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Move scriptapi to separate folder (by sapier)
On the lua side, notably minetest.env:<function>(<args>) should now be replaced by minetest.<function>(<args>). The old way is and will stay supported for a long time. Also: Update and clean up lua_api.txt (by celeron55) Move EnvRef to lua and remove add_rat and add_firefly (by kahrl) Add separate src/util/CMakeLists.txt, other minor fixes (by kahrl)
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src/script/common/c_internal.h
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src/script/common/c_internal.h
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/*
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Minetest
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Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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/******************************************************************************/
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/******************************************************************************/
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/* WARNING!!!! do NOT add this header in any include file or any code file */
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/* not being a modapi file!!!!!!!! */
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/******************************************************************************/
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/******************************************************************************/
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#ifndef C_INTERNAL_H_
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#define C_INTERNAL_H_
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class Server;
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class ScriptApi;
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#include <iostream>
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#include "lua_api/l_base.h"
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extern "C" {
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#include "lua.h"
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}
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#define luamethod(class, name) {#name, class::l_##name}
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#define STACK_TO_SERVER(L) get_scriptapi(L)->getServer()
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#define API_FCT(name) registerFunction(L,#name,l_##name,top)
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#define REGISTER_LUA_REF(cln) \
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class ModApi_##cln : public ModApiBase { \
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public: \
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ModApi_##cln() : ModApiBase() {}; \
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bool Initialize(lua_State* L, int top) { \
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cln::Register(L); \
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return true; \
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}; \
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}; \
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ModApi_##cln macro_generated_prototype__##cln;
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ScriptApi* get_scriptapi (lua_State *L);
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std::string script_get_backtrace (lua_State *L);
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void script_error (lua_State *L, const char *fmt, ...);
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#endif /* C_INTERNAL_H_ */
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