||||
|
||||
int NodeTimerRef::l_is_started(lua_State *L)
|
||||
{
|
||||
NodeTimerRef *o = checkobject(L, 1);
|
||||
ServerEnvironment *env = o->m_env;
|
||||
if(env == NULL) return 0;
|
||||
|
||||
NodeTimer t = env->getMap().getNodeTimer(o->m_p);
|
||||
lua_pushboolean(L,(t.timeout != 0));
|
||||
return 1;
|
||||
}
|
||||
|
||||
int NodeTimerRef::l_get_timeout(lua_State *L)
|
||||
{
|
||||
NodeTimerRef *o = checkobject(L, 1);
|
||||
ServerEnvironment *env = o->m_env;
|
||||
if(env == NULL) return 0;
|
||||
|
||||
NodeTimer t = env->getMap().getNodeTimer(o->m_p);
|
||||
lua_pushnumber(L,t.timeout);
|
||||
return 1;
|
||||
}
|
||||
|
||||
int NodeTimerRef::l_get_elapsed(lua_State *L)
|
||||
{
|
||||
NodeTimerRef *o = checkobject(L, 1);
|
||||
ServerEnvironment *env = o->m_env;
|
||||
if(env == NULL) return 0;
|
||||
|
||||
NodeTimer t = env->getMap().getNodeTimer(o->m_p);
|
||||
lua_pushnumber(L,t.elapsed);
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
NodeTimerRef::NodeTimerRef(v3s16 p, ServerEnvironment *env):
|
||||
m_p(p),
|
||||
m_env(env)
|
||||
{
|
||||
}
|
||||
|
||||
NodeTimerRef::~NodeTimerRef()
|
||||
{
|
||||
}
|
||||
|
||||
// Creates an NodeTimerRef and leaves it on top of stack
|
||||
// Not callable from Lua; all references are created on the C side.
|
||||
void NodeTimerRef::create(lua_State *L, v3s16 p, ServerEnvironment *env)
|
||||
{
|
||||
NodeTimerRef *o = new NodeTimerRef(p, env);
|
||||
*(void **)(lua_newuserdata(L, sizeof(void *))) = o;
|
||||
luaL_getmetatable(L, className);
|
||||
lua_setmetatable(L, -2);
|
||||
}
|
||||
|
||||
void NodeTimerRef::set_null(lua_State *L)
|
||||
{
|
||||
NodeTimerRef *o = checkobject(L, -1);
|
||||
o->m_env = NULL;
|
||||
}
|
||||
|
||||
void NodeTimerRef::Register(lua_State *L)
|
||||
{
|
||||
lua_newtable(L);
|
||||
int methodtable = lua_gettop(L);
|
||||
luaL_newmetatable(L, className);
|
||||
int metatable = lua_gettop(L);
|
||||
|
||||
lua_pushliteral(L, "__metatable");
|
||||
lua_pushvalue(L, methodtable);
|
||||
lua_settable(L, metatable); // hide metatable from Lua getmetatable()
|
||||
|
||||
lua_pushliteral(L, "__index");
|
||||
lua_pushvalue(L, methodtable);
|
||||
lua_settable(L, metatable);
|
||||
|
||||
lua_pushliteral(L, "__gc");
|
||||
lua_pushcfunction(L, gc_object);
|
||||
lua_settable(L, metatable);
|
||||
|
||||
lua_pop(L, 1); // drop metatable
|
||||
|
||||
luaL_openlib(L, 0, methods, 0); // fill methodtable
|
||||
lua_pop(L, 1); // drop methodtable
|
||||
|
||||
// Cannot be created from Lua
|
||||
//lua_register(L, className, create_object);
|
||||
}
|
||||
|
||||
const char NodeTimerRef::className[] = "NodeTimerRef";
|
||||
const luaL_reg NodeTimerRef::methods[] = {
|
||||
luamethod(NodeTimerRef, start),
|
||||
luamethod(NodeTimerRef, set),
|
||||
luamethod(NodeTimerRef, stop),
|
||||
luamethod(NodeTimerRef, is_started),
|
||||
luamethod(NodeTimerRef, get_timeout),
|
||||
luamethod(NodeTimerRef, get_elapsed),
|
||||
{0,0}
|
||||
};
|
||||
|
||||
REGISTER_LUA_REF(NodeTimerRef);
|
70
src/script/lua_api/l_nodetimer.h
Normal file
70
src/script/lua_api/l_nodetimer.h
Normal file
|
@ -0,0 +1,70 @@
|
|||
/*
|
||||
Minetest
|
||||
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#ifndef L_NODETIMER_H_
|
||||
#define L_NODETIMER_H_
|
||||
|
||||
extern "C" {
|
||||
#include <lua.h>
|
||||
#include <lauxlib.h>
|
||||
}
|
||||
|
||||
#include "environment.h"
|
||||
|
||||
class NodeTimerRef
|
||||
{
|
||||
private:
|
||||
v3s16 m_p;
|
||||
ServerEnvironment *m_env;
|
||||
|
||||
static const char className[];
|
||||
static const luaL_reg methods[];
|
||||
|
||||
static int gc_object(lua_State *L);
|
||||
|
||||
static NodeTimerRef *checkobject(lua_State *L, int narg);
|
||||
|
||||
static int l_set(lua_State *L);
|
||||
|
||||
static int l_start(lua_State *L);
|
||||
|
||||
static int l_stop(lua_State *L);
|
||||
|
||||
static int l_is_started(lua_State *L);
|
||||
|
||||
static int l_get_timeout(lua_State *L);
|
||||
|
||||
static int l_get_elapsed(lua_State *L);
|
||||
|
||||
public:
|
||||
NodeTimerRef(v3s16 p, ServerEnvironment *env);
|
||||
~NodeTimerRef();
|
||||
|
||||
// Creates an NodeTimerRef and leaves it on top of stack
|
||||
// Not callable from Lua; all references are created on the C side.
|
||||
static void create(lua_State *L, v3s16 p, ServerEnvironment *env);
|
||||
|
||||
static void set_null(lua_State *L);
|
||||
|
||||
static void Register(lua_State *L);
|
||||
};
|
||||
|
||||
|
||||
|
||||
#endif /* L_NODETIMER_H_ */
|
373
src/script/lua_api/l_noise.cpp
Normal file
373
src/script/lua_api/l_noise.cpp
Normal file
|
@ -0,0 +1,373 @@
|
|||
/*
|
||||
Minetest
|
||||
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#include "lua_api/l_noise.h"
|
||||
#include "common/c_internal.h"
|
||||
#include "common/c_converter.h"
|
||||
#include "log.h"
|
||||
|
||||
// garbage collector
|
||||
int LuaPerlinNoise::gc_object(lua_State *L)
|
||||
{
|
||||
LuaPerlinNoise *o = *(LuaPerlinNoise **)(lua_touserdata(L, 1));
|
||||
delete o;
|
||||
return 0;
|
||||
}
|
||||
|
||||
int LuaPerlinNoise::l_get2d(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
LuaPerlinNoise *o = checkobject(L, 1);
|
||||
v2f pos2d = read_v2f(L,2);
|
||||
lua_Number val = noise2d_perlin(pos2d.X/o->scale, pos2d.Y/o->scale, o->seed, o->octaves, o->persistence);
|
||||
lua_pushnumber(L, val);
|
||||
return 1;
|
||||
}
|
||||
int LuaPerlinNoise::l_get3d(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
LuaPerlinNoise *o = checkobject(L, 1);
|
||||
v3f pos3d = read_v3f(L,2);
|
||||
lua_Number val = noise3d_perlin(pos3d.X/o->scale, pos3d.Y/o->scale, pos3d.Z/o->scale, o->seed, o->octaves, o->persistence);
|
||||
lua_pushnumber(L, val);
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
LuaPerlinNoise::LuaPerlinNoise(int a_seed, int a_octaves, float a_persistence,
|
||||
float a_scale):
|
||||
seed(a_seed),
|
||||
octaves(a_octaves),
|
||||
persistence(a_persistence),
|
||||
scale(a_scale)
|
||||
{
|
||||
}
|
||||
|
||||
LuaPerlinNoise::~LuaPerlinNoise()
|
||||
{
|
||||
}
|
||||
|
||||
// LuaPerlinNoise(seed, octaves, persistence, scale)
|
||||
// Creates an LuaPerlinNoise and leaves it on top of stack
|
||||
int LuaPerlinNoise::create_object(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
int seed = luaL_checkint(L, 1);
|
||||
int octaves = luaL_checkint(L, 2);
|
||||
float persistence = luaL_checknumber(L, 3);
|
||||
float scale = luaL_checknumber(L, 4);
|
||||
LuaPerlinNoise *o = new LuaPerlinNoise(seed, octaves, persistence, scale);
|
||||
*(void **)(lua_newuserdata(L, sizeof(void *))) = o;
|
||||
luaL_getmetatable(L, className);
|
||||
lua_setmetatable(L, -2);
|
||||
return 1;
|
||||
}
|
||||
|
||||
LuaPerlinNoise* LuaPerlinNoise::checkobject(lua_State *L, int narg)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
luaL_checktype(L, narg, LUA_TUSERDATA);
|
||||
void *ud = luaL_checkudata(L, narg, className);
|
||||
if(!ud) luaL_typerror(L, narg, className);
|
||||
return *(LuaPerlinNoise**)ud; // unbox pointer
|
||||
}
|
||||
|
||||
void LuaPerlinNoise::Register(lua_State *L)
|
||||
{
|
||||
lua_newtable(L);
|
||||
int methodtable = lua_gettop(L);
|
||||
luaL_newmetatable(L, className);
|
||||
int metatable = lua_gettop(L);
|
||||
|
||||
lua_pushliteral(L, "__metatable");
|
||||
lua_pushvalue(L, methodtable);
|
||||
lua_settable(L, metatable); // hide metatable from Lua getmetatable()
|
||||
|
||||
lua_pushliteral(L, "__index");
|
||||
lua_pushvalue(L, methodtable);
|
||||
lua_settable(L, metatable);
|
||||
|
||||
lua_pushliteral(L, "__gc");
|
||||
lua_pushcfunction(L, gc_object);
|
||||
lua_settable(L, metatable);
|
||||
|
||||
lua_pop(L, 1); // drop metatable
|
||||
|
||||
luaL_openlib(L, 0, methods, 0); // fill methodtable
|
||||
lua_pop(L, 1); // drop methodtable
|
||||
|
||||
// Can be created from Lua (PerlinNoise(seed, octaves, persistence)
|
||||
lua_register(L, className, create_object);
|
||||
}
|
||||
|
||||
const char LuaPerlinNoise::className[] = "PerlinNoise";
|
||||
const luaL_reg LuaPerlinNoise::methods[] = {
|
||||
luamethod(LuaPerlinNoise, get2d),
|
||||
luamethod(LuaPerlinNoise, get3d),
|
||||
{0,0}
|
||||
};
|
||||
|
||||
/*
|
||||
PerlinNoiseMap
|
||||
*/
|
||||
|
||||
|
||||
int LuaPerlinNoiseMap::gc_object(lua_State *L)
|
||||
{
|
||||
LuaPerlinNoiseMap *o = *(LuaPerlinNoiseMap **)(lua_touserdata(L, 1));
|
||||
delete o;
|
||||
return 0;
|
||||
}
|
||||
|
||||
int LuaPerlinNoiseMap::l_get2dMap(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
int i = 0;
|
||||
|
||||
LuaPerlinNoiseMap *o = checkobject(L, 1);
|
||||
v2f p = read_v2f(L, 2);
|
||||
|
||||
Noise *n = o->noise;
|
||||
n->perlinMap2D(p.X, p.Y);
|
||||
|
||||
lua_newtable(L);
|
||||
for (int y = 0; y != n->sy; y++) {
|
||||
lua_newtable(L);
|
||||
for (int x = 0; x != n->sx; x++) {
|
||||
float noiseval = n->np->offset + n->np->scale * n->result[i++];
|
||||
lua_pushnumber(L, noiseval);
|
||||
lua_rawseti(L, -2, x + 1);
|
||||
}
|
||||
lua_rawseti(L, -2, y + 1);
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
int LuaPerlinNoiseMap::l_get3dMap(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
int i = 0;
|
||||
|
||||
LuaPerlinNoiseMap *o = checkobject(L, 1);
|
||||
v3f p = read_v3f(L, 2);
|
||||
|
||||
Noise *n = o->noise;
|
||||
n->perlinMap3D(p.X, p.Y, p.Z);
|
||||
|
||||
lua_newtable(L);
|
||||
for (int z = 0; z != n->sz; z++) {
|
||||
lua_newtable(L);
|
||||
for (int y = 0; y != n->sy; y++) {
|
||||
lua_newtable(L);
|
||||
for (int x = 0; x != n->sx; x++) {
|
||||
lua_pushnumber(L, n->np->offset + n->np->scale * n->result[i++]);
|
||||
lua_rawseti(L, -2, x + 1);
|
||||
}
|
||||
lua_rawseti(L, -2, y + 1);
|
||||
}
|
||||
lua_rawseti(L, -2, z + 1);
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
LuaPerlinNoiseMap::LuaPerlinNoiseMap(NoiseParams *np, int seed, v3s16 size) {
|
||||
noise = new Noise(np, seed, size.X, size.Y, size.Z);
|
||||
}
|
||||
|
||||
LuaPerlinNoiseMap::~LuaPerlinNoiseMap()
|
||||
{
|
||||
delete noise->np;
|
||||
delete noise;
|
||||
}
|
||||
|
||||
// LuaPerlinNoiseMap(np, size)
|
||||
// Creates an LuaPerlinNoiseMap and leaves it on top of stack
|
||||
int LuaPerlinNoiseMap::create_object(lua_State *L)
|
||||
{
|
||||
NoiseParams *np = read_noiseparams(L, 1);
|
||||
if (!np)
|
||||
return 0;
|
||||
v3s16 size = read_v3s16(L, 2);
|
||||
|
||||
LuaPerlinNoiseMap *o = new LuaPerlinNoiseMap(np, 0, size);
|
||||
*(void **)(lua_newuserdata(L, sizeof(void *))) = o;
|
||||
luaL_getmetatable(L, className);
|
||||
lua_setmetatable(L, -2);
|
||||
return 1;
|
||||
}
|
||||
|
||||
LuaPerlinNoiseMap* LuaPerlinNoiseMap::checkobject(lua_State *L, int narg)
|
||||
{
|
||||
luaL_checktype(L, narg, LUA_TUSERDATA);
|
||||
|
||||
void *ud = luaL_checkudata(L, narg, className);
|
||||
if (!ud)
|
||||
luaL_typerror(L, narg, className);
|
||||
|
||||
return *(LuaPerlinNoiseMap **)ud; // unbox pointer
|
||||
}
|
||||
|
||||
void LuaPerlinNoiseMap::Register(lua_State *L)
|
||||
{
|
||||
lua_newtable(L);
|
||||
int methodtable = lua_gettop(L);
|
||||
luaL_newmetatable(L, className);
|
||||
int metatable = lua_gettop(L);
|
||||
|
||||
lua_pushliteral(L, "__metatable");
|
||||
lua_pushvalue(L, methodtable);
|
||||
lua_settable(L, metatable); // hide metatable from Lua getmetatable()
|
||||
|
||||
lua_pushliteral(L, "__index");
|
||||
lua_pushvalue(L, methodtable);
|
||||
lua_settable(L, metatable);
|
||||
|
||||
lua_pushliteral(L, "__gc");
|
||||
lua_pushcfunction(L, gc_object);
|
||||
lua_settable(L, metatable);
|
||||
|
||||
lua_pop(L, 1); // drop metatable
|
||||
|
||||
luaL_openlib(L, 0, methods, 0); // fill methodtable
|
||||
lua_pop(L, 1); // drop methodtable
|
||||
|
||||
// Can be created from Lua (PerlinNoiseMap(np, size)
|
||||
lua_register(L, className, create_object);
|
||||
}
|
||||
|
||||
const char LuaPerlinNoiseMap::className[] = "PerlinNoiseMap";
|
||||
const luaL_reg LuaPerlinNoiseMap::methods[] = {
|
||||
luamethod(LuaPerlinNoiseMap, get2dMap),
|
||||
luamethod(LuaPerlinNoiseMap, get3dMap),
|
||||
{0,0}
|
||||
};
|
||||
|
||||
/*
|
||||
LuaPseudoRandom
|
||||
*/
|
||||
|
||||
// garbage collector
|
||||
int LuaPseudoRandom::gc_object(lua_State *L)
|
||||
{
|
||||
LuaPseudoRandom *o = *(LuaPseudoRandom **)(lua_touserdata(L, 1));
|
||||
delete o;
|
||||
return 0;
|
||||
}
|
||||
|
||||
// next(self, min=0, max=32767) -> get next value
|
||||
int LuaPseudoRandom::l_next(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
LuaPseudoRandom *o = checkobject(L, 1);
|
||||
int min = 0;
|
||||
int max = 32767;
|
||||
lua_settop(L, 3); // Fill 2 and 3 with nil if they don't exist
|
||||
if(!lua_isnil(L, 2))
|
||||
min = luaL_checkinteger(L, 2);
|
||||
if(!lua_isnil(L, 3))
|
||||
max = luaL_checkinteger(L, 3);
|
||||
if(max < min){
|
||||
errorstream<<"PseudoRandom.next(): max="<<max<<" min="<<min<<std::endl;
|
||||
throw LuaError(L, "PseudoRandom.next(): max < min");
|
||||
}
|
||||
if(max - min != 32767 && max - min > 32767/5)
|
||||
throw LuaError(L, "PseudoRandom.next() max-min is not 32767 and is > 32768/5. This is disallowed due to the bad random distribution the implementation would otherwise make.");
|
||||
PseudoRandom &pseudo = o->m_pseudo;
|
||||
int val = pseudo.next();
|
||||
val = (val % (max-min+1)) + min;
|
||||
lua_pushinteger(L, val);
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
LuaPseudoRandom::LuaPseudoRandom(int seed):
|
||||
m_pseudo(seed)
|
||||
{
|
||||
}
|
||||
|
||||
LuaPseudoRandom::~LuaPseudoRandom()
|
||||
{
|
||||
}
|
||||
|
||||
const PseudoRandom& LuaPseudoRandom::getItem() const
|
||||
{
|
||||
return m_pseudo;
|
||||
}
|
||||
PseudoRandom& LuaPseudoRandom::getItem()
|
||||
{
|
||||
return m_pseudo;
|
||||
}
|
||||
|
||||
// LuaPseudoRandom(seed)
|
||||
// Creates an LuaPseudoRandom and leaves it on top of stack
|
||||
int LuaPseudoRandom::create_object(lua_State *L)
|
||||
{
|
||||
int seed = luaL_checknumber(L, 1);
|
||||
LuaPseudoRandom *o = new LuaPseudoRandom(seed);
|
||||
*(void **)(lua_newuserdata(L, sizeof(void *))) = o;
|
||||
luaL_getmetatable(L, className);
|
||||
lua_setmetatable(L, -2);
|
||||
return 1;
|
||||
}
|
||||
|
||||
LuaPseudoRandom* LuaPseudoRandom::checkobject(lua_State *L, int narg)
|
||||
{
|
||||
luaL_checktype(L, narg, LUA_TUSERDATA);
|
||||
void *ud = luaL_checkudata(L, narg, className);
|
||||
if(!ud) luaL_typerror(L, narg, className);
|
||||
return *(LuaPseudoRandom**)ud; // unbox pointer
|
||||
}
|
||||
|
||||
void LuaPseudoRandom::Register(lua_State *L)
|
||||
{
|
||||
lua_newtable(L);
|
||||
int methodtable = lua_gettop(L);
|
||||
luaL_newmetatable(L, className);
|
||||
int metatable = lua_gettop(L);
|
||||
|
||||
lua_pushliteral(L, "__metatable");
|
||||
lua_pushvalue(L, methodtable);
|
||||
lua_settable(L, metatable); // hide metatable from Lua getmetatable()
|
||||
|
||||
lua_pushliteral(L, "__index");
|
||||
lua_pushvalue(L, methodtable);
|
||||
lua_settable(L, metatable);
|
||||
|
||||
lua_pushliteral(L, "__gc");
|
||||
lua_pushcfunction(L, gc_object);
|
||||
lua_settable(L, metatable);
|
||||
|
||||
lua_pop(L, 1); // drop metatable
|
||||
|
||||
luaL_openlib(L, 0, methods, 0); // fill methodtable
|
||||
lua_pop(L, 1); // drop methodtable
|
||||
|
||||
// Can be created from Lua (LuaPseudoRandom(seed))
|
||||
lua_register(L, className, create_object);
|
||||
}
|
||||
|
||||
const char LuaPseudoRandom::className[] = "PseudoRandom";
|
||||
const luaL_reg LuaPseudoRandom::methods[] = {
|
||||
luamethod(LuaPseudoRandom, next),
|
||||
{0,0}
|
||||
};
|
||||
|
||||
REGISTER_LUA_REF(LuaPseudoRandom);
|
||||
REGISTER_LUA_REF(LuaPerlinNoiseMap);
|
||||
REGISTER_LUA_REF(LuaPerlinNoise);
|
134
src/script/lua_api/l_noise.h
Normal file
134
src/script/lua_api/l_noise.h
Normal file
|
@ -0,0 +1,134 @@
|
|||
/*
|
||||
Minetest
|
||||
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#ifndef L_NOISE_H_
|
||||
#define L_NOISE_H_
|
||||
|
||||
extern "C" {
|
||||
#include <lua.h>
|
||||
#include <lauxlib.h>
|
||||
}
|
||||
|
||||
#include "irr_v3d.h"
|
||||
#include "noise.h"
|
||||
|
||||
class LuaPerlinNoise
|
||||
{
|
||||
private:
|
||||
int seed;
|
||||
int octaves;
|
||||
float persistence;
|
||||
float scale;
|
||||
static const char className[];
|
||||
static const luaL_reg methods[];
|
||||
|
||||
// Exported functions
|
||||
|
||||
// garbage collector
|
||||
static int gc_object(lua_State *L);
|
||||
|
||||
static int l_get2d(lua_State *L);
|
||||
static int l_get3d(lua_State *L);
|
||||
|
||||
public:
|
||||
LuaPerlinNoise(int a_seed, int a_octaves, float a_persistence,
|
||||
float a_scale);
|
||||
|
||||
~LuaPerlinNoise();
|
||||
|
||||
// LuaPerlinNoise(seed, octaves, persistence, scale)
|
||||
// Creates an LuaPerlinNoise and leaves it on top of stack
|
||||
static int create_object(lua_State *L);
|
||||
|
||||
static LuaPerlinNoise* checkobject(lua_State *L, int narg);
|
||||
|
||||
static void Register(lua_State *L);
|
||||
};
|
||||
|
||||
/*
|
||||
PerlinNoiseMap
|
||||
*/
|
||||
class LuaPerlinNoiseMap
|
||||
{
|
||||
private:
|
||||
Noise *noise;
|
||||
static const char className[];
|
||||
static const luaL_reg methods[];
|
||||
|
||||
static int gc_object(lua_State *L);
|
||||
|
||||
static int l_get2dMap(lua_State *L);
|
||||
|
||||
static int l_get3dMap(lua_State *L);
|
||||
|
||||
public:
|
||||
LuaPerlinNoiseMap(NoiseParams *np, int seed, v3s16 size);
|
||||
|
||||
~LuaPerlinNoiseMap();
|
||||
|
||||
// LuaPerlinNoiseMap(np, size)
|
||||
// Creates an LuaPerlinNoiseMap and leaves it on top of stack
|
||||
static int create_object(lua_State *L);
|
||||
|
||||
static LuaPerlinNoiseMap *checkobject(lua_State *L, int narg);
|
||||
|
||||
static void Register(lua_State *L);
|
||||
};
|
||||
|
||||
/*
|
||||
LuaPseudoRandom
|
||||
*/
|
||||
|
||||
|
||||
class LuaPseudoRandom
|
||||
{
|
||||
private:
|
||||
PseudoRandom m_pseudo;
|
||||
|
||||
static const char className[];
|
||||
static const luaL_reg methods[];
|
||||
|
||||
// Exported functions
|
||||
|
||||
// garbage collector
|
||||
static int gc_object(lua_State *L);
|
||||
|
||||
// next(self, min=0, max=32767) -> get next value
|
||||
static int l_next(lua_State *L);
|
||||
|
||||
public:
|
||||
LuaPseudoRandom(int seed);
|
||||
|
||||
~LuaPseudoRandom();
|
||||
|
||||
const PseudoRandom& getItem() const;
|
||||
PseudoRandom& getItem();
|
||||
|
||||
// LuaPseudoRandom(seed)
|
||||
// Creates an LuaPseudoRandom and leaves it on top of stack
|
||||
static int create_object(lua_State *L);
|
||||
|
||||
static LuaPseudoRandom* checkobject(lua_State *L, int narg);
|
||||
|
||||
static void Register(lua_State *L);
|
||||
};
|
||||
|
||||
NoiseParams *read_noiseparams(lua_State *L, int index);
|
||||
|
||||
#endif /* L_NOISE_H_ */
|
1095
src/script/lua_api/l_object.cpp
Normal file
1095
src/script/lua_api/l_object.cpp
Normal file
File diff suppressed because it is too large
Load diff
226
src/script/lua_api/l_object.h
Normal file
226
src/script/lua_api/l_object.h
Normal file
|
@ -0,0 +1,226 @@
|
|||
/*
|
||||
Minetest
|
||||
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#ifndef L_OBJECT_H_
|
||||
#define L_OBJECT_H_
|
||||
|
||||
extern "C" {
|
||||
#include <lua.h>
|
||||
#include <lauxlib.h>
|
||||
}
|
||||
|
||||
class ServerActiveObject;
|
||||
class LuaEntitySAO;
|
||||
class PlayerSAO;
|
||||
class Player;
|
||||
|
||||
/*
|
||||
ObjectRef
|
||||
*/
|
||||
|
||||
class ObjectRef
|
||||
{
|
||||
private:
|
||||
ServerActiveObject *m_object;
|
||||
|
||||
static const char className[];
|
||||
static const luaL_reg methods[];
|
||||
public:
|
||||
static ObjectRef *checkobject(lua_State *L, int narg);
|
||||
|
||||
static ServerActiveObject* getobject(ObjectRef *ref);
|
||||
private:
|
||||
static LuaEntitySAO* getluaobject(ObjectRef *ref);
|
||||
|
||||
static PlayerSAO* getplayersao(ObjectRef *ref);
|
||||
|
||||
static Player* getplayer(ObjectRef *ref);
|
||||
|
||||
// Exported functions
|
||||
|
||||
// garbage collector
|
||||
static int gc_object(lua_State *L);
|
||||
|
||||
// remove(self)
|
||||
static int l_remove(lua_State *L);
|
||||
|
||||
// getpos(self)
|
||||
// returns: {x=num, y=num, z=num}
|
||||
static int l_getpos(lua_State *L);
|
||||
|
||||
// setpos(self, pos)
|
||||
static int l_setpos(lua_State *L);
|
||||
|
||||
// moveto(self, pos, continuous=false)
|
||||
static int l_moveto(lua_State *L);
|
||||
|
||||
// punch(self, puncher, time_from_last_punch, tool_capabilities, dir)
|
||||
static int l_punch(lua_State *L);
|
||||
|
||||
// right_click(self, clicker); clicker = an another ObjectRef
|
||||
static int l_right_click(lua_State *L);
|
||||
|
||||
// set_hp(self, hp)
|
||||
// hp = number of hitpoints (2 * number of hearts)
|
||||
// returns: nil
|
||||
static int l_set_hp(lua_State *L);
|
||||
|
||||
// get_hp(self)
|
||||
// returns: number of hitpoints (2 * number of hearts)
|
||||
// 0 if not applicable to this type of object
|
||||
static int l_get_hp(lua_State *L);
|
||||
|
||||
// get_inventory(self)
|
||||
static int l_get_inventory(lua_State *L);
|
||||
|
||||
// get_wield_list(self)
|
||||
static int l_get_wield_list(lua_State *L);
|
||||
|
||||
// get_wield_index(self)
|
||||
static int l_get_wield_index(lua_State *L);
|
||||
|
||||
// get_wielded_item(self)
|
||||
static int l_get_wielded_item(lua_State *L);
|
||||
|
||||
// set_wielded_item(self, itemstack or itemstring or table or nil)
|
||||
static int l_set_wielded_item(lua_State *L);
|
||||
|
||||
// set_armor_groups(self, groups)
|
||||
static int l_set_armor_groups(lua_State *L);
|
||||
|
||||
// set_physics_override(self, physics_override_speed, physics_override_jump, physics_override_gravity)
|
||||
static int l_set_physics_override(lua_State *L);
|
||||
|
||||
// set_animation(self, frame_range, frame_speed, frame_blend)
|
||||
static int l_set_animation(lua_State *L);
|
||||
|
||||
// set_bone_position(self, std::string bone, v3f position, v3f rotation)
|
||||
static int l_set_bone_position(lua_State *L);
|
||||
|
||||
// set_attach(self, parent, bone, position, rotation)
|
||||
static int l_set_attach(lua_State *L);
|
||||
|
||||
// set_detach(self)
|
||||
static int l_set_detach(lua_State *L);
|
||||
|
||||
// set_properties(self, properties)
|
||||
static int l_set_properties(lua_State *L);
|
||||
|
||||
/* LuaEntitySAO-only */
|
||||
|
||||
// setvelocity(self, {x=num, y=num, z=num})
|
||||
static int l_setvelocity(lua_State *L);
|
||||
|
||||
// getvelocity(self)
|
||||
static int l_getvelocity(lua_State *L);
|
||||
|
||||
// setacceleration(self, {x=num, y=num, z=num})
|
||||
static int l_setacceleration(lua_State *L);
|
||||
|
||||
// getacceleration(self)
|
||||
static int l_getacceleration(lua_State *L);
|
||||
|
||||
// setyaw(self, radians)
|
||||
static int l_setyaw(lua_State *L);
|
||||
|
||||
// getyaw(self)
|
||||
static int l_getyaw(lua_State *L);
|
||||
|
||||
// settexturemod(self, mod)
|
||||
static int l_settexturemod(lua_State *L);
|
||||
|
||||
// setsprite(self, p={x=0,y=0}, num_frames=1, framelength=0.2,
|
||||
// select_horiz_by_yawpitch=false)
|
||||
static int l_setsprite(lua_State *L);
|
||||
|
||||
// DEPRECATED
|
||||
// get_entity_name(self)
|
||||
static int l_get_entity_name(lua_State *L);
|
||||
|
||||
// get_luaentity(self)
|
||||
static int l_get_luaentity(lua_State *L);
|
||||
|
||||
/* Player-only */
|
||||
|
||||
// is_player(self)
|
||||
static int l_is_player(lua_State *L);
|
||||
|
||||
// get_player_name(self)
|
||||
static int l_get_player_name(lua_State *L);
|
||||
|
||||
// get_look_dir(self)
|
||||
static int l_get_look_dir(lua_State *L);
|
||||
|
||||
// get_look_pitch(self)
|
||||
static int l_get_look_pitch(lua_State *L);
|
||||
|
||||
// get_look_yaw(self)
|
||||
static int l_get_look_yaw(lua_State *L);
|
||||
|
||||
// set_look_pitch(self, radians)
|
||||
static int l_set_look_pitch(lua_State *L);
|
||||
|
||||
// set_look_yaw(self, radians)
|
||||
static int l_set_look_yaw(lua_State *L);
|
||||
|
||||
// set_inventory_formspec(self, formspec)
|
||||
static int l_set_inventory_formspec(lua_State *L);
|
||||
|
||||
// get_inventory_formspec(self) -> formspec
|
||||
static int l_get_inventory_formspec(lua_State *L);
|
||||
|
||||
// get_player_control(self)
|
||||
static int l_get_player_control(lua_State *L);
|
||||
|
||||
// get_player_control_bits(self)
|
||||
static int l_get_player_control_bits(lua_State *L);
|
||||
|
||||
// hud_add(self, id, form)
|
||||
static int l_hud_add(lua_State *L);
|
||||
|
||||
// hud_rm(self, id)
|
||||
static int l_hud_remove(lua_State *L);
|
||||
|
||||
// hud_change(self, id, stat, data)
|
||||
static int l_hud_change(lua_State *L);
|
||||
|
||||
// hud_get_next_id(self)
|
||||
static u32 hud_get_next_id(lua_State *L);
|
||||
|
||||
// hud_get(self, id)
|
||||
static int l_hud_get(lua_State *L);
|
||||
|
||||
// hud_set_flags(self, flags)
|
||||
static int l_hud_set_flags(lua_State *L);
|
||||
|
||||
public:
|
||||
ObjectRef(ServerActiveObject *object);
|
||||
|
||||
~ObjectRef();
|
||||
|
||||
// Creates an ObjectRef and leaves it on top of stack
|
||||
// Not callable from Lua; all references are created on the C side.
|
||||
static void create(lua_State *L, ServerActiveObject *object);
|
||||
|
||||
static void set_null(lua_State *L);
|
||||
|
||||
static void Register(lua_State *L);
|
||||
};
|
||||
|
||||
#endif /* L_OBJECT_H_ */
|
149
src/script/lua_api/l_particles.cpp
Normal file
149
src/script/lua_api/l_particles.cpp
Normal file
|
@ -0,0 +1,149 @@
|
|||
/*
|
||||
Minetest
|
||||
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#include "cpp_api/scriptapi.h"
|
||||
#include "common/c_converter.h"
|
||||
#include "lua_api/l_base.h"
|
||||
#include "lua_api/l_particles.h"
|
||||
#include "server.h"
|
||||
#include "common/c_internal.h"
|
||||
|
||||
bool ModApiParticles::Initialize(lua_State *L, int top) {
|
||||
bool retval = true;
|
||||
|
||||
retval &= API_FCT(add_particle);
|
||||
retval &= API_FCT(add_particlespawner);
|
||||
retval &= API_FCT(delete_particlespawner);
|
||||
|
||||
return retval;
|
||||
}
|
||||
|
||||
// add_particle(pos, velocity, acceleration, expirationtime,
|
||||
// size, collisiondetection, texture, player)
|
||||
// pos/velocity/acceleration = {x=num, y=num, z=num}
|
||||
// expirationtime = num (seconds)
|
||||
// size = num
|
||||
// texture = e.g."default_wood.png"
|
||||
int ModApiParticles::l_add_particle(lua_State *L)
|
||||
{
|
||||
// Get parameters
|
||||
v3f pos = check_v3f(L, 1);
|
||||
v3f vel = check_v3f(L, 2);
|
||||
v3f acc = check_v3f(L, 3);
|
||||
float expirationtime = luaL_checknumber(L, 4);
|
||||
float size = luaL_checknumber(L, 5);
|
||||
bool collisiondetection = lua_toboolean(L, 6);
|
||||
std::string texture = luaL_checkstring(L, 7);
|
||||
|
||||
if (lua_gettop(L) == 8) // only spawn for a single player
|
||||
{
|
||||
const char *playername = luaL_checkstring(L, 8);
|
||||
getServer(L)->spawnParticle(playername,
|
||||
pos, vel, acc, expirationtime,
|
||||
size, collisiondetection, texture);
|
||||
}
|
||||
else // spawn for all players
|
||||
{
|
||||
getServer(L)->spawnParticleAll(pos, vel, acc,
|
||||
expirationtime, size, collisiondetection, texture);
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
// add_particlespawner(amount, time,
|
||||
// minpos, maxpos,
|
||||
// minvel, maxvel,
|
||||
// minacc, maxacc,
|
||||
// minexptime, maxexptime,
|
||||
// minsize, maxsize,
|
||||
// collisiondetection,
|
||||
// texture,
|
||||
// player)
|
||||
// minpos/maxpos/minvel/maxvel/minacc/maxacc = {x=num, y=num, z=num}
|
||||
// minexptime/maxexptime = num (seconds)
|
||||
// minsize/maxsize = num
|
||||
// collisiondetection = bool
|
||||
// texture = e.g."default_wood.png"
|
||||
int ModApiParticles::l_add_particlespawner(lua_State *L)
|
||||
{
|
||||
// Get parameters
|
||||
u16 amount = luaL_checknumber(L, 1);
|
||||
float time = luaL_checknumber(L, 2);
|
||||
v3f minpos = check_v3f(L, 3);
|
||||
v3f maxpos = check_v3f(L, 4);
|
||||
v3f minvel = check_v3f(L, 5);
|
||||
v3f maxvel = check_v3f(L, 6);
|
||||
v3f minacc = check_v3f(L, 7);
|
||||
v3f maxacc = check_v3f(L, 8);
|
||||
float minexptime = luaL_checknumber(L, 9);
|
||||
float maxexptime = luaL_checknumber(L, 10);
|
||||
float minsize = luaL_checknumber(L, 11);
|
||||
float maxsize = luaL_checknumber(L, 12);
|
||||
bool collisiondetection = lua_toboolean(L, 13);
|
||||
std::string texture = luaL_checkstring(L, 14);
|
||||
|
||||
if (lua_gettop(L) == 15) // only spawn for a single player
|
||||
{
|
||||
const char *playername = luaL_checkstring(L, 15);
|
||||
u32 id = getServer(L)->addParticleSpawner(playername,
|
||||
amount, time,
|
||||
minpos, maxpos,
|
||||
minvel, maxvel,
|
||||
minacc, maxacc,
|
||||
minexptime, maxexptime,
|
||||
minsize, maxsize,
|
||||
collisiondetection,
|
||||
texture);
|
||||
lua_pushnumber(L, id);
|
||||
}
|
||||
else // spawn for all players
|
||||
{
|
||||
u32 id = getServer(L)->addParticleSpawnerAll( amount, time,
|
||||
minpos, maxpos,
|
||||
minvel, maxvel,
|
||||
minacc, maxacc,
|
||||
minexptime, maxexptime,
|
||||
minsize, maxsize,
|
||||
collisiondetection,
|
||||
texture);
|
||||
lua_pushnumber(L, id);
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
// delete_particlespawner(id, player)
|
||||
// player (string) is optional
|
||||
int ModApiParticles::l_delete_particlespawner(lua_State *L)
|
||||
{
|
||||
// Get parameters
|
||||
u32 id = luaL_checknumber(L, 1);
|
||||
|
||||
if (lua_gettop(L) == 2) // only delete for one player
|
||||
{
|
||||
const char *playername = luaL_checkstring(L, 2);
|
||||
getServer(L)->deleteParticleSpawner(playername, id);
|
||||
}
|
||||
else // delete for all players
|
||||
{
|
||||
getServer(L)->deleteParticleSpawnerAll(id);
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
ModApiParticles modapiparticles_prototyp;
|
39
src/script/lua_api/l_particles.h
Normal file
39
src/script/lua_api/l_particles.h
Normal file
|
@ -0,0 +1,39 @@
|
|||
/*
|
||||
Minetest
|
||||
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#ifndef L_PARTICLES_H_
|
||||
#define L_PARTICLES_H_
|
||||
|
||||
extern "C" {
|
||||
#include <lua.h>
|
||||
#include <lauxlib.h>
|
||||
}
|
||||
|
||||
class ModApiParticles : public ModApiBase {
|
||||
public:
|
||||
bool Initialize(lua_State *L, int top);
|
||||
private:
|
||||
static int l_add_particle(lua_State *L);
|
||||
static int l_add_particlespawner(lua_State *L);
|
||||
static int l_delete_particlespawner(lua_State *L);
|
||||
};
|
||||
|
||||
|
||||
|
||||
#endif // L_PARTICLES_H_
|
653
src/script/lua_api/luaapi.cpp
Normal file
653
src/script/lua_api/luaapi.cpp
Normal file
|
@ -0,0 +1,653 @@
|
|||
/*
|
||||
Minetest
|
||||
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
extern "C" {
|
||||
#include "lua.h"
|
||||
#include "lauxlib.h"
|
||||
}
|
||||
|
||||
#include "lua_api/l_base.h"
|
||||
#include "common/c_internal.h"
|
||||
#include "server.h"
|
||||
#include "common/c_converter.h"
|
||||
#include "common/c_content.h"
|
||||
#include "lua_api/luaapi.h"
|
||||
#include "settings.h"
|
||||
#include "tool.h"
|
||||
#include "rollback.h"
|
||||
#include "log.h"
|
||||
#include "emerge.h"
|
||||
#include "main.h" //required for g_settings
|
||||
|
||||
struct EnumString ModApiBasic::es_OreType[] =
|
||||
{
|
||||
{ORE_SCATTER, "scatter"},
|
||||
{ORE_SHEET, "sheet"},
|
||||
{ORE_CLAYLIKE, "claylike"},
|
||||
{0, NULL},
|
||||
};
|
||||
|
||||
|
||||
ModApiBasic::ModApiBasic() : ModApiBase() {
|
||||
}
|
||||
|
||||
bool ModApiBasic::Initialize(lua_State* L,int top) {
|
||||
|
||||
bool retval = true;
|
||||
|
||||
retval &= API_FCT(debug);
|
||||
retval &= API_FCT(log);
|
||||
retval &= API_FCT(request_shutdown);
|
||||
retval &= API_FCT(get_server_status);
|
||||
|
||||
retval &= API_FCT(register_biome);
|
||||
|
||||
retval &= API_FCT(setting_set);
|
||||
retval &= API_FCT(setting_get);
|
||||
retval &= API_FCT(setting_getbool);
|
||||
retval &= API_FCT(setting_save);
|
||||
|
||||
retval &= API_FCT(chat_send_all);
|
||||
retval &= API_FCT(chat_send_player);
|
||||
retval &= API_FCT(show_formspec);
|
||||
|
||||
retval &= API_FCT(get_player_privs);
|
||||
retval &= API_FCT(get_player_ip);
|
||||
retval &= API_FCT(get_ban_list);
|
||||
retval &= API_FCT(get_ban_description);
|
||||
retval &= API_FCT(ban_player);
|
||||
retval &= API_FCT(unban_player_of_ip);
|
||||
retval &= API_FCT(get_password_hash);
|
||||
retval &= API_FCT(notify_authentication_modified);
|
||||
|
||||
retval &= API_FCT(get_dig_params);
|
||||
retval &= API_FCT(get_hit_params);
|
||||
|
||||
retval &= API_FCT(get_current_modname);
|
||||
retval &= API_FCT(get_modpath);
|
||||
retval &= API_FCT(get_modnames);
|
||||
|
||||
retval &= API_FCT(get_worldpath);
|
||||
retval &= API_FCT(is_singleplayer);
|
||||
retval &= API_FCT(sound_play);
|
||||
retval &= API_FCT(sound_stop);
|
||||
|
||||
retval &= API_FCT(rollback_get_last_node_actor);
|
||||
retval &= API_FCT(rollback_revert_actions_by);
|
||||
|
||||
retval &= API_FCT(register_ore);
|
||||
|
||||
return retval;
|
||||
}
|
||||
|
||||
// debug(text)
|
||||
// Writes a line to dstream
|
||||
int ModApiBasic::l_debug(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
std::string text = lua_tostring(L, 1);
|
||||
dstream << text << std::endl;
|
||||
return 0;
|
||||
}
|
||||
|
||||
// log([level,] text)
|
||||
// Writes a line to the logger.
|
||||
// The one-argument version logs to infostream.
|
||||
// The two-argument version accept a log level: error, action, info, or verbose.
|
||||
int ModApiBasic::l_log(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
std::string text;
|
||||
LogMessageLevel level = LMT_INFO;
|
||||
if(lua_isnone(L, 2))
|
||||
{
|
||||
text = lua_tostring(L, 1);
|
||||
}
|
||||
else
|
||||
{
|
||||
std::string levelname = luaL_checkstring(L, 1);
|
||||
text = luaL_checkstring(L, 2);
|
||||
if(levelname == "error")
|
||||
level = LMT_ERROR;
|
||||
else if(levelname == "action")
|
||||
level = LMT_ACTION;
|
||||
else if(levelname == "verbose")
|
||||
level = LMT_VERBOSE;
|
||||
}
|
||||
log_printline(level, text);
|
||||
return 0;
|
||||
}
|
||||
|
||||
// request_shutdown()
|
||||
int ModApiBasic::l_request_shutdown(lua_State *L)
|
||||
{
|
||||
getServer(L)->requestShutdown();
|
||||
return 0;
|
||||
}
|
||||
|
||||
// get_server_status()
|
||||
int ModApiBasic::l_get_server_status(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
lua_pushstring(L, wide_to_narrow(getServer(L)->getStatusString()).c_str());
|
||||
return 1;
|
||||
}
|
||||
|
||||
// register_biome({lots of stuff})
|
||||
int ModApiBasic::l_register_biome(lua_State *L)
|
||||
{
|
||||
int index = 1;
|
||||
luaL_checktype(L, index, LUA_TTABLE);
|
||||
|
||||
BiomeDefManager *bmgr = getServer(L)->getEmergeManager()->biomedef;
|
||||
if (!bmgr) {
|
||||
verbosestream << "register_biome: BiomeDefManager not active" << std::endl;
|
||||
return 0;
|
||||
}
|
||||
|
||||
enum BiomeTerrainType terrain = (BiomeTerrainType)getenumfield(L, index,
|
||||
"terrain_type", es_BiomeTerrainType, BIOME_TERRAIN_NORMAL);
|
||||
Biome *b = bmgr->createBiome(terrain);
|
||||
|
||||
b->name = getstringfield_default(L, index, "name", "");
|
||||
b->top_nodename = getstringfield_default(L, index, "top_node", "");
|
||||
b->top_depth = getintfield_default(L, index, "top_depth", 0);
|
||||
b->filler_nodename = getstringfield_default(L, index, "filler_node", "");
|
||||
b->filler_height = getintfield_default(L, index, "filler_height", 0);
|
||||
b->height_min = getintfield_default(L, index, "height_min", 0);
|
||||
b->height_max = getintfield_default(L, index, "height_max", 0);
|
||||
b->heat_point = getfloatfield_default(L, index, "heat_point", 0.);
|
||||
b->humidity_point = getfloatfield_default(L, index, "humidity_point", 0.);
|
||||
|
||||
b->flags = 0; //reserved
|
||||
b->c_top = CONTENT_IGNORE;
|
||||
b->c_filler = CONTENT_IGNORE;
|
||||
bmgr->addBiome(b);
|
||||
|
||||
verbosestream << "register_biome: " << b->name << std::endl;
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
|
||||
// setting_set(name, value)
|
||||
int ModApiBasic::l_setting_set(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
const char *name = luaL_checkstring(L, 1);
|
||||
const char *value = luaL_checkstring(L, 2);
|
||||
g_settings->set(name, value);
|
||||
return 0;
|
||||
}
|
||||
|
||||
// setting_get(name)
|
||||
int ModApiBasic::l_setting_get(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
const char *name = luaL_checkstring(L, 1);
|
||||
try{
|
||||
std::string value = g_settings->get(name);
|
||||
lua_pushstring(L, value.c_str());
|
||||
} catch(SettingNotFoundException &e){
|
||||
lua_pushnil(L);
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
// setting_getbool(name)
|
||||
int ModApiBasic::l_setting_getbool(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
const char *name = luaL_checkstring(L, 1);
|
||||
try{
|
||||
bool value = g_settings->getBool(name);
|
||||
lua_pushboolean(L, value);
|
||||
} catch(SettingNotFoundException &e){
|
||||
lua_pushnil(L);
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
// setting_save()
|
||||
int ModApiBasic::l_setting_save(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
getServer(L)->saveConfig();
|
||||
return 0;
|
||||
}
|
||||
|
||||
// chat_send_all(text)
|
||||
int ModApiBasic::l_chat_send_all(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
const char *text = luaL_checkstring(L, 1);
|
||||
// Get server from registry
|
||||
Server *server = getServer(L);
|
||||
// Send
|
||||
server->notifyPlayers(narrow_to_wide(text));
|
||||
return 0;
|
||||
}
|
||||
|
||||
// chat_send_player(name, text, prepend)
|
||||
int ModApiBasic::l_chat_send_player(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
const char *name = luaL_checkstring(L, 1);
|
||||
const char *text = luaL_checkstring(L, 2);
|
||||
bool prepend = true;
|
||||
|
||||
if (lua_isboolean(L, 3))
|
||||
prepend = lua_toboolean(L, 3);
|
||||
|
||||
// Get server from registry
|
||||
Server *server = getServer(L);
|
||||
// Send
|
||||
server->notifyPlayer(name, narrow_to_wide(text), prepend);
|
||||
return 0;
|
||||
}
|
||||
|
||||
// get_player_privs(name, text)
|
||||
int ModApiBasic::l_get_player_privs(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
const char *name = luaL_checkstring(L, 1);
|
||||
// Get server from registry
|
||||
Server *server = getServer(L);
|
||||
// Do it
|
||||
lua_newtable(L);
|
||||
int table = lua_gettop(L);
|
||||
std::set<std::string> privs_s = server->getPlayerEffectivePrivs(name);
|
||||
for(std::set<std::string>::const_iterator
|
||||
i = privs_s.begin(); i != privs_s.end(); i++){
|
||||
lua_pushboolean(L, true);
|
||||
lua_setfield(L, table, i->c_str());
|
||||
}
|
||||
lua_pushvalue(L, table);
|
||||
return 1;
|
||||
}
|
||||
|
||||
// get_player_ip()
|
||||
int ModApiBasic::l_get_player_ip(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
const char * name = luaL_checkstring(L, 1);
|
||||
Player *player = getEnv(L)->getPlayer(name);
|
||||
if(player == NULL)
|
||||
{
|
||||
lua_pushnil(L); // no such player
|
||||
return 1;
|
||||
}
|
||||
try
|
||||
{
|
||||
Address addr = getServer(L)->getPeerAddress(getEnv(L)->getPlayer(name)->peer_id);
|
||||
std::string ip_str = addr.serializeString();
|
||||
lua_pushstring(L, ip_str.c_str());
|
||||
return 1;
|
||||
}
|
||||
catch(con::PeerNotFoundException) // unlikely
|
||||
{
|
||||
dstream << __FUNCTION_NAME << ": peer was not found" << std::endl;
|
||||
lua_pushnil(L); // error
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
// get_ban_list()
|
||||
int ModApiBasic::l_get_ban_list(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
lua_pushstring(L, getServer(L)->getBanDescription("").c_str());
|
||||
return 1;
|
||||
}
|
||||
|
||||
// get_ban_description()
|
||||
int ModApiBasic::l_get_ban_description(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
const char * ip_or_name = luaL_checkstring(L, 1);
|
||||
lua_pushstring(L, getServer(L)->getBanDescription(std::string(ip_or_name)).c_str());
|
||||
return 1;
|
||||
}
|
||||
|
||||
// ban_player()
|
||||
int ModApiBasic::l_ban_player(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
const char * name = luaL_checkstring(L, 1);
|
||||
Player *player = getEnv(L)->getPlayer(name);
|
||||
if(player == NULL)
|
||||
{
|
||||
lua_pushboolean(L, false); // no such player
|
||||
return 1;
|
||||
}
|
||||
try
|
||||
{
|
||||
Address addr = getServer(L)->getPeerAddress(getEnv(L)->getPlayer(name)->peer_id);
|
||||
std::string ip_str = addr.serializeString();
|
||||
getServer(L)->setIpBanned(ip_str, name);
|
||||
}
|
||||
catch(con::PeerNotFoundException) // unlikely
|
||||
{
|
||||
dstream << __FUNCTION_NAME << ": peer was not found" << std::endl;
|
||||
lua_pushboolean(L, false); // error
|
||||
return 1;
|
||||
}
|
||||
lua_pushboolean(L, true);
|
||||
return 1;
|
||||
}
|
||||
|
||||
// unban_player_or_ip()
|
||||
int ModApiBasic::l_unban_player_of_ip(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
const char * ip_or_name = luaL_checkstring(L, 1);
|
||||
getServer(L)->unsetIpBanned(ip_or_name);
|
||||
lua_pushboolean(L, true);
|
||||
return 1;
|
||||
}
|
||||
|
||||
// show_formspec(playername,formname,formspec)
|
||||
int ModApiBasic::l_show_formspec(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
const char *playername = luaL_checkstring(L, 1);
|
||||
const char *formname = luaL_checkstring(L, 2);
|
||||
const char *formspec = luaL_checkstring(L, 3);
|
||||
|
||||
if(getServer(L)->showFormspec(playername,formspec,formname))
|
||||
{
|
||||
lua_pushboolean(L, true);
|
||||
}else{
|
||||
lua_pushboolean(L, false);
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
// get_dig_params(groups, tool_capabilities[, time_from_last_punch])
|
||||
int ModApiBasic::l_get_dig_params(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
std::map<std::string, int> groups;
|
||||
read_groups(L, 1, groups);
|
||||
ToolCapabilities tp = read_tool_capabilities(L, 2);
|
||||
if(lua_isnoneornil(L, 3))
|
||||
push_dig_params(L, getDigParams(groups, &tp));
|
||||
else
|
||||
push_dig_params(L, getDigParams(groups, &tp,
|
||||
luaL_checknumber(L, 3)));
|
||||
return 1;
|
||||
}
|
||||
|
||||
// get_hit_params(groups, tool_capabilities[, time_from_last_punch])
|
||||
int ModApiBasic::l_get_hit_params(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
std::map<std::string, int> groups;
|
||||
read_groups(L, 1, groups);
|
||||
ToolCapabilities tp = read_tool_capabilities(L, 2);
|
||||
if(lua_isnoneornil(L, 3))
|
||||
push_hit_params(L, getHitParams(groups, &tp));
|
||||
else
|
||||
push_hit_params(L, getHitParams(groups, &tp,
|
||||
luaL_checknumber(L, 3)));
|
||||
return 1;
|
||||
}
|
||||
|
||||
// get_current_modname()
|
||||
int ModApiBasic::l_get_current_modname(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
lua_getfield(L, LUA_REGISTRYINDEX, "minetest_current_modname");
|
||||
return 1;
|
||||
}
|
||||
|
||||
// get_modpath(modname)
|
||||
int ModApiBasic::l_get_modpath(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
std::string modname = luaL_checkstring(L, 1);
|
||||
// Do it
|
||||
if(modname == "__builtin"){
|
||||
std::string path = getServer(L)->getBuiltinLuaPath();
|
||||
lua_pushstring(L, path.c_str());
|
||||
return 1;
|
||||
}
|
||||
const ModSpec *mod = getServer(L)->getModSpec(modname);
|
||||
if(!mod){
|
||||
lua_pushnil(L);
|
||||
return 1;
|
||||
}
|
||||
lua_pushstring(L, mod->path.c_str());
|
||||
return 1;
|
||||
}
|
||||
|
||||
// get_modnames()
|
||||
// the returned list is sorted alphabetically for you
|
||||
int ModApiBasic::l_get_modnames(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
// Get a list of mods
|
||||
std::list<std::string> mods_unsorted, mods_sorted;
|
||||
getServer(L)->getModNames(mods_unsorted);
|
||||
|
||||
// Take unsorted items from mods_unsorted and sort them into
|
||||
// mods_sorted; not great performance but the number of mods on a
|
||||
// server will likely be small.
|
||||
for(std::list<std::string>::iterator i = mods_unsorted.begin();
|
||||
i != mods_unsorted.end(); ++i)
|
||||
{
|
||||
bool added = false;
|
||||
for(std::list<std::string>::iterator x = mods_sorted.begin();
|
||||
x != mods_sorted.end(); ++x)
|
||||
{
|
||||
// I doubt anybody using Minetest will be using
|
||||
// anything not ASCII based :)
|
||||
if((*i).compare(*x) <= 0)
|
||||
{
|
||||
mods_sorted.insert(x, *i);
|
||||
added = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if(!added)
|
||||
mods_sorted.push_back(*i);
|
||||
}
|
||||
|
||||
// Get the table insertion function from Lua.
|
||||
lua_getglobal(L, "table");
|
||||
lua_getfield(L, -1, "insert");
|
||||
int insertion_func = lua_gettop(L);
|
||||
|
||||
// Package them up for Lua
|
||||
lua_newtable(L);
|
||||
int new_table = lua_gettop(L);
|
||||
std::list<std::string>::iterator i = mods_sorted.begin();
|
||||
while(i != mods_sorted.end())
|
||||
{
|
||||
lua_pushvalue(L, insertion_func);
|
||||
lua_pushvalue(L, new_table);
|
||||
lua_pushstring(L, (*i).c_str());
|
||||
if(lua_pcall(L, 2, 0, 0) != 0)
|
||||
{
|
||||
script_error(L, "error: %s", lua_tostring(L, -1));
|
||||
}
|
||||
++i;
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
// get_worldpath()
|
||||
int ModApiBasic::l_get_worldpath(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
std::string worldpath = getServer(L)->getWorldPath();
|
||||
lua_pushstring(L, worldpath.c_str());
|
||||
return 1;
|
||||
}
|
||||
|
||||
// sound_play(spec, parameters)
|
||||
int ModApiBasic::l_sound_play(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
SimpleSoundSpec spec;
|
||||
read_soundspec(L, 1, spec);
|
||||
ServerSoundParams params;
|
||||
read_server_sound_params(L, 2, params);
|
||||
s32 handle = getServer(L)->playSound(spec, params);
|
||||
lua_pushinteger(L, handle);
|
||||
return 1;
|
||||
}
|
||||
|
||||
// sound_stop(handle)
|
||||
int ModApiBasic::l_sound_stop(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
int handle = luaL_checkinteger(L, 1);
|
||||
getServer(L)->stopSound(handle);
|
||||
return 0;
|
||||
}
|
||||
|
||||
// is_singleplayer()
|
||||
int ModApiBasic::l_is_singleplayer(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
lua_pushboolean(L, getServer(L)->isSingleplayer());
|
||||
return 1;
|
||||
}
|
||||
|
||||
// get_password_hash(name, raw_password)
|
||||
int ModApiBasic::l_get_password_hash(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
std::string name = luaL_checkstring(L, 1);
|
||||
std::string raw_password = luaL_checkstring(L, 2);
|
||||
std::string hash = translatePassword(name,
|
||||
narrow_to_wide(raw_password));
|
||||
lua_pushstring(L, hash.c_str());
|
||||
return 1;
|
||||
}
|
||||
|
||||
// notify_authentication_modified(name)
|
||||
int ModApiBasic::l_notify_authentication_modified(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
std::string name = "";
|
||||
if(lua_isstring(L, 1))
|
||||
name = lua_tostring(L, 1);
|
||||
getServer(L)->reportPrivsModified(name);
|
||||
return 0;
|
||||
}
|
||||
|
||||
// rollback_get_last_node_actor(p, range, seconds) -> actor, p, seconds
|
||||
int ModApiBasic::l_rollback_get_last_node_actor(lua_State *L)
|
||||
{
|
||||
v3s16 p = read_v3s16(L, 1);
|
||||
int range = luaL_checknumber(L, 2);
|
||||
int seconds = luaL_checknumber(L, 3);
|
||||
Server *server = getServer(L);
|
||||
IRollbackManager *rollback = server->getRollbackManager();
|
||||
v3s16 act_p;
|
||||
int act_seconds = 0;
|
||||
std::string actor = rollback->getLastNodeActor(p, range, seconds, &act_p, &act_seconds);
|
||||
lua_pushstring(L, actor.c_str());
|
||||
push_v3s16(L, act_p);
|
||||
lua_pushnumber(L, act_seconds);
|
||||
return 3;
|
||||
}
|
||||
|
||||
// rollback_revert_actions_by(actor, seconds) -> bool, log messages
|
||||
int ModApiBasic::l_rollback_revert_actions_by(lua_State *L)
|
||||
{
|
||||
std::string actor = luaL_checkstring(L, 1);
|
||||
int seconds = luaL_checknumber(L, 2);
|
||||
Server *server = getServer(L);
|
||||
IRollbackManager *rollback = server->getRollbackManager();
|
||||
std::list<RollbackAction> actions = rollback->getRevertActions(actor, seconds);
|
||||
std::list<std::string> log;
|
||||
bool success = server->rollbackRevertActions(actions, &log);
|
||||
// Push boolean result
|
||||
lua_pushboolean(L, success);
|
||||
// Get the table insert function and push the log table
|
||||
lua_getglobal(L, "table");
|
||||
lua_getfield(L, -1, "insert");
|
||||
int table_insert = lua_gettop(L);
|
||||
lua_newtable(L);
|
||||
int table = lua_gettop(L);
|
||||
for(std::list<std::string>::const_iterator i = log.begin();
|
||||
i != log.end(); i++)
|
||||
{
|
||||
lua_pushvalue(L, table_insert);
|
||||
lua_pushvalue(L, table);
|
||||
lua_pushstring(L, i->c_str());
|
||||
if(lua_pcall(L, 2, 0, 0))
|
||||
script_error(L, "error: %s", lua_tostring(L, -1));
|
||||
}
|
||||
lua_remove(L, -2); // Remove table
|
||||
lua_remove(L, -2); // Remove insert
|
||||
return 2;
|
||||
}
|
||||
|
||||
int ModApiBasic::l_register_ore(lua_State *L)
|
||||
{
|
||||
int index = 1;
|
||||
luaL_checktype(L, index, LUA_TTABLE);
|
||||
|
||||
EmergeManager *emerge = getServer(L)->getEmergeManager();
|
||||
|
||||
enum OreType oretype = (OreType)getenumfield(L, index,
|
||||
"ore_type", es_OreType, ORE_SCATTER);
|
||||
Ore *ore = createOre(oretype);
|
||||
if (!ore) {
|
||||
errorstream << "register_ore: ore_type "
|
||||
<< oretype << " not implemented";
|
||||
return 0;
|
||||
}
|
||||
|
||||
ore->ore_name = getstringfield_default(L, index, "ore", "");
|
||||
ore->ore_param2 = (u8)getintfield_default(L, index, "ore_param2", 0);
|
||||
ore->wherein_name = getstringfield_default(L, index, "wherein", "");
|
||||
ore->clust_scarcity = getintfield_default(L, index, "clust_scarcity", 1);
|
||||
ore->clust_num_ores = getintfield_default(L, index, "clust_num_ores", 1);
|
||||
ore->clust_size = getintfield_default(L, index, "clust_size", 0);
|
||||
ore->height_min = getintfield_default(L, index, "height_min", 0);
|
||||
ore->height_max = getintfield_default(L, index, "height_max", 0);
|
||||
ore->flags = getflagsfield(L, index, "flags", flagdesc_ore);
|
||||
ore->nthresh = getfloatfield_default(L, index, "noise_threshhold", 0.);
|
||||
|
||||
lua_getfield(L, index, "noise_params");
|
||||
ore->np = read_noiseparams(L, -1);
|
||||
lua_pop(L, 1);
|
||||
|
||||
ore->noise = NULL;
|
||||
|
||||
if (ore->clust_scarcity <= 0 || ore->clust_num_ores <= 0) {
|
||||
errorstream << "register_ore: clust_scarcity and clust_num_ores"
|
||||
"must be greater than 0" << std::endl;
|
||||
delete ore;
|
||||
return 0;
|
||||
}
|
||||
|
||||
emerge->ores.push_back(ore);
|
||||
|
||||
verbosestream << "register_ore: ore '" << ore->ore_name
|
||||
<< "' registered" << std::endl;
|
||||
return 0;
|
||||
}
|
||||
|
||||
ModApiBasic modapibasic_prototype;
|
140
src/script/lua_api/luaapi.h
Normal file
140
src/script/lua_api/luaapi.h
Normal file
|
@ -0,0 +1,140 @@
|
|||
/*
|
||||
Minetest
|
||||
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#ifndef LUAAPI_H_
|
||||
#define LUAAPI_H_
|
||||
|
||||
|
||||
class ModApiBasic : public ModApiBase {
|
||||
|
||||
public:
|
||||
ModApiBasic();
|
||||
|
||||
bool Initialize(lua_State* L,int top);
|
||||
|
||||
private:
|
||||
// debug(text)
|
||||
// Writes a line to dstream
|
||||
static int l_debug(lua_State *L);
|
||||
|
||||
// log([level,] text)
|
||||
// Writes a line to the logger.
|
||||
// The one-argument version logs to infostream.
|
||||
// The two-argument version accept a log level: error, action, info, or verbose.
|
||||
static int l_log(lua_State *L);
|
||||
|
||||
// request_shutdown()
|
||||
static int l_request_shutdown(lua_State *L);
|
||||
|
||||
// get_server_status()
|
||||
static int l_get_server_status(lua_State *L);
|
||||
|
||||
// register_biome_groups({frequencies})
|
||||
static int l_register_biome_groups(lua_State *L);
|
||||
|
||||
// register_biome({lots of stuff})
|
||||
static int l_register_biome(lua_State *L);
|
||||
|
||||
// setting_set(name, value)
|
||||
static int l_setting_set(lua_State *L);
|
||||
|
||||
// setting_get(name)
|
||||
static int l_setting_get(lua_State *L);
|
||||
|
||||
// setting_getbool(name)
|
||||
static int l_setting_getbool(lua_State *L);
|
||||
|
||||
// setting_save()
|
||||
static int l_setting_save(lua_State *L);
|
||||
|
||||
// chat_send_all(text)
|
||||
static int l_chat_send_all(lua_State *L);
|
||||
|
||||
// chat_send_player(name, text)
|
||||
static int l_chat_send_player(lua_State *L);
|
||||
|
||||
// get_player_privs(name, text)
|
||||
static int l_get_player_privs(lua_State *L);
|
||||
|
||||
// get_player_ip()
|
||||
static int l_get_player_ip(lua_State *L);
|
||||
|
||||
// get_ban_list()
|
||||
static int l_get_ban_list(lua_State *L);
|
||||
|
||||
// get_ban_description()
|
||||
static int l_get_ban_description(lua_State *L);
|
||||
|
||||
// ban_player()
|
||||
static int l_ban_player(lua_State *L);
|
||||
|
||||
// unban_player_or_ip()
|
||||
static int l_unban_player_of_ip(lua_State *L);
|
||||
|
||||
// show_formspec(playername,formname,formspec)
|
||||
static int l_show_formspec(lua_State *L);
|
||||
|
||||
// get_dig_params(groups, tool_capabilities[, time_from_last_punch])
|
||||
static int l_get_dig_params(lua_State *L);
|
||||
|
||||
// get_hit_params(groups, tool_capabilities[, time_from_last_punch])
|
||||
static int l_get_hit_params(lua_State *L);
|
||||
|
||||
// get_current_modname()
|
||||
static int l_get_current_modname(lua_State *L);
|
||||
|
||||
// get_modpath(modname)
|
||||
static int l_get_modpath(lua_State *L);
|
||||
|
||||
// get_modnames()
|
||||
// the returned list is sorted alphabetically for you
|
||||
static int l_get_modnames(lua_State *L);
|
||||
|
||||
// get_worldpath()
|
||||
static int l_get_worldpath(lua_State *L);
|
||||
|
||||
// sound_play(spec, parameters)
|
||||
static int l_sound_play(lua_State *L);
|
||||
|
||||
// sound_stop(handle)
|
||||
static int l_sound_stop(lua_State *L);
|
||||
|
||||
// is_singleplayer()
|
||||
static int l_is_singleplayer(lua_State *L);
|
||||
|
||||
// get_password_hash(name, raw_password)
|
||||
static int l_get_password_hash(lua_State *L);
|
||||
|
||||
// notify_authentication_modified(name)
|
||||
static int l_notify_authentication_modified(lua_State *L);
|
||||
|
||||
// rollback_get_last_node_actor(p, range, seconds) -> actor, p, seconds
|
||||
static int l_rollback_get_last_node_actor(lua_State *L);
|
||||
|
||||
// rollback_revert_actions_by(actor, seconds) -> bool, log messages
|
||||
static int l_rollback_revert_actions_by(lua_State *L);
|
||||
|
||||
static int l_register_ore(lua_State *L);
|
||||
|
||||
static struct EnumString es_OreType[];
|
||||
};
|
||||
|
||||
|
||||
|
||||
#endif /* LUAAPI_H_ */
|
Loading…
Add table
Add a link
Reference in a new issue