mirror of
https://github.com/luanti-org/luanti.git
synced 2025-06-27 16:36:03 +00:00
Move scriptapi to separate folder (by sapier)
On the lua side, notably minetest.env:<function>(<args>) should now be replaced by minetest.<function>(<args>). The old way is and will stay supported for a long time. Also: Update and clean up lua_api.txt (by celeron55) Move EnvRef to lua and remove add_rat and add_firefly (by kahrl) Add separate src/util/CMakeLists.txt, other minor fixes (by kahrl)
This commit is contained in:
parent
865f380c91
commit
ab43377577
87 changed files with 6401 additions and 5584 deletions
9
src/script/CMakeLists.txt
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9
src/script/CMakeLists.txt
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@ -0,0 +1,9 @@
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add_subdirectory(common)
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add_subdirectory(cpp_api)
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add_subdirectory(lua_api)
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set(SCRIPT_SRCS
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${SCRIPT_COMMON_SRCS}
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${SCRIPT_CPP_API_SRCS}
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${SCRIPT_LUA_API_SRCS}
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PARENT_SCOPE)
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6
src/script/common/CMakeLists.txt
Normal file
6
src/script/common/CMakeLists.txt
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@ -0,0 +1,6 @@
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set(SCRIPT_COMMON_SRCS
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${CMAKE_CURRENT_SOURCE_DIR}/c_content.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/c_converter.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/c_types.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/c_internal.cpp
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PARENT_SCOPE)
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923
src/script/common/c_content.cpp
Normal file
923
src/script/common/c_content.cpp
Normal file
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@ -0,0 +1,923 @@
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/*
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Minetest
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Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "common/c_content.h"
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#include "common/c_converter.h"
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#include "common/c_types.h"
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#include "nodedef.h"
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#include "itemdef.h"
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#include "object_properties.h"
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#include "cpp_api/s_node.h"
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#include "lua_api/l_object.h"
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#include "lua_api/l_item.h"
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#include "common/c_internal.h"
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#include "server.h"
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#include "log.h"
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#include "tool.h"
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#include "server.h"
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struct EnumString es_TileAnimationType[] =
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{
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{TAT_NONE, "none"},
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{TAT_VERTICAL_FRAMES, "vertical_frames"},
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{0, NULL},
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};
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/******************************************************************************/
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ItemDefinition read_item_definition(lua_State* L,int index,
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ItemDefinition default_def)
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{
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if(index < 0)
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index = lua_gettop(L) + 1 + index;
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// Read the item definition
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ItemDefinition def = default_def;
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def.type = (ItemType)getenumfield(L, index, "type",
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es_ItemType, ITEM_NONE);
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getstringfield(L, index, "name", def.name);
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getstringfield(L, index, "description", def.description);
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getstringfield(L, index, "inventory_image", def.inventory_image);
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getstringfield(L, index, "wield_image", def.wield_image);
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lua_getfield(L, index, "wield_scale");
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if(lua_istable(L, -1)){
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def.wield_scale = check_v3f(L, -1);
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}
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lua_pop(L, 1);
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def.stack_max = getintfield_default(L, index, "stack_max", def.stack_max);
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if(def.stack_max == 0)
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def.stack_max = 1;
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lua_getfield(L, index, "on_use");
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def.usable = lua_isfunction(L, -1);
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lua_pop(L, 1);
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getboolfield(L, index, "liquids_pointable", def.liquids_pointable);
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warn_if_field_exists(L, index, "tool_digging_properties",
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"deprecated: use tool_capabilities");
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lua_getfield(L, index, "tool_capabilities");
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if(lua_istable(L, -1)){
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def.tool_capabilities = new ToolCapabilities(
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read_tool_capabilities(L, -1));
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}
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// If name is "" (hand), ensure there are ToolCapabilities
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// because it will be looked up there whenever any other item has
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// no ToolCapabilities
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if(def.name == "" && def.tool_capabilities == NULL){
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def.tool_capabilities = new ToolCapabilities();
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}
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lua_getfield(L, index, "groups");
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read_groups(L, -1, def.groups);
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lua_pop(L, 1);
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lua_getfield(L, index, "sounds");
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if(lua_istable(L, -1)){
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lua_getfield(L, -1, "place");
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read_soundspec(L, -1, def.sound_place);
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lua_pop(L, 1);
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}
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lua_pop(L, 1);
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// Client shall immediately place this node when player places the item.
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// Server will update the precise end result a moment later.
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// "" = no prediction
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getstringfield(L, index, "node_placement_prediction",
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def.node_placement_prediction);
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return def;
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}
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/******************************************************************************/
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void read_object_properties(lua_State *L, int index,
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ObjectProperties *prop)
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{
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if(index < 0)
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index = lua_gettop(L) + 1 + index;
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if(!lua_istable(L, index))
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return;
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prop->hp_max = getintfield_default(L, -1, "hp_max", 10);
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getboolfield(L, -1, "physical", prop->physical);
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getfloatfield(L, -1, "weight", prop->weight);
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lua_getfield(L, -1, "collisionbox");
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if(lua_istable(L, -1))
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prop->collisionbox = read_aabb3f(L, -1, 1.0);
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lua_pop(L, 1);
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getstringfield(L, -1, "visual", prop->visual);
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getstringfield(L, -1, "mesh", prop->mesh);
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lua_getfield(L, -1, "visual_size");
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if(lua_istable(L, -1))
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prop->visual_size = read_v2f(L, -1);
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lua_pop(L, 1);
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lua_getfield(L, -1, "textures");
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if(lua_istable(L, -1)){
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prop->textures.clear();
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int table = lua_gettop(L);
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lua_pushnil(L);
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while(lua_next(L, table) != 0){
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// key at index -2 and value at index -1
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if(lua_isstring(L, -1))
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prop->textures.push_back(lua_tostring(L, -1));
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else
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prop->textures.push_back("");
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// removes value, keeps key for next iteration
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lua_pop(L, 1);
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}
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}
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lua_pop(L, 1);
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lua_getfield(L, -1, "colors");
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if(lua_istable(L, -1)){
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prop->colors.clear();
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int table = lua_gettop(L);
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lua_pushnil(L);
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while(lua_next(L, table) != 0){
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// key at index -2 and value at index -1
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if(lua_isstring(L, -1))
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prop->colors.push_back(readARGB8(L, -1));
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else
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prop->colors.push_back(video::SColor(255, 255, 255, 255));
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// removes value, keeps key for next iteration
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lua_pop(L, 1);
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}
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}
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lua_pop(L, 1);
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lua_getfield(L, -1, "spritediv");
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if(lua_istable(L, -1))
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prop->spritediv = read_v2s16(L, -1);
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lua_pop(L, 1);
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lua_getfield(L, -1, "initial_sprite_basepos");
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if(lua_istable(L, -1))
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prop->initial_sprite_basepos = read_v2s16(L, -1);
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lua_pop(L, 1);
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getboolfield(L, -1, "is_visible", prop->is_visible);
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getboolfield(L, -1, "makes_footstep_sound", prop->makes_footstep_sound);
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getfloatfield(L, -1, "automatic_rotate", prop->automatic_rotate);
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}
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/******************************************************************************/
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TileDef read_tiledef(lua_State *L, int index)
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{
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if(index < 0)
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index = lua_gettop(L) + 1 + index;
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TileDef tiledef;
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// key at index -2 and value at index
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if(lua_isstring(L, index)){
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// "default_lava.png"
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tiledef.name = lua_tostring(L, index);
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}
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else if(lua_istable(L, index))
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{
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// {name="default_lava.png", animation={}}
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tiledef.name = "";
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getstringfield(L, index, "name", tiledef.name);
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getstringfield(L, index, "image", tiledef.name); // MaterialSpec compat.
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tiledef.backface_culling = getboolfield_default(
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L, index, "backface_culling", true);
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// animation = {}
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lua_getfield(L, index, "animation");
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if(lua_istable(L, -1)){
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// {type="vertical_frames", aspect_w=16, aspect_h=16, length=2.0}
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tiledef.animation.type = (TileAnimationType)
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getenumfield(L, -1, "type", es_TileAnimationType,
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TAT_NONE);
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tiledef.animation.aspect_w =
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getintfield_default(L, -1, "aspect_w", 16);
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tiledef.animation.aspect_h =
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getintfield_default(L, -1, "aspect_h", 16);
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tiledef.animation.length =
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getfloatfield_default(L, -1, "length", 1.0);
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}
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lua_pop(L, 1);
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}
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return tiledef;
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}
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/******************************************************************************/
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ContentFeatures read_content_features(lua_State *L, int index)
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{
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if(index < 0)
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index = lua_gettop(L) + 1 + index;
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ContentFeatures f;
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/* Cache existence of some callbacks */
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lua_getfield(L, index, "on_construct");
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if(!lua_isnil(L, -1)) f.has_on_construct = true;
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lua_pop(L, 1);
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lua_getfield(L, index, "on_destruct");
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if(!lua_isnil(L, -1)) f.has_on_destruct = true;
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lua_pop(L, 1);
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lua_getfield(L, index, "after_destruct");
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if(!lua_isnil(L, -1)) f.has_after_destruct = true;
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lua_pop(L, 1);
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lua_getfield(L, index, "on_rightclick");
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f.rightclickable = lua_isfunction(L, -1);
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lua_pop(L, 1);
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/* Name */
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getstringfield(L, index, "name", f.name);
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/* Groups */
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lua_getfield(L, index, "groups");
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read_groups(L, -1, f.groups);
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lua_pop(L, 1);
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/* Visual definition */
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f.drawtype = (NodeDrawType)getenumfield(L, index, "drawtype",
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ScriptApiNode::es_DrawType,NDT_NORMAL);
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getfloatfield(L, index, "visual_scale", f.visual_scale);
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// tiles = {}
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lua_getfield(L, index, "tiles");
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// If nil, try the deprecated name "tile_images" instead
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if(lua_isnil(L, -1)){
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lua_pop(L, 1);
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warn_if_field_exists(L, index, "tile_images",
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"Deprecated; new name is \"tiles\".");
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lua_getfield(L, index, "tile_images");
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}
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if(lua_istable(L, -1)){
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int table = lua_gettop(L);
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lua_pushnil(L);
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int i = 0;
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while(lua_next(L, table) != 0){
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// Read tiledef from value
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f.tiledef[i] = read_tiledef(L, -1);
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// removes value, keeps key for next iteration
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lua_pop(L, 1);
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i++;
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if(i==6){
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lua_pop(L, 1);
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break;
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}
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}
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// Copy last value to all remaining textures
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if(i >= 1){
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TileDef lasttile = f.tiledef[i-1];
|
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while(i < 6){
|
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f.tiledef[i] = lasttile;
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i++;
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}
|
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}
|
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}
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lua_pop(L, 1);
|
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|
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// special_tiles = {}
|
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lua_getfield(L, index, "special_tiles");
|
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// If nil, try the deprecated name "special_materials" instead
|
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if(lua_isnil(L, -1)){
|
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lua_pop(L, 1);
|
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warn_if_field_exists(L, index, "special_materials",
|
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"Deprecated; new name is \"special_tiles\".");
|
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lua_getfield(L, index, "special_materials");
|
||||
}
|
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if(lua_istable(L, -1)){
|
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int table = lua_gettop(L);
|
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lua_pushnil(L);
|
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int i = 0;
|
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while(lua_next(L, table) != 0){
|
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// Read tiledef from value
|
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f.tiledef_special[i] = read_tiledef(L, -1);
|
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// removes value, keeps key for next iteration
|
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lua_pop(L, 1);
|
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i++;
|
||||
if(i==6){
|
||||
lua_pop(L, 1);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
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lua_pop(L, 1);
|
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|
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f.alpha = getintfield_default(L, index, "alpha", 255);
|
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|
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bool usealpha = getboolfield_default(L, index,
|
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"use_texture_alpha", false);
|
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if (usealpha)
|
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f.alpha = 0;
|
||||
|
||||
/* Other stuff */
|
||||
|
||||
lua_getfield(L, index, "post_effect_color");
|
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if(!lua_isnil(L, -1))
|
||||
f.post_effect_color = readARGB8(L, -1);
|
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lua_pop(L, 1);
|
||||
|
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f.param_type = (ContentParamType)getenumfield(L, index, "paramtype",
|
||||
ScriptApiNode::es_ContentParamType, CPT_NONE);
|
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f.param_type_2 = (ContentParamType2)getenumfield(L, index, "paramtype2",
|
||||
ScriptApiNode::es_ContentParamType2, CPT2_NONE);
|
||||
|
||||
// Warn about some deprecated fields
|
||||
warn_if_field_exists(L, index, "wall_mounted",
|
||||
"deprecated: use paramtype2 = 'wallmounted'");
|
||||
warn_if_field_exists(L, index, "light_propagates",
|
||||
"deprecated: determined from paramtype");
|
||||
warn_if_field_exists(L, index, "dug_item",
|
||||
"deprecated: use 'drop' field");
|
||||
warn_if_field_exists(L, index, "extra_dug_item",
|
||||
"deprecated: use 'drop' field");
|
||||
warn_if_field_exists(L, index, "extra_dug_item_rarity",
|
||||
"deprecated: use 'drop' field");
|
||||
warn_if_field_exists(L, index, "metadata_name",
|
||||
"deprecated: use on_add and metadata callbacks");
|
||||
|
||||
// True for all ground-like things like stone and mud, false for eg. trees
|
||||
getboolfield(L, index, "is_ground_content", f.is_ground_content);
|
||||
f.light_propagates = (f.param_type == CPT_LIGHT);
|
||||
getboolfield(L, index, "sunlight_propagates", f.sunlight_propagates);
|
||||
// This is used for collision detection.
|
||||
// Also for general solidness queries.
|
||||
getboolfield(L, index, "walkable", f.walkable);
|
||||
// Player can point to these
|
||||
getboolfield(L, index, "pointable", f.pointable);
|
||||
// Player can dig these
|
||||
getboolfield(L, index, "diggable", f.diggable);
|
||||
// Player can climb these
|
||||
getboolfield(L, index, "climbable", f.climbable);
|
||||
// Player can build on these
|
||||
getboolfield(L, index, "buildable_to", f.buildable_to);
|
||||
// Whether the node is non-liquid, source liquid or flowing liquid
|
||||
f.liquid_type = (LiquidType)getenumfield(L, index, "liquidtype",
|
||||
ScriptApiNode::es_LiquidType, LIQUID_NONE);
|
||||
// If the content is liquid, this is the flowing version of the liquid.
|
||||
getstringfield(L, index, "liquid_alternative_flowing",
|
||||
f.liquid_alternative_flowing);
|
||||
// If the content is liquid, this is the source version of the liquid.
|
||||
getstringfield(L, index, "liquid_alternative_source",
|
||||
f.liquid_alternative_source);
|
||||
// Viscosity for fluid flow, ranging from 1 to 7, with
|
||||
// 1 giving almost instantaneous propagation and 7 being
|
||||
// the slowest possible
|
||||
f.liquid_viscosity = getintfield_default(L, index,
|
||||
"liquid_viscosity", f.liquid_viscosity);
|
||||
getboolfield(L, index, "liquid_renewable", f.liquid_renewable);
|
||||
// Amount of light the node emits
|
||||
f.light_source = getintfield_default(L, index,
|
||||
"light_source", f.light_source);
|
||||
f.damage_per_second = getintfield_default(L, index,
|
||||
"damage_per_second", f.damage_per_second);
|
||||
|
||||
lua_getfield(L, index, "node_box");
|
||||
if(lua_istable(L, -1))
|
||||
f.node_box = read_nodebox(L, -1);
|
||||
lua_pop(L, 1);
|
||||
|
||||
lua_getfield(L, index, "selection_box");
|
||||
if(lua_istable(L, -1))
|
||||
f.selection_box = read_nodebox(L, -1);
|
||||
lua_pop(L, 1);
|
||||
|
||||
// Set to true if paramtype used to be 'facedir_simple'
|
||||
getboolfield(L, index, "legacy_facedir_simple", f.legacy_facedir_simple);
|
||||
// Set to true if wall_mounted used to be set to true
|
||||
getboolfield(L, index, "legacy_wallmounted", f.legacy_wallmounted);
|
||||
|
||||
// Sound table
|
||||
lua_getfield(L, index, "sounds");
|
||||
if(lua_istable(L, -1)){
|
||||
lua_getfield(L, -1, "footstep");
|
||||
read_soundspec(L, -1, f.sound_footstep);
|
||||
lua_pop(L, 1);
|
||||
lua_getfield(L, -1, "dig");
|
||||
read_soundspec(L, -1, f.sound_dig);
|
||||
lua_pop(L, 1);
|
||||
lua_getfield(L, -1, "dug");
|
||||
read_soundspec(L, -1, f.sound_dug);
|
||||
lua_pop(L, 1);
|
||||
}
|
||||
lua_pop(L, 1);
|
||||
|
||||
return f;
|
||||
}
|
||||
|
||||
/******************************************************************************/
|
||||
void read_server_sound_params(lua_State *L, int index,
|
||||
ServerSoundParams ¶ms)
|
||||
{
|
||||
if(index < 0)
|
||||
index = lua_gettop(L) + 1 + index;
|
||||
// Clear
|
||||
params = ServerSoundParams();
|
||||
if(lua_istable(L, index)){
|
||||
getfloatfield(L, index, "gain", params.gain);
|
||||
getstringfield(L, index, "to_player", params.to_player);
|
||||
lua_getfield(L, index, "pos");
|
||||
if(!lua_isnil(L, -1)){
|
||||
v3f p = read_v3f(L, -1)*BS;
|
||||
params.pos = p;
|
||||
params.type = ServerSoundParams::SSP_POSITIONAL;
|
||||
}
|
||||
lua_pop(L, 1);
|
||||
lua_getfield(L, index, "object");
|
||||
if(!lua_isnil(L, -1)){
|
||||
ObjectRef *ref = ObjectRef::checkobject(L, -1);
|
||||
ServerActiveObject *sao = ObjectRef::getobject(ref);
|
||||
if(sao){
|
||||
params.object = sao->getId();
|
||||
params.type = ServerSoundParams::SSP_OBJECT;
|
||||
}
|
||||
}
|
||||
lua_pop(L, 1);
|
||||
params.max_hear_distance = BS*getfloatfield_default(L, index,
|
||||
"max_hear_distance", params.max_hear_distance/BS);
|
||||
getboolfield(L, index, "loop", params.loop);
|
||||
}
|
||||
}
|
||||
|
||||
/******************************************************************************/
|
||||
void read_soundspec(lua_State *L, int index, SimpleSoundSpec &spec)
|
||||
{
|
||||
if(index < 0)
|
||||
index = lua_gettop(L) + 1 + index;
|
||||
if(lua_isnil(L, index)){
|
||||
} else if(lua_istable(L, index)){
|
||||
getstringfield(L, index, "name", spec.name);
|
||||
getfloatfield(L, index, "gain", spec.gain);
|
||||
} else if(lua_isstring(L, index)){
|
||||
spec.name = lua_tostring(L, index);
|
||||
}
|
||||
}
|
||||
|
||||
/******************************************************************************/
|
||||
NodeBox read_nodebox(lua_State *L, int index)
|
||||
{
|
||||
NodeBox nodebox;
|
||||
if(lua_istable(L, -1)){
|
||||
nodebox.type = (NodeBoxType)getenumfield(L, index, "type",
|
||||
ScriptApiNode::es_NodeBoxType, NODEBOX_REGULAR);
|
||||
|
||||
lua_getfield(L, index, "fixed");
|
||||
if(lua_istable(L, -1))
|
||||
nodebox.fixed = read_aabb3f_vector(L, -1, BS);
|
||||
lua_pop(L, 1);
|
||||
|
||||
lua_getfield(L, index, "wall_top");
|
||||
if(lua_istable(L, -1))
|
||||
nodebox.wall_top = read_aabb3f(L, -1, BS);
|
||||
lua_pop(L, 1);
|
||||
|
||||
lua_getfield(L, index, "wall_bottom");
|
||||
if(lua_istable(L, -1))
|
||||
nodebox.wall_bottom = read_aabb3f(L, -1, BS);
|
||||
lua_pop(L, 1);
|
||||
|
||||
lua_getfield(L, index, "wall_side");
|
||||
if(lua_istable(L, -1))
|
||||
nodebox.wall_side = read_aabb3f(L, -1, BS);
|
||||
lua_pop(L, 1);
|
||||
}
|
||||
return nodebox;
|
||||
}
|
||||
|
||||
/******************************************************************************/
|
||||
MapNode readnode(lua_State *L, int index, INodeDefManager *ndef)
|
||||
{
|
||||
lua_getfield(L, index, "name");
|
||||
const char *name = luaL_checkstring(L, -1);
|
||||
lua_pop(L, 1);
|
||||
u8 param1;
|
||||
lua_getfield(L, index, "param1");
|
||||
if(lua_isnil(L, -1))
|
||||
param1 = 0;
|
||||
else
|
||||
param1 = lua_tonumber(L, -1);
|
||||
lua_pop(L, 1);
|
||||
u8 param2;
|
||||
lua_getfield(L, index, "param2");
|
||||
if(lua_isnil(L, -1))
|
||||
param2 = 0;
|
||||
else
|
||||
param2 = lua_tonumber(L, -1);
|
||||
lua_pop(L, 1);
|
||||
return MapNode(ndef, name, param1, param2);
|
||||
}
|
||||
|
||||
/******************************************************************************/
|
||||
void pushnode(lua_State *L, const MapNode &n, INodeDefManager *ndef)
|
||||
{
|
||||
lua_newtable(L);
|
||||
lua_pushstring(L, ndef->get(n).name.c_str());
|
||||
lua_setfield(L, -2, "name");
|
||||
lua_pushnumber(L, n.getParam1());
|
||||
lua_setfield(L, -2, "param1");
|
||||
lua_pushnumber(L, n.getParam2());
|
||||
lua_setfield(L, -2, "param2");
|
||||
}
|
||||
|
||||
/******************************************************************************/
|
||||
void warn_if_field_exists(lua_State *L, int table,
|
||||
const char *fieldname, const std::string &message)
|
||||
{
|
||||
lua_getfield(L, table, fieldname);
|
||||
if(!lua_isnil(L, -1)){
|
||||
//TODO find way to access backtrace fct from here
|
||||
// infostream<<script_get_backtrace(L)<<std::endl;
|
||||
infostream<<"WARNING: field \""<<fieldname<<"\": "
|
||||
<<message<<std::endl;
|
||||
}
|
||||
lua_pop(L, 1);
|
||||
}
|
||||
|
||||
/******************************************************************************/
|
||||
int getenumfield(lua_State *L, int table,
|
||||
const char *fieldname, const EnumString *spec, int default_)
|
||||
{
|
||||
int result = default_;
|
||||
string_to_enum(spec, result,
|
||||
getstringfield_default(L, table, fieldname, ""));
|
||||
return result;
|
||||
}
|
||||
|
||||
/******************************************************************************/
|
||||
bool string_to_enum(const EnumString *spec, int &result,
|
||||
const std::string &str)
|
||||
{
|
||||
const EnumString *esp = spec;
|
||||
while(esp->str){
|
||||
if(str == std::string(esp->str)){
|
||||
result = esp->num;
|
||||
return true;
|
||||
}
|
||||
esp++;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/******************************************************************************/
|
||||
ItemStack read_item(lua_State* L, int index,Server* srv)
|
||||
{
|
||||
if(index < 0)
|
||||
index = lua_gettop(L) + 1 + index;
|
||||
|
||||
if(lua_isnil(L, index))
|
||||
{
|
||||
return ItemStack();
|
||||
}
|
||||
else if(lua_isuserdata(L, index))
|
||||
{
|
||||
// Convert from LuaItemStack
|
||||
LuaItemStack *o = LuaItemStack::checkobject(L, index);
|
||||
return o->getItem();
|
||||
}
|
||||
else if(lua_isstring(L, index))
|
||||
{
|
||||
// Convert from itemstring
|
||||
std::string itemstring = lua_tostring(L, index);
|
||||
IItemDefManager *idef = srv->idef();
|
||||
try
|
||||
{
|
||||
ItemStack item;
|
||||
item.deSerialize(itemstring, idef);
|
||||
return item;
|
||||
}
|
||||
catch(SerializationError &e)
|
||||
{
|
||||
infostream<<"WARNING: unable to create item from itemstring"
|
||||
<<": "<<itemstring<<std::endl;
|
||||
return ItemStack();
|
||||
}
|
||||
}
|
||||
else if(lua_istable(L, index))
|
||||
{
|
||||
// Convert from table
|
||||
IItemDefManager *idef = srv->idef();
|
||||
std::string name = getstringfield_default(L, index, "name", "");
|
||||
int count = getintfield_default(L, index, "count", 1);
|
||||
int wear = getintfield_default(L, index, "wear", 0);
|
||||
std::string metadata = getstringfield_default(L, index, "metadata", "");
|
||||
return ItemStack(name, count, wear, metadata, idef);
|
||||
}
|
||||
else
|
||||
{
|
||||
throw LuaError(L, "Expecting itemstack, itemstring, table or nil");
|
||||
}
|
||||
}
|
||||
|
||||
/******************************************************************************/
|
||||
void push_tool_capabilities(lua_State *L,
|
||||
const ToolCapabilities &toolcap)
|
||||
{
|
||||
lua_newtable(L);
|
||||
setfloatfield(L, -1, "full_punch_interval", toolcap.full_punch_interval);
|
||||
setintfield(L, -1, "max_drop_level", toolcap.max_drop_level);
|
||||
// Create groupcaps table
|
||||
lua_newtable(L);
|
||||
// For each groupcap
|
||||
for(std::map<std::string, ToolGroupCap>::const_iterator
|
||||
i = toolcap.groupcaps.begin(); i != toolcap.groupcaps.end(); i++){
|
||||
// Create groupcap table
|
||||
lua_newtable(L);
|
||||
const std::string &name = i->first;
|
||||
const ToolGroupCap &groupcap = i->second;
|
||||
// Create subtable "times"
|
||||
lua_newtable(L);
|
||||
for(std::map<int, float>::const_iterator
|
||||
i = groupcap.times.begin(); i != groupcap.times.end(); i++){
|
||||
int rating = i->first;
|
||||
float time = i->second;
|
||||
lua_pushinteger(L, rating);
|
||||
lua_pushnumber(L, time);
|
||||
lua_settable(L, -3);
|
||||
}
|
||||
// Set subtable "times"
|
||||
lua_setfield(L, -2, "times");
|
||||
// Set simple parameters
|
||||
setintfield(L, -1, "maxlevel", groupcap.maxlevel);
|
||||
setintfield(L, -1, "uses", groupcap.uses);
|
||||
// Insert groupcap table into groupcaps table
|
||||
lua_setfield(L, -2, name.c_str());
|
||||
}
|
||||
// Set groupcaps table
|
||||
lua_setfield(L, -2, "groupcaps");
|
||||
//Create damage_groups table
|
||||
lua_newtable(L);
|
||||
// For each damage group
|
||||
for(std::map<std::string, s16>::const_iterator
|
||||
i = toolcap.damageGroups.begin(); i != toolcap.damageGroups.end(); i++){
|
||||
// Create damage group table
|
||||
lua_pushinteger(L, i->second);
|
||||
lua_setfield(L, -2, i->first.c_str());
|
||||
}
|
||||
lua_setfield(L, -2, "damage_groups");
|
||||
}
|
||||
|
||||
/******************************************************************************/
|
||||
void push_inventory_list(Inventory *inv, const char *name,
|
||||
lua_State *L)
|
||||
{
|
||||
InventoryList *invlist = inv->getList(name);
|
||||
if(invlist == NULL){
|
||||
lua_pushnil(L);
|
||||
return;
|
||||
}
|
||||
std::vector<ItemStack> items;
|
||||
for(u32 i=0; i<invlist->getSize(); i++)
|
||||
items.push_back(invlist->getItem(i));
|
||||
push_items(L, items);
|
||||
}
|
||||
|
||||
/******************************************************************************/
|
||||
void read_inventory_list(Inventory *inv, const char *name,
|
||||
lua_State *L, int tableindex, Server* srv,int forcesize)
|
||||
{
|
||||
if(tableindex < 0)
|
||||
tableindex = lua_gettop(L) + 1 + tableindex;
|
||||
// If nil, delete list
|
||||
if(lua_isnil(L, tableindex)){
|
||||
inv->deleteList(name);
|
||||
return;
|
||||
}
|
||||
// Otherwise set list
|
||||
std::vector<ItemStack> items = read_items(L, tableindex,srv);
|
||||
int listsize = (forcesize != -1) ? forcesize : items.size();
|
||||
InventoryList *invlist = inv->addList(name, listsize);
|
||||
int index = 0;
|
||||
for(std::vector<ItemStack>::const_iterator
|
||||
i = items.begin(); i != items.end(); i++){
|
||||
if(forcesize != -1 && index == forcesize)
|
||||
break;
|
||||
invlist->changeItem(index, *i);
|
||||
index++;
|
||||
}
|
||||
while(forcesize != -1 && index < forcesize){
|
||||
invlist->deleteItem(index);
|
||||
index++;
|
||||
}
|
||||
}
|
||||
|
||||
/******************************************************************************/
|
||||
ToolCapabilities read_tool_capabilities(
|
||||
lua_State *L, int table)
|
||||
{
|
||||
ToolCapabilities toolcap;
|
||||
getfloatfield(L, table, "full_punch_interval", toolcap.full_punch_interval);
|
||||
getintfield(L, table, "max_drop_level", toolcap.max_drop_level);
|
||||
lua_getfield(L, table, "groupcaps");
|
||||
if(lua_istable(L, -1)){
|
||||
int table_groupcaps = lua_gettop(L);
|
||||
lua_pushnil(L);
|
||||
while(lua_next(L, table_groupcaps) != 0){
|
||||
// key at index -2 and value at index -1
|
||||
std::string groupname = luaL_checkstring(L, -2);
|
||||
if(lua_istable(L, -1)){
|
||||
int table_groupcap = lua_gettop(L);
|
||||
// This will be created
|
||||
ToolGroupCap groupcap;
|
||||
// Read simple parameters
|
||||
getintfield(L, table_groupcap, "maxlevel", groupcap.maxlevel);
|
||||
getintfield(L, table_groupcap, "uses", groupcap.uses);
|
||||
// DEPRECATED: maxwear
|
||||
float maxwear = 0;
|
||||
if(getfloatfield(L, table_groupcap, "maxwear", maxwear)){
|
||||
if(maxwear != 0)
|
||||
groupcap.uses = 1.0/maxwear;
|
||||
else
|
||||
groupcap.uses = 0;
|
||||
infostream<<script_get_backtrace(L)<<std::endl;
|
||||
infostream<<"WARNING: field \"maxwear\" is deprecated; "
|
||||
<<"should replace with uses=1/maxwear"<<std::endl;
|
||||
}
|
||||
// Read "times" table
|
||||
lua_getfield(L, table_groupcap, "times");
|
||||
if(lua_istable(L, -1)){
|
||||
int table_times = lua_gettop(L);
|
||||
lua_pushnil(L);
|
||||
while(lua_next(L, table_times) != 0){
|
||||
// key at index -2 and value at index -1
|
||||
int rating = luaL_checkinteger(L, -2);
|
||||
float time = luaL_checknumber(L, -1);
|
||||
groupcap.times[rating] = time;
|
||||
// removes value, keeps key for next iteration
|
||||
lua_pop(L, 1);
|
||||
}
|
||||
}
|
||||
lua_pop(L, 1);
|
||||
// Insert groupcap into toolcap
|
||||
toolcap.groupcaps[groupname] = groupcap;
|
||||
}
|
||||
// removes value, keeps key for next iteration
|
||||
lua_pop(L, 1);
|
||||
}
|
||||
}
|
||||
lua_pop(L, 1);
|
||||
|
||||
lua_getfield(L, table, "damage_groups");
|
||||
if(lua_istable(L, -1)){
|
||||
int table_damage_groups = lua_gettop(L);
|
||||
lua_pushnil(L);
|
||||
while(lua_next(L, table_damage_groups) != 0){
|
||||
// key at index -2 and value at index -1
|
||||
std::string groupname = luaL_checkstring(L, -2);
|
||||
u16 value = luaL_checkinteger(L, -1);
|
||||
toolcap.damageGroups[groupname] = value;
|
||||
// removes value, keeps key for next iteration
|
||||
lua_pop(L, 1);
|
||||
}
|
||||
}
|
||||
lua_pop(L, 1);
|
||||
return toolcap;
|
||||
}
|
||||
|
||||
/******************************************************************************/
|
||||
void push_dig_params(lua_State *L,const DigParams ¶ms)
|
||||
{
|
||||
lua_newtable(L);
|
||||
setboolfield(L, -1, "diggable", params.diggable);
|
||||
setfloatfield(L, -1, "time", params.time);
|
||||
setintfield(L, -1, "wear", params.wear);
|
||||
}
|
||||
|
||||
/******************************************************************************/
|
||||
void push_hit_params(lua_State *L,const HitParams ¶ms)
|
||||
{
|
||||
lua_newtable(L);
|
||||
setintfield(L, -1, "hp", params.hp);
|
||||
setintfield(L, -1, "wear", params.wear);
|
||||
}
|
||||
|
||||
/******************************************************************************/
|
||||
u32 getflagsfield(lua_State *L, int table,
|
||||
const char *fieldname, FlagDesc *flagdesc) {
|
||||
std::string flagstring;
|
||||
|
||||
flagstring = getstringfield_default(L, table, fieldname, "");
|
||||
return readFlagString(flagstring, flagdesc);
|
||||
}
|
||||
|
||||
/******************************************************************************/
|
||||
/* Lua Stored data! */
|
||||
/******************************************************************************/
|
||||
|
||||
/******************************************************************************/
|
||||
void read_groups(lua_State *L, int index,
|
||||
std::map<std::string, int> &result)
|
||||
{
|
||||
if (!lua_istable(L,index))
|
||||
return;
|
||||
result.clear();
|
||||
lua_pushnil(L);
|
||||
if(index < 0)
|
||||
index -= 1;
|
||||
while(lua_next(L, index) != 0){
|
||||
// key at index -2 and value at index -1
|
||||
std::string name = luaL_checkstring(L, -2);
|
||||
int rating = luaL_checkinteger(L, -1);
|
||||
result[name] = rating;
|
||||
// removes value, keeps key for next iteration
|
||||
lua_pop(L, 1);
|
||||
}
|
||||
}
|
||||
|
||||
/******************************************************************************/
|
||||
void push_items(lua_State *L, const std::vector<ItemStack> &items)
|
||||
{
|
||||
// Get the table insert function
|
||||
lua_getglobal(L, "table");
|
||||
lua_getfield(L, -1, "insert");
|
||||
int table_insert = lua_gettop(L);
|
||||
// Create and fill table
|
||||
lua_newtable(L);
|
||||
int table = lua_gettop(L);
|
||||
for(u32 i=0; i<items.size(); i++){
|
||||
ItemStack item = items[i];
|
||||
lua_pushvalue(L, table_insert);
|
||||
lua_pushvalue(L, table);
|
||||
LuaItemStack::create(L, item);
|
||||
if(lua_pcall(L, 2, 0, 0))
|
||||
script_error(L, "error: %s", lua_tostring(L, -1));
|
||||
}
|
||||
lua_remove(L, -2); // Remove table
|
||||
lua_remove(L, -2); // Remove insert
|
||||
}
|
||||
|
||||
/******************************************************************************/
|
||||
std::vector<ItemStack> read_items(lua_State *L, int index,Server* srv)
|
||||
{
|
||||
if(index < 0)
|
||||
index = lua_gettop(L) + 1 + index;
|
||||
|
||||
std::vector<ItemStack> items;
|
||||
luaL_checktype(L, index, LUA_TTABLE);
|
||||
lua_pushnil(L);
|
||||
while(lua_next(L, index) != 0){
|
||||
// key at index -2 and value at index -1
|
||||
items.push_back(read_item(L, -1, srv));
|
||||
// removes value, keeps key for next iteration
|
||||
lua_pop(L, 1);
|
||||
}
|
||||
return items;
|
||||
}
|
||||
|
||||
/******************************************************************************/
|
||||
void luaentity_get(lua_State *L, u16 id)
|
||||
{
|
||||
// Get minetest.luaentities[i]
|
||||
lua_getglobal(L, "minetest");
|
||||
lua_getfield(L, -1, "luaentities");
|
||||
luaL_checktype(L, -1, LUA_TTABLE);
|
||||
lua_pushnumber(L, id);
|
||||
lua_gettable(L, -2);
|
||||
lua_remove(L, -2); // luaentities
|
||||
lua_remove(L, -2); // minetest
|
||||
}
|
||||
|
||||
/******************************************************************************/
|
||||
NoiseParams *read_noiseparams(lua_State *L, int index)
|
||||
{
|
||||
if (index < 0)
|
||||
index = lua_gettop(L) + 1 + index;
|
||||
|
||||
if (!lua_istable(L, index))
|
||||
return NULL;
|
||||
|
||||
NoiseParams *np = new NoiseParams;
|
||||
|
||||
np->offset = getfloatfield_default(L, index, "offset", 0.0);
|
||||
np->scale = getfloatfield_default(L, index, "scale", 0.0);
|
||||
lua_getfield(L, index, "spread");
|
||||
np->spread = read_v3f(L, -1);
|
||||
lua_pop(L, 1);
|
||||
np->seed = getintfield_default(L, index, "seed", 0);
|
||||
np->octaves = getintfield_default(L, index, "octaves", 0);
|
||||
np->persist = getfloatfield_default(L, index, "persist", 0.0);
|
||||
|
||||
return np;
|
||||
}
|
146
src/script/common/c_content.h
Normal file
146
src/script/common/c_content.h
Normal file
|
@ -0,0 +1,146 @@
|
|||
/*
|
||||
Minetest
|
||||
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
|
||||
/******************************************************************************/
|
||||
/******************************************************************************/
|
||||
/* WARNING!!!! do NOT add this header in any include file or any code file */
|
||||
/* not being a script/modapi file!!!!!!!! */
|
||||
/******************************************************************************/
|
||||
/******************************************************************************/
|
||||
|
||||
#ifndef C_CONTENT_H_
|
||||
#define C_CONTENT_H_
|
||||
|
||||
extern "C" {
|
||||
#include <lua.h>
|
||||
}
|
||||
|
||||
#include <iostream>
|
||||
#include <map>
|
||||
#include <vector>
|
||||
|
||||
#include "irrlichttypes_bloated.h"
|
||||
#include "util/string.h"
|
||||
|
||||
class MapNode;
|
||||
class INodeDefManager;
|
||||
class PointedThing;
|
||||
class ItemStack;
|
||||
class ItemDefinition;
|
||||
class ToolCapabilities;
|
||||
class ObjectProperties;
|
||||
class SimpleSoundSpec;
|
||||
class ServerSoundParams;
|
||||
class Inventory;
|
||||
class NodeBox;
|
||||
class ContentFeatures;
|
||||
class TileDef;
|
||||
class Server;
|
||||
struct DigParams;
|
||||
struct HitParams;
|
||||
struct EnumString;
|
||||
struct NoiseParams;
|
||||
|
||||
|
||||
ContentFeatures read_content_features (lua_State *L, int index);
|
||||
TileDef read_tiledef (lua_State *L, int index);
|
||||
void read_soundspec (lua_State *L, int index,
|
||||
SimpleSoundSpec &spec);
|
||||
NodeBox read_nodebox (lua_State *L, int index);
|
||||
|
||||
void read_server_sound_params (lua_State *L, int index,
|
||||
ServerSoundParams ¶ms);
|
||||
|
||||
void push_dig_params (lua_State *L,const DigParams ¶ms);
|
||||
void push_hit_params (lua_State *L,const HitParams ¶ms);
|
||||
|
||||
ItemStack read_item (lua_State *L, int index, Server* srv);
|
||||
|
||||
|
||||
ToolCapabilities read_tool_capabilities (lua_State *L,
|
||||
int table);
|
||||
void push_tool_capabilities (lua_State *L,
|
||||
const ToolCapabilities &prop);
|
||||
|
||||
ItemDefinition read_item_definition (lua_State *L,
|
||||
int index,
|
||||
ItemDefinition default_def);
|
||||
void read_object_properties (lua_State *L,
|
||||
int index,
|
||||
ObjectProperties *prop);
|
||||
|
||||
//TODO fix parameter oreder!
|
||||
void push_inventory_list (Inventory *inv,
|
||||
const char *name,
|
||||
lua_State *L);
|
||||
void read_inventory_list (Inventory *inv,
|
||||
const char *name,
|
||||
lua_State *L,
|
||||
int tableindex,
|
||||
Server* srv,
|
||||
int forcesize=-1);
|
||||
|
||||
MapNode readnode (lua_State *L,
|
||||
int index,
|
||||
INodeDefManager *ndef);
|
||||
void pushnode (lua_State *L,
|
||||
const MapNode &n,
|
||||
INodeDefManager *ndef);
|
||||
|
||||
NodeBox read_nodebox (lua_State *L, int index);
|
||||
|
||||
void read_groups (lua_State *L,
|
||||
int index,
|
||||
std::map<std::string, int> &result);
|
||||
|
||||
//TODO rename to "read_enum_field"
|
||||
int getenumfield (lua_State *L,
|
||||
int table,
|
||||
const char *fieldname,
|
||||
const EnumString *spec,
|
||||
int default_);
|
||||
|
||||
u32 getflagsfield (lua_State *L, int table,
|
||||
const char *fieldname,
|
||||
FlagDesc *flagdesc);
|
||||
|
||||
void push_items (lua_State *L,
|
||||
const std::vector<ItemStack> &items);
|
||||
|
||||
std::vector<ItemStack> read_items (lua_State *L,
|
||||
int index,
|
||||
Server* srv);
|
||||
|
||||
void read_soundspec (lua_State *L,
|
||||
int index,
|
||||
SimpleSoundSpec &spec);
|
||||
|
||||
|
||||
bool string_to_enum (const EnumString *spec,
|
||||
int &result,
|
||||
const std::string &str);
|
||||
|
||||
NoiseParams* read_noiseparams (lua_State *L, int index);
|
||||
|
||||
void luaentity_get (lua_State *L,u16 id);
|
||||
|
||||
extern struct EnumString es_TileAnimationType[];
|
||||
|
||||
#endif /* C_CONTENT_H_ */
|
343
src/script/common/c_converter.cpp
Normal file
343
src/script/common/c_converter.cpp
Normal file
|
@ -0,0 +1,343 @@
|
|||
/*
|
||||
Minetest
|
||||
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
extern "C" {
|
||||
#include "lua.h"
|
||||
#include "lauxlib.h"
|
||||
}
|
||||
|
||||
#include "util/numeric.h"
|
||||
#include "common/c_converter.h"
|
||||
#include "constants.h"
|
||||
|
||||
void push_v3f(lua_State *L, v3f p)
|
||||
{
|
||||
lua_newtable(L);
|
||||
lua_pushnumber(L, p.X);
|
||||
lua_setfield(L, -2, "x");
|
||||
lua_pushnumber(L, p.Y);
|
||||
lua_setfield(L, -2, "y");
|
||||
lua_pushnumber(L, p.Z);
|
||||
lua_setfield(L, -2, "z");
|
||||
}
|
||||
|
||||
void push_v2f(lua_State *L, v2f p)
|
||||
{
|
||||
lua_newtable(L);
|
||||
lua_pushnumber(L, p.X);
|
||||
lua_setfield(L, -2, "x");
|
||||
lua_pushnumber(L, p.Y);
|
||||
lua_setfield(L, -2, "y");
|
||||
}
|
||||
|
||||
v2s16 read_v2s16(lua_State *L, int index)
|
||||
{
|
||||
v2s16 p;
|
||||
luaL_checktype(L, index, LUA_TTABLE);
|
||||
lua_getfield(L, index, "x");
|
||||
p.X = lua_tonumber(L, -1);
|
||||
lua_pop(L, 1);
|
||||
lua_getfield(L, index, "y");
|
||||
p.Y = lua_tonumber(L, -1);
|
||||
lua_pop(L, 1);
|
||||
return p;
|
||||
}
|
||||
|
||||
v2f read_v2f(lua_State *L, int index)
|
||||
{
|
||||
v2f p;
|
||||
luaL_checktype(L, index, LUA_TTABLE);
|
||||
lua_getfield(L, index, "x");
|
||||
p.X = lua_tonumber(L, -1);
|
||||
lua_pop(L, 1);
|
||||
lua_getfield(L, index, "y");
|
||||
p.Y = lua_tonumber(L, -1);
|
||||
lua_pop(L, 1);
|
||||
return p;
|
||||
}
|
||||
|
||||
v3f read_v3f(lua_State *L, int index)
|
||||
{
|
||||
v3f pos;
|
||||
luaL_checktype(L, index, LUA_TTABLE);
|
||||
lua_getfield(L, index, "x");
|
||||
pos.X = lua_tonumber(L, -1);
|
||||
lua_pop(L, 1);
|
||||
lua_getfield(L, index, "y");
|
||||
pos.Y = lua_tonumber(L, -1);
|
||||
lua_pop(L, 1);
|
||||
lua_getfield(L, index, "z");
|
||||
pos.Z = lua_tonumber(L, -1);
|
||||
lua_pop(L, 1);
|
||||
return pos;
|
||||
}
|
||||
|
||||
v3f check_v3f(lua_State *L, int index)
|
||||
{
|
||||
v3f pos;
|
||||
luaL_checktype(L, index, LUA_TTABLE);
|
||||
lua_getfield(L, index, "x");
|
||||
pos.X = luaL_checknumber(L, -1);
|
||||
lua_pop(L, 1);
|
||||
lua_getfield(L, index, "y");
|
||||
pos.Y = luaL_checknumber(L, -1);
|
||||
lua_pop(L, 1);
|
||||
lua_getfield(L, index, "z");
|
||||
pos.Z = luaL_checknumber(L, -1);
|
||||
lua_pop(L, 1);
|
||||
return pos;
|
||||
}
|
||||
|
||||
void pushFloatPos(lua_State *L, v3f p)
|
||||
{
|
||||
p /= BS;
|
||||
push_v3f(L, p);
|
||||
}
|
||||
|
||||
v3f checkFloatPos(lua_State *L, int index)
|
||||
{
|
||||
return check_v3f(L, index) * BS;
|
||||
}
|
||||
|
||||
void push_v3s16(lua_State *L, v3s16 p)
|
||||
{
|
||||
lua_newtable(L);
|
||||
lua_pushnumber(L, p.X);
|
||||
lua_setfield(L, -2, "x");
|
||||
lua_pushnumber(L, p.Y);
|
||||
lua_setfield(L, -2, "y");
|
||||
lua_pushnumber(L, p.Z);
|
||||
lua_setfield(L, -2, "z");
|
||||
}
|
||||
|
||||
v3s16 read_v3s16(lua_State *L, int index)
|
||||
{
|
||||
// Correct rounding at <0
|
||||
v3f pf = read_v3f(L, index);
|
||||
return floatToInt(pf, 1.0);
|
||||
}
|
||||
|
||||
v3s16 check_v3s16(lua_State *L, int index)
|
||||
{
|
||||
// Correct rounding at <0
|
||||
v3f pf = check_v3f(L, index);
|
||||
return floatToInt(pf, 1.0);
|
||||
}
|
||||
|
||||
video::SColor readARGB8(lua_State *L, int index)
|
||||
{
|
||||
video::SColor color(0);
|
||||
luaL_checktype(L, index, LUA_TTABLE);
|
||||
lua_getfield(L, index, "a");
|
||||
if(lua_isnumber(L, -1))
|
||||
color.setAlpha(lua_tonumber(L, -1));
|
||||
lua_pop(L, 1);
|
||||
lua_getfield(L, index, "r");
|
||||
color.setRed(lua_tonumber(L, -1));
|
||||
lua_pop(L, 1);
|
||||
lua_getfield(L, index, "g");
|
||||
color.setGreen(lua_tonumber(L, -1));
|
||||
lua_pop(L, 1);
|
||||
lua_getfield(L, index, "b");
|
||||
color.setBlue(lua_tonumber(L, -1));
|
||||
lua_pop(L, 1);
|
||||
return color;
|
||||
}
|
||||
|
||||
aabb3f read_aabb3f(lua_State *L, int index, f32 scale)
|
||||
{
|
||||
aabb3f box;
|
||||
if(lua_istable(L, index)){
|
||||
lua_rawgeti(L, index, 1);
|
||||
box.MinEdge.X = lua_tonumber(L, -1) * scale;
|
||||
lua_pop(L, 1);
|
||||
lua_rawgeti(L, index, 2);
|
||||
box.MinEdge.Y = lua_tonumber(L, -1) * scale;
|
||||
lua_pop(L, 1);
|
||||
lua_rawgeti(L, index, 3);
|
||||
box.MinEdge.Z = lua_tonumber(L, -1) * scale;
|
||||
lua_pop(L, 1);
|
||||
lua_rawgeti(L, index, 4);
|
||||
box.MaxEdge.X = lua_tonumber(L, -1) * scale;
|
||||
lua_pop(L, 1);
|
||||
lua_rawgeti(L, index, 5);
|
||||
box.MaxEdge.Y = lua_tonumber(L, -1) * scale;
|
||||
lua_pop(L, 1);
|
||||
lua_rawgeti(L, index, 6);
|
||||
box.MaxEdge.Z = lua_tonumber(L, -1) * scale;
|
||||
lua_pop(L, 1);
|
||||
}
|
||||
return box;
|
||||
}
|
||||
|
||||
std::vector<aabb3f> read_aabb3f_vector(lua_State *L, int index, f32 scale)
|
||||
{
|
||||
std::vector<aabb3f> boxes;
|
||||
if(lua_istable(L, index)){
|
||||
int n = lua_objlen(L, index);
|
||||
// Check if it's a single box or a list of boxes
|
||||
bool possibly_single_box = (n == 6);
|
||||
for(int i = 1; i <= n && possibly_single_box; i++){
|
||||
lua_rawgeti(L, index, i);
|
||||
if(!lua_isnumber(L, -1))
|
||||
possibly_single_box = false;
|
||||
lua_pop(L, 1);
|
||||
}
|
||||
if(possibly_single_box){
|
||||
// Read a single box
|
||||
boxes.push_back(read_aabb3f(L, index, scale));
|
||||
} else {
|
||||
// Read a list of boxes
|
||||
for(int i = 1; i <= n; i++){
|
||||
lua_rawgeti(L, index, i);
|
||||
boxes.push_back(read_aabb3f(L, -1, scale));
|
||||
lua_pop(L, 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
return boxes;
|
||||
}
|
||||
|
||||
/*
|
||||
Table field getters
|
||||
*/
|
||||
|
||||
bool getstringfield(lua_State *L, int table,
|
||||
const char *fieldname, std::string &result)
|
||||
{
|
||||
lua_getfield(L, table, fieldname);
|
||||
bool got = false;
|
||||
if(lua_isstring(L, -1)){
|
||||
size_t len = 0;
|
||||
const char *ptr = lua_tolstring(L, -1, &len);
|
||||
result.assign(ptr, len);
|
||||
got = true;
|
||||
}
|
||||
lua_pop(L, 1);
|
||||
return got;
|
||||
}
|
||||
|
||||
bool getintfield(lua_State *L, int table,
|
||||
const char *fieldname, int &result)
|
||||
{
|
||||
lua_getfield(L, table, fieldname);
|
||||
bool got = false;
|
||||
if(lua_isnumber(L, -1)){
|
||||
result = lua_tonumber(L, -1);
|
||||
got = true;
|
||||
}
|
||||
lua_pop(L, 1);
|
||||
return got;
|
||||
}
|
||||
|
||||
bool getfloatfield(lua_State *L, int table,
|
||||
const char *fieldname, float &result)
|
||||
{
|
||||
lua_getfield(L, table, fieldname);
|
||||
bool got = false;
|
||||
if(lua_isnumber(L, -1)){
|
||||
result = lua_tonumber(L, -1);
|
||||
got = true;
|
||||
}
|
||||
lua_pop(L, 1);
|
||||
return got;
|
||||
}
|
||||
|
||||
bool getboolfield(lua_State *L, int table,
|
||||
const char *fieldname, bool &result)
|
||||
{
|
||||
lua_getfield(L, table, fieldname);
|
||||
bool got = false;
|
||||
if(lua_isboolean(L, -1)){
|
||||
result = lua_toboolean(L, -1);
|
||||
got = true;
|
||||
}
|
||||
lua_pop(L, 1);
|
||||
return got;
|
||||
}
|
||||
|
||||
std::string checkstringfield(lua_State *L, int table,
|
||||
const char *fieldname)
|
||||
{
|
||||
lua_getfield(L, table, fieldname);
|
||||
std::string s = luaL_checkstring(L, -1);
|
||||
lua_pop(L, 1);
|
||||
return s;
|
||||
}
|
||||
|
||||
std::string getstringfield_default(lua_State *L, int table,
|
||||
const char *fieldname, const std::string &default_)
|
||||
{
|
||||
std::string result = default_;
|
||||
getstringfield(L, table, fieldname, result);
|
||||
return result;
|
||||
}
|
||||
|
||||
int getintfield_default(lua_State *L, int table,
|
||||
const char *fieldname, int default_)
|
||||
{
|
||||
int result = default_;
|
||||
getintfield(L, table, fieldname, result);
|
||||
return result;
|
||||
}
|
||||
|
||||
float getfloatfield_default(lua_State *L, int table,
|
||||
const char *fieldname, float default_)
|
||||
{
|
||||
float result = default_;
|
||||
getfloatfield(L, table, fieldname, result);
|
||||
return result;
|
||||
}
|
||||
|
||||
bool getboolfield_default(lua_State *L, int table,
|
||||
const char *fieldname, bool default_)
|
||||
{
|
||||
bool result = default_;
|
||||
getboolfield(L, table, fieldname, result);
|
||||
return result;
|
||||
}
|
||||
|
||||
void setintfield(lua_State *L, int table,
|
||||
const char *fieldname, int value)
|
||||
{
|
||||
lua_pushinteger(L, value);
|
||||
if(table < 0)
|
||||
table -= 1;
|
||||
lua_setfield(L, table, fieldname);
|
||||
}
|
||||
|
||||
void setfloatfield(lua_State *L, int table,
|
||||
const char *fieldname, float value)
|
||||
{
|
||||
lua_pushnumber(L, value);
|
||||
if(table < 0)
|
||||
table -= 1;
|
||||
lua_setfield(L, table, fieldname);
|
||||
}
|
||||
|
||||
void setboolfield(lua_State *L, int table,
|
||||
const char *fieldname, bool value)
|
||||
{
|
||||
lua_pushboolean(L, value);
|
||||
if(table < 0)
|
||||
table -= 1;
|
||||
lua_setfield(L, table, fieldname);
|
||||
}
|
||||
|
||||
|
96
src/script/common/c_converter.h
Normal file
96
src/script/common/c_converter.h
Normal file
|
@ -0,0 +1,96 @@
|
|||
/*
|
||||
Minetest
|
||||
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
|
||||
/******************************************************************************/
|
||||
/******************************************************************************/
|
||||
/* WARNING!!!! do NOT add this header in any include file or any code file */
|
||||
/* not being a script/modapi file!!!!!!!! */
|
||||
/******************************************************************************/
|
||||
/******************************************************************************/
|
||||
#ifndef C_CONVERTER_H_
|
||||
#define C_CONVERTER_H_
|
||||
|
||||
#include <vector>
|
||||
#include <map>
|
||||
|
||||
#include "irrlichttypes_bloated.h"
|
||||
#include "common/c_types.h"
|
||||
|
||||
extern "C" {
|
||||
#include <lua.h>
|
||||
}
|
||||
|
||||
std::string getstringfield_default (lua_State *L, int table,
|
||||
const char *fieldname, const std::string &default_);
|
||||
bool getboolfield_default(lua_State *L, int table,
|
||||
const char *fieldname, bool default_);
|
||||
float getfloatfield_default(lua_State *L, int table,
|
||||
const char *fieldname, float default_);
|
||||
int getintfield_default (lua_State *L, int table,
|
||||
const char *fieldname, int default_);
|
||||
|
||||
bool getstringfield(lua_State *L, int table,
|
||||
const char *fieldname, std::string &result);
|
||||
bool getintfield(lua_State *L, int table,
|
||||
const char *fieldname, int &result);
|
||||
void read_groups (lua_State *L, int index,
|
||||
std::map<std::string, int> &result);
|
||||
bool getboolfield(lua_State *L, int table,
|
||||
const char *fieldname, bool &result);
|
||||
bool getfloatfield(lua_State *L, int table,
|
||||
const char *fieldname, float &result);
|
||||
|
||||
std::string checkstringfield(lua_State *L, int table,
|
||||
const char *fieldname);
|
||||
|
||||
void setintfield(lua_State *L, int table,
|
||||
const char *fieldname, int value);
|
||||
void setfloatfield(lua_State *L, int table,
|
||||
const char *fieldname, float value);
|
||||
void setboolfield(lua_State *L, int table,
|
||||
const char *fieldname, bool value);
|
||||
|
||||
|
||||
v3f checkFloatPos (lua_State *L, int index);
|
||||
v3f check_v3f (lua_State *L, int index);
|
||||
v3s16 check_v3s16 (lua_State *L, int index);
|
||||
|
||||
v3f read_v3f (lua_State *L, int index);
|
||||
v2f read_v2f (lua_State *L, int index);
|
||||
v2s16 read_v2s16 (lua_State *L, int index);
|
||||
video::SColor readARGB8 (lua_State *L, int index);
|
||||
aabb3f read_aabb3f (lua_State *L, int index, f32 scale);
|
||||
v3s16 read_v3s16 (lua_State *L, int index);
|
||||
std::vector<aabb3f>
|
||||
read_aabb3f_vector (lua_State *L, int index, f32 scale);
|
||||
|
||||
void push_v3s16 (lua_State *L, v3s16 p);
|
||||
void pushFloatPos (lua_State *L, v3f p);
|
||||
void push_v3f (lua_State *L, v3f p);
|
||||
void push_v2f (lua_State *L, v2f p);
|
||||
|
||||
|
||||
|
||||
void warn_if_field_exists (lua_State *L,
|
||||
int table,
|
||||
const char *fieldname,
|
||||
const std::string &message);
|
||||
|
||||
#endif /* C_CONVERTER_H_ */
|
65
src/script/common/c_internal.cpp
Normal file
65
src/script/common/c_internal.cpp
Normal file
|
@ -0,0 +1,65 @@
|
|||
/*
|
||||
Minetest
|
||||
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#include "common/c_internal.h"
|
||||
#include "server.h"
|
||||
#include "cpp_api/scriptapi.h"
|
||||
|
||||
ScriptApi* get_scriptapi(lua_State *L)
|
||||
{
|
||||
// Get server from registry
|
||||
lua_getfield(L, LUA_REGISTRYINDEX, "scriptapi");
|
||||
ScriptApi* sapi_ptr = (ScriptApi*) lua_touserdata(L, -1);
|
||||
lua_pop(L, 1);
|
||||
return sapi_ptr;
|
||||
}
|
||||
|
||||
std::string script_get_backtrace(lua_State *L)
|
||||
{
|
||||
std::string s;
|
||||
lua_getfield(L, LUA_GLOBALSINDEX, "debug");
|
||||
if(lua_istable(L, -1)){
|
||||
lua_getfield(L, -1, "traceback");
|
||||
if(lua_isfunction(L, -1)){
|
||||
lua_call(L, 0, 1);
|
||||
if(lua_isstring(L, -1)){
|
||||
s += lua_tostring(L, -1);
|
||||
}
|
||||
lua_pop(L, 1);
|
||||
}
|
||||
else{
|
||||
lua_pop(L, 1);
|
||||
}
|
||||
}
|
||||
lua_pop(L, 1);
|
||||
return s;
|
||||
}
|
||||
|
||||
void script_error(lua_State* L,const char *fmt, ...)
|
||||
{
|
||||
va_list argp;
|
||||
va_start(argp, fmt);
|
||||
char buf[10000];
|
||||
vsnprintf(buf, 10000, fmt, argp);
|
||||
va_end(argp);
|
||||
//errorstream<<"SCRIPT ERROR: "<<buf;
|
||||
throw LuaError(L, buf);
|
||||
}
|
||||
|
||||
|
60
src/script/common/c_internal.h
Normal file
60
src/script/common/c_internal.h
Normal file
|
@ -0,0 +1,60 @@
|
|||
/*
|
||||
Minetest
|
||||
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
/******************************************************************************/
|
||||
/******************************************************************************/
|
||||
/* WARNING!!!! do NOT add this header in any include file or any code file */
|
||||
/* not being a modapi file!!!!!!!! */
|
||||
/******************************************************************************/
|
||||
/******************************************************************************/
|
||||
|
||||
#ifndef C_INTERNAL_H_
|
||||
#define C_INTERNAL_H_
|
||||
|
||||
class Server;
|
||||
class ScriptApi;
|
||||
#include <iostream>
|
||||
|
||||
#include "lua_api/l_base.h"
|
||||
|
||||
extern "C" {
|
||||
#include "lua.h"
|
||||
}
|
||||
|
||||
#define luamethod(class, name) {#name, class::l_##name}
|
||||
#define STACK_TO_SERVER(L) get_scriptapi(L)->getServer()
|
||||
#define API_FCT(name) registerFunction(L,#name,l_##name,top)
|
||||
|
||||
#define REGISTER_LUA_REF(cln) \
|
||||
class ModApi_##cln : public ModApiBase { \
|
||||
public: \
|
||||
ModApi_##cln() : ModApiBase() {}; \
|
||||
bool Initialize(lua_State* L, int top) { \
|
||||
cln::Register(L); \
|
||||
return true; \
|
||||
}; \
|
||||
}; \
|
||||
ModApi_##cln macro_generated_prototype__##cln;
|
||||
|
||||
|
||||
ScriptApi* get_scriptapi (lua_State *L);
|
||||
std::string script_get_backtrace (lua_State *L);
|
||||
void script_error (lua_State *L, const char *fmt, ...);
|
||||
|
||||
#endif /* C_INTERNAL_H_ */
|
40
src/script/common/c_types.cpp
Normal file
40
src/script/common/c_types.cpp
Normal file
|
@ -0,0 +1,40 @@
|
|||
/*
|
||||
Minetest
|
||||
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#include <iostream>
|
||||
|
||||
#include "common/c_types.h"
|
||||
#include "common/c_internal.h"
|
||||
#include "itemdef.h"
|
||||
|
||||
LuaError::LuaError(lua_State *L, const std::string &s)
|
||||
{
|
||||
m_s = "LuaError: ";
|
||||
m_s += s + "\n";
|
||||
m_s += script_get_backtrace(L);
|
||||
}
|
||||
|
||||
struct EnumString es_ItemType[] =
|
||||
{
|
||||
{ITEM_NONE, "none"},
|
||||
{ITEM_NODE, "node"},
|
||||
{ITEM_CRAFT, "craft"},
|
||||
{ITEM_TOOL, "tool"},
|
||||
{0, NULL},
|
||||
};
|
90
src/script/common/c_types.h
Normal file
90
src/script/common/c_types.h
Normal file
|
@ -0,0 +1,90 @@
|
|||
/*
|
||||
Minetest
|
||||
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#ifndef C_TYPES_H_
|
||||
#define C_TYPES_H_
|
||||
|
||||
extern "C" {
|
||||
#include "lua.h"
|
||||
}
|
||||
|
||||
#include <iostream>
|
||||
|
||||
struct EnumString
|
||||
{
|
||||
int num;
|
||||
const char *str;
|
||||
};
|
||||
|
||||
class StackUnroller
|
||||
{
|
||||
private:
|
||||
lua_State *m_lua;
|
||||
int m_original_top;
|
||||
public:
|
||||
StackUnroller(lua_State *L):
|
||||
m_lua(L),
|
||||
m_original_top(-1)
|
||||
{
|
||||
m_original_top = lua_gettop(m_lua); // store stack height
|
||||
}
|
||||
~StackUnroller()
|
||||
{
|
||||
lua_settop(m_lua, m_original_top); // restore stack height
|
||||
}
|
||||
};
|
||||
|
||||
class ModNameStorer
|
||||
{
|
||||
private:
|
||||
lua_State *L;
|
||||
public:
|
||||
ModNameStorer(lua_State *L_, const std::string modname):
|
||||
L(L_)
|
||||
{
|
||||
// Store current modname in registry
|
||||
lua_pushstring(L, modname.c_str());
|
||||
lua_setfield(L, LUA_REGISTRYINDEX, "minetest_current_modname");
|
||||
}
|
||||
~ModNameStorer()
|
||||
{
|
||||
// Clear current modname in registry
|
||||
lua_pushnil(L);
|
||||
lua_setfield(L, LUA_REGISTRYINDEX, "minetest_current_modname");
|
||||
}
|
||||
};
|
||||
|
||||
class LuaError : public std::exception
|
||||
{
|
||||
public:
|
||||
LuaError(lua_State *L, const std::string &s);
|
||||
|
||||
virtual ~LuaError() throw()
|
||||
{}
|
||||
virtual const char * what() const throw()
|
||||
{
|
||||
return m_s.c_str();
|
||||
}
|
||||
std::string m_s;
|
||||
};
|
||||
|
||||
|
||||
extern EnumString es_ItemType[];
|
||||
|
||||
#endif /* C_TYPES_H_ */
|
11
src/script/cpp_api/CMakeLists.txt
Normal file
11
src/script/cpp_api/CMakeLists.txt
Normal file
|
@ -0,0 +1,11 @@
|
|||
set(SCRIPT_CPP_API_SRCS
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/s_base.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/s_entity.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/s_env.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/s_inventory.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/s_item.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/s_node.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/s_nodemeta.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/s_player.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/scriptapi.cpp
|
||||
PARENT_SCOPE)
|
264
src/script/cpp_api/s_base.cpp
Normal file
264
src/script/cpp_api/s_base.cpp
Normal file
|
@ -0,0 +1,264 @@
|
|||
/*
|
||||
Minetest
|
||||
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#include <stdio.h>
|
||||
#include <cstdarg>
|
||||
|
||||
extern "C" {
|
||||
#include "lua.h"
|
||||
#include "lauxlib.h"
|
||||
}
|
||||
|
||||
#include "cpp_api/s_base.h"
|
||||
#include "lua_api/l_object.h"
|
||||
#include "serverobject.h"
|
||||
|
||||
ScriptApiBase::ScriptApiBase() :
|
||||
m_luastackmutex(),
|
||||
#ifdef LOCK_DEBUG
|
||||
m_locked(false),
|
||||
#endif
|
||||
m_luastack(0),
|
||||
m_server(0),
|
||||
m_environment(0)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
|
||||
void ScriptApiBase::realityCheck()
|
||||
{
|
||||
int top = lua_gettop(m_luastack);
|
||||
if(top >= 30){
|
||||
dstream<<"Stack is over 30:"<<std::endl;
|
||||
stackDump(dstream);
|
||||
scriptError("Stack is over 30 (reality check)");
|
||||
}
|
||||
}
|
||||
|
||||
void ScriptApiBase::scriptError(const char *fmt, ...)
|
||||
{
|
||||
va_list argp;
|
||||
va_start(argp, fmt);
|
||||
char buf[10000];
|
||||
vsnprintf(buf, 10000, fmt, argp);
|
||||
va_end(argp);
|
||||
//errorstream<<"SCRIPT ERROR: "<<buf;
|
||||
throw LuaError(m_luastack, buf);
|
||||
}
|
||||
|
||||
void ScriptApiBase::stackDump(std::ostream &o)
|
||||
{
|
||||
int i;
|
||||
int top = lua_gettop(m_luastack);
|
||||
for (i = 1; i <= top; i++) { /* repeat for each level */
|
||||
int t = lua_type(m_luastack, i);
|
||||
switch (t) {
|
||||
|
||||
case LUA_TSTRING: /* strings */
|
||||
o<<"\""<<lua_tostring(m_luastack, i)<<"\"";
|
||||
break;
|
||||
|
||||
case LUA_TBOOLEAN: /* booleans */
|
||||
o<<(lua_toboolean(m_luastack, i) ? "true" : "false");
|
||||
break;
|
||||
|
||||
case LUA_TNUMBER: /* numbers */ {
|
||||
char buf[10];
|
||||
snprintf(buf, 10, "%g", lua_tonumber(m_luastack, i));
|
||||
o<<buf;
|
||||
break; }
|
||||
|
||||
default: /* other values */
|
||||
o<<lua_typename(m_luastack, t);
|
||||
break;
|
||||
|
||||
}
|
||||
o<<" ";
|
||||
}
|
||||
o<<std::endl;
|
||||
}
|
||||
|
||||
// Push the list of callbacks (a lua table).
|
||||
// Then push nargs arguments.
|
||||
// Then call this function, which
|
||||
// - runs the callbacks
|
||||
// - removes the table and arguments from the lua stack
|
||||
// - pushes the return value, computed depending on mode
|
||||
void ScriptApiBase::runCallbacks(int nargs,RunCallbacksMode mode)
|
||||
{
|
||||
lua_State *L = getStack();
|
||||
|
||||
// Insert the return value into the lua stack, below the table
|
||||
assert(lua_gettop(L) >= nargs + 1);
|
||||
lua_pushnil(L);
|
||||
lua_insert(L, -(nargs + 1) - 1);
|
||||
// Stack now looks like this:
|
||||
// ... <return value = nil> <table> <arg#1> <arg#2> ... <arg#n>
|
||||
|
||||
int rv = lua_gettop(L) - nargs - 1;
|
||||
int table = rv + 1;
|
||||
int arg = table + 1;
|
||||
|
||||
luaL_checktype(L, table, LUA_TTABLE);
|
||||
|
||||
// Foreach
|
||||
lua_pushnil(L);
|
||||
bool first_loop = true;
|
||||
while(lua_next(L, table) != 0){
|
||||
// key at index -2 and value at index -1
|
||||
luaL_checktype(L, -1, LUA_TFUNCTION);
|
||||
// Call function
|
||||
for(int i = 0; i < nargs; i++)
|
||||
lua_pushvalue(L, arg+i);
|
||||
if(lua_pcall(L, nargs, 1, 0))
|
||||
scriptError("error: %s", lua_tostring(L, -1));
|
||||
|
||||
// Move return value to designated space in stack
|
||||
// Or pop it
|
||||
if(first_loop){
|
||||
// Result of first callback is always moved
|
||||
lua_replace(L, rv);
|
||||
first_loop = false;
|
||||
} else {
|
||||
// Otherwise, what happens depends on the mode
|
||||
if(mode == RUN_CALLBACKS_MODE_FIRST)
|
||||
lua_pop(L, 1);
|
||||
else if(mode == RUN_CALLBACKS_MODE_LAST)
|
||||
lua_replace(L, rv);
|
||||
else if(mode == RUN_CALLBACKS_MODE_AND ||
|
||||
mode == RUN_CALLBACKS_MODE_AND_SC){
|
||||
if((bool)lua_toboolean(L, rv) == true &&
|
||||
(bool)lua_toboolean(L, -1) == false)
|
||||
lua_replace(L, rv);
|
||||
else
|
||||
lua_pop(L, 1);
|
||||
}
|
||||
else if(mode == RUN_CALLBACKS_MODE_OR ||
|
||||
mode == RUN_CALLBACKS_MODE_OR_SC){
|
||||
if((bool)lua_toboolean(L, rv) == false &&
|
||||
(bool)lua_toboolean(L, -1) == true)
|
||||
lua_replace(L, rv);
|
||||
else
|
||||
lua_pop(L, 1);
|
||||
}
|
||||
else
|
||||
assert(0);
|
||||
}
|
||||
|
||||
// Handle short circuit modes
|
||||
if(mode == RUN_CALLBACKS_MODE_AND_SC &&
|
||||
(bool)lua_toboolean(L, rv) == false)
|
||||
break;
|
||||
else if(mode == RUN_CALLBACKS_MODE_OR_SC &&
|
||||
(bool)lua_toboolean(L, rv) == true)
|
||||
break;
|
||||
|
||||
// value removed, keep key for next iteration
|
||||
}
|
||||
|
||||
// Remove stuff from stack, leaving only the return value
|
||||
lua_settop(L, rv);
|
||||
|
||||
// Fix return value in case no callbacks were called
|
||||
if(first_loop){
|
||||
if(mode == RUN_CALLBACKS_MODE_AND ||
|
||||
mode == RUN_CALLBACKS_MODE_AND_SC){
|
||||
lua_pop(L, 1);
|
||||
lua_pushboolean(L, true);
|
||||
}
|
||||
else if(mode == RUN_CALLBACKS_MODE_OR ||
|
||||
mode == RUN_CALLBACKS_MODE_OR_SC){
|
||||
lua_pop(L, 1);
|
||||
lua_pushboolean(L, false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void ScriptApiBase::addObjectReference(ServerActiveObject *cobj)
|
||||
{
|
||||
SCRIPTAPI_PRECHECKHEADER
|
||||
//infostream<<"scriptapi_add_object_reference: id="<<cobj->getId()<<std::endl;
|
||||
|
||||
// Create object on stack
|
||||
ObjectRef::create(L, cobj); // Puts ObjectRef (as userdata) on stack
|
||||
int object = lua_gettop(L);
|
||||
|
||||
// Get minetest.object_refs table
|
||||
lua_getglobal(L, "minetest");
|
||||
lua_getfield(L, -1, "object_refs");
|
||||
luaL_checktype(L, -1, LUA_TTABLE);
|
||||
int objectstable = lua_gettop(L);
|
||||
|
||||
// object_refs[id] = object
|
||||
lua_pushnumber(L, cobj->getId()); // Push id
|
||||
lua_pushvalue(L, object); // Copy object to top of stack
|
||||
lua_settable(L, objectstable);
|
||||
}
|
||||
|
||||
void ScriptApiBase::removeObjectReference(ServerActiveObject *cobj)
|
||||
{
|
||||
SCRIPTAPI_PRECHECKHEADER
|
||||
//infostream<<"scriptapi_rm_object_reference: id="<<cobj->getId()<<std::endl;
|
||||
|
||||
// Get minetest.object_refs table
|
||||
lua_getglobal(L, "minetest");
|
||||
lua_getfield(L, -1, "object_refs");
|
||||
luaL_checktype(L, -1, LUA_TTABLE);
|
||||
int objectstable = lua_gettop(L);
|
||||
|
||||
// Get object_refs[id]
|
||||
lua_pushnumber(L, cobj->getId()); // Push id
|
||||
lua_gettable(L, objectstable);
|
||||
// Set object reference to NULL
|
||||
ObjectRef::set_null(L);
|
||||
lua_pop(L, 1); // pop object
|
||||
|
||||
// Set object_refs[id] = nil
|
||||
lua_pushnumber(L, cobj->getId()); // Push id
|
||||
lua_pushnil(L);
|
||||
lua_settable(L, objectstable);
|
||||
}
|
||||
|
||||
// Creates a new anonymous reference if cobj=NULL or id=0
|
||||
void ScriptApiBase::objectrefGetOrCreate(
|
||||
ServerActiveObject *cobj)
|
||||
{
|
||||
lua_State *L = getStack();
|
||||
|
||||
if(cobj == NULL || cobj->getId() == 0){
|
||||
ObjectRef::create(L, cobj);
|
||||
} else {
|
||||
objectrefGet(cobj->getId());
|
||||
}
|
||||
}
|
||||
|
||||
void ScriptApiBase::objectrefGet(u16 id)
|
||||
{
|
||||
lua_State *L = getStack();
|
||||
|
||||
// Get minetest.object_refs[i]
|
||||
lua_getglobal(L, "minetest");
|
||||
lua_getfield(L, -1, "object_refs");
|
||||
luaL_checktype(L, -1, LUA_TTABLE);
|
||||
lua_pushnumber(L, id);
|
||||
lua_gettable(L, -2);
|
||||
lua_remove(L, -2); // object_refs
|
||||
lua_remove(L, -2); // minetest
|
||||
}
|
167
src/script/cpp_api/s_base.h
Normal file
167
src/script/cpp_api/s_base.h
Normal file
|
@ -0,0 +1,167 @@
|
|||
/*
|
||||
Minetest
|
||||
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#ifndef S_BASE_H_
|
||||
#define S_BASE_H_
|
||||
|
||||
#include <iostream>
|
||||
|
||||
#include "irrlichttypes.h"
|
||||
#include "jmutex.h"
|
||||
#include "jmutexautolock.h"
|
||||
#include "common/c_types.h"
|
||||
#include "debug.h"
|
||||
|
||||
#define LOCK_DEBUG
|
||||
|
||||
class Server;
|
||||
class Environment;
|
||||
class ServerActiveObject;
|
||||
class LuaABM;
|
||||
class InvRef;
|
||||
class ModApiBase;
|
||||
class ModApiEnvMod;
|
||||
class ObjectRef;
|
||||
class NodeMetaRef;
|
||||
|
||||
|
||||
/* definitions */
|
||||
// What scriptapi_run_callbacks does with the return values of callbacks.
|
||||
// Regardless of the mode, if only one callback is defined,
|
||||
// its return value is the total return value.
|
||||
// Modes only affect the case where 0 or >= 2 callbacks are defined.
|
||||
enum RunCallbacksMode
|
||||
{
|
||||
// Returns the return value of the first callback
|
||||
// Returns nil if list of callbacks is empty
|
||||
RUN_CALLBACKS_MODE_FIRST,
|
||||
// Returns the return value of the last callback
|
||||
// Returns nil if list of callbacks is empty
|
||||
RUN_CALLBACKS_MODE_LAST,
|
||||
// If any callback returns a false value, the first such is returned
|
||||
// Otherwise, the first callback's return value (trueish) is returned
|
||||
// Returns true if list of callbacks is empty
|
||||
RUN_CALLBACKS_MODE_AND,
|
||||
// Like above, but stops calling callbacks (short circuit)
|
||||
// after seeing the first false value
|
||||
RUN_CALLBACKS_MODE_AND_SC,
|
||||
// If any callback returns a true value, the first such is returned
|
||||
// Otherwise, the first callback's return value (falseish) is returned
|
||||
// Returns false if list of callbacks is empty
|
||||
RUN_CALLBACKS_MODE_OR,
|
||||
// Like above, but stops calling callbacks (short circuit)
|
||||
// after seeing the first true value
|
||||
RUN_CALLBACKS_MODE_OR_SC,
|
||||
// Note: "a true value" and "a false value" refer to values that
|
||||
// are converted by lua_toboolean to true or false, respectively.
|
||||
};
|
||||
|
||||
|
||||
class ScriptApiBase {
|
||||
public:
|
||||
|
||||
/* object */
|
||||
void addObjectReference(ServerActiveObject *cobj);
|
||||
void removeObjectReference(ServerActiveObject *cobj);
|
||||
|
||||
ScriptApiBase();
|
||||
|
||||
protected:
|
||||
friend class LuaABM;
|
||||
friend class InvRef;
|
||||
friend class ObjectRef;
|
||||
friend class NodeMetaRef;
|
||||
friend class ModApiBase;
|
||||
friend class ModApiEnvMod;
|
||||
|
||||
|
||||
inline lua_State* getStack()
|
||||
{ return m_luastack; }
|
||||
|
||||
bool setStack(lua_State* stack) {
|
||||
if (m_luastack == 0) {
|
||||
m_luastack = stack;
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void realityCheck();
|
||||
void scriptError(const char *fmt, ...);
|
||||
void stackDump(std::ostream &o);
|
||||
void runCallbacks(int nargs,RunCallbacksMode mode);
|
||||
|
||||
inline Server* getServer() { return m_server; }
|
||||
void setServer(Server* server) { m_server = server; }
|
||||
|
||||
Environment* getEnv() { return m_environment; }
|
||||
void setEnv(Environment* env) { m_environment = env; }
|
||||
|
||||
void objectrefGetOrCreate(ServerActiveObject *cobj);
|
||||
void objectrefGet(u16 id);
|
||||
|
||||
JMutex m_luastackmutex;
|
||||
#ifdef LOCK_DEBUG
|
||||
bool m_locked;
|
||||
#endif
|
||||
private:
|
||||
lua_State* m_luastack;
|
||||
|
||||
Server* m_server;
|
||||
Environment* m_environment;
|
||||
|
||||
|
||||
};
|
||||
|
||||
#ifdef LOCK_DEBUG
|
||||
class LockChecker {
|
||||
public:
|
||||
LockChecker(bool* variable) {
|
||||
assert(*variable == false);
|
||||
|
||||
m_variable = variable;
|
||||
*m_variable = true;
|
||||
}
|
||||
~LockChecker() {
|
||||
*m_variable = false;
|
||||
}
|
||||
private:
|
||||
bool* m_variable;
|
||||
};
|
||||
|
||||
#define LOCK_CHECK LockChecker(&(this->m_locked))
|
||||
#else
|
||||
#define LOCK_CHECK while(0)
|
||||
#endif
|
||||
|
||||
#define LUA_STACK_AUTOLOCK JMutexAutoLock(this->m_luastackmutex)
|
||||
|
||||
#define SCRIPTAPI_PRECHECKHEADER \
|
||||
LUA_STACK_AUTOLOCK; \
|
||||
LOCK_CHECK; \
|
||||
realityCheck(); \
|
||||
lua_State *L = getStack(); \
|
||||
assert(lua_checkstack(L, 20)); \
|
||||
StackUnroller stack_unroller(L);
|
||||
|
||||
#define PLAYER_TO_SA(p) p->getEnv()->getScriptIface()
|
||||
#define ENV_TO_SA(env) env->getScriptIface()
|
||||
#define SERVER_TO_SA(srv) srv->getScriptIface()
|
||||
|
||||
#endif /* S_BASE_H_ */
|
267
src/script/cpp_api/s_entity.cpp
Normal file
267
src/script/cpp_api/s_entity.cpp
Normal file
|
@ -0,0 +1,267 @@
|
|||
/*
|
||||
Minetest
|
||||
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#include "cpp_api/s_entity.h"
|
||||
#include "log.h"
|
||||
#include "object_properties.h"
|
||||
#include "common/c_converter.h"
|
||||
#include "common/c_content.h"
|
||||
|
||||
extern "C" {
|
||||
#include "lauxlib.h"
|
||||
}
|
||||
|
||||
bool ScriptApiEntity::luaentity_Add(u16 id, const char *name)
|
||||
{
|
||||
SCRIPTAPI_PRECHECKHEADER
|
||||
|
||||
verbosestream<<"scriptapi_luaentity_add: id="<<id<<" name=\""
|
||||
<<name<<"\""<<std::endl;
|
||||
|
||||
// Get minetest.registered_entities[name]
|
||||
lua_getglobal(L, "minetest");
|
||||
lua_getfield(L, -1, "registered_entities");
|
||||
luaL_checktype(L, -1, LUA_TTABLE);
|
||||
lua_pushstring(L, name);
|
||||
lua_gettable(L, -2);
|
||||
// Should be a table, which we will use as a prototype
|
||||
//luaL_checktype(L, -1, LUA_TTABLE);
|
||||
if(lua_type(L, -1) != LUA_TTABLE){
|
||||
errorstream<<"LuaEntity name \""<<name<<"\" not defined"<<std::endl;
|
||||
return false;
|
||||
}
|
||||
int prototype_table = lua_gettop(L);
|
||||
//dump2(L, "prototype_table");
|
||||
|
||||
// Create entity object
|
||||
lua_newtable(L);
|
||||
int object = lua_gettop(L);
|
||||
|
||||
// Set object metatable
|
||||
lua_pushvalue(L, prototype_table);
|
||||
lua_setmetatable(L, -2);
|
||||
|
||||
// Add object reference
|
||||
// This should be userdata with metatable ObjectRef
|
||||
objectrefGet(id);
|
||||
luaL_checktype(L, -1, LUA_TUSERDATA);
|
||||
if(!luaL_checkudata(L, -1, "ObjectRef"))
|
||||
luaL_typerror(L, -1, "ObjectRef");
|
||||
lua_setfield(L, -2, "object");
|
||||
|
||||
// minetest.luaentities[id] = object
|
||||
lua_getglobal(L, "minetest");
|
||||
lua_getfield(L, -1, "luaentities");
|
||||
luaL_checktype(L, -1, LUA_TTABLE);
|
||||
lua_pushnumber(L, id); // Push id
|
||||
lua_pushvalue(L, object); // Copy object to top of stack
|
||||
lua_settable(L, -3);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void ScriptApiEntity::luaentity_Activate(u16 id,
|
||||
const std::string &staticdata, u32 dtime_s)
|
||||
{
|
||||
SCRIPTAPI_PRECHECKHEADER
|
||||
|
||||
verbosestream<<"scriptapi_luaentity_activate: id="<<id<<std::endl;
|
||||
|
||||
// Get minetest.luaentities[id]
|
||||
luaentity_get(L,id);
|
||||
int object = lua_gettop(L);
|
||||
|
||||
// Get on_activate function
|
||||
lua_pushvalue(L, object);
|
||||
lua_getfield(L, -1, "on_activate");
|
||||
if(!lua_isnil(L, -1)){
|
||||
luaL_checktype(L, -1, LUA_TFUNCTION);
|
||||
lua_pushvalue(L, object); // self
|
||||
lua_pushlstring(L, staticdata.c_str(), staticdata.size());
|
||||
lua_pushinteger(L, dtime_s);
|
||||
// Call with 3 arguments, 0 results
|
||||
if(lua_pcall(L, 3, 0, 0))
|
||||
scriptError("error running function on_activate: %s\n",
|
||||
lua_tostring(L, -1));
|
||||
}
|
||||
}
|
||||
|
||||
void ScriptApiEntity::luaentity_Remove(u16 id)
|
||||
{
|
||||
SCRIPTAPI_PRECHECKHEADER
|
||||
|
||||
verbosestream<<"scriptapi_luaentity_rm: id="<<id<<std::endl;
|
||||
|
||||
// Get minetest.luaentities table
|
||||
lua_getglobal(L, "minetest");
|
||||
lua_getfield(L, -1, "luaentities");
|
||||
luaL_checktype(L, -1, LUA_TTABLE);
|
||||
int objectstable = lua_gettop(L);
|
||||
|
||||
// Set luaentities[id] = nil
|
||||
lua_pushnumber(L, id); // Push id
|
||||
lua_pushnil(L);
|
||||
lua_settable(L, objectstable);
|
||||
|
||||
lua_pop(L, 2); // pop luaentities, minetest
|
||||
}
|
||||
|
||||
std::string ScriptApiEntity::luaentity_GetStaticdata(u16 id)
|
||||
{
|
||||
SCRIPTAPI_PRECHECKHEADER
|
||||
|
||||
//infostream<<"scriptapi_luaentity_get_staticdata: id="<<id<<std::endl;
|
||||
|
||||
// Get minetest.luaentities[id]
|
||||
luaentity_get(L,id);
|
||||
int object = lua_gettop(L);
|
||||
|
||||
// Get get_staticdata function
|
||||
lua_pushvalue(L, object);
|
||||
lua_getfield(L, -1, "get_staticdata");
|
||||
if(lua_isnil(L, -1))
|
||||
return "";
|
||||
|
||||
luaL_checktype(L, -1, LUA_TFUNCTION);
|
||||
lua_pushvalue(L, object); // self
|
||||
// Call with 1 arguments, 1 results
|
||||
if(lua_pcall(L, 1, 1, 0))
|
||||
scriptError("error running function get_staticdata: %s\n",
|
||||
lua_tostring(L, -1));
|
||||
|
||||
size_t len=0;
|
||||
const char *s = lua_tolstring(L, -1, &len);
|
||||
return std::string(s, len);
|
||||
}
|
||||
|
||||
void ScriptApiEntity::luaentity_GetProperties(u16 id,
|
||||
ObjectProperties *prop)
|
||||
{
|
||||
SCRIPTAPI_PRECHECKHEADER
|
||||
|
||||
//infostream<<"scriptapi_luaentity_get_properties: id="<<id<<std::endl;
|
||||
|
||||
// Get minetest.luaentities[id]
|
||||
luaentity_get(L,id);
|
||||
//int object = lua_gettop(L);
|
||||
|
||||
// Set default values that differ from ObjectProperties defaults
|
||||
prop->hp_max = 10;
|
||||
|
||||
/* Read stuff */
|
||||
|
||||
prop->hp_max = getintfield_default(L, -1, "hp_max", 10);
|
||||
|
||||
getboolfield(L, -1, "physical", prop->physical);
|
||||
|
||||
getfloatfield(L, -1, "weight", prop->weight);
|
||||
|
||||
lua_getfield(L, -1, "collisionbox");
|
||||
if(lua_istable(L, -1))
|
||||
prop->collisionbox = read_aabb3f(L, -1, 1.0);
|
||||
lua_pop(L, 1);
|
||||
|
||||
getstringfield(L, -1, "visual", prop->visual);
|
||||
|
||||
getstringfield(L, -1, "mesh", prop->mesh);
|
||||
|
||||
// Deprecated: read object properties directly
|
||||
read_object_properties(L, -1, prop);
|
||||
|
||||
// Read initial_properties
|
||||
lua_getfield(L, -1, "initial_properties");
|
||||
read_object_properties(L, -1, prop);
|
||||
lua_pop(L, 1);
|
||||
}
|
||||
|
||||
void ScriptApiEntity::luaentity_Step(u16 id, float dtime)
|
||||
{
|
||||
SCRIPTAPI_PRECHECKHEADER
|
||||
|
||||
//infostream<<"scriptapi_luaentity_step: id="<<id<<std::endl;
|
||||
|
||||
// Get minetest.luaentities[id]
|
||||
luaentity_get(L,id);
|
||||
int object = lua_gettop(L);
|
||||
// State: object is at top of stack
|
||||
// Get step function
|
||||
lua_getfield(L, -1, "on_step");
|
||||
if(lua_isnil(L, -1))
|
||||
return;
|
||||
luaL_checktype(L, -1, LUA_TFUNCTION);
|
||||
lua_pushvalue(L, object); // self
|
||||
lua_pushnumber(L, dtime); // dtime
|
||||
// Call with 2 arguments, 0 results
|
||||
if(lua_pcall(L, 2, 0, 0))
|
||||
scriptError("error running function 'on_step': %s\n", lua_tostring(L, -1));
|
||||
}
|
||||
|
||||
// Calls entity:on_punch(ObjectRef puncher, time_from_last_punch,
|
||||
// tool_capabilities, direction)
|
||||
void ScriptApiEntity::luaentity_Punch(u16 id,
|
||||
ServerActiveObject *puncher, float time_from_last_punch,
|
||||
const ToolCapabilities *toolcap, v3f dir)
|
||||
{
|
||||
SCRIPTAPI_PRECHECKHEADER
|
||||
|
||||
//infostream<<"scriptapi_luaentity_step: id="<<id<<std::endl;
|
||||
|
||||
// Get minetest.luaentities[id]
|
||||
luaentity_get(L,id);
|
||||
int object = lua_gettop(L);
|
||||
// State: object is at top of stack
|
||||
// Get function
|
||||
lua_getfield(L, -1, "on_punch");
|
||||
if(lua_isnil(L, -1))
|
||||
return;
|
||||
luaL_checktype(L, -1, LUA_TFUNCTION);
|
||||
lua_pushvalue(L, object); // self
|
||||
objectrefGetOrCreate(puncher); // Clicker reference
|
||||
lua_pushnumber(L, time_from_last_punch);
|
||||
push_tool_capabilities(L, *toolcap);
|
||||
push_v3f(L, dir);
|
||||
// Call with 5 arguments, 0 results
|
||||
if(lua_pcall(L, 5, 0, 0))
|
||||
scriptError("error running function 'on_punch': %s\n", lua_tostring(L, -1));
|
||||
}
|
||||
|
||||
// Calls entity:on_rightclick(ObjectRef clicker)
|
||||
void ScriptApiEntity::luaentity_Rightclick(u16 id,
|
||||
ServerActiveObject *clicker)
|
||||
{
|
||||
SCRIPTAPI_PRECHECKHEADER
|
||||
|
||||
//infostream<<"scriptapi_luaentity_step: id="<<id<<std::endl;
|
||||
|
||||
// Get minetest.luaentities[id]
|
||||
luaentity_get(L,id);
|
||||
int object = lua_gettop(L);
|
||||
// State: object is at top of stack
|
||||
// Get function
|
||||
lua_getfield(L, -1, "on_rightclick");
|
||||
if(lua_isnil(L, -1))
|
||||
return;
|
||||
luaL_checktype(L, -1, LUA_TFUNCTION);
|
||||
lua_pushvalue(L, object); // self
|
||||
objectrefGetOrCreate(clicker); // Clicker reference
|
||||
// Call with 2 arguments, 0 results
|
||||
if(lua_pcall(L, 2, 0, 0))
|
||||
scriptError("error running function 'on_rightclick': %s\n", lua_tostring(L, -1));
|
||||
}
|
||||
|
50
src/script/cpp_api/s_entity.h
Normal file
50
src/script/cpp_api/s_entity.h
Normal file
|
@ -0,0 +1,50 @@
|
|||
/*
|
||||
Minetest
|
||||
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#ifndef S_ENTITY_H_
|
||||
#define S_ENTITY_H_
|
||||
|
||||
#include "cpp_api/s_base.h"
|
||||
#include "irr_v3d.h"
|
||||
|
||||
class ObjectProperties;
|
||||
class ToolCapabilities;
|
||||
|
||||
class ScriptApiEntity
|
||||
: virtual public ScriptApiBase
|
||||
{
|
||||
public:
|
||||
bool luaentity_Add(u16 id, const char *name);
|
||||
void luaentity_Activate(u16 id,
|
||||
const std::string &staticdata, u32 dtime_s);
|
||||
void luaentity_Remove(u16 id);
|
||||
std::string luaentity_GetStaticdata(u16 id);
|
||||
void luaentity_GetProperties(u16 id,
|
||||
ObjectProperties *prop);
|
||||
void luaentity_Step(u16 id, float dtime);
|
||||
void luaentity_Punch(u16 id,
|
||||
ServerActiveObject *puncher, float time_from_last_punch,
|
||||
const ToolCapabilities *toolcap, v3f dir);
|
||||
void luaentity_Rightclick(u16 id,
|
||||
ServerActiveObject *clicker);
|
||||
};
|
||||
|
||||
|
||||
|
||||
#endif /* S_ENTITY_H_ */
|
132
src/script/cpp_api/s_env.cpp
Normal file
132
src/script/cpp_api/s_env.cpp
Normal file
|
@ -0,0 +1,132 @@
|
|||
/*
|
||||
Minetest
|
||||
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#include "cpp_api/s_env.h"
|
||||
#include "common/c_converter.h"
|
||||
#include "log.h"
|
||||
#include "environment.h"
|
||||
#include "lua_api/l_env.h"
|
||||
|
||||
extern "C" {
|
||||
#include "lauxlib.h"
|
||||
}
|
||||
|
||||
void ScriptApiEnv::environment_OnGenerated(v3s16 minp, v3s16 maxp,
|
||||
u32 blockseed)
|
||||
{
|
||||
SCRIPTAPI_PRECHECKHEADER
|
||||
|
||||
// Get minetest.registered_on_generateds
|
||||
lua_getglobal(L, "minetest");
|
||||
lua_getfield(L, -1, "registered_on_generateds");
|
||||
// Call callbacks
|
||||
push_v3s16(L, minp);
|
||||
push_v3s16(L, maxp);
|
||||
lua_pushnumber(L, blockseed);
|
||||
runCallbacks(3, RUN_CALLBACKS_MODE_FIRST);
|
||||
}
|
||||
|
||||
void ScriptApiEnv::environment_Step(float dtime)
|
||||
{
|
||||
SCRIPTAPI_PRECHECKHEADER
|
||||
//infostream<<"scriptapi_environment_step"<<std::endl;
|
||||
|
||||
// Get minetest.registered_globalsteps
|
||||
lua_getglobal(L, "minetest");
|
||||
lua_getfield(L, -1, "registered_globalsteps");
|
||||
// Call callbacks
|
||||
lua_pushnumber(L, dtime);
|
||||
runCallbacks(1, RUN_CALLBACKS_MODE_FIRST);
|
||||
}
|
||||
|
||||
void ScriptApiEnv::initializeEnvironment(ServerEnvironment *env)
|
||||
{
|
||||
SCRIPTAPI_PRECHECKHEADER
|
||||
verbosestream<<"scriptapi_add_environment"<<std::endl;
|
||||
setEnv(env);
|
||||
|
||||
/*
|
||||
Add ActiveBlockModifiers to environment
|
||||
*/
|
||||
|
||||
// Get minetest.registered_abms
|
||||
lua_getglobal(L, "minetest");
|
||||
lua_getfield(L, -1, "registered_abms");
|
||||
luaL_checktype(L, -1, LUA_TTABLE);
|
||||
int registered_abms = lua_gettop(L);
|
||||
|
||||
if(lua_istable(L, registered_abms)){
|
||||
int table = lua_gettop(L);
|
||||
lua_pushnil(L);
|
||||
while(lua_next(L, table) != 0){
|
||||
// key at index -2 and value at index -1
|
||||
int id = lua_tonumber(L, -2);
|
||||
int current_abm = lua_gettop(L);
|
||||
|
||||
std::set<std::string> trigger_contents;
|
||||
lua_getfield(L, current_abm, "nodenames");
|
||||
if(lua_istable(L, -1)){
|
||||
int table = lua_gettop(L);
|
||||
lua_pushnil(L);
|
||||
while(lua_next(L, table) != 0){
|
||||
// key at index -2 and value at index -1
|
||||
luaL_checktype(L, -1, LUA_TSTRING);
|
||||
trigger_contents.insert(lua_tostring(L, -1));
|
||||
// removes value, keeps key for next iteration
|
||||
lua_pop(L, 1);
|
||||
}
|
||||
} else if(lua_isstring(L, -1)){
|
||||
trigger_contents.insert(lua_tostring(L, -1));
|
||||
}
|
||||
lua_pop(L, 1);
|
||||
|
||||
std::set<std::string> required_neighbors;
|
||||
lua_getfield(L, current_abm, "neighbors");
|
||||
if(lua_istable(L, -1)){
|
||||
int table = lua_gettop(L);
|
||||
lua_pushnil(L);
|
||||
while(lua_next(L, table) != 0){
|
||||
// key at index -2 and value at index -1
|
||||
luaL_checktype(L, -1, LUA_TSTRING);
|
||||
required_neighbors.insert(lua_tostring(L, -1));
|
||||
// removes value, keeps key for next iteration
|
||||
lua_pop(L, 1);
|
||||
}
|
||||
} else if(lua_isstring(L, -1)){
|
||||
required_neighbors.insert(lua_tostring(L, -1));
|
||||
}
|
||||
lua_pop(L, 1);
|
||||
|
||||
float trigger_interval = 10.0;
|
||||
getfloatfield(L, current_abm, "interval", trigger_interval);
|
||||
|
||||
int trigger_chance = 50;
|
||||
getintfield(L, current_abm, "chance", trigger_chance);
|
||||
|
||||
LuaABM *abm = new LuaABM(L, id, trigger_contents,
|
||||
required_neighbors, trigger_interval, trigger_chance);
|
||||
|
||||
env->addActiveBlockModifier(abm);
|
||||
|
||||
// removes value, keeps key for next iteration
|
||||
lua_pop(L, 1);
|
||||
}
|
||||
}
|
||||
lua_pop(L, 1);
|
||||
}
|
40
src/script/cpp_api/s_env.h
Normal file
40
src/script/cpp_api/s_env.h
Normal file
|
@ -0,0 +1,40 @@
|
|||
/*
|
||||
Minetest
|
||||
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#ifndef S_ENV_H_
|
||||
#define S_ENV_H_
|
||||
|
||||
#include "cpp_api/s_base.h"
|
||||
#include "irr_v3d.h"
|
||||
|
||||
class ServerEnvironment;
|
||||
|
||||
class ScriptApiEnv
|
||||
: virtual public ScriptApiBase
|
||||
{
|
||||
public:
|
||||
// On environment step
|
||||
void environment_Step(float dtime);
|
||||
// After generating a piece of map
|
||||
void environment_OnGenerated(v3s16 minp, v3s16 maxp,u32 blockseed);
|
||||
|
||||
void initializeEnvironment(ServerEnvironment *env);
|
||||
};
|
||||
|
||||
#endif /* S_ENV_H_ */
|
260
src/script/cpp_api/s_inventory.cpp
Normal file
260
src/script/cpp_api/s_inventory.cpp
Normal file
|
@ -0,0 +1,260 @@
|
|||
/*
|
||||
Minetest
|
||||
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#include "cpp_api/s_inventory.h"
|
||||
#include "inventorymanager.h"
|
||||
#include "lua_api/l_inventory.h"
|
||||
#include "lua_api/l_item.h"
|
||||
#include "log.h"
|
||||
|
||||
// Return number of accepted items to be moved
|
||||
int ScriptApiDetached::detached_inventory_AllowMove(
|
||||
const std::string &name,
|
||||
const std::string &from_list, int from_index,
|
||||
const std::string &to_list, int to_index,
|
||||
int count, ServerActiveObject *player)
|
||||
{
|
||||
SCRIPTAPI_PRECHECKHEADER
|
||||
|
||||
// Push callback function on stack
|
||||
if(!getDetachedInventoryCallback(name, "allow_move"))
|
||||
return count;
|
||||
|
||||
// function(inv, from_list, from_index, to_list, to_index, count, player)
|
||||
// inv
|
||||
InventoryLocation loc;
|
||||
loc.setDetached(name);
|
||||
InvRef::create(L, loc);
|
||||
// from_list
|
||||
lua_pushstring(L, from_list.c_str());
|
||||
// from_index
|
||||
lua_pushinteger(L, from_index + 1);
|
||||
// to_list
|
||||
lua_pushstring(L, to_list.c_str());
|
||||
// to_index
|
||||
lua_pushinteger(L, to_index + 1);
|
||||
// count
|
||||
lua_pushinteger(L, count);
|
||||
// player
|
||||
objectrefGetOrCreate(player);
|
||||
if(lua_pcall(L, 7, 1, 0))
|
||||
scriptError("error: %s", lua_tostring(L, -1));
|
||||
if(!lua_isnumber(L, -1))
|
||||
throw LuaError(L, "allow_move should return a number");
|
||||
return luaL_checkinteger(L, -1);
|
||||
}
|
||||
|
||||
// Return number of accepted items to be put
|
||||
int ScriptApiDetached::detached_inventory_AllowPut(
|
||||
const std::string &name,
|
||||
const std::string &listname, int index, ItemStack &stack,
|
||||
ServerActiveObject *player)
|
||||
{
|
||||
SCRIPTAPI_PRECHECKHEADER
|
||||
|
||||
// Push callback function on stack
|
||||
if(!getDetachedInventoryCallback(name, "allow_put"))
|
||||
return stack.count; // All will be accepted
|
||||
|
||||
// Call function(inv, listname, index, stack, player)
|
||||
// inv
|
||||
InventoryLocation loc;
|
||||
loc.setDetached(name);
|
||||
InvRef::create(L, loc);
|
||||
// listname
|
||||
lua_pushstring(L, listname.c_str());
|
||||
// index
|
||||
lua_pushinteger(L, index + 1);
|
||||
// stack
|
||||
LuaItemStack::create(L, stack);
|
||||
// player
|
||||
objectrefGetOrCreate(player);
|
||||
if(lua_pcall(L, 5, 1, 0))
|
||||
scriptError("error: %s", lua_tostring(L, -1));
|
||||
if(!lua_isnumber(L, -1))
|
||||
throw LuaError(L, "allow_put should return a number");
|
||||
return luaL_checkinteger(L, -1);
|
||||
}
|
||||
|
||||
// Return number of accepted items to be taken
|
||||
int ScriptApiDetached::detached_inventory_AllowTake(
|
||||
const std::string &name,
|
||||
const std::string &listname, int index, ItemStack &stack,
|
||||
ServerActiveObject *player)
|
||||
{
|
||||
SCRIPTAPI_PRECHECKHEADER
|
||||
|
||||
// Push callback function on stack
|
||||
if(!getDetachedInventoryCallback(name, "allow_take"))
|
||||
return stack.count; // All will be accepted
|
||||
|
||||
// Call function(inv, listname, index, stack, player)
|
||||
// inv
|
||||
InventoryLocation loc;
|
||||
loc.setDetached(name);
|
||||
InvRef::create(L, loc);
|
||||
// listname
|
||||
lua_pushstring(L, listname.c_str());
|
||||
// index
|
||||
lua_pushinteger(L, index + 1);
|
||||
// stack
|
||||
LuaItemStack::create(L, stack);
|
||||
// player
|
||||
objectrefGetOrCreate(player);
|
||||
if(lua_pcall(L, 5, 1, 0))
|
||||
scriptError("error: %s", lua_tostring(L, -1));
|
||||
if(!lua_isnumber(L, -1))
|
||||
throw LuaError(L, "allow_take should return a number");
|
||||
return luaL_checkinteger(L, -1);
|
||||
}
|
||||
|
||||
// Report moved items
|
||||
void ScriptApiDetached::detached_inventory_OnMove(
|
||||
const std::string &name,
|
||||
const std::string &from_list, int from_index,
|
||||
const std::string &to_list, int to_index,
|
||||
int count, ServerActiveObject *player)
|
||||
{
|
||||
SCRIPTAPI_PRECHECKHEADER
|
||||
|
||||
// Push callback function on stack
|
||||
if(!getDetachedInventoryCallback(name, "on_move"))
|
||||
return;
|
||||
|
||||
// function(inv, from_list, from_index, to_list, to_index, count, player)
|
||||
// inv
|
||||
InventoryLocation loc;
|
||||
loc.setDetached(name);
|
||||
InvRef::create(L, loc);
|
||||
// from_list
|
||||
lua_pushstring(L, from_list.c_str());
|
||||
// from_index
|
||||
lua_pushinteger(L, from_index + 1);
|
||||
// to_list
|
||||
lua_pushstring(L, to_list.c_str());
|
||||
// to_index
|
||||
lua_pushinteger(L, to_index + 1);
|
||||
// count
|
||||
lua_pushinteger(L, count);
|
||||
// player
|
||||
objectrefGetOrCreate(player);
|
||||
if(lua_pcall(L, 7, 0, 0))
|
||||
scriptError("error: %s", lua_tostring(L, -1));
|
||||
}
|
||||
|
||||
// Report put items
|
||||
void ScriptApiDetached::detached_inventory_OnPut(
|
||||
const std::string &name,
|
||||
const std::string &listname, int index, ItemStack &stack,
|
||||
ServerActiveObject *player)
|
||||
{
|
||||
SCRIPTAPI_PRECHECKHEADER
|
||||
|
||||
// Push callback function on stack
|
||||
if(!getDetachedInventoryCallback(name, "on_put"))
|
||||
return;
|
||||
|
||||
// Call function(inv, listname, index, stack, player)
|
||||
// inv
|
||||
InventoryLocation loc;
|
||||
loc.setDetached(name);
|
||||
InvRef::create(L, loc);
|
||||
// listname
|
||||
lua_pushstring(L, listname.c_str());
|
||||
// index
|
||||
lua_pushinteger(L, index + 1);
|
||||
// stack
|
||||
LuaItemStack::create(L, stack);
|
||||
// player
|
||||
objectrefGetOrCreate(player);
|
||||
if(lua_pcall(L, 5, 0, 0))
|
||||
scriptError("error: %s", lua_tostring(L, -1));
|
||||
}
|
||||
|
||||
// Report taken items
|
||||
void ScriptApiDetached::detached_inventory_OnTake(
|
||||
const std::string &name,
|
||||
const std::string &listname, int index, ItemStack &stack,
|
||||
ServerActiveObject *player)
|
||||
{
|
||||
SCRIPTAPI_PRECHECKHEADER
|
||||
|
||||
// Push callback function on stack
|
||||
if(!getDetachedInventoryCallback(name, "on_take"))
|
||||
return;
|
||||
|
||||
// Call function(inv, listname, index, stack, player)
|
||||
// inv
|
||||
InventoryLocation loc;
|
||||
loc.setDetached(name);
|
||||
InvRef::create(L, loc);
|
||||
// listname
|
||||
lua_pushstring(L, listname.c_str());
|
||||
// index
|
||||
lua_pushinteger(L, index + 1);
|
||||
// stack
|
||||
LuaItemStack::create(L, stack);
|
||||
// player
|
||||
objectrefGetOrCreate(player);
|
||||
if(lua_pcall(L, 5, 0, 0))
|
||||
scriptError("error: %s", lua_tostring(L, -1));
|
||||
}
|
||||
|
||||
// Retrieves minetest.detached_inventories[name][callbackname]
|
||||
// If that is nil or on error, return false and stack is unchanged
|
||||
// If that is a function, returns true and pushes the
|
||||
// function onto the stack
|
||||
bool ScriptApiDetached::getDetachedInventoryCallback(
|
||||
const std::string &name, const char *callbackname)
|
||||
{
|
||||
lua_State *L = getStack();
|
||||
|
||||
lua_getglobal(L, "minetest");
|
||||
lua_getfield(L, -1, "detached_inventories");
|
||||
lua_remove(L, -2);
|
||||
luaL_checktype(L, -1, LUA_TTABLE);
|
||||
lua_getfield(L, -1, name.c_str());
|
||||
lua_remove(L, -2);
|
||||
// Should be a table
|
||||
if(lua_type(L, -1) != LUA_TTABLE)
|
||||
{
|
||||
errorstream<<"Item \""<<name<<"\" not defined"<<std::endl;
|
||||
lua_pop(L, 1);
|
||||
return false;
|
||||
}
|
||||
lua_getfield(L, -1, callbackname);
|
||||
lua_remove(L, -2);
|
||||
// Should be a function or nil
|
||||
if(lua_type(L, -1) == LUA_TFUNCTION)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
else if(lua_isnil(L, -1))
|
||||
{
|
||||
lua_pop(L, 1);
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
errorstream<<"Detached inventory \""<<name<<"\" callback \""
|
||||
<<callbackname<<"\" is not a function"<<std::endl;
|
||||
lua_pop(L, 1);
|
||||
return false;
|
||||
}
|
||||
}
|
71
src/script/cpp_api/s_inventory.h
Normal file
71
src/script/cpp_api/s_inventory.h
Normal file
|
@ -0,0 +1,71 @@
|
|||
/*
|
||||
Minetest
|
||||
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#ifndef S_INVENTORY_H_
|
||||
#define S_INVENTORY_H_
|
||||
|
||||
#include "cpp_api/s_base.h"
|
||||
|
||||
class ItemStack;
|
||||
|
||||
class ScriptApiDetached
|
||||
: virtual public ScriptApiBase
|
||||
{
|
||||
public:
|
||||
/* Detached inventory callbacks */
|
||||
// Return number of accepted items to be moved
|
||||
int detached_inventory_AllowMove(
|
||||
const std::string &name,
|
||||
const std::string &from_list, int from_index,
|
||||
const std::string &to_list, int to_index,
|
||||
int count, ServerActiveObject *player);
|
||||
// Return number of accepted items to be put
|
||||
int detached_inventory_AllowPut(
|
||||
const std::string &name,
|
||||
const std::string &listname, int index, ItemStack &stack,
|
||||
ServerActiveObject *player);
|
||||
// Return number of accepted items to be taken
|
||||
int detached_inventory_AllowTake(
|
||||
const std::string &name,
|
||||
const std::string &listname, int index, ItemStack &stack,
|
||||
ServerActiveObject *player);
|
||||
// Report moved items
|
||||
void detached_inventory_OnMove(
|
||||
const std::string &name,
|
||||
const std::string &from_list, int from_index,
|
||||
const std::string &to_list, int to_index,
|
||||
int count, ServerActiveObject *player);
|
||||
// Report put items
|
||||
void detached_inventory_OnPut(
|
||||
const std::string &name,
|
||||
const std::string &listname, int index, ItemStack &stack,
|
||||
ServerActiveObject *player);
|
||||
// Report taken items
|
||||
void detached_inventory_OnTake(
|
||||
const std::string &name,
|
||||
const std::string &listname, int index, ItemStack &stack,
|
||||
ServerActiveObject *player);
|
||||
private:
|
||||
bool getDetachedInventoryCallback(
|
||||
const std::string &name, const char *callbackname);
|
||||
};
|
||||
|
||||
|
||||
|
||||
#endif /* S_INVENTORY_H_ */
|
164
src/script/cpp_api/s_item.cpp
Normal file
164
src/script/cpp_api/s_item.cpp
Normal file
|
@ -0,0 +1,164 @@
|
|||
/*
|
||||
Minetest
|
||||
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#include "cpp_api/s_item.h"
|
||||
#include "common/c_converter.h"
|
||||
#include "common/c_content.h"
|
||||
#include "lua_api/l_item.h"
|
||||
#include "server.h"
|
||||
|
||||
bool ScriptApiItem::item_OnDrop(ItemStack &item,
|
||||
ServerActiveObject *dropper, v3f pos)
|
||||
{
|
||||
SCRIPTAPI_PRECHECKHEADER
|
||||
|
||||
// Push callback function on stack
|
||||
if(!getItemCallback(item.name.c_str(), "on_drop"))
|
||||
return false;
|
||||
|
||||
// Call function
|
||||
LuaItemStack::create(L, item);
|
||||
objectrefGetOrCreate(dropper);
|
||||
pushFloatPos(L, pos);
|
||||
if(lua_pcall(L, 3, 1, 0))
|
||||
scriptError("error: %s", lua_tostring(L, -1));
|
||||
if(!lua_isnil(L, -1))
|
||||
item = read_item(L,-1, getServer());
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ScriptApiItem::item_OnPlace(ItemStack &item,
|
||||
ServerActiveObject *placer, const PointedThing &pointed)
|
||||
{
|
||||
SCRIPTAPI_PRECHECKHEADER
|
||||
|
||||
// Push callback function on stack
|
||||
if(!getItemCallback(item.name.c_str(), "on_place"))
|
||||
return false;
|
||||
|
||||
// Call function
|
||||
LuaItemStack::create(L, item);
|
||||
objectrefGetOrCreate(placer);
|
||||
pushPointedThing(pointed);
|
||||
if(lua_pcall(L, 3, 1, 0))
|
||||
scriptError("error: %s", lua_tostring(L, -1));
|
||||
if(!lua_isnil(L, -1))
|
||||
item = read_item(L,-1, getServer());
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ScriptApiItem::item_OnUse(ItemStack &item,
|
||||
ServerActiveObject *user, const PointedThing &pointed)
|
||||
{
|
||||
SCRIPTAPI_PRECHECKHEADER
|
||||
|
||||
// Push callback function on stack
|
||||
if(!getItemCallback(item.name.c_str(), "on_use"))
|
||||
return false;
|
||||
|
||||
// Call function
|
||||
LuaItemStack::create(L, item);
|
||||
objectrefGetOrCreate(user);
|
||||
pushPointedThing(pointed);
|
||||
if(lua_pcall(L, 3, 1, 0))
|
||||
scriptError("error: %s", lua_tostring(L, -1));
|
||||
if(!lua_isnil(L, -1))
|
||||
item = read_item(L,-1, getServer());
|
||||
return true;
|
||||
}
|
||||
|
||||
// Retrieves minetest.registered_items[name][callbackname]
|
||||
// If that is nil or on error, return false and stack is unchanged
|
||||
// If that is a function, returns true and pushes the
|
||||
// function onto the stack
|
||||
// If minetest.registered_items[name] doesn't exist, minetest.nodedef_default
|
||||
// is tried instead so unknown items can still be manipulated to some degree
|
||||
bool ScriptApiItem::getItemCallback(const char *name, const char *callbackname)
|
||||
{
|
||||
lua_State* L = getStack();
|
||||
|
||||
lua_getglobal(L, "minetest");
|
||||
lua_getfield(L, -1, "registered_items");
|
||||
lua_remove(L, -2);
|
||||
luaL_checktype(L, -1, LUA_TTABLE);
|
||||
lua_getfield(L, -1, name);
|
||||
lua_remove(L, -2);
|
||||
// Should be a table
|
||||
if(lua_type(L, -1) != LUA_TTABLE)
|
||||
{
|
||||
// Report error and clean up
|
||||
errorstream<<"Item \""<<name<<"\" not defined"<<std::endl;
|
||||
lua_pop(L, 1);
|
||||
|
||||
// Try minetest.nodedef_default instead
|
||||
lua_getglobal(L, "minetest");
|
||||
lua_getfield(L, -1, "nodedef_default");
|
||||
lua_remove(L, -2);
|
||||
luaL_checktype(L, -1, LUA_TTABLE);
|
||||
}
|
||||
lua_getfield(L, -1, callbackname);
|
||||
lua_remove(L, -2);
|
||||
// Should be a function or nil
|
||||
if(lua_type(L, -1) == LUA_TFUNCTION)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
else if(lua_isnil(L, -1))
|
||||
{
|
||||
lua_pop(L, 1);
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
errorstream<<"Item \""<<name<<"\" callback \""
|
||||
<<callbackname<<" is not a function"<<std::endl;
|
||||
lua_pop(L, 1);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
void ScriptApiItem::pushPointedThing(const PointedThing& pointed)
|
||||
{
|
||||
lua_State* L = getStack();
|
||||
|
||||
lua_newtable(L);
|
||||
if(pointed.type == POINTEDTHING_NODE)
|
||||
{
|
||||
lua_pushstring(L, "node");
|
||||
lua_setfield(L, -2, "type");
|
||||
push_v3s16(L, pointed.node_undersurface);
|
||||
lua_setfield(L, -2, "under");
|
||||
push_v3s16(L, pointed.node_abovesurface);
|
||||
lua_setfield(L, -2, "above");
|
||||
}
|
||||
else if(pointed.type == POINTEDTHING_OBJECT)
|
||||
{
|
||||
lua_pushstring(L, "object");
|
||||
lua_setfield(L, -2, "type");
|
||||
objectrefGet(pointed.object_id);
|
||||
lua_setfield(L, -2, "ref");
|
||||
}
|
||||
else
|
||||
{
|
||||
lua_pushstring(L, "nothing");
|
||||
lua_setfield(L, -2, "type");
|
||||
}
|
||||
}
|
||||
|
||||
|
55
src/script/cpp_api/s_item.h
Normal file
55
src/script/cpp_api/s_item.h
Normal file
|
@ -0,0 +1,55 @@
|
|||
/*
|
||||
Minetest
|
||||
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#ifndef S_ITEM_H_
|
||||
#define S_ITEM_H_
|
||||
|
||||
#include "cpp_api/s_base.h"
|
||||
#include "irr_v3d.h"
|
||||
|
||||
class PointedThing;
|
||||
class ItemStack;
|
||||
class ServerActiveObject;
|
||||
class ItemDefinition;
|
||||
class LuaItemStack;
|
||||
class ModApiItemMod;
|
||||
|
||||
class ScriptApiItem
|
||||
: virtual public ScriptApiBase
|
||||
{
|
||||
public:
|
||||
bool item_OnDrop(ItemStack &item,
|
||||
ServerActiveObject *dropper, v3f pos);
|
||||
bool item_OnPlace(ItemStack &item,
|
||||
ServerActiveObject *placer, const PointedThing &pointed);
|
||||
bool item_OnUse(ItemStack &item,
|
||||
ServerActiveObject *user, const PointedThing &pointed);
|
||||
|
||||
protected:
|
||||
friend class LuaItemStack;
|
||||
friend class ModApiItemMod;
|
||||
|
||||
bool getItemCallback(const char *name, const char *callbackname);
|
||||
private:
|
||||
void pushPointedThing(const PointedThing& pointed);
|
||||
|
||||
};
|
||||
|
||||
|
||||
#endif /* S_ITEM_H_ */
|
233
src/script/cpp_api/s_node.cpp
Normal file
233
src/script/cpp_api/s_node.cpp
Normal file
|
@ -0,0 +1,233 @@
|
|||
/*
|
||||
Minetest
|
||||
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#include "cpp_api/s_node.h"
|
||||
#include "common/c_converter.h"
|
||||
#include "common/c_content.h"
|
||||
#include "nodedef.h"
|
||||
#include "server.h"
|
||||
|
||||
|
||||
struct EnumString ScriptApiNode::es_DrawType[] =
|
||||
{
|
||||
{NDT_NORMAL, "normal"},
|
||||
{NDT_AIRLIKE, "airlike"},
|
||||
{NDT_LIQUID, "liquid"},
|
||||
{NDT_FLOWINGLIQUID, "flowingliquid"},
|
||||
{NDT_GLASSLIKE, "glasslike"},
|
||||
{NDT_GLASSLIKE_FRAMED, "glasslike_framed"},
|
||||
{NDT_ALLFACES, "allfaces"},
|
||||
{NDT_ALLFACES_OPTIONAL, "allfaces_optional"},
|
||||
{NDT_TORCHLIKE, "torchlike"},
|
||||
{NDT_SIGNLIKE, "signlike"},
|
||||
{NDT_PLANTLIKE, "plantlike"},
|
||||
{NDT_FENCELIKE, "fencelike"},
|
||||
{NDT_RAILLIKE, "raillike"},
|
||||
{NDT_NODEBOX, "nodebox"},
|
||||
{0, NULL},
|
||||
};
|
||||
|
||||
struct EnumString ScriptApiNode::es_ContentParamType2[] =
|
||||
{
|
||||
{CPT2_NONE, "none"},
|
||||
{CPT2_FULL, "full"},
|
||||
{CPT2_FLOWINGLIQUID, "flowingliquid"},
|
||||
{CPT2_FACEDIR, "facedir"},
|
||||
{CPT2_WALLMOUNTED, "wallmounted"},
|
||||
{0, NULL},
|
||||
};
|
||||
|
||||
struct EnumString ScriptApiNode::es_LiquidType[] =
|
||||
{
|
||||
{LIQUID_NONE, "none"},
|
||||
{LIQUID_FLOWING, "flowing"},
|
||||
{LIQUID_SOURCE, "source"},
|
||||
{0, NULL},
|
||||
};
|
||||
|
||||
struct EnumString ScriptApiNode::es_ContentParamType[] =
|
||||
{
|
||||
{CPT_NONE, "none"},
|
||||
{CPT_LIGHT, "light"},
|
||||
{0, NULL},
|
||||
};
|
||||
|
||||
struct EnumString ScriptApiNode::es_NodeBoxType[] =
|
||||
{
|
||||
{NODEBOX_REGULAR, "regular"},
|
||||
{NODEBOX_FIXED, "fixed"},
|
||||
{NODEBOX_WALLMOUNTED, "wallmounted"},
|
||||
{0, NULL},
|
||||
};
|
||||
|
||||
ScriptApiNode::ScriptApiNode() {
|
||||
}
|
||||
|
||||
ScriptApiNode::~ScriptApiNode() {
|
||||
}
|
||||
|
||||
bool ScriptApiNode::node_on_punch(v3s16 p, MapNode node,
|
||||
ServerActiveObject *puncher)
|
||||
{
|
||||
SCRIPTAPI_PRECHECKHEADER
|
||||
|
||||
INodeDefManager *ndef = getServer()->ndef();
|
||||
|
||||
// Push callback function on stack
|
||||
if(!getItemCallback(ndef->get(node).name.c_str(), "on_punch"))
|
||||
return false;
|
||||
|
||||
// Call function
|
||||
push_v3s16(L, p);
|
||||
pushnode(L, node, ndef);
|
||||
objectrefGetOrCreate(puncher);
|
||||
if(lua_pcall(L, 3, 0, 0))
|
||||
scriptError("error: %s", lua_tostring(L, -1));
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ScriptApiNode::node_on_dig(v3s16 p, MapNode node,
|
||||
ServerActiveObject *digger)
|
||||
{
|
||||
SCRIPTAPI_PRECHECKHEADER
|
||||
|
||||
INodeDefManager *ndef = getServer()->ndef();
|
||||
|
||||
// Push callback function on stack
|
||||
if(!getItemCallback(ndef->get(node).name.c_str(), "on_dig"))
|
||||
return false;
|
||||
|
||||
// Call function
|
||||
push_v3s16(L, p);
|
||||
pushnode(L, node, ndef);
|
||||
objectrefGetOrCreate(digger);
|
||||
if(lua_pcall(L, 3, 0, 0))
|
||||
scriptError("error: %s", lua_tostring(L, -1));
|
||||
return true;
|
||||
}
|
||||
|
||||
void ScriptApiNode::node_on_construct(v3s16 p, MapNode node)
|
||||
{
|
||||
SCRIPTAPI_PRECHECKHEADER
|
||||
|
||||
INodeDefManager *ndef = getServer()->ndef();
|
||||
|
||||
// Push callback function on stack
|
||||
if(!getItemCallback(ndef->get(node).name.c_str(), "on_construct"))
|
||||
return;
|
||||
|
||||
// Call function
|
||||
push_v3s16(L, p);
|
||||
if(lua_pcall(L, 1, 0, 0))
|
||||
scriptError("error: %s", lua_tostring(L, -1));
|
||||
}
|
||||
|
||||
void ScriptApiNode::node_on_destruct(v3s16 p, MapNode node)
|
||||
{
|
||||
SCRIPTAPI_PRECHECKHEADER
|
||||
|
||||
INodeDefManager *ndef = getServer()->ndef();
|
||||
|
||||
// Push callback function on stack
|
||||
if(!getItemCallback(ndef->get(node).name.c_str(), "on_destruct"))
|
||||
return;
|
||||
|
||||
// Call function
|
||||
push_v3s16(L, p);
|
||||
if(lua_pcall(L, 1, 0, 0))
|
||||
scriptError("error: %s", lua_tostring(L, -1));
|
||||
}
|
||||
|
||||
void ScriptApiNode::node_after_destruct(v3s16 p, MapNode node)
|
||||
{
|
||||
SCRIPTAPI_PRECHECKHEADER
|
||||
|
||||
INodeDefManager *ndef = getServer()->ndef();
|
||||
|
||||
// Push callback function on stack
|
||||
if(!getItemCallback(ndef->get(node).name.c_str(), "after_destruct"))
|
||||
return;
|
||||
|
||||
// Call function
|
||||
push_v3s16(L, p);
|
||||
pushnode(L, node, ndef);
|
||||
if(lua_pcall(L, 2, 0, 0))
|
||||
scriptError("error: %s", lua_tostring(L, -1));
|
||||
}
|
||||
|
||||
bool ScriptApiNode::node_on_timer(v3s16 p, MapNode node, f32 dtime)
|
||||
{
|
||||
SCRIPTAPI_PRECHECKHEADER
|
||||
|
||||
INodeDefManager *ndef = getServer()->ndef();
|
||||
|
||||
// Push callback function on stack
|
||||
if(!getItemCallback(ndef->get(node).name.c_str(), "on_timer"))
|
||||
return false;
|
||||
|
||||
// Call function
|
||||
push_v3s16(L, p);
|
||||
lua_pushnumber(L,dtime);
|
||||
if(lua_pcall(L, 2, 1, 0))
|
||||
scriptError("error: %s", lua_tostring(L, -1));
|
||||
if((bool)lua_isboolean(L,-1) && (bool)lua_toboolean(L,-1) == true)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void ScriptApiNode::node_on_receive_fields(v3s16 p,
|
||||
const std::string &formname,
|
||||
const std::map<std::string, std::string> &fields,
|
||||
ServerActiveObject *sender)
|
||||
{
|
||||
SCRIPTAPI_PRECHECKHEADER
|
||||
|
||||
INodeDefManager *ndef = getServer()->ndef();
|
||||
|
||||
// If node doesn't exist, we don't know what callback to call
|
||||
MapNode node = getEnv()->getMap().getNodeNoEx(p);
|
||||
if(node.getContent() == CONTENT_IGNORE)
|
||||
return;
|
||||
|
||||
// Push callback function on stack
|
||||
if(!getItemCallback(ndef->get(node).name.c_str(), "on_receive_fields"))
|
||||
return;
|
||||
|
||||
// Call function
|
||||
// param 1
|
||||
push_v3s16(L, p);
|
||||
// param 2
|
||||
lua_pushstring(L, formname.c_str());
|
||||
// param 3
|
||||
lua_newtable(L);
|
||||
for(std::map<std::string, std::string>::const_iterator
|
||||
i = fields.begin(); i != fields.end(); i++){
|
||||
const std::string &name = i->first;
|
||||
const std::string &value = i->second;
|
||||
lua_pushstring(L, name.c_str());
|
||||
lua_pushlstring(L, value.c_str(), value.size());
|
||||
lua_settable(L, -3);
|
||||
}
|
||||
// param 4
|
||||
objectrefGetOrCreate(sender);
|
||||
if(lua_pcall(L, 4, 0, 0))
|
||||
scriptError("error: %s", lua_tostring(L, -1));
|
||||
}
|
||||
|
62
src/script/cpp_api/s_node.h
Normal file
62
src/script/cpp_api/s_node.h
Normal file
|
@ -0,0 +1,62 @@
|
|||
/*
|
||||
Minetest
|
||||
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#ifndef S_NODE_H_
|
||||
#define S_NODE_H_
|
||||
|
||||
#include <map>
|
||||
|
||||
#include "irr_v3d.h"
|
||||
#include "cpp_api/s_base.h"
|
||||
#include "cpp_api/s_nodemeta.h"
|
||||
|
||||
class MapNode;
|
||||
class ServerActiveObject;
|
||||
|
||||
class ScriptApiNode
|
||||
: virtual public ScriptApiBase,
|
||||
public ScriptApiNodemeta
|
||||
{
|
||||
public:
|
||||
ScriptApiNode();
|
||||
virtual ~ScriptApiNode();
|
||||
|
||||
bool node_on_punch(v3s16 p, MapNode node,
|
||||
ServerActiveObject *puncher);
|
||||
bool node_on_dig(v3s16 p, MapNode node,
|
||||
ServerActiveObject *digger);
|
||||
void node_on_construct(v3s16 p, MapNode node);
|
||||
void node_on_destruct(v3s16 p, MapNode node);
|
||||
void node_after_destruct(v3s16 p, MapNode node);
|
||||
bool node_on_timer(v3s16 p, MapNode node, f32 dtime);
|
||||
void node_on_receive_fields(v3s16 p,
|
||||
const std::string &formname,
|
||||
const std::map<std::string, std::string> &fields,
|
||||
ServerActiveObject *sender);
|
||||
public:
|
||||
static struct EnumString es_DrawType[];
|
||||
static struct EnumString es_ContentParamType[];
|
||||
static struct EnumString es_ContentParamType2[];
|
||||
static struct EnumString es_LiquidType[];
|
||||
static struct EnumString es_NodeBoxType[];
|
||||
};
|
||||
|
||||
|
||||
|
||||
#endif /* S_NODE_H_ */
|
261
src/script/cpp_api/s_nodemeta.cpp
Normal file
261
src/script/cpp_api/s_nodemeta.cpp
Normal file
|
@ -0,0 +1,261 @@
|
|||
/*
|
||||
Minetest
|
||||
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#include "cpp_api/s_nodemeta.h"
|
||||
#include "common/c_converter.h"
|
||||
#include "nodedef.h"
|
||||
#include "mapnode.h"
|
||||
#include "server.h"
|
||||
#include "lua_api/l_item.h"
|
||||
|
||||
extern "C" {
|
||||
#include "lauxlib.h"
|
||||
}
|
||||
|
||||
// Return number of accepted items to be moved
|
||||
int ScriptApiNodemeta::nodemeta_inventory_AllowMove(v3s16 p,
|
||||
const std::string &from_list, int from_index,
|
||||
const std::string &to_list, int to_index,
|
||||
int count, ServerActiveObject *player)
|
||||
{
|
||||
SCRIPTAPI_PRECHECKHEADER
|
||||
|
||||
INodeDefManager *ndef = getServer()->ndef();
|
||||
|
||||
// If node doesn't exist, we don't know what callback to call
|
||||
MapNode node = getEnv()->getMap().getNodeNoEx(p);
|
||||
if(node.getContent() == CONTENT_IGNORE)
|
||||
return 0;
|
||||
|
||||
// Push callback function on stack
|
||||
if(!getItemCallback(ndef->get(node).name.c_str(),
|
||||
"allow_metadata_inventory_move"))
|
||||
return count;
|
||||
|
||||
// function(pos, from_list, from_index, to_list, to_index, count, player)
|
||||
// pos
|
||||
push_v3s16(L, p);
|
||||
// from_list
|
||||
lua_pushstring(L, from_list.c_str());
|
||||
// from_index
|
||||
lua_pushinteger(L, from_index + 1);
|
||||
// to_list
|
||||
lua_pushstring(L, to_list.c_str());
|
||||
// to_index
|
||||
lua_pushinteger(L, to_index + 1);
|
||||
// count
|
||||
lua_pushinteger(L, count);
|
||||
// player
|
||||
objectrefGetOrCreate(player);
|
||||
if(lua_pcall(L, 7, 1, 0))
|
||||
scriptError("error: %s", lua_tostring(L, -1));
|
||||
if(!lua_isnumber(L, -1))
|
||||
throw LuaError(L, "allow_metadata_inventory_move should return a number");
|
||||
return luaL_checkinteger(L, -1);
|
||||
}
|
||||
|
||||
// Return number of accepted items to be put
|
||||
int ScriptApiNodemeta::nodemeta_inventory_AllowPut(v3s16 p,
|
||||
const std::string &listname, int index, ItemStack &stack,
|
||||
ServerActiveObject *player)
|
||||
{
|
||||
SCRIPTAPI_PRECHECKHEADER
|
||||
|
||||
INodeDefManager *ndef = getServer()->ndef();
|
||||
|
||||
// If node doesn't exist, we don't know what callback to call
|
||||
MapNode node = getEnv()->getMap().getNodeNoEx(p);
|
||||
if(node.getContent() == CONTENT_IGNORE)
|
||||
return 0;
|
||||
|
||||
// Push callback function on stack
|
||||
if(!getItemCallback(ndef->get(node).name.c_str(),
|
||||
"allow_metadata_inventory_put"))
|
||||
return stack.count;
|
||||
|
||||
// Call function(pos, listname, index, stack, player)
|
||||
// pos
|
||||
push_v3s16(L, p);
|
||||
// listname
|
||||
lua_pushstring(L, listname.c_str());
|
||||
// index
|
||||
lua_pushinteger(L, index + 1);
|
||||
// stack
|
||||
LuaItemStack::create(L, stack);
|
||||
// player
|
||||
objectrefGetOrCreate(player);
|
||||
if(lua_pcall(L, 5, 1, 0))
|
||||
scriptError("error: %s", lua_tostring(L, -1));
|
||||
if(!lua_isnumber(L, -1))
|
||||
throw LuaError(L, "allow_metadata_inventory_put should return a number");
|
||||
return luaL_checkinteger(L, -1);
|
||||
}
|
||||
|
||||
// Return number of accepted items to be taken
|
||||
int ScriptApiNodemeta::nodemeta_inventory_AllowTake(v3s16 p,
|
||||
const std::string &listname, int index, ItemStack &stack,
|
||||
ServerActiveObject *player)
|
||||
{
|
||||
SCRIPTAPI_PRECHECKHEADER
|
||||
|
||||
INodeDefManager *ndef = getServer()->ndef();
|
||||
|
||||
// If node doesn't exist, we don't know what callback to call
|
||||
MapNode node = getEnv()->getMap().getNodeNoEx(p);
|
||||
if(node.getContent() == CONTENT_IGNORE)
|
||||
return 0;
|
||||
|
||||
// Push callback function on stack
|
||||
if(!getItemCallback(ndef->get(node).name.c_str(),
|
||||
"allow_metadata_inventory_take"))
|
||||
return stack.count;
|
||||
|
||||
// Call function(pos, listname, index, count, player)
|
||||
// pos
|
||||
push_v3s16(L, p);
|
||||
// listname
|
||||
lua_pushstring(L, listname.c_str());
|
||||
// index
|
||||
lua_pushinteger(L, index + 1);
|
||||
// stack
|
||||
LuaItemStack::create(L, stack);
|
||||
// player
|
||||
objectrefGetOrCreate(player);
|
||||
if(lua_pcall(L, 5, 1, 0))
|
||||
scriptError("error: %s", lua_tostring(L, -1));
|
||||
if(!lua_isnumber(L, -1))
|
||||
throw LuaError(L, "allow_metadata_inventory_take should return a number");
|
||||
return luaL_checkinteger(L, -1);
|
||||
}
|
||||
|
||||
// Report moved items
|
||||
void ScriptApiNodemeta::nodemeta_inventory_OnMove(v3s16 p,
|
||||
const std::string &from_list, int from_index,
|
||||
const std::string &to_list, int to_index,
|
||||
int count, ServerActiveObject *player)
|
||||
{
|
||||
SCRIPTAPI_PRECHECKHEADER
|
||||
|
||||
INodeDefManager *ndef = getServer()->ndef();
|
||||
|
||||
// If node doesn't exist, we don't know what callback to call
|
||||
MapNode node = getEnv()->getMap().getNodeNoEx(p);
|
||||
if(node.getContent() == CONTENT_IGNORE)
|
||||
return;
|
||||
|
||||
// Push callback function on stack
|
||||
if(!getItemCallback(ndef->get(node).name.c_str(),
|
||||
"on_metadata_inventory_move"))
|
||||
return;
|
||||
|
||||
// function(pos, from_list, from_index, to_list, to_index, count, player)
|
||||
// pos
|
||||
push_v3s16(L, p);
|
||||
// from_list
|
||||
lua_pushstring(L, from_list.c_str());
|
||||
// from_index
|
||||
lua_pushinteger(L, from_index + 1);
|
||||
// to_list
|
||||
lua_pushstring(L, to_list.c_str());
|
||||
// to_index
|
||||
lua_pushinteger(L, to_index + 1);
|
||||
// count
|
||||
lua_pushinteger(L, count);
|
||||
// player
|
||||
objectrefGetOrCreate(player);
|
||||
if(lua_pcall(L, 7, 0, 0))
|
||||
scriptError("error: %s", lua_tostring(L, -1));
|
||||
}
|
||||
|
||||
// Report put items
|
||||
void ScriptApiNodemeta::nodemeta_inventory_OnPut(v3s16 p,
|
||||
const std::string &listname, int index, ItemStack &stack,
|
||||
ServerActiveObject *player)
|
||||
{
|
||||
SCRIPTAPI_PRECHECKHEADER
|
||||
|
||||
INodeDefManager *ndef = getServer()->ndef();
|
||||
|
||||
// If node doesn't exist, we don't know what callback to call
|
||||
MapNode node = getEnv()->getMap().getNodeNoEx(p);
|
||||
if(node.getContent() == CONTENT_IGNORE)
|
||||
return;
|
||||
|
||||
// Push callback function on stack
|
||||
if(!getItemCallback(ndef->get(node).name.c_str(),
|
||||
"on_metadata_inventory_put"))
|
||||
return;
|
||||
|
||||
// Call function(pos, listname, index, stack, player)
|
||||
// pos
|
||||
push_v3s16(L, p);
|
||||
// listname
|
||||
lua_pushstring(L, listname.c_str());
|
||||
// index
|
||||
lua_pushinteger(L, index + 1);
|
||||
// stack
|
||||
LuaItemStack::create(L, stack);
|
||||
// player
|
||||
objectrefGetOrCreate(player);
|
||||
if(lua_pcall(L, 5, 0, 0))
|
||||
scriptError("error: %s", lua_tostring(L, -1));
|
||||
}
|
||||
|
||||
// Report taken items
|
||||
void ScriptApiNodemeta::nodemeta_inventory_OnTake(v3s16 p,
|
||||
const std::string &listname, int index, ItemStack &stack,
|
||||
ServerActiveObject *player)
|
||||
{
|
||||
SCRIPTAPI_PRECHECKHEADER
|
||||
|
||||
INodeDefManager *ndef = getServer()->ndef();
|
||||
|
||||
// If node doesn't exist, we don't know what callback to call
|
||||
MapNode node = getEnv()->getMap().getNodeNoEx(p);
|
||||
if(node.getContent() == CONTENT_IGNORE)
|
||||
return;
|
||||
|
||||
// Push callback function on stack
|
||||
if(!getItemCallback(ndef->get(node).name.c_str(),
|
||||
"on_metadata_inventory_take"))
|
||||
return;
|
||||
|
||||
// Call function(pos, listname, index, stack, player)
|
||||
// pos
|
||||
push_v3s16(L, p);
|
||||
// listname
|
||||
lua_pushstring(L, listname.c_str());
|
||||
// index
|
||||
lua_pushinteger(L, index + 1);
|
||||
// stack
|
||||
LuaItemStack::create(L, stack);
|
||||
// player
|
||||
objectrefGetOrCreate(player);
|
||||
if(lua_pcall(L, 5, 0, 0))
|
||||
scriptError("error: %s", lua_tostring(L, -1));
|
||||
}
|
||||
|
||||
ScriptApiNodemeta::ScriptApiNodemeta() {
|
||||
}
|
||||
|
||||
ScriptApiNodemeta::~ScriptApiNodemeta() {
|
||||
}
|
||||
|
||||
|
||||
|
67
src/script/cpp_api/s_nodemeta.h
Normal file
67
src/script/cpp_api/s_nodemeta.h
Normal file
|
@ -0,0 +1,67 @@
|
|||
/*
|
||||
Minetest
|
||||
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#ifndef S_NODEMETA_H_
|
||||
#define S_NODEMETA_H_
|
||||
|
||||
#include "cpp_api/s_base.h"
|
||||
#include "cpp_api/s_item.h"
|
||||
#include "irr_v3d.h"
|
||||
|
||||
class ItemStack;
|
||||
|
||||
class ScriptApiNodemeta
|
||||
: virtual public ScriptApiBase,
|
||||
public ScriptApiItem
|
||||
{
|
||||
public:
|
||||
ScriptApiNodemeta();
|
||||
virtual ~ScriptApiNodemeta();
|
||||
|
||||
// Return number of accepted items to be moved
|
||||
int nodemeta_inventory_AllowMove(v3s16 p,
|
||||
const std::string &from_list, int from_index,
|
||||
const std::string &to_list, int to_index,
|
||||
int count, ServerActiveObject *player);
|
||||
// Return number of accepted items to be put
|
||||
int nodemeta_inventory_AllowPut(v3s16 p,
|
||||
const std::string &listname, int index, ItemStack &stack,
|
||||
ServerActiveObject *player);
|
||||
// Return number of accepted items to be taken
|
||||
int nodemeta_inventory_AllowTake(v3s16 p,
|
||||
const std::string &listname, int index, ItemStack &stack,
|
||||
ServerActiveObject *player);
|
||||
// Report moved items
|
||||
void nodemeta_inventory_OnMove(v3s16 p,
|
||||
const std::string &from_list, int from_index,
|
||||
const std::string &to_list, int to_index,
|
||||
int count, ServerActiveObject *player);
|
||||
// Report put items
|
||||
void nodemeta_inventory_OnPut(v3s16 p,
|
||||
const std::string &listname, int index, ItemStack &stack,
|
||||
ServerActiveObject *player);
|
||||
// Report taken items
|
||||
void nodemeta_inventory_OnTake(v3s16 p,
|
||||
const std::string &listname, int index, ItemStack &stack,
|
||||
ServerActiveObject *player);
|
||||
private:
|
||||
|
||||
};
|
||||
|
||||
#endif /* S_NODEMETA_H_ */
|
113
src/script/cpp_api/s_player.cpp
Normal file
113
src/script/cpp_api/s_player.cpp
Normal file
|
@ -0,0 +1,113 @@
|
|||
/*
|
||||
Minetest
|
||||
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#include "cpp_api/s_player.h"
|
||||
|
||||
void ScriptApiPlayer::on_newplayer(ServerActiveObject *player)
|
||||
{
|
||||
SCRIPTAPI_PRECHECKHEADER
|
||||
|
||||
// Get minetest.registered_on_newplayers
|
||||
lua_getglobal(L, "minetest");
|
||||
lua_getfield(L, -1, "registered_on_newplayers");
|
||||
// Call callbacks
|
||||
objectrefGetOrCreate(player);
|
||||
runCallbacks(1, RUN_CALLBACKS_MODE_FIRST);
|
||||
}
|
||||
|
||||
void ScriptApiPlayer::on_dieplayer(ServerActiveObject *player)
|
||||
{
|
||||
SCRIPTAPI_PRECHECKHEADER
|
||||
|
||||
// Get minetest.registered_on_dieplayers
|
||||
lua_getglobal(L, "minetest");
|
||||
lua_getfield(L, -1, "registered_on_dieplayers");
|
||||
// Call callbacks
|
||||
objectrefGetOrCreate(player);
|
||||
runCallbacks(1, RUN_CALLBACKS_MODE_FIRST);
|
||||
}
|
||||
|
||||
bool ScriptApiPlayer::on_respawnplayer(ServerActiveObject *player)
|
||||
{
|
||||
SCRIPTAPI_PRECHECKHEADER
|
||||
|
||||
// Get minetest.registered_on_respawnplayers
|
||||
lua_getglobal(L, "minetest");
|
||||
lua_getfield(L, -1, "registered_on_respawnplayers");
|
||||
// Call callbacks
|
||||
objectrefGetOrCreate(player);
|
||||
runCallbacks(1, RUN_CALLBACKS_MODE_OR);
|
||||
bool positioning_handled_by_some = lua_toboolean(L, -1);
|
||||
return positioning_handled_by_some;
|
||||
}
|
||||
|
||||
void ScriptApiPlayer::on_joinplayer(ServerActiveObject *player)
|
||||
{
|
||||
SCRIPTAPI_PRECHECKHEADER
|
||||
|
||||
// Get minetest.registered_on_joinplayers
|
||||
lua_getglobal(L, "minetest");
|
||||
lua_getfield(L, -1, "registered_on_joinplayers");
|
||||
// Call callbacks
|
||||
objectrefGetOrCreate(player);
|
||||
runCallbacks(1, RUN_CALLBACKS_MODE_FIRST);
|
||||
}
|
||||
|
||||
void ScriptApiPlayer::on_leaveplayer(ServerActiveObject *player)
|
||||
{
|
||||
SCRIPTAPI_PRECHECKHEADER
|
||||
|
||||
// Get minetest.registered_on_leaveplayers
|
||||
lua_getglobal(L, "minetest");
|
||||
lua_getfield(L, -1, "registered_on_leaveplayers");
|
||||
// Call callbacks
|
||||
objectrefGetOrCreate(player);
|
||||
runCallbacks(1, RUN_CALLBACKS_MODE_FIRST);
|
||||
}
|
||||
|
||||
void ScriptApiPlayer::on_playerReceiveFields(ServerActiveObject *player,
|
||||
const std::string &formname,
|
||||
const std::map<std::string, std::string> &fields)
|
||||
{
|
||||
SCRIPTAPI_PRECHECKHEADER
|
||||
|
||||
// Get minetest.registered_on_chat_messages
|
||||
lua_getglobal(L, "minetest");
|
||||
lua_getfield(L, -1, "registered_on_player_receive_fields");
|
||||
// Call callbacks
|
||||
// param 1
|
||||
objectrefGetOrCreate(player);
|
||||
// param 2
|
||||
lua_pushstring(L, formname.c_str());
|
||||
// param 3
|
||||
lua_newtable(L);
|
||||
for(std::map<std::string, std::string>::const_iterator
|
||||
i = fields.begin(); i != fields.end(); i++){
|
||||
const std::string &name = i->first;
|
||||
const std::string &value = i->second;
|
||||
lua_pushstring(L, name.c_str());
|
||||
lua_pushlstring(L, value.c_str(), value.size());
|
||||
lua_settable(L, -3);
|
||||
}
|
||||
runCallbacks(3, RUN_CALLBACKS_MODE_OR_SC);
|
||||
}
|
||||
ScriptApiPlayer::~ScriptApiPlayer() {
|
||||
}
|
||||
|
||||
|
44
src/script/cpp_api/s_player.h
Normal file
44
src/script/cpp_api/s_player.h
Normal file
|
@ -0,0 +1,44 @@
|
|||
/*
|
||||
Minetest
|
||||
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#ifndef S_PLAYER_H_
|
||||
#define S_PLAYER_H_
|
||||
|
||||
#include "cpp_api/s_base.h"
|
||||
|
||||
|
||||
class ScriptApiPlayer
|
||||
: virtual public ScriptApiBase
|
||||
{
|
||||
public:
|
||||
virtual ~ScriptApiPlayer();
|
||||
|
||||
void on_newplayer(ServerActiveObject *player);
|
||||
void on_dieplayer(ServerActiveObject *player);
|
||||
bool on_respawnplayer(ServerActiveObject *player);
|
||||
void on_joinplayer(ServerActiveObject *player);
|
||||
void on_leaveplayer(ServerActiveObject *player);
|
||||
|
||||
void on_playerReceiveFields(ServerActiveObject *player,
|
||||
const std::string &formname,
|
||||
const std::map<std::string, std::string> &fields);
|
||||
};
|
||||
|
||||
|
||||
#endif /* S_PLAYER_H_ */
|
291
src/script/cpp_api/scriptapi.cpp
Normal file
291
src/script/cpp_api/scriptapi.cpp
Normal file
|
@ -0,0 +1,291 @@
|
|||
/*
|
||||
Minetest
|
||||
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
extern "C" {
|
||||
#include "lua.h"
|
||||
#include "lauxlib.h"
|
||||
#include "lualib.h"
|
||||
}
|
||||
|
||||
|
||||
#include "scriptapi.h"
|
||||
#include "common/c_converter.h"
|
||||
#include "lua_api/l_base.h"
|
||||
#include "log.h"
|
||||
#include "mods.h"
|
||||
|
||||
int script_ErrorHandler(lua_State *L) {
|
||||
lua_getfield(L, LUA_GLOBALSINDEX, "debug");
|
||||
if (!lua_istable(L, -1)) {
|
||||
lua_pop(L, 1);
|
||||
return 1;
|
||||
}
|
||||
lua_getfield(L, -1, "traceback");
|
||||
if (!lua_isfunction(L, -1)) {
|
||||
lua_pop(L, 2);
|
||||
return 1;
|
||||
}
|
||||
lua_pushvalue(L, 1);
|
||||
lua_pushinteger(L, 2);
|
||||
lua_call(L, 2, 1);
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
bool ScriptApi::getAuth(const std::string &playername,
|
||||
std::string *dst_password, std::set<std::string> *dst_privs)
|
||||
{
|
||||
SCRIPTAPI_PRECHECKHEADER
|
||||
|
||||
getAuthHandler();
|
||||
lua_getfield(L, -1, "get_auth");
|
||||
if(lua_type(L, -1) != LUA_TFUNCTION)
|
||||
throw LuaError(L, "Authentication handler missing get_auth");
|
||||
lua_pushstring(L, playername.c_str());
|
||||
if(lua_pcall(L, 1, 1, 0))
|
||||
scriptError("error: %s", lua_tostring(L, -1));
|
||||
|
||||
// nil = login not allowed
|
||||
if(lua_isnil(L, -1))
|
||||
return false;
|
||||
luaL_checktype(L, -1, LUA_TTABLE);
|
||||
|
||||
std::string password;
|
||||
bool found = getstringfield(L, -1, "password", password);
|
||||
if(!found)
|
||||
throw LuaError(L, "Authentication handler didn't return password");
|
||||
if(dst_password)
|
||||
*dst_password = password;
|
||||
|
||||
lua_getfield(L, -1, "privileges");
|
||||
if(!lua_istable(L, -1))
|
||||
throw LuaError(L,
|
||||
"Authentication handler didn't return privilege table");
|
||||
if(dst_privs)
|
||||
readPrivileges(-1, *dst_privs);
|
||||
lua_pop(L, 1);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void ScriptApi::getAuthHandler()
|
||||
{
|
||||
lua_State *L = getStack();
|
||||
|
||||
lua_getglobal(L, "minetest");
|
||||
lua_getfield(L, -1, "registered_auth_handler");
|
||||
if(lua_isnil(L, -1)){
|
||||
lua_pop(L, 1);
|
||||
lua_getfield(L, -1, "builtin_auth_handler");
|
||||
}
|
||||
if(lua_type(L, -1) != LUA_TTABLE)
|
||||
throw LuaError(L, "Authentication handler table not valid");
|
||||
}
|
||||
|
||||
void ScriptApi::readPrivileges(int index,std::set<std::string> &result)
|
||||
{
|
||||
lua_State *L = getStack();
|
||||
|
||||
result.clear();
|
||||
lua_pushnil(L);
|
||||
if(index < 0)
|
||||
index -= 1;
|
||||
while(lua_next(L, index) != 0){
|
||||
// key at index -2 and value at index -1
|
||||
std::string key = luaL_checkstring(L, -2);
|
||||
bool value = lua_toboolean(L, -1);
|
||||
if(value)
|
||||
result.insert(key);
|
||||
// removes value, keeps key for next iteration
|
||||
lua_pop(L, 1);
|
||||
}
|
||||
}
|
||||
|
||||
void ScriptApi::createAuth(const std::string &playername,
|
||||
const std::string &password)
|
||||
{
|
||||
SCRIPTAPI_PRECHECKHEADER
|
||||
|
||||
getAuthHandler();
|
||||
lua_getfield(L, -1, "create_auth");
|
||||
if(lua_type(L, -1) != LUA_TFUNCTION)
|
||||
throw LuaError(L, "Authentication handler missing create_auth");
|
||||
lua_pushstring(L, playername.c_str());
|
||||
lua_pushstring(L, password.c_str());
|
||||
if(lua_pcall(L, 2, 0, 0))
|
||||
scriptError("error: %s", lua_tostring(L, -1));
|
||||
}
|
||||
|
||||
bool ScriptApi::setPassword(const std::string &playername,
|
||||
const std::string &password)
|
||||
{
|
||||
SCRIPTAPI_PRECHECKHEADER
|
||||
|
||||
getAuthHandler();
|
||||
lua_getfield(L, -1, "set_password");
|
||||
if(lua_type(L, -1) != LUA_TFUNCTION)
|
||||
throw LuaError(L, "Authentication handler missing set_password");
|
||||
lua_pushstring(L, playername.c_str());
|
||||
lua_pushstring(L, password.c_str());
|
||||
if(lua_pcall(L, 2, 1, 0))
|
||||
scriptError("error: %s", lua_tostring(L, -1));
|
||||
return lua_toboolean(L, -1);
|
||||
}
|
||||
|
||||
bool ScriptApi::on_chat_message(const std::string &name,
|
||||
const std::string &message)
|
||||
{
|
||||
SCRIPTAPI_PRECHECKHEADER
|
||||
|
||||
// Get minetest.registered_on_chat_messages
|
||||
lua_getglobal(L, "minetest");
|
||||
lua_getfield(L, -1, "registered_on_chat_messages");
|
||||
// Call callbacks
|
||||
lua_pushstring(L, name.c_str());
|
||||
lua_pushstring(L, message.c_str());
|
||||
runCallbacks(2, RUN_CALLBACKS_MODE_OR_SC);
|
||||
bool ate = lua_toboolean(L, -1);
|
||||
return ate;
|
||||
}
|
||||
|
||||
void ScriptApi::on_shutdown()
|
||||
{
|
||||
SCRIPTAPI_PRECHECKHEADER
|
||||
|
||||
// Get registered shutdown hooks
|
||||
lua_getglobal(L, "minetest");
|
||||
lua_getfield(L, -1, "registered_on_shutdown");
|
||||
// Call callbacks
|
||||
runCallbacks(0, RUN_CALLBACKS_MODE_FIRST);
|
||||
}
|
||||
|
||||
bool ScriptApi::loadMod(const std::string &scriptpath,const std::string &modname)
|
||||
{
|
||||
ModNameStorer modnamestorer(getStack(), modname);
|
||||
|
||||
if(!string_allowed(modname, MODNAME_ALLOWED_CHARS)){
|
||||
errorstream<<"Error loading mod \""<<modname
|
||||
<<"\": modname does not follow naming conventions: "
|
||||
<<"Only chararacters [a-z0-9_] are allowed."<<std::endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
bool success = false;
|
||||
|
||||
try{
|
||||
success = scriptLoad(scriptpath.c_str());
|
||||
}
|
||||
catch(LuaError &e){
|
||||
errorstream<<"Error loading mod \""<<modname
|
||||
<<"\": "<<e.what()<<std::endl;
|
||||
}
|
||||
|
||||
return success;
|
||||
}
|
||||
|
||||
ScriptApi::ScriptApi() {
|
||||
assert("Invalid call to default constructor of scriptapi!" == 0);
|
||||
}
|
||||
|
||||
ScriptApi::ScriptApi(Server* server)
|
||||
{
|
||||
|
||||
setServer(server);
|
||||
setStack(luaL_newstate());
|
||||
assert(getStack());
|
||||
|
||||
//TODO add security
|
||||
|
||||
luaL_openlibs(getStack());
|
||||
|
||||
SCRIPTAPI_PRECHECKHEADER
|
||||
|
||||
lua_pushlightuserdata(L, this);
|
||||
lua_setfield(L, LUA_REGISTRYINDEX, "scriptapi");
|
||||
|
||||
lua_newtable(L);
|
||||
lua_setglobal(L, "minetest");
|
||||
|
||||
|
||||
for (std::vector<ModApiBase*>::iterator i = m_mod_api_modules->begin();
|
||||
i != m_mod_api_modules->end(); i++) {
|
||||
//initializers are called within minetest global table!
|
||||
lua_getglobal(L, "minetest");
|
||||
int top = lua_gettop(L);
|
||||
bool ModInitializedSuccessfull = (*i)->Initialize(L,top);
|
||||
assert(ModInitializedSuccessfull);
|
||||
}
|
||||
|
||||
infostream << "SCRIPTAPI: initialized " << m_mod_api_modules->size()
|
||||
<< " modules" << std::endl;
|
||||
|
||||
// Get the main minetest table
|
||||
lua_getglobal(L, "minetest");
|
||||
|
||||
// Add tables to minetest
|
||||
lua_newtable(L);
|
||||
lua_setfield(L, -2, "object_refs");
|
||||
|
||||
lua_newtable(L);
|
||||
lua_setfield(L, -2, "luaentities");
|
||||
}
|
||||
|
||||
ScriptApi::~ScriptApi() {
|
||||
lua_close(getStack());
|
||||
}
|
||||
|
||||
bool ScriptApi::scriptLoad(const char *path)
|
||||
{
|
||||
lua_State* L = getStack();
|
||||
setStack(0);
|
||||
|
||||
verbosestream<<"Loading and running script from "<<path<<std::endl;
|
||||
|
||||
lua_pushcfunction(L, script_ErrorHandler);
|
||||
int errorhandler = lua_gettop(L);
|
||||
|
||||
int ret = luaL_loadfile(L, path) || lua_pcall(L, 0, 0, errorhandler);
|
||||
if(ret){
|
||||
errorstream<<"========== ERROR FROM LUA ==========="<<std::endl;
|
||||
errorstream<<"Failed to load and run script from "<<std::endl;
|
||||
errorstream<<path<<":"<<std::endl;
|
||||
errorstream<<std::endl;
|
||||
errorstream<<lua_tostring(L, -1)<<std::endl;
|
||||
errorstream<<std::endl;
|
||||
errorstream<<"=======END OF ERROR FROM LUA ========"<<std::endl;
|
||||
lua_pop(L, 1); // Pop error message from stack
|
||||
lua_pop(L, 1); // Pop the error handler from stack
|
||||
return false;
|
||||
}
|
||||
lua_pop(L, 1); // Pop the error handler from stack
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ScriptApi::registerModApiModule(ModApiBase* ptr) {
|
||||
if (ScriptApi::m_mod_api_modules == 0)
|
||||
ScriptApi::m_mod_api_modules = new std::vector<ModApiBase*>();
|
||||
|
||||
assert(ScriptApi::m_mod_api_modules != 0);
|
||||
|
||||
ScriptApi::m_mod_api_modules->push_back(ptr);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
std::vector<ModApiBase*>* ScriptApi::m_mod_api_modules = 0;
|
82
src/script/cpp_api/scriptapi.h
Normal file
82
src/script/cpp_api/scriptapi.h
Normal file
|
@ -0,0 +1,82 @@
|
|||
/*
|
||||
Minetest
|
||||
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#ifndef SCRIPTAPI_H_
|
||||
#define SCRIPTAPI_H_
|
||||
|
||||
#include <map>
|
||||
#include <set>
|
||||
#include <vector>
|
||||
|
||||
#include "cpp_api/s_base.h"
|
||||
#include "cpp_api/s_player.h"
|
||||
#include "cpp_api/s_env.h"
|
||||
#include "cpp_api/s_node.h"
|
||||
#include "cpp_api/s_inventory.h"
|
||||
#include "cpp_api/s_entity.h"
|
||||
|
||||
class ModApiBase;
|
||||
|
||||
/*****************************************************************************/
|
||||
/* Scriptapi <-> Core Interface */
|
||||
/*****************************************************************************/
|
||||
|
||||
class ScriptApi
|
||||
: virtual public ScriptApiBase,
|
||||
public ScriptApiPlayer,
|
||||
public ScriptApiEnv,
|
||||
public ScriptApiNode,
|
||||
public ScriptApiDetached,
|
||||
public ScriptApiEntity
|
||||
{
|
||||
public:
|
||||
ScriptApi();
|
||||
ScriptApi(Server* server);
|
||||
~ScriptApi();
|
||||
|
||||
// Returns true if script handled message
|
||||
bool on_chat_message(const std::string &name, const std::string &message);
|
||||
|
||||
/* server */
|
||||
void on_shutdown();
|
||||
|
||||
/* auth */
|
||||
bool getAuth(const std::string &playername,
|
||||
std::string *dst_password, std::set<std::string> *dst_privs);
|
||||
void createAuth(const std::string &playername,
|
||||
const std::string &password);
|
||||
bool setPassword(const std::string &playername,
|
||||
const std::string &password);
|
||||
|
||||
/** register a lua api module to scriptapi */
|
||||
static bool registerModApiModule(ModApiBase* prototype);
|
||||
/** load a mod **/
|
||||
bool loadMod(const std::string &scriptpath,const std::string &modname);
|
||||
|
||||
private:
|
||||
void getAuthHandler();
|
||||
void readPrivileges(int index,std::set<std::string> &result);
|
||||
|
||||
bool scriptLoad(const char *path);
|
||||
|
||||
static std::vector<ModApiBase*>* m_mod_api_modules;
|
||||
|
||||
};
|
||||
|
||||
#endif /* SCRIPTAPI_H_ */
|
13
src/script/lua_api/CMakeLists.txt
Normal file
13
src/script/lua_api/CMakeLists.txt
Normal file
|
@ -0,0 +1,13 @@
|
|||
set(SCRIPT_LUA_API_SRCS
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/l_base.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/l_craft.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/l_env.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/l_inventory.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/l_item.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/luaapi.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/l_nodemeta.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/l_nodetimer.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/l_noise.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/l_object.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/l_particles.cpp
|
||||
PARENT_SCOPE)
|
63
src/script/lua_api/l_base.cpp
Normal file
63
src/script/lua_api/l_base.cpp
Normal file
|
@ -0,0 +1,63 @@
|
|||
/*
|
||||
Minetest
|
||||
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#include "cpp_api/scriptapi.h"
|
||||
#include "lua_api/l_base.h"
|
||||
#include "common/c_internal.h"
|
||||
#include "log.h"
|
||||
|
||||
extern "C" {
|
||||
#include "lua.h"
|
||||
}
|
||||
|
||||
ModApiBase::ModApiBase() {
|
||||
ScriptApi::registerModApiModule(this);
|
||||
}
|
||||
|
||||
Server* ModApiBase::getServer(lua_State* L) {
|
||||
return get_scriptapi(L)->getServer();
|
||||
}
|
||||
|
||||
Environment* ModApiBase::getEnv(lua_State* L) {
|
||||
return get_scriptapi(L)->getEnv();
|
||||
}
|
||||
|
||||
bool ModApiBase::registerFunction( lua_State* L,
|
||||
const char* name,
|
||||
lua_CFunction fct,
|
||||
int top
|
||||
) {
|
||||
//TODO check presence first!
|
||||
|
||||
lua_pushstring(L,name);
|
||||
lua_pushcfunction(L,fct);
|
||||
lua_settable(L, top);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
struct EnumString es_BiomeTerrainType[] =
|
||||
{
|
||||
{BIOME_TERRAIN_NORMAL, "normal"},
|
||||
{BIOME_TERRAIN_LIQUID, "liquid"},
|
||||
{BIOME_TERRAIN_NETHER, "nether"},
|
||||
{BIOME_TERRAIN_AETHER, "aether"},
|
||||
{BIOME_TERRAIN_FLAT, "flat"},
|
||||
{0, NULL},
|
||||
};
|
63
src/script/lua_api/l_base.h
Normal file
63
src/script/lua_api/l_base.h
Normal file
|
@ -0,0 +1,63 @@
|
|||
/*
|
||||
Minetest
|
||||
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#ifndef L_BASE_H_
|
||||
#define L_BASE_H_
|
||||
|
||||
#include "biome.h"
|
||||
#include "common/c_types.h"
|
||||
|
||||
extern "C" {
|
||||
#include "lua.h"
|
||||
}
|
||||
|
||||
extern struct EnumString es_BiomeTerrainType[];
|
||||
|
||||
class ScriptApi;
|
||||
class Server;
|
||||
class Environment;
|
||||
|
||||
typedef class ModApiBase {
|
||||
|
||||
public:
|
||||
ModApiBase();
|
||||
|
||||
virtual bool Initialize(lua_State* L, int top) = 0;
|
||||
virtual ~ModApiBase() {};
|
||||
|
||||
protected:
|
||||
static Server* getServer( lua_State* L);
|
||||
static Environment* getEnv( lua_State* L);
|
||||
static bool registerFunction( lua_State* L,
|
||||
const char* name,
|
||||
lua_CFunction fct,
|
||||
int top
|
||||
);
|
||||
} ModApiBase;
|
||||
|
||||
#if (defined(WIN32) || defined(_WIN32_WCE))
|
||||
#define NO_MAP_LOCK_REQUIRED
|
||||
#else
|
||||
#include "main.h"
|
||||
#include "profiler.h"
|
||||
#define NO_MAP_LOCK_REQUIRED ScopeProfiler nolocktime(g_profiler,"Scriptapi: unlockable time",SPT_ADD)
|
||||
//#define NO_ENVLOCK_REQUIRED assert(getServer(L).m_env_mutex.IsLocked() == false)
|
||||
#endif
|
||||
|
||||
#endif /* L_BASE_H_ */
|
477
src/script/lua_api/l_craft.cpp
Normal file
477
src/script/lua_api/l_craft.cpp
Normal file
|
@ -0,0 +1,477 @@
|
|||
/*
|
||||
Minetest
|
||||
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
|
||||
#include "lua_api/l_craft.h"
|
||||
#include "common/c_internal.h"
|
||||
#include "common/c_converter.h"
|
||||
#include "common/c_content.h"
|
||||
#include "server.h"
|
||||
#include "lua_api/l_item.h"
|
||||
|
||||
extern "C" {
|
||||
#include "lauxlib.h"
|
||||
}
|
||||
|
||||
ModApiCraft::ModApiCraft()
|
||||
: ModApiBase() {
|
||||
|
||||
}
|
||||
|
||||
struct EnumString ModApiCraft::es_CraftMethod[] =
|
||||
{
|
||||
{CRAFT_METHOD_NORMAL, "normal"},
|
||||
{CRAFT_METHOD_COOKING, "cooking"},
|
||||
{CRAFT_METHOD_FUEL, "fuel"},
|
||||
{0, NULL},
|
||||
};
|
||||
|
||||
|
||||
// helper for register_craft
|
||||
bool ModApiCraft::readCraftRecipeShaped(lua_State *L, int index,
|
||||
int &width, std::vector<std::string> &recipe)
|
||||
{
|
||||
if(index < 0)
|
||||
index = lua_gettop(L) + 1 + index;
|
||||
|
||||
if(!lua_istable(L, index))
|
||||
return false;
|
||||
|
||||
lua_pushnil(L);
|
||||
int rowcount = 0;
|
||||
while(lua_next(L, index) != 0){
|
||||
int colcount = 0;
|
||||
// key at index -2 and value at index -1
|
||||
if(!lua_istable(L, -1))
|
||||
return false;
|
||||
int table2 = lua_gettop(L);
|
||||
lua_pushnil(L);
|
||||
while(lua_next(L, table2) != 0){
|
||||
// key at index -2 and value at index -1
|
||||
if(!lua_isstring(L, -1))
|
||||
return false;
|
||||
recipe.push_back(lua_tostring(L, -1));
|
||||
// removes value, keeps key for next iteration
|
||||
lua_pop(L, 1);
|
||||
colcount++;
|
||||
}
|
||||
if(rowcount == 0){
|
||||
width = colcount;
|
||||
} else {
|
||||
if(colcount != width)
|
||||
return false;
|
||||
}
|
||||
// removes value, keeps key for next iteration
|
||||
lua_pop(L, 1);
|
||||
rowcount++;
|
||||
}
|
||||
return width != 0;
|
||||
}
|
||||
|
||||
// helper for register_craft
|
||||
bool ModApiCraft::readCraftRecipeShapeless(lua_State *L, int index,
|
||||
std::vector<std::string> &recipe)
|
||||
{
|
||||
if(index < 0)
|
||||
index = lua_gettop(L) + 1 + index;
|
||||
|
||||
if(!lua_istable(L, index))
|
||||
return false;
|
||||
|
||||
lua_pushnil(L);
|
||||
while(lua_next(L, index) != 0){
|
||||
// key at index -2 and value at index -1
|
||||
if(!lua_isstring(L, -1))
|
||||
return false;
|
||||
recipe.push_back(lua_tostring(L, -1));
|
||||
// removes value, keeps key for next iteration
|
||||
lua_pop(L, 1);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
// helper for register_craft
|
||||
bool ModApiCraft::readCraftReplacements(lua_State *L, int index,
|
||||
CraftReplacements &replacements)
|
||||
{
|
||||
if(index < 0)
|
||||
index = lua_gettop(L) + 1 + index;
|
||||
|
||||
if(!lua_istable(L, index))
|
||||
return false;
|
||||
|
||||
lua_pushnil(L);
|
||||
while(lua_next(L, index) != 0){
|
||||
// key at index -2 and value at index -1
|
||||
if(!lua_istable(L, -1))
|
||||
return false;
|
||||
lua_rawgeti(L, -1, 1);
|
||||
if(!lua_isstring(L, -1))
|
||||
return false;
|
||||
std::string replace_from = lua_tostring(L, -1);
|
||||
lua_pop(L, 1);
|
||||
lua_rawgeti(L, -1, 2);
|
||||
if(!lua_isstring(L, -1))
|
||||
return false;
|
||||
std::string replace_to = lua_tostring(L, -1);
|
||||
lua_pop(L, 1);
|
||||
replacements.pairs.push_back(
|
||||
std::make_pair(replace_from, replace_to));
|
||||
// removes value, keeps key for next iteration
|
||||
lua_pop(L, 1);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
// register_craft({output=item, recipe={{item00,item10},{item01,item11}})
|
||||
int ModApiCraft::l_register_craft(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
//infostream<<"register_craft"<<std::endl;
|
||||
luaL_checktype(L, 1, LUA_TTABLE);
|
||||
int table = 1;
|
||||
|
||||
// Get the writable craft definition manager from the server
|
||||
IWritableCraftDefManager *craftdef =
|
||||
getServer(L)->getWritableCraftDefManager();
|
||||
|
||||
std::string type = getstringfield_default(L, table, "type", "shaped");
|
||||
|
||||
/*
|
||||
CraftDefinitionShaped
|
||||
*/
|
||||
if(type == "shaped"){
|
||||
std::string output = getstringfield_default(L, table, "output", "");
|
||||
if(output == "")
|
||||
throw LuaError(L, "Crafting definition is missing an output");
|
||||
|
||||
int width = 0;
|
||||
std::vector<std::string> recipe;
|
||||
lua_getfield(L, table, "recipe");
|
||||
if(lua_isnil(L, -1))
|
||||
throw LuaError(L, "Crafting definition is missing a recipe"
|
||||
" (output=\"" + output + "\")");
|
||||
if(!readCraftRecipeShaped(L, -1, width, recipe))
|
||||
throw LuaError(L, "Invalid crafting recipe"
|
||||
" (output=\"" + output + "\")");
|
||||
|
||||
CraftReplacements replacements;
|
||||
lua_getfield(L, table, "replacements");
|
||||
if(!lua_isnil(L, -1))
|
||||
{
|
||||
if(!readCraftReplacements(L, -1, replacements))
|
||||
throw LuaError(L, "Invalid replacements"
|
||||
" (output=\"" + output + "\")");
|
||||
}
|
||||
|
||||
CraftDefinition *def = new CraftDefinitionShaped(
|
||||
output, width, recipe, replacements);
|
||||
craftdef->registerCraft(def);
|
||||
}
|
||||
/*
|
||||
CraftDefinitionShapeless
|
||||
*/
|
||||
else if(type == "shapeless"){
|
||||
std::string output = getstringfield_default(L, table, "output", "");
|
||||
if(output == "")
|
||||
throw LuaError(L, "Crafting definition (shapeless)"
|
||||
" is missing an output");
|
||||
|
||||
std::vector<std::string> recipe;
|
||||
lua_getfield(L, table, "recipe");
|
||||
if(lua_isnil(L, -1))
|
||||
throw LuaError(L, "Crafting definition (shapeless)"
|
||||
" is missing a recipe"
|
||||
" (output=\"" + output + "\")");
|
||||
if(!readCraftRecipeShapeless(L, -1, recipe))
|
||||
throw LuaError(L, "Invalid crafting recipe"
|
||||
" (output=\"" + output + "\")");
|
||||
|
||||
CraftReplacements replacements;
|
||||
lua_getfield(L, table, "replacements");
|
||||
if(!lua_isnil(L, -1))
|
||||
{
|
||||
if(!readCraftReplacements(L, -1, replacements))
|
||||
throw LuaError(L, "Invalid replacements"
|
||||
" (output=\"" + output + "\")");
|
||||
}
|
||||
|
||||
CraftDefinition *def = new CraftDefinitionShapeless(
|
||||
output, recipe, replacements);
|
||||
craftdef->registerCraft(def);
|
||||
}
|
||||
/*
|
||||
CraftDefinitionToolRepair
|
||||
*/
|
||||
else if(type == "toolrepair"){
|
||||
float additional_wear = getfloatfield_default(L, table,
|
||||
"additional_wear", 0.0);
|
||||
|
||||
CraftDefinition *def = new CraftDefinitionToolRepair(
|
||||
additional_wear);
|
||||
craftdef->registerCraft(def);
|
||||
}
|
||||
/*
|
||||
CraftDefinitionCooking
|
||||
*/
|
||||
else if(type == "cooking"){
|
||||
std::string output = getstringfield_default(L, table, "output", "");
|
||||
if(output == "")
|
||||
throw LuaError(L, "Crafting definition (cooking)"
|
||||
" is missing an output");
|
||||
|
||||
std::string recipe = getstringfield_default(L, table, "recipe", "");
|
||||
if(recipe == "")
|
||||
throw LuaError(L, "Crafting definition (cooking)"
|
||||
" is missing a recipe"
|
||||
" (output=\"" + output + "\")");
|
||||
|
||||
float cooktime = getfloatfield_default(L, table, "cooktime", 3.0);
|
||||
|
||||
CraftReplacements replacements;
|
||||
lua_getfield(L, table, "replacements");
|
||||
if(!lua_isnil(L, -1))
|
||||
{
|
||||
if(!readCraftReplacements(L, -1, replacements))
|
||||
throw LuaError(L, "Invalid replacements"
|
||||
" (cooking output=\"" + output + "\")");
|
||||
}
|
||||
|
||||
CraftDefinition *def = new CraftDefinitionCooking(
|
||||
output, recipe, cooktime, replacements);
|
||||
craftdef->registerCraft(def);
|
||||
}
|
||||
/*
|
||||
CraftDefinitionFuel
|
||||
*/
|
||||
else if(type == "fuel"){
|
||||
std::string recipe = getstringfield_default(L, table, "recipe", "");
|
||||
if(recipe == "")
|
||||
throw LuaError(L, "Crafting definition (fuel)"
|
||||
" is missing a recipe");
|
||||
|
||||
float burntime = getfloatfield_default(L, table, "burntime", 1.0);
|
||||
|
||||
CraftReplacements replacements;
|
||||
lua_getfield(L, table, "replacements");
|
||||
if(!lua_isnil(L, -1))
|
||||
{
|
||||
if(!readCraftReplacements(L, -1, replacements))
|
||||
throw LuaError(L, "Invalid replacements"
|
||||
" (fuel recipe=\"" + recipe + "\")");
|
||||
}
|
||||
|
||||
CraftDefinition *def = new CraftDefinitionFuel(
|
||||
recipe, burntime, replacements);
|
||||
craftdef->registerCraft(def);
|
||||
}
|
||||
else
|
||||
{
|
||||
throw LuaError(L, "Unknown crafting definition type: \"" + type + "\"");
|
||||
}
|
||||
|
||||
lua_pop(L, 1);
|
||||
return 0; /* number of results */
|
||||
}
|
||||
|
||||
// get_craft_result(input)
|
||||
int ModApiCraft::l_get_craft_result(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
|
||||
int input_i = 1;
|
||||
std::string method_s = getstringfield_default(L, input_i, "method", "normal");
|
||||
enum CraftMethod method = (CraftMethod)getenumfield(L, input_i, "method",
|
||||
es_CraftMethod, CRAFT_METHOD_NORMAL);
|
||||
int width = 1;
|
||||
lua_getfield(L, input_i, "width");
|
||||
if(lua_isnumber(L, -1))
|
||||
width = luaL_checkinteger(L, -1);
|
||||
lua_pop(L, 1);
|
||||
lua_getfield(L, input_i, "items");
|
||||
std::vector<ItemStack> items = read_items(L, -1,getServer(L));
|
||||
lua_pop(L, 1); // items
|
||||
|
||||
IGameDef *gdef = getServer(L);
|
||||
ICraftDefManager *cdef = gdef->cdef();
|
||||
CraftInput input(method, width, items);
|
||||
CraftOutput output;
|
||||
bool got = cdef->getCraftResult(input, output, true, gdef);
|
||||
lua_newtable(L); // output table
|
||||
if(got){
|
||||
ItemStack item;
|
||||
item.deSerialize(output.item, gdef->idef());
|
||||
LuaItemStack::create(L, item);
|
||||
lua_setfield(L, -2, "item");
|
||||
setintfield(L, -1, "time", output.time);
|
||||
} else {
|
||||
LuaItemStack::create(L, ItemStack());
|
||||
lua_setfield(L, -2, "item");
|
||||
setintfield(L, -1, "time", 0);
|
||||
}
|
||||
lua_newtable(L); // decremented input table
|
||||
lua_pushstring(L, method_s.c_str());
|
||||
lua_setfield(L, -2, "method");
|
||||
lua_pushinteger(L, width);
|
||||
lua_setfield(L, -2, "width");
|
||||
push_items(L, input.items);
|
||||
lua_setfield(L, -2, "items");
|
||||
return 2;
|
||||
}
|
||||
|
||||
// get_craft_recipe(result item)
|
||||
int ModApiCraft::l_get_craft_recipe(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
|
||||
int k = 1;
|
||||
int input_i = 1;
|
||||
std::string o_item = luaL_checkstring(L,input_i);
|
||||
|
||||
IGameDef *gdef = getServer(L);
|
||||
ICraftDefManager *cdef = gdef->cdef();
|
||||
CraftInput input;
|
||||
CraftOutput output(o_item,0);
|
||||
bool got = cdef->getCraftRecipe(input, output, gdef);
|
||||
lua_newtable(L); // output table
|
||||
if(got){
|
||||
lua_newtable(L);
|
||||
for(std::vector<ItemStack>::const_iterator
|
||||
i = input.items.begin();
|
||||
i != input.items.end(); i++, k++)
|
||||
{
|
||||
if (i->empty())
|
||||
{
|
||||
continue;
|
||||
}
|
||||
lua_pushinteger(L,k);
|
||||
lua_pushstring(L,i->name.c_str());
|
||||
lua_settable(L, -3);
|
||||
}
|
||||
lua_setfield(L, -2, "items");
|
||||
setintfield(L, -1, "width", input.width);
|
||||
switch (input.method) {
|
||||
case CRAFT_METHOD_NORMAL:
|
||||
lua_pushstring(L,"normal");
|
||||
break;
|
||||
case CRAFT_METHOD_COOKING:
|
||||
lua_pushstring(L,"cooking");
|
||||
break;
|
||||
case CRAFT_METHOD_FUEL:
|
||||
lua_pushstring(L,"fuel");
|
||||
break;
|
||||
default:
|
||||
lua_pushstring(L,"unknown");
|
||||
}
|
||||
lua_setfield(L, -2, "type");
|
||||
} else {
|
||||
lua_pushnil(L);
|
||||
lua_setfield(L, -2, "items");
|
||||
setintfield(L, -1, "width", 0);
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
// get_all_craft_recipes(result item)
|
||||
int ModApiCraft::l_get_all_craft_recipes(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
|
||||
std::string o_item = luaL_checkstring(L,1);
|
||||
IGameDef *gdef = getServer(L);
|
||||
ICraftDefManager *cdef = gdef->cdef();
|
||||
CraftInput input;
|
||||
CraftOutput output(o_item,0);
|
||||
std::vector<CraftDefinition*> recipes_list = cdef->getCraftRecipes(output, gdef);
|
||||
if (recipes_list.empty())
|
||||
{
|
||||
lua_pushnil(L);
|
||||
return 1;
|
||||
}
|
||||
// Get the table insert function
|
||||
lua_getglobal(L, "table");
|
||||
lua_getfield(L, -1, "insert");
|
||||
int table_insert = lua_gettop(L);
|
||||
lua_newtable(L);
|
||||
int table = lua_gettop(L);
|
||||
for (std::vector<CraftDefinition*>::const_iterator
|
||||
i = recipes_list.begin();
|
||||
i != recipes_list.end(); i++)
|
||||
{
|
||||
CraftOutput tmpout;
|
||||
tmpout.item = "";
|
||||
tmpout.time = 0;
|
||||
CraftDefinition *def = *i;
|
||||
tmpout = def->getOutput(input, gdef);
|
||||
std::string query = tmpout.item;
|
||||
char *fmtpos, *fmt = &query[0];
|
||||
if (strtok_r(fmt, " ", &fmtpos) == output.item)
|
||||
{
|
||||
input = def->getInput(output, gdef);
|
||||
lua_pushvalue(L, table_insert);
|
||||
lua_pushvalue(L, table);
|
||||
lua_newtable(L);
|
||||
int k = 1;
|
||||
lua_newtable(L);
|
||||
for(std::vector<ItemStack>::const_iterator
|
||||
i = input.items.begin();
|
||||
i != input.items.end(); i++, k++)
|
||||
{
|
||||
if (i->empty())
|
||||
continue;
|
||||
lua_pushinteger(L,k);
|
||||
lua_pushstring(L,i->name.c_str());
|
||||
lua_settable(L, -3);
|
||||
}
|
||||
lua_setfield(L, -2, "items");
|
||||
setintfield(L, -1, "width", input.width);
|
||||
switch (input.method) {
|
||||
case CRAFT_METHOD_NORMAL:
|
||||
lua_pushstring(L,"normal");
|
||||
break;
|
||||
case CRAFT_METHOD_COOKING:
|
||||
lua_pushstring(L,"cooking");
|
||||
break;
|
||||
case CRAFT_METHOD_FUEL:
|
||||
lua_pushstring(L,"fuel");
|
||||
break;
|
||||
default:
|
||||
lua_pushstring(L,"unknown");
|
||||
}
|
||||
lua_setfield(L, -2, "type");
|
||||
lua_pushstring(L, &tmpout.item[0]);
|
||||
lua_setfield(L, -2, "output");
|
||||
if (lua_pcall(L, 2, 0, 0))
|
||||
script_error(L, "error: %s", lua_tostring(L, -1));
|
||||
}
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
bool ModApiCraft::Initialize(lua_State* L, int top) {
|
||||
bool retval = true;
|
||||
|
||||
retval &= API_FCT(get_all_craft_recipes);
|
||||
retval &= API_FCT(get_craft_recipe);
|
||||
retval &= API_FCT(get_craft_result);
|
||||
retval &= API_FCT(register_craft);
|
||||
|
||||
return retval;
|
||||
}
|
||||
|
||||
ModApiCraft modapicraft_prototype;
|
52
src/script/lua_api/l_craft.h
Normal file
52
src/script/lua_api/l_craft.h
Normal file
|
@ -0,0 +1,52 @@
|
|||
/*
|
||||
Minetest
|
||||
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#ifndef L_CRAFT_H_
|
||||
#define L_CRAFT_H_
|
||||
|
||||
#include <vector>
|
||||
|
||||
extern "C" {
|
||||
#include <lua.h>
|
||||
}
|
||||
|
||||
#include "lua_api/l_base.h"
|
||||
#include "craftdef.h"
|
||||
|
||||
class ModApiCraft : public ModApiBase {
|
||||
public:
|
||||
ModApiCraft();
|
||||
bool Initialize(lua_State* L, int top);
|
||||
private:
|
||||
static int l_register_craft(lua_State *L);
|
||||
static int l_get_craft_recipe(lua_State *L);
|
||||
static int l_get_all_craft_recipes(lua_State *L);
|
||||
static int l_get_craft_result(lua_State *L);
|
||||
|
||||
static bool readCraftReplacements(lua_State *L, int index,
|
||||
CraftReplacements &replacements);
|
||||
static bool readCraftRecipeShapeless(lua_State *L, int index,
|
||||
std::vector<std::string> &recipe);
|
||||
static bool readCraftRecipeShaped(lua_State *L, int index,
|
||||
int &width, std::vector<std::string> &recipe);
|
||||
|
||||
static struct EnumString es_CraftMethod[];
|
||||
};
|
||||
|
||||
#endif /* L_CRAFT_H_ */
|
687
src/script/lua_api/l_env.cpp
Normal file
687
src/script/lua_api/l_env.cpp
Normal file
|
@ -0,0 +1,687 @@
|
|||
/*
|
||||
Minetest
|
||||
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#include "cpp_api/scriptapi.h"
|
||||
#include "lua_api/l_base.h"
|
||||
#include "lua_api/l_env.h"
|
||||
#include "environment.h"
|
||||
#include "server.h"
|
||||
#include "daynightratio.h"
|
||||
#include "util/pointedthing.h"
|
||||
#include "content_sao.h"
|
||||
|
||||
#include "common/c_converter.h"
|
||||
#include "common/c_content.h"
|
||||
#include "common/c_internal.h"
|
||||
#include "lua_api/l_nodemeta.h"
|
||||
#include "lua_api/l_nodetimer.h"
|
||||
#include "lua_api/l_noise.h"
|
||||
#include "treegen.h"
|
||||
#include "pathfinder.h"
|
||||
|
||||
|
||||
#define GET_ENV_PTR ServerEnvironment* env = \
|
||||
dynamic_cast<ServerEnvironment*>(getEnv(L)); \
|
||||
if( env == NULL) return 0
|
||||
|
||||
void LuaABM::trigger(ServerEnvironment *env, v3s16 p, MapNode n,
|
||||
u32 active_object_count, u32 active_object_count_wider)
|
||||
{
|
||||
ScriptApi* scriptIface = SERVER_TO_SA(env);
|
||||
scriptIface->realityCheck();
|
||||
|
||||
lua_State* L = scriptIface->getStack();
|
||||
assert(lua_checkstack(L, 20));
|
||||
StackUnroller stack_unroller(L);
|
||||
|
||||
// Get minetest.registered_abms
|
||||
lua_getglobal(L, "minetest");
|
||||
lua_getfield(L, -1, "registered_abms");
|
||||
luaL_checktype(L, -1, LUA_TTABLE);
|
||||
int registered_abms = lua_gettop(L);
|
||||
|
||||
// Get minetest.registered_abms[m_id]
|
||||
lua_pushnumber(L, m_id);
|
||||
lua_gettable(L, registered_abms);
|
||||
if(lua_isnil(L, -1))
|
||||
assert(0);
|
||||
|
||||
// Call action
|
||||
luaL_checktype(L, -1, LUA_TTABLE);
|
||||
lua_getfield(L, -1, "action");
|
||||
luaL_checktype(L, -1, LUA_TFUNCTION);
|
||||
push_v3s16(L, p);
|
||||
pushnode(L, n, env->getGameDef()->ndef());
|
||||
lua_pushnumber(L, active_object_count);
|
||||
lua_pushnumber(L, active_object_count_wider);
|
||||
if(lua_pcall(L, 4, 0, 0))
|
||||
script_error(L, "error: %s", lua_tostring(L, -1));
|
||||
}
|
||||
|
||||
// Exported functions
|
||||
|
||||
// minetest.set_node(pos, node)
|
||||
// pos = {x=num, y=num, z=num}
|
||||
int ModApiEnvMod::l_set_node(lua_State *L)
|
||||
{
|
||||
GET_ENV_PTR;
|
||||
|
||||
INodeDefManager *ndef = env->getGameDef()->ndef();
|
||||
// parameters
|
||||
v3s16 pos = read_v3s16(L, 1);
|
||||
MapNode n = readnode(L, 2, ndef);
|
||||
// Do it
|
||||
bool succeeded = env->setNode(pos, n);
|
||||
lua_pushboolean(L, succeeded);
|
||||
return 1;
|
||||
}
|
||||
|
||||
int ModApiEnvMod::l_add_node(lua_State *L)
|
||||
{
|
||||
return l_set_node(L);
|
||||
}
|
||||
|
||||
// minetest.remove_node(pos)
|
||||
// pos = {x=num, y=num, z=num}
|
||||
int ModApiEnvMod::l_remove_node(lua_State *L)
|
||||
{
|
||||
GET_ENV_PTR;
|
||||
|
||||
// parameters
|
||||
v3s16 pos = read_v3s16(L, 1);
|
||||
// Do it
|
||||
bool succeeded = env->removeNode(pos);
|
||||
lua_pushboolean(L, succeeded);
|
||||
return 1;
|
||||
}
|
||||
|
||||
// minetest.get_node(pos)
|
||||
// pos = {x=num, y=num, z=num}
|
||||
int ModApiEnvMod::l_get_node(lua_State *L)
|
||||
{
|
||||
GET_ENV_PTR;
|
||||
|
||||
// pos
|
||||
v3s16 pos = read_v3s16(L, 1);
|
||||
// Do it
|
||||
MapNode n = env->getMap().getNodeNoEx(pos);
|
||||
// Return node
|
||||
pushnode(L, n, env->getGameDef()->ndef());
|
||||
return 1;
|
||||
}
|
||||
|
||||
// minetest.get_node_or_nil(pos)
|
||||
// pos = {x=num, y=num, z=num}
|
||||
int ModApiEnvMod::l_get_node_or_nil(lua_State *L)
|
||||
{
|
||||
GET_ENV_PTR;
|
||||
|
||||
// pos
|
||||
v3s16 pos = read_v3s16(L, 1);
|
||||
// Do it
|
||||
try{
|
||||
MapNode n = env->getMap().getNode(pos);
|
||||
// Return node
|
||||
pushnode(L, n, env->getGameDef()->ndef());
|
||||
return 1;
|
||||
} catch(InvalidPositionException &e)
|
||||
{
|
||||
lua_pushnil(L);
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
// minetest.get_node_light(pos, timeofday)
|
||||
// pos = {x=num, y=num, z=num}
|
||||
// timeofday: nil = current time, 0 = night, 0.5 = day
|
||||
int ModApiEnvMod::l_get_node_light(lua_State *L)
|
||||
{
|
||||
GET_ENV_PTR;
|
||||
|
||||
// Do it
|
||||
v3s16 pos = read_v3s16(L, 1);
|
||||
u32 time_of_day = env->getTimeOfDay();
|
||||
if(lua_isnumber(L, 2))
|
||||
time_of_day = 24000.0 * lua_tonumber(L, 2);
|
||||
time_of_day %= 24000;
|
||||
u32 dnr = time_to_daynight_ratio(time_of_day, true);
|
||||
try{
|
||||
MapNode n = env->getMap().getNode(pos);
|
||||
INodeDefManager *ndef = env->getGameDef()->ndef();
|
||||
lua_pushinteger(L, n.getLightBlend(dnr, ndef));
|
||||
return 1;
|
||||
} catch(InvalidPositionException &e)
|
||||
{
|
||||
lua_pushnil(L);
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
// minetest.place_node(pos, node)
|
||||
// pos = {x=num, y=num, z=num}
|
||||
int ModApiEnvMod::l_place_node(lua_State *L)
|
||||
{
|
||||
GET_ENV_PTR;
|
||||
|
||||
v3s16 pos = read_v3s16(L, 1);
|
||||
MapNode n = readnode(L, 2, env->getGameDef()->ndef());
|
||||
|
||||
// Don't attempt to load non-loaded area as of now
|
||||
MapNode n_old = env->getMap().getNodeNoEx(pos);
|
||||
if(n_old.getContent() == CONTENT_IGNORE){
|
||||
lua_pushboolean(L, false);
|
||||
return 1;
|
||||
}
|
||||
// Create item to place
|
||||
INodeDefManager *ndef = getServer(L)->ndef();
|
||||
IItemDefManager *idef = getServer(L)->idef();
|
||||
ItemStack item(ndef->get(n).name, 1, 0, "", idef);
|
||||
// Make pointed position
|
||||
PointedThing pointed;
|
||||
pointed.type = POINTEDTHING_NODE;
|
||||
pointed.node_abovesurface = pos;
|
||||
pointed.node_undersurface = pos + v3s16(0,-1,0);
|
||||
// Place it with a NULL placer (appears in Lua as a non-functional
|
||||
// ObjectRef)
|
||||
bool success = get_scriptapi(L)->item_OnPlace(item, NULL, pointed);
|
||||
lua_pushboolean(L, success);
|
||||
return 1;
|
||||
}
|
||||
|
||||
// minetest.dig_node(pos)
|
||||
// pos = {x=num, y=num, z=num}
|
||||
int ModApiEnvMod::l_dig_node(lua_State *L)
|
||||
{
|
||||
GET_ENV_PTR;
|
||||
|
||||
v3s16 pos = read_v3s16(L, 1);
|
||||
|
||||
// Don't attempt to load non-loaded area as of now
|
||||
MapNode n = env->getMap().getNodeNoEx(pos);
|
||||
if(n.getContent() == CONTENT_IGNORE){
|
||||
lua_pushboolean(L, false);
|
||||
return 1;
|
||||
}
|
||||
// Dig it out with a NULL digger (appears in Lua as a
|
||||
// non-functional ObjectRef)
|
||||
bool success = get_scriptapi(L)->node_on_dig(pos, n, NULL);
|
||||
lua_pushboolean(L, success);
|
||||
return 1;
|
||||
}
|
||||
|
||||
// minetest.punch_node(pos)
|
||||
// pos = {x=num, y=num, z=num}
|
||||
int ModApiEnvMod::l_punch_node(lua_State *L)
|
||||
{
|
||||
GET_ENV_PTR;
|
||||
|
||||
v3s16 pos = read_v3s16(L, 1);
|
||||
|
||||
// Don't attempt to load non-loaded area as of now
|
||||
MapNode n = env->getMap().getNodeNoEx(pos);
|
||||
if(n.getContent() == CONTENT_IGNORE){
|
||||
lua_pushboolean(L, false);
|
||||
return 1;
|
||||
}
|
||||
// Punch it with a NULL puncher (appears in Lua as a non-functional
|
||||
// ObjectRef)
|
||||
bool success = get_scriptapi(L)->node_on_punch(pos, n, NULL);
|
||||
lua_pushboolean(L, success);
|
||||
return 1;
|
||||
}
|
||||
|
||||
// minetest.get_meta(pos)
|
||||
int ModApiEnvMod::l_get_meta(lua_State *L)
|
||||
{
|
||||
GET_ENV_PTR;
|
||||
|
||||
// Do it
|
||||
v3s16 p = read_v3s16(L, 1);
|
||||
NodeMetaRef::create(L, p, env);
|
||||
return 1;
|
||||
}
|
||||
|
||||
// minetest.get_node_timer(pos)
|
||||
int ModApiEnvMod::l_get_node_timer(lua_State *L)
|
||||
{
|
||||
GET_ENV_PTR;
|
||||
|
||||
// Do it
|
||||
v3s16 p = read_v3s16(L, 1);
|
||||
NodeTimerRef::create(L, p, env);
|
||||
return 1;
|
||||
}
|
||||
|
||||
// minetest.add_entity(pos, entityname) -> ObjectRef or nil
|
||||
// pos = {x=num, y=num, z=num}
|
||||
int ModApiEnvMod::l_add_entity(lua_State *L)
|
||||
{
|
||||
GET_ENV_PTR;
|
||||
|
||||
// pos
|
||||
v3f pos = checkFloatPos(L, 1);
|
||||
// content
|
||||
const char *name = luaL_checkstring(L, 2);
|
||||
// Do it
|
||||
ServerActiveObject *obj = new LuaEntitySAO(env, pos, name, "");
|
||||
int objectid = env->addActiveObject(obj);
|
||||
// If failed to add, return nothing (reads as nil)
|
||||
if(objectid == 0)
|
||||
return 0;
|
||||
// Return ObjectRef
|
||||
get_scriptapi(L)->objectrefGetOrCreate(obj);
|
||||
return 1;
|
||||
}
|
||||
|
||||
// minetest.add_item(pos, itemstack or itemstring or table) -> ObjectRef or nil
|
||||
// pos = {x=num, y=num, z=num}
|
||||
int ModApiEnvMod::l_add_item(lua_State *L)
|
||||
{
|
||||
GET_ENV_PTR;
|
||||
|
||||
// pos
|
||||
//v3f pos = checkFloatPos(L, 1);
|
||||
// item
|
||||
ItemStack item = read_item(L, 2,getServer(L));
|
||||
if(item.empty() || !item.isKnown(getServer(L)->idef()))
|
||||
return 0;
|
||||
// Use minetest.spawn_item to spawn a __builtin:item
|
||||
lua_getglobal(L, "minetest");
|
||||
lua_getfield(L, -1, "spawn_item");
|
||||
if(lua_isnil(L, -1))
|
||||
return 0;
|
||||
lua_pushvalue(L, 1);
|
||||
lua_pushstring(L, item.getItemString().c_str());
|
||||
if(lua_pcall(L, 2, 1, 0))
|
||||
script_error(L, "error: %s", lua_tostring(L, -1));
|
||||
return 1;
|
||||
/*lua_pushvalue(L, 1);
|
||||
lua_pushstring(L, "__builtin:item");
|
||||
lua_pushstring(L, item.getItemString().c_str());
|
||||
return l_add_entity(L);*/
|
||||
/*// Do it
|
||||
ServerActiveObject *obj = createItemSAO(env, pos, item.getItemString());
|
||||
int objectid = env->addActiveObject(obj);
|
||||
// If failed to add, return nothing (reads as nil)
|
||||
if(objectid == 0)
|
||||
return 0;
|
||||
// Return ObjectRef
|
||||
objectrefGetOrCreate(L, obj);
|
||||
return 1;*/
|
||||
}
|
||||
|
||||
// minetest.get_player_by_name(name)
|
||||
int ModApiEnvMod::l_get_player_by_name(lua_State *L)
|
||||
{
|
||||
GET_ENV_PTR;
|
||||
|
||||
// Do it
|
||||
const char *name = luaL_checkstring(L, 1);
|
||||
Player *player = env->getPlayer(name);
|
||||
if(player == NULL){
|
||||
lua_pushnil(L);
|
||||
return 1;
|
||||
}
|
||||
PlayerSAO *sao = player->getPlayerSAO();
|
||||
if(sao == NULL){
|
||||
lua_pushnil(L);
|
||||
return 1;
|
||||
}
|
||||
// Put player on stack
|
||||
get_scriptapi(L)->objectrefGetOrCreate(sao);
|
||||
return 1;
|
||||
}
|
||||
|
||||
// minetest.get_objects_inside_radius(pos, radius)
|
||||
int ModApiEnvMod::l_get_objects_inside_radius(lua_State *L)
|
||||
{
|
||||
// Get the table insert function
|
||||
lua_getglobal(L, "table");
|
||||
lua_getfield(L, -1, "insert");
|
||||
int table_insert = lua_gettop(L);
|
||||
|
||||
GET_ENV_PTR;
|
||||
|
||||
// Do it
|
||||
v3f pos = checkFloatPos(L, 1);
|
||||
float radius = luaL_checknumber(L, 2) * BS;
|
||||
std::set<u16> ids = env->getObjectsInsideRadius(pos, radius);
|
||||
lua_newtable(L);
|
||||
int table = lua_gettop(L);
|
||||
for(std::set<u16>::const_iterator
|
||||
i = ids.begin(); i != ids.end(); i++){
|
||||
ServerActiveObject *obj = env->getActiveObject(*i);
|
||||
// Insert object reference into table
|
||||
lua_pushvalue(L, table_insert);
|
||||
lua_pushvalue(L, table);
|
||||
get_scriptapi(L)->objectrefGetOrCreate(obj);
|
||||
if(lua_pcall(L, 2, 0, 0))
|
||||
script_error(L, "error: %s", lua_tostring(L, -1));
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
// minetest.set_timeofday(val)
|
||||
// val = 0...1
|
||||
int ModApiEnvMod::l_set_timeofday(lua_State *L)
|
||||
{
|
||||
GET_ENV_PTR;
|
||||
|
||||
// Do it
|
||||
float timeofday_f = luaL_checknumber(L, 1);
|
||||
assert(timeofday_f >= 0.0 && timeofday_f <= 1.0);
|
||||
int timeofday_mh = (int)(timeofday_f * 24000.0);
|
||||
// This should be set directly in the environment but currently
|
||||
// such changes aren't immediately sent to the clients, so call
|
||||
// the server instead.
|
||||
//env->setTimeOfDay(timeofday_mh);
|
||||
getServer(L)->setTimeOfDay(timeofday_mh);
|
||||
return 0;
|
||||
}
|
||||
|
||||
// minetest.get_timeofday() -> 0...1
|
||||
int ModApiEnvMod::l_get_timeofday(lua_State *L)
|
||||
{
|
||||
GET_ENV_PTR;
|
||||
|
||||
// Do it
|
||||
int timeofday_mh = env->getTimeOfDay();
|
||||
float timeofday_f = (float)timeofday_mh / 24000.0;
|
||||
lua_pushnumber(L, timeofday_f);
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
// minetest.find_node_near(pos, radius, nodenames) -> pos or nil
|
||||
// nodenames: eg. {"ignore", "group:tree"} or "default:dirt"
|
||||
int ModApiEnvMod::l_find_node_near(lua_State *L)
|
||||
{
|
||||
GET_ENV_PTR;
|
||||
|
||||
INodeDefManager *ndef = getServer(L)->ndef();
|
||||
v3s16 pos = read_v3s16(L, 1);
|
||||
int radius = luaL_checkinteger(L, 2);
|
||||
std::set<content_t> filter;
|
||||
if(lua_istable(L, 3)){
|
||||
int table = 3;
|
||||
lua_pushnil(L);
|
||||
while(lua_next(L, table) != 0){
|
||||
// key at index -2 and value at index -1
|
||||
luaL_checktype(L, -1, LUA_TSTRING);
|
||||
ndef->getIds(lua_tostring(L, -1), filter);
|
||||
// removes value, keeps key for next iteration
|
||||
lua_pop(L, 1);
|
||||
}
|
||||
} else if(lua_isstring(L, 3)){
|
||||
ndef->getIds(lua_tostring(L, 3), filter);
|
||||
}
|
||||
|
||||
for(int d=1; d<=radius; d++){
|
||||
std::list<v3s16> list;
|
||||
getFacePositions(list, d);
|
||||
for(std::list<v3s16>::iterator i = list.begin();
|
||||
i != list.end(); ++i){
|
||||
v3s16 p = pos + (*i);
|
||||
content_t c = env->getMap().getNodeNoEx(p).getContent();
|
||||
if(filter.count(c) != 0){
|
||||
push_v3s16(L, p);
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
// minetest.find_nodes_in_area(minp, maxp, nodenames) -> list of positions
|
||||
// nodenames: eg. {"ignore", "group:tree"} or "default:dirt"
|
||||
int ModApiEnvMod::l_find_nodes_in_area(lua_State *L)
|
||||
{
|
||||
GET_ENV_PTR;
|
||||
|
||||
INodeDefManager *ndef = getServer(L)->ndef();
|
||||
v3s16 minp = read_v3s16(L, 1);
|
||||
v3s16 maxp = read_v3s16(L, 2);
|
||||
std::set<content_t> filter;
|
||||
if(lua_istable(L, 3)){
|
||||
int table = 3;
|
||||
lua_pushnil(L);
|
||||
while(lua_next(L, table) != 0){
|
||||
// key at index -2 and value at index -1
|
||||
luaL_checktype(L, -1, LUA_TSTRING);
|
||||
ndef->getIds(lua_tostring(L, -1), filter);
|
||||
// removes value, keeps key for next iteration
|
||||
lua_pop(L, 1);
|
||||
}
|
||||
} else if(lua_isstring(L, 3)){
|
||||
ndef->getIds(lua_tostring(L, 3), filter);
|
||||
}
|
||||
|
||||
// Get the table insert function
|
||||
lua_getglobal(L, "table");
|
||||
lua_getfield(L, -1, "insert");
|
||||
int table_insert = lua_gettop(L);
|
||||
|
||||
lua_newtable(L);
|
||||
int table = lua_gettop(L);
|
||||
for(s16 x=minp.X; x<=maxp.X; x++)
|
||||
for(s16 y=minp.Y; y<=maxp.Y; y++)
|
||||
for(s16 z=minp.Z; z<=maxp.Z; z++)
|
||||
{
|
||||
v3s16 p(x,y,z);
|
||||
content_t c = env->getMap().getNodeNoEx(p).getContent();
|
||||
if(filter.count(c) != 0){
|
||||
lua_pushvalue(L, table_insert);
|
||||
lua_pushvalue(L, table);
|
||||
push_v3s16(L, p);
|
||||
if(lua_pcall(L, 2, 0, 0))
|
||||
script_error(L, "error: %s", lua_tostring(L, -1));
|
||||
}
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
// minetest.get_perlin(seeddiff, octaves, persistence, scale)
|
||||
// returns world-specific PerlinNoise
|
||||
int ModApiEnvMod::l_get_perlin(lua_State *L)
|
||||
{
|
||||
GET_ENV_PTR;
|
||||
|
||||
int seeddiff = luaL_checkint(L, 1);
|
||||
int octaves = luaL_checkint(L, 2);
|
||||
float persistence = luaL_checknumber(L, 3);
|
||||
float scale = luaL_checknumber(L, 4);
|
||||
|
||||
LuaPerlinNoise *n = new LuaPerlinNoise(seeddiff + int(env->getServerMap().getSeed()), octaves, persistence, scale);
|
||||
*(void **)(lua_newuserdata(L, sizeof(void *))) = n;
|
||||
luaL_getmetatable(L, "PerlinNoise");
|
||||
lua_setmetatable(L, -2);
|
||||
return 1;
|
||||
}
|
||||
|
||||
// minetest.get_perlin_map(noiseparams, size)
|
||||
// returns world-specific PerlinNoiseMap
|
||||
int ModApiEnvMod::l_get_perlin_map(lua_State *L)
|
||||
{
|
||||
GET_ENV_PTR;
|
||||
|
||||
NoiseParams *np = read_noiseparams(L, 1);
|
||||
if (!np)
|
||||
return 0;
|
||||
v3s16 size = read_v3s16(L, 2);
|
||||
|
||||
int seed = (int)(env->getServerMap().getSeed());
|
||||
LuaPerlinNoiseMap *n = new LuaPerlinNoiseMap(np, seed, size);
|
||||
*(void **)(lua_newuserdata(L, sizeof(void *))) = n;
|
||||
luaL_getmetatable(L, "PerlinNoiseMap");
|
||||
lua_setmetatable(L, -2);
|
||||
return 1;
|
||||
}
|
||||
|
||||
// minetest.clear_objects()
|
||||
// clear all objects in the environment
|
||||
int ModApiEnvMod::l_clear_objects(lua_State *L)
|
||||
{
|
||||
GET_ENV_PTR;
|
||||
|
||||
env->clearAllObjects();
|
||||
return 0;
|
||||
}
|
||||
|
||||
// minetest.line_of_sight(pos1, pos2, stepsize) -> true/false
|
||||
int ModApiEnvMod::l_line_of_sight(lua_State *L) {
|
||||
float stepsize = 1.0;
|
||||
|
||||
GET_ENV_PTR;
|
||||
|
||||
// read position 1 from lua
|
||||
v3f pos1 = checkFloatPos(L, 2);
|
||||
// read position 2 from lua
|
||||
v3f pos2 = checkFloatPos(L, 2);
|
||||
//read step size from lua
|
||||
if(lua_isnumber(L, 3))
|
||||
stepsize = lua_tonumber(L, 3);
|
||||
|
||||
return (env->line_of_sight(pos1,pos2,stepsize));
|
||||
}
|
||||
|
||||
// minetest.find_path(pos1, pos2, searchdistance,
|
||||
// max_jump, max_drop, algorithm) -> table containing path
|
||||
int ModApiEnvMod::l_find_path(lua_State *L)
|
||||
{
|
||||
GET_ENV_PTR;
|
||||
|
||||
v3s16 pos1 = read_v3s16(L, 2);
|
||||
v3s16 pos2 = read_v3s16(L, 3);
|
||||
unsigned int searchdistance = luaL_checkint(L, 4);
|
||||
unsigned int max_jump = luaL_checkint(L, 5);
|
||||
unsigned int max_drop = luaL_checkint(L, 6);
|
||||
algorithm algo = A_PLAIN_NP;
|
||||
if(! lua_isnil(L, 7)) {
|
||||
std::string algorithm = luaL_checkstring(L,7);
|
||||
|
||||
if (algorithm == "A*")
|
||||
algo = A_PLAIN;
|
||||
|
||||
if (algorithm == "Dijkstra")
|
||||
algo = DIJKSTRA;
|
||||
}
|
||||
|
||||
std::vector<v3s16> path =
|
||||
get_Path(env,pos1,pos2,searchdistance,max_jump,max_drop,algo);
|
||||
|
||||
if (path.size() > 0)
|
||||
{
|
||||
lua_newtable(L);
|
||||
int top = lua_gettop(L);
|
||||
unsigned int index = 1;
|
||||
for (std::vector<v3s16>::iterator i = path.begin(); i != path.end();i++)
|
||||
{
|
||||
lua_pushnumber(L,index);
|
||||
push_v3s16(L, *i);
|
||||
lua_settable(L, top);
|
||||
index++;
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
// minetest.spawn_tree(pos, treedef)
|
||||
int ModApiEnvMod::l_spawn_tree(lua_State *L)
|
||||
{
|
||||
GET_ENV_PTR;
|
||||
|
||||
v3s16 p0 = read_v3s16(L, 1);
|
||||
|
||||
treegen::TreeDef tree_def;
|
||||
std::string trunk,leaves,fruit;
|
||||
INodeDefManager *ndef = env->getGameDef()->ndef();
|
||||
|
||||
if(lua_istable(L, 2))
|
||||
{
|
||||
getstringfield(L, 2, "axiom", tree_def.initial_axiom);
|
||||
getstringfield(L, 2, "rules_a", tree_def.rules_a);
|
||||
getstringfield(L, 2, "rules_b", tree_def.rules_b);
|
||||
getstringfield(L, 2, "rules_c", tree_def.rules_c);
|
||||
getstringfield(L, 2, "rules_d", tree_def.rules_d);
|
||||
getstringfield(L, 2, "trunk", trunk);
|
||||
tree_def.trunknode=ndef->getId(trunk);
|
||||
getstringfield(L, 2, "leaves", leaves);
|
||||
tree_def.leavesnode=ndef->getId(leaves);
|
||||
tree_def.leaves2_chance=0;
|
||||
getstringfield(L, 2, "leaves2", leaves);
|
||||
if (leaves !="")
|
||||
{
|
||||
tree_def.leaves2node=ndef->getId(leaves);
|
||||
getintfield(L, 2, "leaves2_chance", tree_def.leaves2_chance);
|
||||
}
|
||||
getintfield(L, 2, "angle", tree_def.angle);
|
||||
getintfield(L, 2, "iterations", tree_def.iterations);
|
||||
getintfield(L, 2, "random_level", tree_def.iterations_random_level);
|
||||
getstringfield(L, 2, "trunk_type", tree_def.trunk_type);
|
||||
getboolfield(L, 2, "thin_branches", tree_def.thin_branches);
|
||||
tree_def.fruit_chance=0;
|
||||
getstringfield(L, 2, "fruit", fruit);
|
||||
if (fruit != "")
|
||||
{
|
||||
tree_def.fruitnode=ndef->getId(fruit);
|
||||
getintfield(L, 2, "fruit_chance",tree_def.fruit_chance);
|
||||
}
|
||||
getintfield(L, 2, "seed", tree_def.seed);
|
||||
}
|
||||
else
|
||||
return 0;
|
||||
treegen::spawn_ltree (env, p0, ndef, tree_def);
|
||||
return 1;
|
||||
}
|
||||
|
||||
bool ModApiEnvMod::Initialize(lua_State *L,int top)
|
||||
{
|
||||
|
||||
bool retval = true;
|
||||
|
||||
retval &= API_FCT(set_node);
|
||||
retval &= API_FCT(add_node);
|
||||
retval &= API_FCT(add_item);
|
||||
retval &= API_FCT(remove_node);
|
||||
retval &= API_FCT(get_node);
|
||||
retval &= API_FCT(get_node_or_nil);
|
||||
retval &= API_FCT(get_node_light);
|
||||
retval &= API_FCT(place_node);
|
||||
retval &= API_FCT(dig_node);
|
||||
retval &= API_FCT(punch_node);
|
||||
retval &= API_FCT(add_entity);
|
||||
retval &= API_FCT(get_meta);
|
||||
retval &= API_FCT(get_node_timer);
|
||||
retval &= API_FCT(get_player_by_name);
|
||||
retval &= API_FCT(get_objects_inside_radius);
|
||||
retval &= API_FCT(set_timeofday);
|
||||
retval &= API_FCT(get_timeofday);
|
||||
retval &= API_FCT(find_node_near);
|
||||
retval &= API_FCT(find_nodes_in_area);
|
||||
retval &= API_FCT(get_perlin);
|
||||
retval &= API_FCT(get_perlin_map);
|
||||
retval &= API_FCT(clear_objects);
|
||||
retval &= API_FCT(spawn_tree);
|
||||
|
||||
return retval;
|
||||
}
|
||||
|
||||
ModApiEnvMod modapienv_prototype;
|
172
src/script/lua_api/l_env.h
Normal file
172
src/script/lua_api/l_env.h
Normal file
|
@ -0,0 +1,172 @@
|
|||
/*
|
||||
Minetest
|
||||
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#ifndef L_ENV_H_
|
||||
#define L_ENV_H_
|
||||
|
||||
extern "C" {
|
||||
#include <lua.h>
|
||||
#include <lauxlib.h>
|
||||
}
|
||||
|
||||
#include "environment.h"
|
||||
#include "lua_api/l_base.h"
|
||||
|
||||
class ModApiEnvMod
|
||||
:public ModApiBase
|
||||
{
|
||||
private:
|
||||
// minetest.set_node(pos, node)
|
||||
// pos = {x=num, y=num, z=num}
|
||||
static int l_set_node(lua_State *L);
|
||||
|
||||
static int l_add_node(lua_State *L);
|
||||
|
||||
// minetest.remove_node(pos)
|
||||
// pos = {x=num, y=num, z=num}
|
||||
static int l_remove_node(lua_State *L);
|
||||
|
||||
// minetest.get_node(pos)
|
||||
// pos = {x=num, y=num, z=num}
|
||||
static int l_get_node(lua_State *L);
|
||||
|
||||
// minetest.get_node_or_nil(pos)
|
||||
// pos = {x=num, y=num, z=num}
|
||||
static int l_get_node_or_nil(lua_State *L);
|
||||
|
||||
// minetest.get_node_light(pos, timeofday)
|
||||
// pos = {x=num, y=num, z=num}
|
||||
// timeofday: nil = current time, 0 = night, 0.5 = day
|
||||
static int l_get_node_light(lua_State *L);
|
||||
|
||||
// minetest.place_node(pos, node)
|
||||
// pos = {x=num, y=num, z=num}
|
||||
static int l_place_node(lua_State *L);
|
||||
|
||||
// minetest.dig_node(pos)
|
||||
// pos = {x=num, y=num, z=num}
|
||||
static int l_dig_node(lua_State *L);
|
||||
|
||||
// minetest.punch_node(pos)
|
||||
// pos = {x=num, y=num, z=num}
|
||||
static int l_punch_node(lua_State *L);
|
||||
|
||||
// minetest.get_meta(pos)
|
||||
static int l_get_meta(lua_State *L);
|
||||
|
||||
// minetest.get_node_timer(pos)
|
||||
static int l_get_node_timer(lua_State *L);
|
||||
|
||||
// minetest.add_entity(pos, entityname) -> ObjectRef or nil
|
||||
// pos = {x=num, y=num, z=num}
|
||||
static int l_add_entity(lua_State *L);
|
||||
|
||||
// minetest.add_item(pos, itemstack or itemstring or table) -> ObjectRef or nil
|
||||
// pos = {x=num, y=num, z=num}
|
||||
static int l_add_item(lua_State *L);
|
||||
|
||||
// minetest.get_player_by_name(name)
|
||||
static int l_get_player_by_name(lua_State *L);
|
||||
|
||||
// minetest.get_objects_inside_radius(pos, radius)
|
||||
static int l_get_objects_inside_radius(lua_State *L);
|
||||
|
||||
// minetest.set_timeofday(val)
|
||||
// val = 0...1
|
||||
static int l_set_timeofday(lua_State *L);
|
||||
|
||||
// minetest.get_timeofday() -> 0...1
|
||||
static int l_get_timeofday(lua_State *L);
|
||||
|
||||
// minetest.find_node_near(pos, radius, nodenames) -> pos or nil
|
||||
// nodenames: eg. {"ignore", "group:tree"} or "default:dirt"
|
||||
static int l_find_node_near(lua_State *L);
|
||||
|
||||
// minetest.find_nodes_in_area(minp, maxp, nodenames) -> list of positions
|
||||
// nodenames: eg. {"ignore", "group:tree"} or "default:dirt"
|
||||
static int l_find_nodes_in_area(lua_State *L);
|
||||
|
||||
// minetest.get_perlin(seeddiff, octaves, persistence, scale)
|
||||
// returns world-specific PerlinNoise
|
||||
static int l_get_perlin(lua_State *L);
|
||||
|
||||
// minetest.get_perlin_map(noiseparams, size)
|
||||
// returns world-specific PerlinNoiseMap
|
||||
static int l_get_perlin_map(lua_State *L);
|
||||
|
||||
// minetest.clear_objects()
|
||||
// clear all objects in the environment
|
||||
static int l_clear_objects(lua_State *L);
|
||||
|
||||
// minetest.spawn_tree(pos, treedef)
|
||||
static int l_spawn_tree(lua_State *L);
|
||||
|
||||
// minetest.line_of_sight(pos1, pos2, stepsize) -> true/false
|
||||
static int l_line_of_sight(lua_State *L);
|
||||
|
||||
// minetest.find_path(pos1, pos2, searchdistance,
|
||||
// max_jump, max_drop, algorithm) -> table containing path
|
||||
static int l_find_path(lua_State *L);
|
||||
|
||||
public:
|
||||
bool Initialize(lua_State *L, int top);
|
||||
};
|
||||
|
||||
class LuaABM : public ActiveBlockModifier
|
||||
{
|
||||
private:
|
||||
int m_id;
|
||||
|
||||
std::set<std::string> m_trigger_contents;
|
||||
std::set<std::string> m_required_neighbors;
|
||||
float m_trigger_interval;
|
||||
u32 m_trigger_chance;
|
||||
public:
|
||||
LuaABM(lua_State *L, int id,
|
||||
const std::set<std::string> &trigger_contents,
|
||||
const std::set<std::string> &required_neighbors,
|
||||
float trigger_interval, u32 trigger_chance):
|
||||
m_id(id),
|
||||
m_trigger_contents(trigger_contents),
|
||||
m_required_neighbors(required_neighbors),
|
||||
m_trigger_interval(trigger_interval),
|
||||
m_trigger_chance(trigger_chance)
|
||||
{
|
||||
}
|
||||
virtual std::set<std::string> getTriggerContents()
|
||||
{
|
||||
return m_trigger_contents;
|
||||
}
|
||||
virtual std::set<std::string> getRequiredNeighbors()
|
||||
{
|
||||
return m_required_neighbors;
|
||||
}
|
||||
virtual float getTriggerInterval()
|
||||
{
|
||||
return m_trigger_interval;
|
||||
}
|
||||
virtual u32 getTriggerChance()
|
||||
{
|
||||
return m_trigger_chance;
|
||||
}
|
||||
virtual void trigger(ServerEnvironment *env, v3s16 p, MapNode n,
|
||||
u32 active_object_count, u32 active_object_count_wider);
|
||||
};
|
||||
|
||||
#endif /* L_ENV_H_ */
|
483
src/script/lua_api/l_inventory.cpp
Normal file
483
src/script/lua_api/l_inventory.cpp
Normal file
|
@ -0,0 +1,483 @@
|
|||
/*
|
||||
Minetest
|
||||
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#include "cpp_api/scriptapi.h"
|
||||
#include "common/c_converter.h"
|
||||
#include "common/c_content.h"
|
||||
#include "lua_api/l_inventory.h"
|
||||
#include "lua_api/l_item.h"
|
||||
#include "common/c_internal.h"
|
||||
#include "server.h"
|
||||
#include "log.h"
|
||||
#include "inventorymanager.h"
|
||||
|
||||
/*
|
||||
InvRef
|
||||
*/
|
||||
InvRef* InvRef::checkobject(lua_State *L, int narg)
|
||||
{
|
||||
luaL_checktype(L, narg, LUA_TUSERDATA);
|
||||
void *ud = luaL_checkudata(L, narg, className);
|
||||
if(!ud) luaL_typerror(L, narg, className);
|
||||
return *(InvRef**)ud; // unbox pointer
|
||||
}
|
||||
|
||||
Inventory* InvRef::getinv(lua_State *L, InvRef *ref)
|
||||
{
|
||||
return STACK_TO_SERVER(L)->getInventory(ref->m_loc);
|
||||
}
|
||||
|
||||
InventoryList* InvRef::getlist(lua_State *L, InvRef *ref,
|
||||
const char *listname)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
Inventory *inv = getinv(L, ref);
|
||||
if(!inv)
|
||||
return NULL;
|
||||
return inv->getList(listname);
|
||||
}
|
||||
|
||||
void InvRef::reportInventoryChange(lua_State *L, InvRef *ref)
|
||||
{
|
||||
// Inform other things that the inventory has changed
|
||||
STACK_TO_SERVER(L)->setInventoryModified(ref->m_loc);
|
||||
}
|
||||
|
||||
// Exported functions
|
||||
|
||||
// garbage collector
|
||||
int InvRef::gc_object(lua_State *L) {
|
||||
InvRef *o = *(InvRef **)(lua_touserdata(L, 1));
|
||||
delete o;
|
||||
return 0;
|
||||
}
|
||||
|
||||
// is_empty(self, listname) -> true/false
|
||||
int InvRef::l_is_empty(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
InvRef *ref = checkobject(L, 1);
|
||||
const char *listname = luaL_checkstring(L, 2);
|
||||
InventoryList *list = getlist(L, ref, listname);
|
||||
if(list && list->getUsedSlots() > 0){
|
||||
lua_pushboolean(L, false);
|
||||
} else {
|
||||
lua_pushboolean(L, true);
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
// get_size(self, listname)
|
||||
int InvRef::l_get_size(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
InvRef *ref = checkobject(L, 1);
|
||||
const char *listname = luaL_checkstring(L, 2);
|
||||
InventoryList *list = getlist(L, ref, listname);
|
||||
if(list){
|
||||
lua_pushinteger(L, list->getSize());
|
||||
} else {
|
||||
lua_pushinteger(L, 0);
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
// get_width(self, listname)
|
||||
int InvRef::l_get_width(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
InvRef *ref = checkobject(L, 1);
|
||||
const char *listname = luaL_checkstring(L, 2);
|
||||
InventoryList *list = getlist(L, ref, listname);
|
||||
if(list){
|
||||
lua_pushinteger(L, list->getWidth());
|
||||
} else {
|
||||
lua_pushinteger(L, 0);
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
// set_size(self, listname, size)
|
||||
int InvRef::l_set_size(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
InvRef *ref = checkobject(L, 1);
|
||||
const char *listname = luaL_checkstring(L, 2);
|
||||
int newsize = luaL_checknumber(L, 3);
|
||||
Inventory *inv = getinv(L, ref);
|
||||
if(newsize == 0){
|
||||
inv->deleteList(listname);
|
||||
reportInventoryChange(L, ref);
|
||||
return 0;
|
||||
}
|
||||
InventoryList *list = inv->getList(listname);
|
||||
if(list){
|
||||
list->setSize(newsize);
|
||||
} else {
|
||||
list = inv->addList(listname, newsize);
|
||||
}
|
||||
reportInventoryChange(L, ref);
|
||||
return 0;
|
||||
}
|
||||
|
||||
// set_width(self, listname, size)
|
||||
int InvRef::l_set_width(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
InvRef *ref = checkobject(L, 1);
|
||||
const char *listname = luaL_checkstring(L, 2);
|
||||
int newwidth = luaL_checknumber(L, 3);
|
||||
Inventory *inv = getinv(L, ref);
|
||||
InventoryList *list = inv->getList(listname);
|
||||
if(list){
|
||||
list->setWidth(newwidth);
|
||||
} else {
|
||||
return 0;
|
||||
}
|
||||
reportInventoryChange(L, ref);
|
||||
return 0;
|
||||
}
|
||||
|
||||
// get_stack(self, listname, i) -> itemstack
|
||||
int InvRef::l_get_stack(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
InvRef *ref = checkobject(L, 1);
|
||||
const char *listname = luaL_checkstring(L, 2);
|
||||
int i = luaL_checknumber(L, 3) - 1;
|
||||
InventoryList *list = getlist(L, ref, listname);
|
||||
ItemStack item;
|
||||
if(list != NULL && i >= 0 && i < (int) list->getSize())
|
||||
item = list->getItem(i);
|
||||
LuaItemStack::create(L, item);
|
||||
return 1;
|
||||
}
|
||||
|
||||
// set_stack(self, listname, i, stack) -> true/false
|
||||
int InvRef::l_set_stack(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
InvRef *ref = checkobject(L, 1);
|
||||
const char *listname = luaL_checkstring(L, 2);
|
||||
int i = luaL_checknumber(L, 3) - 1;
|
||||
ItemStack newitem = read_item(L, 4,STACK_TO_SERVER(L));
|
||||
InventoryList *list = getlist(L, ref, listname);
|
||||
if(list != NULL && i >= 0 && i < (int) list->getSize()){
|
||||
list->changeItem(i, newitem);
|
||||
reportInventoryChange(L, ref);
|
||||
lua_pushboolean(L, true);
|
||||
} else {
|
||||
lua_pushboolean(L, false);
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
// get_list(self, listname) -> list or nil
|
||||
int InvRef::l_get_list(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
InvRef *ref = checkobject(L, 1);
|
||||
const char *listname = luaL_checkstring(L, 2);
|
||||
Inventory *inv = getinv(L, ref);
|
||||
push_inventory_list(inv, listname, L);
|
||||
return 1;
|
||||
}
|
||||
|
||||
// set_list(self, listname, list)
|
||||
int InvRef::l_set_list(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
InvRef *ref = checkobject(L, 1);
|
||||
const char *listname = luaL_checkstring(L, 2);
|
||||
Inventory *inv = getinv(L, ref);
|
||||
InventoryList *list = inv->getList(listname);
|
||||
if(list)
|
||||
read_inventory_list(inv, listname, L, 3,
|
||||
STACK_TO_SERVER(L),list->getSize());
|
||||
else
|
||||
read_inventory_list(inv, listname, L, 3,STACK_TO_SERVER(L));
|
||||
reportInventoryChange(L, ref);
|
||||
return 0;
|
||||
}
|
||||
|
||||
// add_item(self, listname, itemstack or itemstring or table or nil) -> itemstack
|
||||
// Returns the leftover stack
|
||||
int InvRef::l_add_item(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
InvRef *ref = checkobject(L, 1);
|
||||
const char *listname = luaL_checkstring(L, 2);
|
||||
ItemStack item = read_item(L, 3,STACK_TO_SERVER(L));
|
||||
InventoryList *list = getlist(L, ref, listname);
|
||||
if(list){
|
||||
ItemStack leftover = list->addItem(item);
|
||||
if(leftover.count != item.count)
|
||||
reportInventoryChange(L, ref);
|
||||
LuaItemStack::create(L, leftover);
|
||||
} else {
|
||||
LuaItemStack::create(L, item);
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
// room_for_item(self, listname, itemstack or itemstring or table or nil) -> true/false
|
||||
// Returns true if the item completely fits into the list
|
||||
int InvRef::l_room_for_item(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
InvRef *ref = checkobject(L, 1);
|
||||
const char *listname = luaL_checkstring(L, 2);
|
||||
ItemStack item = read_item(L, 3,STACK_TO_SERVER(L));
|
||||
InventoryList *list = getlist(L, ref, listname);
|
||||
if(list){
|
||||
lua_pushboolean(L, list->roomForItem(item));
|
||||
} else {
|
||||
lua_pushboolean(L, false);
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
// contains_item(self, listname, itemstack or itemstring or table or nil) -> true/false
|
||||
// Returns true if the list contains the given count of the given item name
|
||||
int InvRef::l_contains_item(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
InvRef *ref = checkobject(L, 1);
|
||||
const char *listname = luaL_checkstring(L, 2);
|
||||
ItemStack item = read_item(L, 3, STACK_TO_SERVER(L));
|
||||
InventoryList *list = getlist(L, ref, listname);
|
||||
if(list){
|
||||
lua_pushboolean(L, list->containsItem(item));
|
||||
} else {
|
||||
lua_pushboolean(L, false);
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
// remove_item(self, listname, itemstack or itemstring or table or nil) -> itemstack
|
||||
// Returns the items that were actually removed
|
||||
int InvRef::l_remove_item(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
InvRef *ref = checkobject(L, 1);
|
||||
const char *listname = luaL_checkstring(L, 2);
|
||||
ItemStack item = read_item(L, 3,STACK_TO_SERVER(L));
|
||||
InventoryList *list = getlist(L, ref, listname);
|
||||
if(list){
|
||||
ItemStack removed = list->removeItem(item);
|
||||
if(!removed.empty())
|
||||
reportInventoryChange(L, ref);
|
||||
LuaItemStack::create(L, removed);
|
||||
} else {
|
||||
LuaItemStack::create(L, ItemStack());
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
// get_location() -> location (like minetest.get_inventory(location))
|
||||
int InvRef::l_get_location(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
InvRef *ref = checkobject(L, 1);
|
||||
const InventoryLocation &loc = ref->m_loc;
|
||||
switch(loc.type){
|
||||
case InventoryLocation::PLAYER:
|
||||
lua_newtable(L);
|
||||
lua_pushstring(L, "player");
|
||||
lua_setfield(L, -2, "type");
|
||||
lua_pushstring(L, loc.name.c_str());
|
||||
lua_setfield(L, -2, "name");
|
||||
return 1;
|
||||
case InventoryLocation::NODEMETA:
|
||||
lua_newtable(L);
|
||||
lua_pushstring(L, "nodemeta");
|
||||
lua_setfield(L, -2, "type");
|
||||
push_v3s16(L, loc.p);
|
||||
lua_setfield(L, -2, "name");
|
||||
return 1;
|
||||
case InventoryLocation::DETACHED:
|
||||
lua_newtable(L);
|
||||
lua_pushstring(L, "detached");
|
||||
lua_setfield(L, -2, "type");
|
||||
lua_pushstring(L, loc.name.c_str());
|
||||
lua_setfield(L, -2, "name");
|
||||
return 1;
|
||||
case InventoryLocation::UNDEFINED:
|
||||
case InventoryLocation::CURRENT_PLAYER:
|
||||
break;
|
||||
}
|
||||
lua_newtable(L);
|
||||
lua_pushstring(L, "undefined");
|
||||
lua_setfield(L, -2, "type");
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
InvRef::InvRef(const InventoryLocation &loc):
|
||||
m_loc(loc)
|
||||
{
|
||||
}
|
||||
|
||||
InvRef::~InvRef()
|
||||
{
|
||||
}
|
||||
|
||||
// Creates an InvRef and leaves it on top of stack
|
||||
// Not callable from Lua; all references are created on the C side.
|
||||
void InvRef::create(lua_State *L, const InventoryLocation &loc)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
InvRef *o = new InvRef(loc);
|
||||
*(void **)(lua_newuserdata(L, sizeof(void *))) = o;
|
||||
luaL_getmetatable(L, className);
|
||||
lua_setmetatable(L, -2);
|
||||
}
|
||||
void InvRef::createPlayer(lua_State *L, Player *player)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
InventoryLocation loc;
|
||||
loc.setPlayer(player->getName());
|
||||
create(L, loc);
|
||||
}
|
||||
void InvRef::createNodeMeta(lua_State *L, v3s16 p)
|
||||
{
|
||||
InventoryLocation loc;
|
||||
loc.setNodeMeta(p);
|
||||
create(L, loc);
|
||||
}
|
||||
|
||||
void InvRef::Register(lua_State *L)
|
||||
{
|
||||
lua_newtable(L);
|
||||
int methodtable = lua_gettop(L);
|
||||
luaL_newmetatable(L, className);
|
||||
int metatable = lua_gettop(L);
|
||||
|
||||
lua_pushliteral(L, "__metatable");
|
||||
lua_pushvalue(L, methodtable);
|
||||
lua_settable(L, metatable); // hide metatable from Lua getmetatable()
|
||||
|
||||
lua_pushliteral(L, "__index");
|
||||
lua_pushvalue(L, methodtable);
|
||||
lua_settable(L, metatable);
|
||||
|
||||
lua_pushliteral(L, "__gc");
|
||||
lua_pushcfunction(L, gc_object);
|
||||
lua_settable(L, metatable);
|
||||
|
||||
lua_pop(L, 1); // drop metatable
|
||||
|
||||
luaL_openlib(L, 0, methods, 0); // fill methodtable
|
||||
lua_pop(L, 1); // drop methodtable
|
||||
|
||||
// Cannot be created from Lua
|
||||
//lua_register(L, className, create_object);
|
||||
}
|
||||
|
||||
const char InvRef::className[] = "InvRef";
|
||||
const luaL_reg InvRef::methods[] = {
|
||||
luamethod(InvRef, is_empty),
|
||||
luamethod(InvRef, get_size),
|
||||
luamethod(InvRef, set_size),
|
||||
luamethod(InvRef, get_width),
|
||||
luamethod(InvRef, set_width),
|
||||
luamethod(InvRef, get_stack),
|
||||
luamethod(InvRef, set_stack),
|
||||
luamethod(InvRef, get_list),
|
||||
luamethod(InvRef, set_list),
|
||||
luamethod(InvRef, add_item),
|
||||
luamethod(InvRef, room_for_item),
|
||||
luamethod(InvRef, contains_item),
|
||||
luamethod(InvRef, remove_item),
|
||||
luamethod(InvRef, get_location),
|
||||
{0,0}
|
||||
};
|
||||
|
||||
// get_inventory(location)
|
||||
int ModApiInventory::l_get_inventory(lua_State *L)
|
||||
{
|
||||
InventoryLocation loc;
|
||||
|
||||
std::string type = checkstringfield(L, 1, "type");
|
||||
|
||||
if(type != "pos"){
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
|
||||
if(type == "player"){
|
||||
std::string name = checkstringfield(L, 1, "name");
|
||||
loc.setPlayer(name);
|
||||
} else if(type == "detached"){
|
||||
std::string name = checkstringfield(L, 1, "name");
|
||||
loc.setDetached(name);
|
||||
}
|
||||
|
||||
if(getServer(L)->getInventory(loc) != NULL)
|
||||
InvRef::create(L, loc);
|
||||
else
|
||||
lua_pushnil(L);
|
||||
|
||||
return 1;
|
||||
}
|
||||
else {
|
||||
if(type == "node"){
|
||||
lua_getfield(L, 1, "pos");
|
||||
v3s16 pos = check_v3s16(L, -1);
|
||||
loc.setNodeMeta(pos);
|
||||
}
|
||||
if(getServer(L)->getInventory(loc) != NULL)
|
||||
InvRef::create(L, loc);
|
||||
else
|
||||
lua_pushnil(L);
|
||||
return 1;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
// create_detached_inventory_raw(name)
|
||||
int ModApiInventory::l_create_detached_inventory_raw(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
const char *name = luaL_checkstring(L, 1);
|
||||
if(getServer(L)->createDetachedInventory(name) != NULL){
|
||||
InventoryLocation loc;
|
||||
loc.setDetached(name);
|
||||
InvRef::create(L, loc);
|
||||
}else{
|
||||
lua_pushnil(L);
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
bool ModApiInventory::Initialize(lua_State *L, int top) {
|
||||
bool retval = true;
|
||||
|
||||
retval &= API_FCT(create_detached_inventory_raw);
|
||||
retval &= API_FCT(get_inventory);
|
||||
|
||||
InvRef::Register(L);
|
||||
|
||||
return retval;
|
||||
}
|
||||
|
||||
ModApiInventory::ModApiInventory()
|
||||
: ModApiBase() {
|
||||
|
||||
}
|
||||
|
||||
ModApiInventory modapiinventory_prototype;
|
137
src/script/lua_api/l_inventory.h
Normal file
137
src/script/lua_api/l_inventory.h
Normal file
|
@ -0,0 +1,137 @@
|
|||
/*
|
||||
Minetest
|
||||
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#ifndef L_INVENTORY_H_
|
||||
#define L_INVENTORY_H_
|
||||
|
||||
extern "C" {
|
||||
#include <lua.h>
|
||||
#include <lauxlib.h>
|
||||
}
|
||||
|
||||
#include "inventorymanager.h"
|
||||
#include "player.h"
|
||||
#include "serverobject.h"
|
||||
#include "inventory.h"
|
||||
|
||||
#include "lua_api/l_base.h"
|
||||
/*
|
||||
InvRef
|
||||
*/
|
||||
|
||||
class InvRef
|
||||
{
|
||||
private:
|
||||
InventoryLocation m_loc;
|
||||
|
||||
static const char className[];
|
||||
static const luaL_reg methods[];
|
||||
|
||||
static InvRef *checkobject(lua_State *L, int narg);
|
||||
|
||||
static Inventory* getinv(lua_State *L, InvRef *ref);
|
||||
|
||||
static InventoryList* getlist(lua_State *L, InvRef *ref,
|
||||
const char *listname);
|
||||
|
||||
static void reportInventoryChange(lua_State *L, InvRef *ref);
|
||||
|
||||
// Exported functions
|
||||
|
||||
// garbage collector
|
||||
static int gc_object(lua_State *L);
|
||||
|
||||
// is_empty(self, listname) -> true/false
|
||||
static int l_is_empty(lua_State *L);
|
||||
|
||||
// get_size(self, listname)
|
||||
static int l_get_size(lua_State *L);
|
||||
|
||||
// get_width(self, listname)
|
||||
static int l_get_width(lua_State *L);
|
||||
|
||||
// set_size(self, listname, size)
|
||||
static int l_set_size(lua_State *L);
|
||||
|
||||
// set_width(self, listname, size)
|
||||
static int l_set_width(lua_State *L);
|
||||
|
||||
// get_stack(self, listname, i) -> itemstack
|
||||
static int l_get_stack(lua_State *L);
|
||||
|
||||
// set_stack(self, listname, i, stack) -> true/false
|
||||
static int l_set_stack(lua_State *L);
|
||||
|
||||
// get_list(self, listname) -> list or nil
|
||||
static int l_get_list(lua_State *L);
|
||||
|
||||
// set_list(self, listname, list)
|
||||
static int l_set_list(lua_State *L);
|
||||
|
||||
// add_item(self, listname, itemstack or itemstring or table or nil) -> itemstack
|
||||
// Returns the leftover stack
|
||||
static int l_add_item(lua_State *L);
|
||||
|
||||
// room_for_item(self, listname, itemstack or itemstring or table or nil) -> true/false
|
||||
// Returns true if the item completely fits into the list
|
||||
static int l_room_for_item(lua_State *L);
|
||||
|
||||
// contains_item(self, listname, itemstack or itemstring or table or nil) -> true/false
|
||||
// Returns true if the list contains the given count of the given item name
|
||||
static int l_contains_item(lua_State *L);
|
||||
|
||||
// remove_item(self, listname, itemstack or itemstring or table or nil) -> itemstack
|
||||
// Returns the items that were actually removed
|
||||
static int l_remove_item(lua_State *L);
|
||||
|
||||
// get_location() -> location (like minetest.get_inventory(location))
|
||||
static int l_get_location(lua_State *L);
|
||||
|
||||
public:
|
||||
InvRef(const InventoryLocation &loc);
|
||||
|
||||
~InvRef();
|
||||
|
||||
// Creates an InvRef and leaves it on top of stack
|
||||
// Not callable from Lua; all references are created on the C side.
|
||||
static void create(lua_State *L, const InventoryLocation &loc);
|
||||
static void createPlayer(lua_State *L, Player *player);
|
||||
static void createNodeMeta(lua_State *L, v3s16 p);
|
||||
static void Register(lua_State *L);
|
||||
};
|
||||
|
||||
class ModApiInventory
|
||||
: public ModApiBase
|
||||
{
|
||||
public:
|
||||
ModApiInventory();
|
||||
|
||||
bool Initialize(lua_State *L, int top);
|
||||
|
||||
static int l_create_detached_inventory_raw(lua_State *L);
|
||||
static int l_get_inventory(lua_State *L);
|
||||
private:
|
||||
static void inventory_set_list_from_lua(Inventory *inv, const char *name,
|
||||
lua_State *L, int tableindex, int forcesize);
|
||||
static void inventory_get_list_to_lua(Inventory *inv, const char *name,
|
||||
lua_State *L);
|
||||
|
||||
};
|
||||
|
||||
#endif /* L_INVENTORY_H_ */
|
472
src/script/lua_api/l_item.cpp
Normal file
472
src/script/lua_api/l_item.cpp
Normal file
|
@ -0,0 +1,472 @@
|
|||
/*
|
||||
Minetest
|
||||
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#include "lua_api/l_item.h"
|
||||
#include "common/c_converter.h"
|
||||
#include "common/c_content.h"
|
||||
#include "cpp_api/scriptapi.h"
|
||||
#include "server.h"
|
||||
#include "common/c_internal.h"
|
||||
|
||||
// garbage collector
|
||||
int LuaItemStack::gc_object(lua_State *L)
|
||||
{
|
||||
LuaItemStack *o = *(LuaItemStack **)(lua_touserdata(L, 1));
|
||||
delete o;
|
||||
return 0;
|
||||
}
|
||||
|
||||
// is_empty(self) -> true/false
|
||||
int LuaItemStack::l_is_empty(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
LuaItemStack *o = checkobject(L, 1);
|
||||
ItemStack &item = o->m_stack;
|
||||
lua_pushboolean(L, item.empty());
|
||||
return 1;
|
||||
}
|
||||
|
||||
// get_name(self) -> string
|
||||
int LuaItemStack::l_get_name(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
LuaItemStack *o = checkobject(L, 1);
|
||||
ItemStack &item = o->m_stack;
|
||||
lua_pushstring(L, item.name.c_str());
|
||||
return 1;
|
||||
}
|
||||
|
||||
// get_count(self) -> number
|
||||
int LuaItemStack::l_get_count(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
LuaItemStack *o = checkobject(L, 1);
|
||||
ItemStack &item = o->m_stack;
|
||||
lua_pushinteger(L, item.count);
|
||||
return 1;
|
||||
}
|
||||
|
||||
// get_wear(self) -> number
|
||||
int LuaItemStack::l_get_wear(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
LuaItemStack *o = checkobject(L, 1);
|
||||
ItemStack &item = o->m_stack;
|
||||
lua_pushinteger(L, item.wear);
|
||||
return 1;
|
||||
}
|
||||
|
||||
// get_metadata(self) -> string
|
||||
int LuaItemStack::l_get_metadata(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
LuaItemStack *o = checkobject(L, 1);
|
||||
ItemStack &item = o->m_stack;
|
||||
lua_pushlstring(L, item.metadata.c_str(), item.metadata.size());
|
||||
return 1;
|
||||
}
|
||||
|
||||
// clear(self) -> true
|
||||
int LuaItemStack::l_clear(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
LuaItemStack *o = checkobject(L, 1);
|
||||
o->m_stack.clear();
|
||||
lua_pushboolean(L, true);
|
||||
return 1;
|
||||
}
|
||||
|
||||
// replace(self, itemstack or itemstring or table or nil) -> true
|
||||
int LuaItemStack::l_replace(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
LuaItemStack *o = checkobject(L, 1);
|
||||
o->m_stack = read_item(L,2,STACK_TO_SERVER(L));
|
||||
lua_pushboolean(L, true);
|
||||
return 1;
|
||||
}
|
||||
|
||||
// to_string(self) -> string
|
||||
int LuaItemStack::l_to_string(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
LuaItemStack *o = checkobject(L, 1);
|
||||
std::string itemstring = o->m_stack.getItemString();
|
||||
lua_pushstring(L, itemstring.c_str());
|
||||
return 1;
|
||||
}
|
||||
|
||||
// to_table(self) -> table or nil
|
||||
int LuaItemStack::l_to_table(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
LuaItemStack *o = checkobject(L, 1);
|
||||
const ItemStack &item = o->m_stack;
|
||||
if(item.empty())
|
||||
{
|
||||
lua_pushnil(L);
|
||||
}
|
||||
else
|
||||
{
|
||||
lua_newtable(L);
|
||||
lua_pushstring(L, item.name.c_str());
|
||||
lua_setfield(L, -2, "name");
|
||||
lua_pushinteger(L, item.count);
|
||||
lua_setfield(L, -2, "count");
|
||||
lua_pushinteger(L, item.wear);
|
||||
lua_setfield(L, -2, "wear");
|
||||
lua_pushlstring(L, item.metadata.c_str(), item.metadata.size());
|
||||
lua_setfield(L, -2, "metadata");
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
// get_stack_max(self) -> number
|
||||
int LuaItemStack::l_get_stack_max(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
LuaItemStack *o = checkobject(L, 1);
|
||||
ItemStack &item = o->m_stack;
|
||||
lua_pushinteger(L, item.getStackMax(STACK_TO_SERVER(L)->idef()));
|
||||
return 1;
|
||||
}
|
||||
|
||||
// get_free_space(self) -> number
|
||||
int LuaItemStack::l_get_free_space(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
LuaItemStack *o = checkobject(L, 1);
|
||||
ItemStack &item = o->m_stack;
|
||||
lua_pushinteger(L, item.freeSpace(STACK_TO_SERVER(L)->idef()));
|
||||
return 1;
|
||||
}
|
||||
|
||||
// is_known(self) -> true/false
|
||||
// Checks if the item is defined.
|
||||
int LuaItemStack::l_is_known(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
LuaItemStack *o = checkobject(L, 1);
|
||||
ItemStack &item = o->m_stack;
|
||||
bool is_known = item.isKnown(STACK_TO_SERVER(L)->idef());
|
||||
lua_pushboolean(L, is_known);
|
||||
return 1;
|
||||
}
|
||||
|
||||
// get_definition(self) -> table
|
||||
// Returns the item definition table from minetest.registered_items,
|
||||
// or a fallback one (name="unknown")
|
||||
int LuaItemStack::l_get_definition(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
LuaItemStack *o = checkobject(L, 1);
|
||||
ItemStack &item = o->m_stack;
|
||||
|
||||
// Get minetest.registered_items[name]
|
||||
lua_getglobal(L, "minetest");
|
||||
lua_getfield(L, -1, "registered_items");
|
||||
luaL_checktype(L, -1, LUA_TTABLE);
|
||||
lua_getfield(L, -1, item.name.c_str());
|
||||
if(lua_isnil(L, -1))
|
||||
{
|
||||
lua_pop(L, 1);
|
||||
lua_getfield(L, -1, "unknown");
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
// get_tool_capabilities(self) -> table
|
||||
// Returns the effective tool digging properties.
|
||||
// Returns those of the hand ("") if this item has none associated.
|
||||
int LuaItemStack::l_get_tool_capabilities(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
LuaItemStack *o = checkobject(L, 1);
|
||||
ItemStack &item = o->m_stack;
|
||||
const ToolCapabilities &prop =
|
||||
item.getToolCapabilities(STACK_TO_SERVER(L)->idef());
|
||||
push_tool_capabilities(L, prop);
|
||||
return 1;
|
||||
}
|
||||
|
||||
// add_wear(self, amount) -> true/false
|
||||
// The range for "amount" is [0,65535]. Wear is only added if the item
|
||||
// is a tool. Adding wear might destroy the item.
|
||||
// Returns true if the item is (or was) a tool.
|
||||
int LuaItemStack::l_add_wear(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
LuaItemStack *o = checkobject(L, 1);
|
||||
ItemStack &item = o->m_stack;
|
||||
int amount = lua_tointeger(L, 2);
|
||||
bool result = item.addWear(amount, STACK_TO_SERVER(L)->idef());
|
||||
lua_pushboolean(L, result);
|
||||
return 1;
|
||||
}
|
||||
|
||||
// add_item(self, itemstack or itemstring or table or nil) -> itemstack
|
||||
// Returns leftover item stack
|
||||
int LuaItemStack::l_add_item(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
LuaItemStack *o = checkobject(L, 1);
|
||||
ItemStack &item = o->m_stack;
|
||||
ItemStack newitem = read_item(L,-2, STACK_TO_SERVER(L));
|
||||
ItemStack leftover = item.addItem(newitem, STACK_TO_SERVER(L)->idef());
|
||||
create(L, leftover);
|
||||
return 1;
|
||||
}
|
||||
|
||||
// item_fits(self, itemstack or itemstring or table or nil) -> true/false, itemstack
|
||||
// First return value is true iff the new item fits fully into the stack
|
||||
// Second return value is the would-be-left-over item stack
|
||||
int LuaItemStack::l_item_fits(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
LuaItemStack *o = checkobject(L, 1);
|
||||
ItemStack &item = o->m_stack;
|
||||
ItemStack newitem = read_item(L, 2 ,STACK_TO_SERVER(L));
|
||||
ItemStack restitem;
|
||||
bool fits = item.itemFits(newitem, &restitem, STACK_TO_SERVER(L)->idef());
|
||||
lua_pushboolean(L, fits); // first return value
|
||||
create(L, restitem); // second return value
|
||||
return 2;
|
||||
}
|
||||
|
||||
// take_item(self, takecount=1) -> itemstack
|
||||
int LuaItemStack::l_take_item(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
LuaItemStack *o = checkobject(L, 1);
|
||||
ItemStack &item = o->m_stack;
|
||||
u32 takecount = 1;
|
||||
if(!lua_isnone(L, 2))
|
||||
takecount = luaL_checkinteger(L, 2);
|
||||
ItemStack taken = item.takeItem(takecount);
|
||||
create(L, taken);
|
||||
return 1;
|
||||
}
|
||||
|
||||
// peek_item(self, peekcount=1) -> itemstack
|
||||
int LuaItemStack::l_peek_item(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
LuaItemStack *o = checkobject(L, 1);
|
||||
ItemStack &item = o->m_stack;
|
||||
u32 peekcount = 1;
|
||||
if(!lua_isnone(L, 2))
|
||||
peekcount = lua_tointeger(L, 2);
|
||||
ItemStack peekaboo = item.peekItem(peekcount);
|
||||
create(L, peekaboo);
|
||||
return 1;
|
||||
}
|
||||
|
||||
LuaItemStack::LuaItemStack(const ItemStack &item):
|
||||
m_stack(item)
|
||||
{
|
||||
}
|
||||
|
||||
LuaItemStack::~LuaItemStack()
|
||||
{
|
||||
}
|
||||
|
||||
const ItemStack& LuaItemStack::getItem() const
|
||||
{
|
||||
return m_stack;
|
||||
}
|
||||
ItemStack& LuaItemStack::getItem()
|
||||
{
|
||||
return m_stack;
|
||||
}
|
||||
|
||||
// LuaItemStack(itemstack or itemstring or table or nil)
|
||||
// Creates an LuaItemStack and leaves it on top of stack
|
||||
int LuaItemStack::create_object(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
ItemStack item = read_item(L,1,STACK_TO_SERVER(L));
|
||||
LuaItemStack *o = new LuaItemStack(item);
|
||||
*(void **)(lua_newuserdata(L, sizeof(void *))) = o;
|
||||
luaL_getmetatable(L, className);
|
||||
lua_setmetatable(L, -2);
|
||||
return 1;
|
||||
}
|
||||
// Not callable from Lua
|
||||
int LuaItemStack::create(lua_State *L, const ItemStack &item)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
LuaItemStack *o = new LuaItemStack(item);
|
||||
*(void **)(lua_newuserdata(L, sizeof(void *))) = o;
|
||||
luaL_getmetatable(L, className);
|
||||
lua_setmetatable(L, -2);
|
||||
return 1;
|
||||
}
|
||||
|
||||
LuaItemStack* LuaItemStack::checkobject(lua_State *L, int narg)
|
||||
{
|
||||
luaL_checktype(L, narg, LUA_TUSERDATA);
|
||||
void *ud = luaL_checkudata(L, narg, className);
|
||||
if(!ud) luaL_typerror(L, narg, className);
|
||||
return *(LuaItemStack**)ud; // unbox pointer
|
||||
}
|
||||
|
||||
void LuaItemStack::Register(lua_State *L)
|
||||
{
|
||||
lua_newtable(L);
|
||||
int methodtable = lua_gettop(L);
|
||||
luaL_newmetatable(L, className);
|
||||
int metatable = lua_gettop(L);
|
||||
|
||||
lua_pushliteral(L, "__metatable");
|
||||
lua_pushvalue(L, methodtable);
|
||||
lua_settable(L, metatable); // hide metatable from Lua getmetatable()
|
||||
|
||||
lua_pushliteral(L, "__index");
|
||||
lua_pushvalue(L, methodtable);
|
||||
lua_settable(L, metatable);
|
||||
|
||||
lua_pushliteral(L, "__gc");
|
||||
lua_pushcfunction(L, gc_object);
|
||||
lua_settable(L, metatable);
|
||||
|
||||
lua_pop(L, 1); // drop metatable
|
||||
|
||||
luaL_openlib(L, 0, methods, 0); // fill methodtable
|
||||
lua_pop(L, 1); // drop methodtable
|
||||
|
||||
// Can be created from Lua (LuaItemStack(itemstack or itemstring or table or nil))
|
||||
lua_register(L, className, create_object);
|
||||
}
|
||||
|
||||
const char LuaItemStack::className[] = "ItemStack";
|
||||
const luaL_reg LuaItemStack::methods[] = {
|
||||
luamethod(LuaItemStack, is_empty),
|
||||
luamethod(LuaItemStack, get_name),
|
||||
luamethod(LuaItemStack, get_count),
|
||||
luamethod(LuaItemStack, get_wear),
|
||||
luamethod(LuaItemStack, get_metadata),
|
||||
luamethod(LuaItemStack, clear),
|
||||
luamethod(LuaItemStack, replace),
|
||||
luamethod(LuaItemStack, to_string),
|
||||
luamethod(LuaItemStack, to_table),
|
||||
luamethod(LuaItemStack, get_stack_max),
|
||||
luamethod(LuaItemStack, get_free_space),
|
||||
luamethod(LuaItemStack, is_known),
|
||||
luamethod(LuaItemStack, get_definition),
|
||||
luamethod(LuaItemStack, get_tool_capabilities),
|
||||
luamethod(LuaItemStack, add_wear),
|
||||
luamethod(LuaItemStack, add_item),
|
||||
luamethod(LuaItemStack, item_fits),
|
||||
luamethod(LuaItemStack, take_item),
|
||||
luamethod(LuaItemStack, peek_item),
|
||||
{0,0}
|
||||
};
|
||||
|
||||
ModApiItemMod::ModApiItemMod() {
|
||||
}
|
||||
|
||||
/*
|
||||
ItemDefinition
|
||||
*/
|
||||
|
||||
// register_item_raw({lots of stuff})
|
||||
int ModApiItemMod::l_register_item_raw(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
luaL_checktype(L, 1, LUA_TTABLE);
|
||||
int table = 1;
|
||||
|
||||
ScriptApi* scriptIface = get_scriptapi(L);
|
||||
|
||||
// Get the writable item and node definition managers from the server
|
||||
IWritableItemDefManager *idef =
|
||||
scriptIface->getServer()->getWritableItemDefManager();
|
||||
IWritableNodeDefManager *ndef =
|
||||
scriptIface->getServer()->getWritableNodeDefManager();
|
||||
|
||||
// Check if name is defined
|
||||
std::string name;
|
||||
lua_getfield(L, table, "name");
|
||||
if(lua_isstring(L, -1)){
|
||||
name = lua_tostring(L, -1);
|
||||
verbosestream<<"register_item_raw: "<<name<<std::endl;
|
||||
} else {
|
||||
throw LuaError(L, "register_item_raw: name is not defined or not a string");
|
||||
}
|
||||
|
||||
// Check if on_use is defined
|
||||
|
||||
ItemDefinition def;
|
||||
// Set a distinctive default value to check if this is set
|
||||
def.node_placement_prediction = "__default";
|
||||
|
||||
// Read the item definition
|
||||
def = read_item_definition(L, table, def);
|
||||
|
||||
// Default to having client-side placement prediction for nodes
|
||||
// ("" in item definition sets it off)
|
||||
if(def.node_placement_prediction == "__default"){
|
||||
if(def.type == ITEM_NODE)
|
||||
def.node_placement_prediction = name;
|
||||
else
|
||||
def.node_placement_prediction = "";
|
||||
}
|
||||
|
||||
// Register item definition
|
||||
idef->registerItem(def);
|
||||
|
||||
// Read the node definition (content features) and register it
|
||||
if(def.type == ITEM_NODE)
|
||||
{
|
||||
ContentFeatures f = read_content_features(L, table);
|
||||
ndef->set(f.name, f);
|
||||
}
|
||||
|
||||
return 0; /* number of results */
|
||||
}
|
||||
|
||||
// register_alias_raw(name, convert_to_name)
|
||||
int ModApiItemMod::l_register_alias_raw(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
std::string name = luaL_checkstring(L, 1);
|
||||
std::string convert_to = luaL_checkstring(L, 2);
|
||||
|
||||
// Get the writable item definition manager from the server
|
||||
IWritableItemDefManager *idef =
|
||||
STACK_TO_SERVER(L)->getWritableItemDefManager();
|
||||
|
||||
idef->registerAlias(name, convert_to);
|
||||
|
||||
return 0; /* number of results */
|
||||
}
|
||||
|
||||
bool ModApiItemMod::Initialize(lua_State *L,int top) {
|
||||
|
||||
bool retval = true;
|
||||
|
||||
retval &= API_FCT(register_item_raw);
|
||||
retval &= API_FCT(register_alias_raw);
|
||||
|
||||
LuaItemStack::Register(L);
|
||||
|
||||
return retval;
|
||||
}
|
||||
|
||||
ModApiItemMod modapi_item_prototyp;
|
151
src/script/lua_api/l_item.h
Normal file
151
src/script/lua_api/l_item.h
Normal file
|
@ -0,0 +1,151 @@
|
|||
/*
|
||||
Minetest
|
||||
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#ifndef L_ITEM_H_
|
||||
#define L_ITEM_H_
|
||||
|
||||
extern "C" {
|
||||
#include <lua.h>
|
||||
#include <lauxlib.h>
|
||||
}
|
||||
|
||||
#include <vector>
|
||||
|
||||
#include "itemdef.h"
|
||||
#include "content_sao.h"
|
||||
#include "util/pointedthing.h"
|
||||
#include "inventory.h"
|
||||
|
||||
#include "lua_api/l_base.h"
|
||||
|
||||
class ModApiInventory;
|
||||
|
||||
class LuaItemStack
|
||||
{
|
||||
private:
|
||||
ItemStack m_stack;
|
||||
|
||||
static const char className[];
|
||||
static const luaL_reg methods[];
|
||||
|
||||
// Exported functions
|
||||
|
||||
// garbage collector
|
||||
static int gc_object(lua_State *L);
|
||||
|
||||
// is_empty(self) -> true/false
|
||||
static int l_is_empty(lua_State *L);
|
||||
|
||||
// get_name(self) -> string
|
||||
static int l_get_name(lua_State *L);
|
||||
|
||||
// get_count(self) -> number
|
||||
static int l_get_count(lua_State *L);
|
||||
|
||||
// get_wear(self) -> number
|
||||
static int l_get_wear(lua_State *L);
|
||||
|
||||
// get_metadata(self) -> string
|
||||
static int l_get_metadata(lua_State *L);
|
||||
|
||||
// clear(self) -> true
|
||||
static int l_clear(lua_State *L);
|
||||
|
||||
// replace(self, itemstack or itemstring or table or nil) -> true
|
||||
static int l_replace(lua_State *L);
|
||||
|
||||
// to_string(self) -> string
|
||||
static int l_to_string(lua_State *L);
|
||||
|
||||
// to_table(self) -> table or nil
|
||||
static int l_to_table(lua_State *L);
|
||||
|
||||
// get_stack_max(self) -> number
|
||||
static int l_get_stack_max(lua_State *L);
|
||||
|
||||
// get_free_space(self) -> number
|
||||
static int l_get_free_space(lua_State *L);
|
||||
|
||||
// is_known(self) -> true/false
|
||||
// Checks if the item is defined.
|
||||
static int l_is_known(lua_State *L);
|
||||
|
||||
// get_definition(self) -> table
|
||||
// Returns the item definition table from minetest.registered_items,
|
||||
// or a fallback one (name="unknown")
|
||||
static int l_get_definition(lua_State *L);
|
||||
|
||||
// get_tool_capabilities(self) -> table
|
||||
// Returns the effective tool digging properties.
|
||||
// Returns those of the hand ("") if this item has none associated.
|
||||
static int l_get_tool_capabilities(lua_State *L);
|
||||
|
||||
// add_wear(self, amount) -> true/false
|
||||
// The range for "amount" is [0,65535]. Wear is only added if the item
|
||||
// is a tool. Adding wear might destroy the item.
|
||||
// Returns true if the item is (or was) a tool.
|
||||
static int l_add_wear(lua_State *L);
|
||||
|
||||
// add_item(self, itemstack or itemstring or table or nil) -> itemstack
|
||||
// Returns leftover item stack
|
||||
static int l_add_item(lua_State *L);
|
||||
|
||||
// item_fits(self, itemstack or itemstring or table or nil) -> true/false, itemstack
|
||||
// First return value is true iff the new item fits fully into the stack
|
||||
// Second return value is the would-be-left-over item stack
|
||||
static int l_item_fits(lua_State *L);
|
||||
|
||||
// take_item(self, takecount=1) -> itemstack
|
||||
static int l_take_item(lua_State *L);
|
||||
|
||||
// peek_item(self, peekcount=1) -> itemstack
|
||||
static int l_peek_item(lua_State *L);
|
||||
|
||||
public:
|
||||
LuaItemStack(const ItemStack &item);
|
||||
~LuaItemStack();
|
||||
|
||||
const ItemStack& getItem() const;
|
||||
ItemStack& getItem();
|
||||
|
||||
// LuaItemStack(itemstack or itemstring or table or nil)
|
||||
// Creates an LuaItemStack and leaves it on top of stack
|
||||
static int create_object(lua_State *L);
|
||||
// Not callable from Lua
|
||||
static int create(lua_State *L, const ItemStack &item);
|
||||
static LuaItemStack* checkobject(lua_State *L, int narg);
|
||||
static void Register(lua_State *L);
|
||||
|
||||
};
|
||||
|
||||
class ModApiItemMod
|
||||
:virtual public ModApiBase
|
||||
{
|
||||
public:
|
||||
ModApiItemMod();
|
||||
|
||||
bool Initialize(lua_State *L,int top);
|
||||
|
||||
static int l_register_item_raw(lua_State *L);
|
||||
static int l_register_alias_raw(lua_State *L);
|
||||
};
|
||||
|
||||
|
||||
|
||||
#endif /* L_ITEM_H_ */
|
332
src/script/lua_api/l_nodemeta.cpp
Normal file
332
src/script/lua_api/l_nodemeta.cpp
Normal file
|
@ -0,0 +1,332 @@
|
|||
/*
|
||||
Minetest
|
||||
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#include "cpp_api/scriptapi.h"
|
||||
#include "common/c_converter.h"
|
||||
#include "common/c_content.h"
|
||||
#include "map.h"
|
||||
#include "lua_api/l_nodemeta.h"
|
||||
#include "common/c_internal.h"
|
||||
#include "lua_api/l_inventory.h"
|
||||
|
||||
|
||||
/*
|
||||
NodeMetaRef
|
||||
*/
|
||||
NodeMetaRef* NodeMetaRef::checkobject(lua_State *L, int narg)
|
||||
{
|
||||
luaL_checktype(L, narg, LUA_TUSERDATA);
|
||||
void *ud = luaL_checkudata(L, narg, className);
|
||||
if(!ud) luaL_typerror(L, narg, className);
|
||||
return *(NodeMetaRef**)ud; // unbox pointer
|
||||
}
|
||||
|
||||
NodeMetadata* NodeMetaRef::getmeta(NodeMetaRef *ref, bool auto_create)
|
||||
{
|
||||
NodeMetadata *meta = ref->m_env->getMap().getNodeMetadata(ref->m_p);
|
||||
if(meta == NULL && auto_create)
|
||||
{
|
||||
meta = new NodeMetadata(ref->m_env->getGameDef());
|
||||
ref->m_env->getMap().setNodeMetadata(ref->m_p, meta);
|
||||
}
|
||||
return meta;
|
||||
}
|
||||
|
||||
void NodeMetaRef::reportMetadataChange(NodeMetaRef *ref)
|
||||
{
|
||||
// NOTE: This same code is in rollback_interface.cpp
|
||||
// Inform other things that the metadata has changed
|
||||
v3s16 blockpos = getNodeBlockPos(ref->m_p);
|
||||
MapEditEvent event;
|
||||
event.type = MEET_BLOCK_NODE_METADATA_CHANGED;
|
||||
event.p = blockpos;
|
||||
ref->m_env->getMap().dispatchEvent(&event);
|
||||
// Set the block to be saved
|
||||
MapBlock *block = ref->m_env->getMap().getBlockNoCreateNoEx(blockpos);
|
||||
if(block)
|
||||
block->raiseModified(MOD_STATE_WRITE_NEEDED,
|
||||
"NodeMetaRef::reportMetadataChange");
|
||||
}
|
||||
|
||||
// Exported functions
|
||||
|
||||
// garbage collector
|
||||
int NodeMetaRef::gc_object(lua_State *L) {
|
||||
NodeMetaRef *o = *(NodeMetaRef **)(lua_touserdata(L, 1));
|
||||
delete o;
|
||||
return 0;
|
||||
}
|
||||
|
||||
// get_string(self, name)
|
||||
int NodeMetaRef::l_get_string(lua_State *L)
|
||||
{
|
||||
NodeMetaRef *ref = checkobject(L, 1);
|
||||
std::string name = luaL_checkstring(L, 2);
|
||||
|
||||
NodeMetadata *meta = getmeta(ref, false);
|
||||
if(meta == NULL){
|
||||
lua_pushlstring(L, "", 0);
|
||||
return 1;
|
||||
}
|
||||
std::string str = meta->getString(name);
|
||||
lua_pushlstring(L, str.c_str(), str.size());
|
||||
return 1;
|
||||
}
|
||||
|
||||
// set_string(self, name, var)
|
||||
int NodeMetaRef::l_set_string(lua_State *L)
|
||||
{
|
||||
NodeMetaRef *ref = checkobject(L, 1);
|
||||
std::string name = luaL_checkstring(L, 2);
|
||||
size_t len = 0;
|
||||
const char *s = lua_tolstring(L, 3, &len);
|
||||
std::string str(s, len);
|
||||
|
||||
NodeMetadata *meta = getmeta(ref, !str.empty());
|
||||
if(meta == NULL || str == meta->getString(name))
|
||||
return 0;
|
||||
meta->setString(name, str);
|
||||
reportMetadataChange(ref);
|
||||
return 0;
|
||||
}
|
||||
|
||||
// get_int(self, name)
|
||||
int NodeMetaRef::l_get_int(lua_State *L)
|
||||
{
|
||||
NodeMetaRef *ref = checkobject(L, 1);
|
||||
std::string name = lua_tostring(L, 2);
|
||||
|
||||
NodeMetadata *meta = getmeta(ref, false);
|
||||
if(meta == NULL){
|
||||
lua_pushnumber(L, 0);
|
||||
return 1;
|
||||
}
|
||||
std::string str = meta->getString(name);
|
||||
lua_pushnumber(L, stoi(str));
|
||||
return 1;
|
||||
}
|
||||
|
||||
// set_int(self, name, var)
|
||||
int NodeMetaRef::l_set_int(lua_State *L)
|
||||
{
|
||||
NodeMetaRef *ref = checkobject(L, 1);
|
||||
std::string name = lua_tostring(L, 2);
|
||||
int a = lua_tointeger(L, 3);
|
||||
std::string str = itos(a);
|
||||
|
||||
NodeMetadata *meta = getmeta(ref, true);
|
||||
if(meta == NULL || str == meta->getString(name))
|
||||
return 0;
|
||||
meta->setString(name, str);
|
||||
reportMetadataChange(ref);
|
||||
return 0;
|
||||
}
|
||||
|
||||
// get_float(self, name)
|
||||
int NodeMetaRef::l_get_float(lua_State *L)
|
||||
{
|
||||
NodeMetaRef *ref = checkobject(L, 1);
|
||||
std::string name = lua_tostring(L, 2);
|
||||
|
||||
NodeMetadata *meta = getmeta(ref, false);
|
||||
if(meta == NULL){
|
||||
lua_pushnumber(L, 0);
|
||||
return 1;
|
||||
}
|
||||
std::string str = meta->getString(name);
|
||||
lua_pushnumber(L, stof(str));
|
||||
return 1;
|
||||
}
|
||||
|
||||
// set_float(self, name, var)
|
||||
int NodeMetaRef::l_set_float(lua_State *L)
|
||||
{
|
||||
NodeMetaRef *ref = checkobject(L, 1);
|
||||
std::string name = lua_tostring(L, 2);
|
||||
float a = lua_tonumber(L, 3);
|
||||
std::string str = ftos(a);
|
||||
|
||||
NodeMetadata *meta = getmeta(ref, true);
|
||||
if(meta == NULL || str == meta->getString(name))
|
||||
return 0;
|
||||
meta->setString(name, str);
|
||||
reportMetadataChange(ref);
|
||||
return 0;
|
||||
}
|
||||
|
||||
// get_inventory(self)
|
||||
int NodeMetaRef::l_get_inventory(lua_State *L)
|
||||
{
|
||||
NodeMetaRef *ref = checkobject(L, 1);
|
||||
getmeta(ref, true); // try to ensure the metadata exists
|
||||
InvRef::createNodeMeta(L, ref->m_p);
|
||||
return 1;
|
||||
}
|
||||
|
||||
// to_table(self)
|
||||
int NodeMetaRef::l_to_table(lua_State *L)
|
||||
{
|
||||
NodeMetaRef *ref = checkobject(L, 1);
|
||||
|
||||
NodeMetadata *meta = getmeta(ref, true);
|
||||
if(meta == NULL){
|
||||
lua_pushnil(L);
|
||||
return 1;
|
||||
}
|
||||
lua_newtable(L);
|
||||
// fields
|
||||
lua_newtable(L);
|
||||
{
|
||||
std::map<std::string, std::string> fields = meta->getStrings();
|
||||
for(std::map<std::string, std::string>::const_iterator
|
||||
i = fields.begin(); i != fields.end(); i++){
|
||||
const std::string &name = i->first;
|
||||
const std::string &value = i->second;
|
||||
lua_pushlstring(L, name.c_str(), name.size());
|
||||
lua_pushlstring(L, value.c_str(), value.size());
|
||||
lua_settable(L, -3);
|
||||
}
|
||||
}
|
||||
lua_setfield(L, -2, "fields");
|
||||
// inventory
|
||||
lua_newtable(L);
|
||||
Inventory *inv = meta->getInventory();
|
||||
if(inv){
|
||||
std::vector<const InventoryList*> lists = inv->getLists();
|
||||
for(std::vector<const InventoryList*>::const_iterator
|
||||
i = lists.begin(); i != lists.end(); i++){
|
||||
push_inventory_list(inv, (*i)->getName().c_str(), L);
|
||||
lua_setfield(L, -2, (*i)->getName().c_str());
|
||||
}
|
||||
}
|
||||
lua_setfield(L, -2, "inventory");
|
||||
return 1;
|
||||
}
|
||||
|
||||
// from_table(self, table)
|
||||
int NodeMetaRef::l_from_table(lua_State *L)
|
||||
{
|
||||
NodeMetaRef *ref = checkobject(L, 1);
|
||||
int base = 2;
|
||||
|
||||
if(lua_isnil(L, base)){
|
||||
// No metadata
|
||||
ref->m_env->getMap().removeNodeMetadata(ref->m_p);
|
||||
lua_pushboolean(L, true);
|
||||
return 1;
|
||||
}
|
||||
|
||||
// Has metadata; clear old one first
|
||||
ref->m_env->getMap().removeNodeMetadata(ref->m_p);
|
||||
// Create new metadata
|
||||
NodeMetadata *meta = getmeta(ref, true);
|
||||
// Set fields
|
||||
lua_getfield(L, base, "fields");
|
||||
int fieldstable = lua_gettop(L);
|
||||
lua_pushnil(L);
|
||||
while(lua_next(L, fieldstable) != 0){
|
||||
// key at index -2 and value at index -1
|
||||
std::string name = lua_tostring(L, -2);
|
||||
size_t cl;
|
||||
const char *cs = lua_tolstring(L, -1, &cl);
|
||||
std::string value(cs, cl);
|
||||
meta->setString(name, value);
|
||||
lua_pop(L, 1); // removes value, keeps key for next iteration
|
||||
}
|
||||
// Set inventory
|
||||
Inventory *inv = meta->getInventory();
|
||||
lua_getfield(L, base, "inventory");
|
||||
int inventorytable = lua_gettop(L);
|
||||
lua_pushnil(L);
|
||||
while(lua_next(L, inventorytable) != 0){
|
||||
// key at index -2 and value at index -1
|
||||
std::string name = lua_tostring(L, -2);
|
||||
read_inventory_list(inv, name.c_str(), L, -1,STACK_TO_SERVER(L));
|
||||
lua_pop(L, 1); // removes value, keeps key for next iteration
|
||||
}
|
||||
reportMetadataChange(ref);
|
||||
lua_pushboolean(L, true);
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
NodeMetaRef::NodeMetaRef(v3s16 p, ServerEnvironment *env):
|
||||
m_p(p),
|
||||
m_env(env)
|
||||
{
|
||||
}
|
||||
|
||||
NodeMetaRef::~NodeMetaRef()
|
||||
{
|
||||
}
|
||||
|
||||
// Creates an NodeMetaRef and leaves it on top of stack
|
||||
// Not callable from Lua; all references are created on the C side.
|
||||
void NodeMetaRef::create(lua_State *L, v3s16 p, ServerEnvironment *env)
|
||||
{
|
||||
NodeMetaRef *o = new NodeMetaRef(p, env);
|
||||
//infostream<<"NodeMetaRef::create: o="<<o<<std::endl;
|
||||
*(void **)(lua_newuserdata(L, sizeof(void *))) = o;
|
||||
luaL_getmetatable(L, className);
|
||||
lua_setmetatable(L, -2);
|
||||
}
|
||||
|
||||
void NodeMetaRef::Register(lua_State *L)
|
||||
{
|
||||
lua_newtable(L);
|
||||
int methodtable = lua_gettop(L);
|
||||
luaL_newmetatable(L, className);
|
||||
int metatable = lua_gettop(L);
|
||||
|
||||
lua_pushliteral(L, "__metatable");
|
||||
lua_pushvalue(L, methodtable);
|
||||
lua_settable(L, metatable); // hide metatable from Lua getmetatable()
|
||||
|
||||
lua_pushliteral(L, "__index");
|
||||
lua_pushvalue(L, methodtable);
|
||||
lua_settable(L, metatable);
|
||||
|
||||
lua_pushliteral(L, "__gc");
|
||||
lua_pushcfunction(L, gc_object);
|
||||
lua_settable(L, metatable);
|
||||
|
||||
lua_pop(L, 1); // drop metatable
|
||||
|
||||
luaL_openlib(L, 0, methods, 0); // fill methodtable
|
||||
lua_pop(L, 1); // drop methodtable
|
||||
|
||||
// Cannot be created from Lua
|
||||
//lua_register(L, className, create_object);
|
||||
}
|
||||
|
||||
const char NodeMetaRef::className[] = "NodeMetaRef";
|
||||
const luaL_reg NodeMetaRef::methods[] = {
|
||||
luamethod(NodeMetaRef, get_string),
|
||||
luamethod(NodeMetaRef, set_string),
|
||||
luamethod(NodeMetaRef, get_int),
|
||||
luamethod(NodeMetaRef, set_int),
|
||||
luamethod(NodeMetaRef, get_float),
|
||||
luamethod(NodeMetaRef, set_float),
|
||||
luamethod(NodeMetaRef, get_inventory),
|
||||
luamethod(NodeMetaRef, to_table),
|
||||
luamethod(NodeMetaRef, from_table),
|
||||
{0,0}
|
||||
};
|
||||
|
||||
REGISTER_LUA_REF(NodeMetaRef);
|
93
src/script/lua_api/l_nodemeta.h
Normal file
93
src/script/lua_api/l_nodemeta.h
Normal file
|
@ -0,0 +1,93 @@
|
|||
/*
|
||||
Minetest
|
||||
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
#ifndef L_NODEMETA_H_
|
||||
#define L_NODEMETA_H_
|
||||
|
||||
extern "C" {
|
||||
#include <lua.h>
|
||||
#include <lauxlib.h>
|
||||
}
|
||||
|
||||
#include "environment.h"
|
||||
#include "nodemetadata.h"
|
||||
|
||||
/*
|
||||
NodeMetaRef
|
||||
*/
|
||||
|
||||
class NodeMetaRef
|
||||
{
|
||||
private:
|
||||
v3s16 m_p;
|
||||
ServerEnvironment *m_env;
|
||||
|
||||
static const char className[];
|
||||
static const luaL_reg methods[];
|
||||
|
||||
static NodeMetaRef *checkobject(lua_State *L, int narg);
|
||||
|
||||
static NodeMetadata* getmeta(NodeMetaRef *ref, bool auto_create);
|
||||
|
||||
static void reportMetadataChange(NodeMetaRef *ref);
|
||||
|
||||
// Exported functions
|
||||
|
||||
// garbage collector
|
||||
static int gc_object(lua_State *L);
|
||||
|
||||
// get_string(self, name)
|
||||
static int l_get_string(lua_State *L);
|
||||
|
||||
// set_string(self, name, var)
|
||||
static int l_set_string(lua_State *L);
|
||||
|
||||
// get_int(self, name)
|
||||
static int l_get_int(lua_State *L);
|
||||
|
||||
// set_int(self, name, var)
|
||||
static int l_set_int(lua_State *L);
|
||||
|
||||
// get_float(self, name)
|
||||
static int l_get_float(lua_State *L);
|
||||
|
||||
// set_float(self, name, var)
|
||||
static int l_set_float(lua_State *L);
|
||||
|
||||
// get_inventory(self)
|
||||
static int l_get_inventory(lua_State *L);
|
||||
|
||||
// to_table(self)
|
||||
static int l_to_table(lua_State *L);
|
||||
|
||||
// from_table(self, table)
|
||||
static int l_from_table(lua_State *L);
|
||||
|
||||
public:
|
||||
NodeMetaRef(v3s16 p, ServerEnvironment *env);
|
||||
|
||||
~NodeMetaRef();
|
||||
|
||||
// Creates an NodeMetaRef and leaves it on top of stack
|
||||
// Not callable from Lua; all references are created on the C side.
|
||||
static void create(lua_State *L, v3s16 p, ServerEnvironment *env);
|
||||
|
||||
static void Register(lua_State *L);
|
||||
};
|
||||
|
||||
#endif //L_NODEMETA_H_
|
169
src/script/lua_api/l_nodetimer.cpp
Normal file
169
src/script/lua_api/l_nodetimer.cpp
Normal file
|
@ -0,0 +1,169 @@
|
|||
/*
|
||||
Minetest
|
||||
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#include "cpp_api/scriptapi.h"
|
||||
#include "lua_api/l_nodetimer.h"
|
||||
#include "common/c_internal.h"
|
||||
#include "map.h"
|
||||
|
||||
|
||||
int NodeTimerRef::gc_object(lua_State *L) {
|
||||
NodeTimerRef *o = *(NodeTimerRef **)(lua_touserdata(L, 1));
|
||||
delete o;
|
||||
return 0;
|
||||
}
|
||||
|
||||
NodeTimerRef* NodeTimerRef::checkobject(lua_State *L, int narg)
|
||||
{
|
||||
luaL_checktype(L, narg, LUA_TUSERDATA);
|
||||
void *ud = luaL_checkudata(L, narg, className);
|
||||
if(!ud) luaL_typerror(L, narg, className);
|
||||
return *(NodeTimerRef**)ud; // unbox pointer
|
||||
}
|
||||
|
||||
int NodeTimerRef::l_set(lua_State *L)
|
||||
{
|
||||
NodeTimerRef *o = checkobject(L, 1);
|
||||
ServerEnvironment *env = o->m_env;
|
||||
if(env == NULL) return 0;
|
||||
f32 t = luaL_checknumber(L,2);
|
||||
f32 e = luaL_checknumber(L,3);
|
||||
env->getMap().setNodeTimer(o->m_p,NodeTimer(t,e));
|
||||
return 0;
|
||||
}
|
||||
|
||||
int NodeTimerRef::l_start(lua_State *L)
|
||||
{
|
||||
NodeTimerRef *o = checkobject(L, 1);
|
||||
ServerEnvironment *env = o->m_env;
|
||||
if(env == NULL) return 0;
|
||||
f32 t = luaL_checknumber(L,2);
|
||||
env->getMap().setNodeTimer(o->m_p,NodeTimer(t,0));
|
||||
return 0;
|
||||
}
|
||||
|
||||
int NodeTimerRef::l_stop(lua_State *L)
|
||||
{
|
||||
NodeTimerRef *o = checkobject(L, 1);
|
||||
ServerEnvironment *env = o->m_env;
|
||||
if(env == NULL) return 0;
|
||||
env->getMap().removeNodeTimer(o->m_p);
|
||||
return 0;
|
||||
}
|
||||
|
||||
int NodeTimerRef::l_is_started(lua_State *L)
|
||||
{
|
||||
NodeTimerRef *o = checkobject(L, 1);
|
||||
ServerEnvironment *env = o->m_env;
|
||||
if(env == NULL) return 0;
|
||||
|
||||
NodeTimer t = env->getMap().getNodeTimer(o->m_p);
|
||||
lua_pushboolean(L,(t.timeout != 0));
|
||||
return 1;
|
||||
}
|
||||
|
||||
int NodeTimerRef::l_get_timeout(lua_State *L)
|
||||
{
|
||||
NodeTimerRef *o = checkobject(L, 1);
|
||||
ServerEnvironment *env = o->m_env;
|
||||
if(env == NULL) return 0;
|
||||
|
||||
NodeTimer t = env->getMap().getNodeTimer(o->m_p);
|
||||
lua_pushnumber(L,t.timeout);
|
||||
return 1;
|
||||
}
|
||||
|
||||
int NodeTimerRef::l_get_elapsed(lua_State *L)
|
||||
{
|
||||
NodeTimerRef *o = checkobject(L, 1);
|
||||
ServerEnvironment *env = o->m_env;
|
||||
if(env == NULL) return 0;
|
||||
|
||||
NodeTimer t = env->getMap().getNodeTimer(o->m_p);
|
||||
lua_pushnumber(L,t.elapsed);
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
NodeTimerRef::NodeTimerRef(v3s16 p, ServerEnvironment *env):
|
||||
m_p(p),
|
||||
m_env(env)
|
||||
{
|
||||
}
|
||||
|
||||
NodeTimerRef::~NodeTimerRef()
|
||||
{
|
||||
}
|
||||
|
||||
// Creates an NodeTimerRef and leaves it on top of stack
|
||||
// Not callable from Lua; all references are created on the C side.
|
||||
void NodeTimerRef::create(lua_State *L, v3s16 p, ServerEnvironment *env)
|
||||
{
|
||||
NodeTimerRef *o = new NodeTimerRef(p, env);
|
||||
*(void **)(lua_newuserdata(L, sizeof(void *))) = o;
|
||||
luaL_getmetatable(L, className);
|
||||
lua_setmetatable(L, -2);
|
||||
}
|
||||
|
||||
void NodeTimerRef::set_null(lua_State *L)
|
||||
{
|
||||
NodeTimerRef *o = checkobject(L, -1);
|
||||
o->m_env = NULL;
|
||||
}
|
||||
|
||||
void NodeTimerRef::Register(lua_State *L)
|
||||
{
|
||||
lua_newtable(L);
|
||||
int methodtable = lua_gettop(L);
|
||||
luaL_newmetatable(L, className);
|
||||
int metatable = lua_gettop(L);
|
||||
|
||||
lua_pushliteral(L, "__metatable");
|
||||
lua_pushvalue(L, methodtable);
|
||||
lua_settable(L, metatable); // hide metatable from Lua getmetatable()
|
||||
|
||||
lua_pushliteral(L, "__index");
|
||||
lua_pushvalue(L, methodtable);
|
||||
lua_settable(L, metatable);
|
||||
|
||||
lua_pushliteral(L, "__gc");
|
||||
lua_pushcfunction(L, gc_object);
|
||||
lua_settable(L, metatable);
|
||||
|
||||
lua_pop(L, 1); // drop metatable
|
||||
|
||||
luaL_openlib(L, 0, methods, 0); // fill methodtable
|
||||
lua_pop(L, 1); // drop methodtable
|
||||
|
||||
// Cannot be created from Lua
|
||||
//lua_register(L, className, create_object);
|
||||
}
|
||||
|
||||
const char NodeTimerRef::className[] = "NodeTimerRef";
|
||||
const luaL_reg NodeTimerRef::methods[] = {
|
||||
luamethod(NodeTimerRef, start),
|
||||
luamethod(NodeTimerRef, set),
|
||||
luamethod(NodeTimerRef, stop),
|
||||
luamethod(NodeTimerRef, is_started),
|
||||
luamethod(NodeTimerRef, get_timeout),
|
||||
luamethod(NodeTimerRef, get_elapsed),
|
||||
{0,0}
|
||||
};
|
||||
|
||||
REGISTER_LUA_REF(NodeTimerRef);
|
70
src/script/lua_api/l_nodetimer.h
Normal file
70
src/script/lua_api/l_nodetimer.h
Normal file
|
@ -0,0 +1,70 @@
|
|||
/*
|
||||
Minetest
|
||||
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#ifndef L_NODETIMER_H_
|
||||
#define L_NODETIMER_H_
|
||||
|
||||
extern "C" {
|
||||
#include <lua.h>
|
||||
#include <lauxlib.h>
|
||||
}
|
||||
|
||||
#include "environment.h"
|
||||
|
||||
class NodeTimerRef
|
||||
{
|
||||
private:
|
||||
v3s16 m_p;
|
||||
ServerEnvironment *m_env;
|
||||
|
||||
static const char className[];
|
||||
static const luaL_reg methods[];
|
||||
|
||||
static int gc_object(lua_State *L);
|
||||
|
||||
static NodeTimerRef *checkobject(lua_State *L, int narg);
|
||||
|
||||
static int l_set(lua_State *L);
|
||||
|
||||
static int l_start(lua_State *L);
|
||||
|
||||
static int l_stop(lua_State *L);
|
||||
|
||||
static int l_is_started(lua_State *L);
|
||||
|
||||
static int l_get_timeout(lua_State *L);
|
||||
|
||||
static int l_get_elapsed(lua_State *L);
|
||||
|
||||
public:
|
||||
NodeTimerRef(v3s16 p, ServerEnvironment *env);
|
||||
~NodeTimerRef();
|
||||
|
||||
// Creates an NodeTimerRef and leaves it on top of stack
|
||||
// Not callable from Lua; all references are created on the C side.
|
||||
static void create(lua_State *L, v3s16 p, ServerEnvironment *env);
|
||||
|
||||
static void set_null(lua_State *L);
|
||||
|
||||
static void Register(lua_State *L);
|
||||
};
|
||||
|
||||
|
||||
|
||||
#endif /* L_NODETIMER_H_ */
|
373
src/script/lua_api/l_noise.cpp
Normal file
373
src/script/lua_api/l_noise.cpp
Normal file
|
@ -0,0 +1,373 @@
|
|||
/*
|
||||
Minetest
|
||||
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#include "lua_api/l_noise.h"
|
||||
#include "common/c_internal.h"
|
||||
#include "common/c_converter.h"
|
||||
#include "log.h"
|
||||
|
||||
// garbage collector
|
||||
int LuaPerlinNoise::gc_object(lua_State *L)
|
||||
{
|
||||
LuaPerlinNoise *o = *(LuaPerlinNoise **)(lua_touserdata(L, 1));
|
||||
delete o;
|
||||
return 0;
|
||||
}
|
||||
|
||||
int LuaPerlinNoise::l_get2d(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
LuaPerlinNoise *o = checkobject(L, 1);
|
||||
v2f pos2d = read_v2f(L,2);
|
||||
lua_Number val = noise2d_perlin(pos2d.X/o->scale, pos2d.Y/o->scale, o->seed, o->octaves, o->persistence);
|
||||
lua_pushnumber(L, val);
|
||||
return 1;
|
||||
}
|
||||
int LuaPerlinNoise::l_get3d(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
LuaPerlinNoise *o = checkobject(L, 1);
|
||||
v3f pos3d = read_v3f(L,2);
|
||||
lua_Number val = noise3d_perlin(pos3d.X/o->scale, pos3d.Y/o->scale, pos3d.Z/o->scale, o->seed, o->octaves, o->persistence);
|
||||
lua_pushnumber(L, val);
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
LuaPerlinNoise::LuaPerlinNoise(int a_seed, int a_octaves, float a_persistence,
|
||||
float a_scale):
|
||||
seed(a_seed),
|
||||
octaves(a_octaves),
|
||||
persistence(a_persistence),
|
||||
scale(a_scale)
|
||||
{
|
||||
}
|
||||
|
||||
LuaPerlinNoise::~LuaPerlinNoise()
|
||||
{
|
||||
}
|
||||
|
||||
// LuaPerlinNoise(seed, octaves, persistence, scale)
|
||||
// Creates an LuaPerlinNoise and leaves it on top of stack
|
||||
int LuaPerlinNoise::create_object(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
int seed = luaL_checkint(L, 1);
|
||||
int octaves = luaL_checkint(L, 2);
|
||||
float persistence = luaL_checknumber(L, 3);
|
||||
float scale = luaL_checknumber(L, 4);
|
||||
LuaPerlinNoise *o = new LuaPerlinNoise(seed, octaves, persistence, scale);
|
||||
*(void **)(lua_newuserdata(L, sizeof(void *))) = o;
|
||||
luaL_getmetatable(L, className);
|
||||
lua_setmetatable(L, -2);
|
||||
return 1;
|
||||
}
|
||||
|
||||
LuaPerlinNoise* LuaPerlinNoise::checkobject(lua_State *L, int narg)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
luaL_checktype(L, narg, LUA_TUSERDATA);
|
||||
void *ud = luaL_checkudata(L, narg, className);
|
||||
if(!ud) luaL_typerror(L, narg, className);
|
||||
return *(LuaPerlinNoise**)ud; // unbox pointer
|
||||
}
|
||||
|
||||
void LuaPerlinNoise::Register(lua_State *L)
|
||||
{
|
||||
lua_newtable(L);
|
||||
int methodtable = lua_gettop(L);
|
||||
luaL_newmetatable(L, className);
|
||||
int metatable = lua_gettop(L);
|
||||
|
||||
lua_pushliteral(L, "__metatable");
|
||||
lua_pushvalue(L, methodtable);
|
||||
lua_settable(L, metatable); // hide metatable from Lua getmetatable()
|
||||
|
||||
lua_pushliteral(L, "__index");
|
||||
lua_pushvalue(L, methodtable);
|
||||
lua_settable(L, metatable);
|
||||
|
||||
lua_pushliteral(L, "__gc");
|
||||
lua_pushcfunction(L, gc_object);
|
||||
lua_settable(L, metatable);
|
||||
|
||||
lua_pop(L, 1); // drop metatable
|
||||
|
||||
luaL_openlib(L, 0, methods, 0); // fill methodtable
|
||||
lua_pop(L, 1); // drop methodtable
|
||||
|
||||
// Can be created from Lua (PerlinNoise(seed, octaves, persistence)
|
||||
lua_register(L, className, create_object);
|
||||
}
|
||||
|
||||
const char LuaPerlinNoise::className[] = "PerlinNoise";
|
||||
const luaL_reg LuaPerlinNoise::methods[] = {
|
||||
luamethod(LuaPerlinNoise, get2d),
|
||||
luamethod(LuaPerlinNoise, get3d),
|
||||
{0,0}
|
||||
};
|
||||
|
||||
/*
|
||||
PerlinNoiseMap
|
||||
*/
|
||||
|
||||
|
||||
int LuaPerlinNoiseMap::gc_object(lua_State *L)
|
||||
{
|
||||
LuaPerlinNoiseMap *o = *(LuaPerlinNoiseMap **)(lua_touserdata(L, 1));
|
||||
delete o;
|
||||
return 0;
|
||||
}
|
||||
|
||||
int LuaPerlinNoiseMap::l_get2dMap(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
int i = 0;
|
||||
|
||||
LuaPerlinNoiseMap *o = checkobject(L, 1);
|
||||
v2f p = read_v2f(L, 2);
|
||||
|
||||
Noise *n = o->noise;
|
||||
n->perlinMap2D(p.X, p.Y);
|
||||
|
||||
lua_newtable(L);
|
||||
for (int y = 0; y != n->sy; y++) {
|
||||
lua_newtable(L);
|
||||
for (int x = 0; x != n->sx; x++) {
|
||||
float noiseval = n->np->offset + n->np->scale * n->result[i++];
|
||||
lua_pushnumber(L, noiseval);
|
||||
lua_rawseti(L, -2, x + 1);
|
||||
}
|
||||
lua_rawseti(L, -2, y + 1);
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
int LuaPerlinNoiseMap::l_get3dMap(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
int i = 0;
|
||||
|
||||
LuaPerlinNoiseMap *o = checkobject(L, 1);
|
||||
v3f p = read_v3f(L, 2);
|
||||
|
||||
Noise *n = o->noise;
|
||||
n->perlinMap3D(p.X, p.Y, p.Z);
|
||||
|
||||
lua_newtable(L);
|
||||
for (int z = 0; z != n->sz; z++) {
|
||||
lua_newtable(L);
|
||||
for (int y = 0; y != n->sy; y++) {
|
||||
lua_newtable(L);
|
||||
for (int x = 0; x != n->sx; x++) {
|
||||
lua_pushnumber(L, n->np->offset + n->np->scale * n->result[i++]);
|
||||
lua_rawseti(L, -2, x + 1);
|
||||
}
|
||||
lua_rawseti(L, -2, y + 1);
|
||||
}
|
||||
lua_rawseti(L, -2, z + 1);
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
LuaPerlinNoiseMap::LuaPerlinNoiseMap(NoiseParams *np, int seed, v3s16 size) {
|
||||
noise = new Noise(np, seed, size.X, size.Y, size.Z);
|
||||
}
|
||||
|
||||
LuaPerlinNoiseMap::~LuaPerlinNoiseMap()
|
||||
{
|
||||
delete noise->np;
|
||||
delete noise;
|
||||
}
|
||||
|
||||
// LuaPerlinNoiseMap(np, size)
|
||||
// Creates an LuaPerlinNoiseMap and leaves it on top of stack
|
||||
int LuaPerlinNoiseMap::create_object(lua_State *L)
|
||||
{
|
||||
NoiseParams *np = read_noiseparams(L, 1);
|
||||
if (!np)
|
||||
return 0;
|
||||
v3s16 size = read_v3s16(L, 2);
|
||||
|
||||
LuaPerlinNoiseMap *o = new LuaPerlinNoiseMap(np, 0, size);
|
||||
*(void **)(lua_newuserdata(L, sizeof(void *))) = o;
|
||||
luaL_getmetatable(L, className);
|
||||
lua_setmetatable(L, -2);
|
||||
return 1;
|
||||
}
|
||||
|
||||
LuaPerlinNoiseMap* LuaPerlinNoiseMap::checkobject(lua_State *L, int narg)
|
||||
{
|
||||
luaL_checktype(L, narg, LUA_TUSERDATA);
|
||||
|
||||
void *ud = luaL_checkudata(L, narg, className);
|
||||
if (!ud)
|
||||
luaL_typerror(L, narg, className);
|
||||
|
||||
return *(LuaPerlinNoiseMap **)ud; // unbox pointer
|
||||
}
|
||||
|
||||
void LuaPerlinNoiseMap::Register(lua_State *L)
|
||||
{
|
||||
lua_newtable(L);
|
||||
int methodtable = lua_gettop(L);
|
||||
luaL_newmetatable(L, className);
|
||||
int metatable = lua_gettop(L);
|
||||
|
||||
lua_pushliteral(L, "__metatable");
|
||||
lua_pushvalue(L, methodtable);
|
||||
lua_settable(L, metatable); // hide metatable from Lua getmetatable()
|
||||
|
||||
lua_pushliteral(L, "__index");
|
||||
lua_pushvalue(L, methodtable);
|
||||
lua_settable(L, metatable);
|
||||
|
||||
lua_pushliteral(L, "__gc");
|
||||
lua_pushcfunction(L, gc_object);
|
||||
lua_settable(L, metatable);
|
||||
|
||||
lua_pop(L, 1); // drop metatable
|
||||
|
||||
luaL_openlib(L, 0, methods, 0); // fill methodtable
|
||||
lua_pop(L, 1); // drop methodtable
|
||||
|
||||
// Can be created from Lua (PerlinNoiseMap(np, size)
|
||||
lua_register(L, className, create_object);
|
||||
}
|
||||
|
||||
const char LuaPerlinNoiseMap::className[] = "PerlinNoiseMap";
|
||||
const luaL_reg LuaPerlinNoiseMap::methods[] = {
|
||||
luamethod(LuaPerlinNoiseMap, get2dMap),
|
||||
luamethod(LuaPerlinNoiseMap, get3dMap),
|
||||
{0,0}
|
||||
};
|
||||
|
||||
/*
|
||||
LuaPseudoRandom
|
||||
*/
|
||||
|
||||
// garbage collector
|
||||
int LuaPseudoRandom::gc_object(lua_State *L)
|
||||
{
|
||||
LuaPseudoRandom *o = *(LuaPseudoRandom **)(lua_touserdata(L, 1));
|
||||
delete o;
|
||||
return 0;
|
||||
}
|
||||
|
||||
// next(self, min=0, max=32767) -> get next value
|
||||
int LuaPseudoRandom::l_next(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
LuaPseudoRandom *o = checkobject(L, 1);
|
||||
int min = 0;
|
||||
int max = 32767;
|
||||
lua_settop(L, 3); // Fill 2 and 3 with nil if they don't exist
|
||||
if(!lua_isnil(L, 2))
|
||||
min = luaL_checkinteger(L, 2);
|
||||
if(!lua_isnil(L, 3))
|
||||
max = luaL_checkinteger(L, 3);
|
||||
if(max < min){
|
||||
errorstream<<"PseudoRandom.next(): max="<<max<<" min="<<min<<std::endl;
|
||||
throw LuaError(L, "PseudoRandom.next(): max < min");
|
||||
}
|
||||
if(max - min != 32767 && max - min > 32767/5)
|
||||
throw LuaError(L, "PseudoRandom.next() max-min is not 32767 and is > 32768/5. This is disallowed due to the bad random distribution the implementation would otherwise make.");
|
||||
PseudoRandom &pseudo = o->m_pseudo;
|
||||
int val = pseudo.next();
|
||||
val = (val % (max-min+1)) + min;
|
||||
lua_pushinteger(L, val);
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
LuaPseudoRandom::LuaPseudoRandom(int seed):
|
||||
m_pseudo(seed)
|
||||
{
|
||||
}
|
||||
|
||||
LuaPseudoRandom::~LuaPseudoRandom()
|
||||
{
|
||||
}
|
||||
|
||||
const PseudoRandom& LuaPseudoRandom::getItem() const
|
||||
{
|
||||
return m_pseudo;
|
||||
}
|
||||
PseudoRandom& LuaPseudoRandom::getItem()
|
||||
{
|
||||
return m_pseudo;
|
||||
}
|
||||
|
||||
// LuaPseudoRandom(seed)
|
||||
// Creates an LuaPseudoRandom and leaves it on top of stack
|
||||
int LuaPseudoRandom::create_object(lua_State *L)
|
||||
{
|
||||
int seed = luaL_checknumber(L, 1);
|
||||
LuaPseudoRandom *o = new LuaPseudoRandom(seed);
|
||||
*(void **)(lua_newuserdata(L, sizeof(void *))) = o;
|
||||
luaL_getmetatable(L, className);
|
||||
lua_setmetatable(L, -2);
|
||||
return 1;
|
||||
}
|
||||
|
||||
LuaPseudoRandom* LuaPseudoRandom::checkobject(lua_State *L, int narg)
|
||||
{
|
||||
luaL_checktype(L, narg, LUA_TUSERDATA);
|
||||
void *ud = luaL_checkudata(L, narg, className);
|
||||
if(!ud) luaL_typerror(L, narg, className);
|
||||
return *(LuaPseudoRandom**)ud; // unbox pointer
|
||||
}
|
||||
|
||||
void LuaPseudoRandom::Register(lua_State *L)
|
||||
{
|
||||
lua_newtable(L);
|
||||
int methodtable = lua_gettop(L);
|
||||
luaL_newmetatable(L, className);
|
||||
int metatable = lua_gettop(L);
|
||||
|
||||
lua_pushliteral(L, "__metatable");
|
||||
lua_pushvalue(L, methodtable);
|
||||
lua_settable(L, metatable); // hide metatable from Lua getmetatable()
|
||||
|
||||
lua_pushliteral(L, "__index");
|
||||
lua_pushvalue(L, methodtable);
|
||||
lua_settable(L, metatable);
|
||||
|
||||
lua_pushliteral(L, "__gc");
|
||||
lua_pushcfunction(L, gc_object);
|
||||
lua_settable(L, metatable);
|
||||
|
||||
lua_pop(L, 1); // drop metatable
|
||||
|
||||
luaL_openlib(L, 0, methods, 0); // fill methodtable
|
||||
lua_pop(L, 1); // drop methodtable
|
||||
|
||||
// Can be created from Lua (LuaPseudoRandom(seed))
|
||||
lua_register(L, className, create_object);
|
||||
}
|
||||
|
||||
const char LuaPseudoRandom::className[] = "PseudoRandom";
|
||||
const luaL_reg LuaPseudoRandom::methods[] = {
|
||||
luamethod(LuaPseudoRandom, next),
|
||||
{0,0}
|
||||
};
|
||||
|
||||
REGISTER_LUA_REF(LuaPseudoRandom);
|
||||
REGISTER_LUA_REF(LuaPerlinNoiseMap);
|
||||
REGISTER_LUA_REF(LuaPerlinNoise);
|
134
src/script/lua_api/l_noise.h
Normal file
134
src/script/lua_api/l_noise.h
Normal file
|
@ -0,0 +1,134 @@
|
|||
/*
|
||||
Minetest
|
||||
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#ifndef L_NOISE_H_
|
||||
#define L_NOISE_H_
|
||||
|
||||
extern "C" {
|
||||
#include <lua.h>
|
||||
#include <lauxlib.h>
|
||||
}
|
||||
|
||||
#include "irr_v3d.h"
|
||||
#include "noise.h"
|
||||
|
||||
class LuaPerlinNoise
|
||||
{
|
||||
private:
|
||||
int seed;
|
||||
int octaves;
|
||||
float persistence;
|
||||
float scale;
|
||||
static const char className[];
|
||||
static const luaL_reg methods[];
|
||||
|
||||
// Exported functions
|
||||
|
||||
// garbage collector
|
||||
static int gc_object(lua_State *L);
|
||||
|
||||
static int l_get2d(lua_State *L);
|
||||
static int l_get3d(lua_State *L);
|
||||
|
||||
public:
|
||||
LuaPerlinNoise(int a_seed, int a_octaves, float a_persistence,
|
||||
float a_scale);
|
||||
|
||||
~LuaPerlinNoise();
|
||||
|
||||
// LuaPerlinNoise(seed, octaves, persistence, scale)
|
||||
// Creates an LuaPerlinNoise and leaves it on top of stack
|
||||
static int create_object(lua_State *L);
|
||||
|
||||
static LuaPerlinNoise* checkobject(lua_State *L, int narg);
|
||||
|
||||
static void Register(lua_State *L);
|
||||
};
|
||||
|
||||
/*
|
||||
PerlinNoiseMap
|
||||
*/
|
||||
class LuaPerlinNoiseMap
|
||||
{
|
||||
private:
|
||||
Noise *noise;
|
||||
static const char className[];
|
||||
static const luaL_reg methods[];
|
||||
|
||||
static int gc_object(lua_State *L);
|
||||
|
||||
static int l_get2dMap(lua_State *L);
|
||||
|
||||
static int l_get3dMap(lua_State *L);
|
||||
|
||||
public:
|
||||
LuaPerlinNoiseMap(NoiseParams *np, int seed, v3s16 size);
|
||||
|
||||
~LuaPerlinNoiseMap();
|
||||
|
||||
// LuaPerlinNoiseMap(np, size)
|
||||
// Creates an LuaPerlinNoiseMap and leaves it on top of stack
|
||||
static int create_object(lua_State *L);
|
||||
|
||||
static LuaPerlinNoiseMap *checkobject(lua_State *L, int narg);
|
||||
|
||||
static void Register(lua_State *L);
|
||||
};
|
||||
|
||||
/*
|
||||
LuaPseudoRandom
|
||||
*/
|
||||
|
||||
|
||||
class LuaPseudoRandom
|
||||
{
|
||||
private:
|
||||
PseudoRandom m_pseudo;
|
||||
|
||||
static const char className[];
|
||||
static const luaL_reg methods[];
|
||||
|
||||
// Exported functions
|
||||
|
||||
// garbage collector
|
||||
static int gc_object(lua_State *L);
|
||||
|
||||
// next(self, min=0, max=32767) -> get next value
|
||||
static int l_next(lua_State *L);
|
||||
|
||||
public:
|
||||
LuaPseudoRandom(int seed);
|
||||
|
||||
~LuaPseudoRandom();
|
||||
|
||||
const PseudoRandom& getItem() const;
|
||||
PseudoRandom& getItem();
|
||||
|
||||
// LuaPseudoRandom(seed)
|
||||
// Creates an LuaPseudoRandom and leaves it on top of stack
|
||||
static int create_object(lua_State *L);
|
||||
|
||||
static LuaPseudoRandom* checkobject(lua_State *L, int narg);
|
||||
|
||||
static void Register(lua_State *L);
|
||||
};
|
||||
|
||||
NoiseParams *read_noiseparams(lua_State *L, int index);
|
||||
|
||||
#endif /* L_NOISE_H_ */
|
1095
src/script/lua_api/l_object.cpp
Normal file
1095
src/script/lua_api/l_object.cpp
Normal file
File diff suppressed because it is too large
Load diff
226
src/script/lua_api/l_object.h
Normal file
226
src/script/lua_api/l_object.h
Normal file
|
@ -0,0 +1,226 @@
|
|||
/*
|
||||
Minetest
|
||||
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#ifndef L_OBJECT_H_
|
||||
#define L_OBJECT_H_
|
||||
|
||||
extern "C" {
|
||||
#include <lua.h>
|
||||
#include <lauxlib.h>
|
||||
}
|
||||
|
||||
class ServerActiveObject;
|
||||
class LuaEntitySAO;
|
||||
class PlayerSAO;
|
||||
class Player;
|
||||
|
||||
/*
|
||||
ObjectRef
|
||||
*/
|
||||
|
||||
class ObjectRef
|
||||
{
|
||||
private:
|
||||
ServerActiveObject *m_object;
|
||||
|
||||
static const char className[];
|
||||
static const luaL_reg methods[];
|
||||
public:
|
||||
static ObjectRef *checkobject(lua_State *L, int narg);
|
||||
|
||||
static ServerActiveObject* getobject(ObjectRef *ref);
|
||||
private:
|
||||
static LuaEntitySAO* getluaobject(ObjectRef *ref);
|
||||
|
||||
static PlayerSAO* getplayersao(ObjectRef *ref);
|
||||
|
||||
static Player* getplayer(ObjectRef *ref);
|
||||
|
||||
// Exported functions
|
||||
|
||||
// garbage collector
|
||||
static int gc_object(lua_State *L);
|
||||
|
||||
// remove(self)
|
||||
static int l_remove(lua_State *L);
|
||||
|
||||
// getpos(self)
|
||||
// returns: {x=num, y=num, z=num}
|
||||
static int l_getpos(lua_State *L);
|
||||
|
||||
// setpos(self, pos)
|
||||
static int l_setpos(lua_State *L);
|
||||
|
||||
// moveto(self, pos, continuous=false)
|
||||
static int l_moveto(lua_State *L);
|
||||
|
||||
// punch(self, puncher, time_from_last_punch, tool_capabilities, dir)
|
||||
static int l_punch(lua_State *L);
|
||||
|
||||
// right_click(self, clicker); clicker = an another ObjectRef
|
||||
static int l_right_click(lua_State *L);
|
||||
|
||||
// set_hp(self, hp)
|
||||
// hp = number of hitpoints (2 * number of hearts)
|
||||
// returns: nil
|
||||
static int l_set_hp(lua_State *L);
|
||||
|
||||
// get_hp(self)
|
||||
// returns: number of hitpoints (2 * number of hearts)
|
||||
// 0 if not applicable to this type of object
|
||||
static int l_get_hp(lua_State *L);
|
||||
|
||||
// get_inventory(self)
|
||||
static int l_get_inventory(lua_State *L);
|
||||
|
||||
// get_wield_list(self)
|
||||
static int l_get_wield_list(lua_State *L);
|
||||
|
||||
// get_wield_index(self)
|
||||
static int l_get_wield_index(lua_State *L);
|
||||
|
||||
// get_wielded_item(self)
|
||||
static int l_get_wielded_item(lua_State *L);
|
||||
|
||||
// set_wielded_item(self, itemstack or itemstring or table or nil)
|
||||
static int l_set_wielded_item(lua_State *L);
|
||||
|
||||
// set_armor_groups(self, groups)
|
||||
static int l_set_armor_groups(lua_State *L);
|
||||
|
||||
// set_physics_override(self, physics_override_speed, physics_override_jump, physics_override_gravity)
|
||||
static int l_set_physics_override(lua_State *L);
|
||||
|
||||
// set_animation(self, frame_range, frame_speed, frame_blend)
|
||||
static int l_set_animation(lua_State *L);
|
||||
|
||||
// set_bone_position(self, std::string bone, v3f position, v3f rotation)
|
||||
static int l_set_bone_position(lua_State *L);
|
||||
|
||||
// set_attach(self, parent, bone, position, rotation)
|
||||
static int l_set_attach(lua_State *L);
|
||||
|
||||
// set_detach(self)
|
||||
static int l_set_detach(lua_State *L);
|
||||
|
||||
// set_properties(self, properties)
|
||||
static int l_set_properties(lua_State *L);
|
||||
|
||||
/* LuaEntitySAO-only */
|
||||
|
||||
// setvelocity(self, {x=num, y=num, z=num})
|
||||
static int l_setvelocity(lua_State *L);
|
||||
|
||||
// getvelocity(self)
|
||||
static int l_getvelocity(lua_State *L);
|
||||
|
||||
// setacceleration(self, {x=num, y=num, z=num})
|
||||
static int l_setacceleration(lua_State *L);
|
||||
|
||||
// getacceleration(self)
|
||||
static int l_getacceleration(lua_State *L);
|
||||
|
||||
// setyaw(self, radians)
|
||||
static int l_setyaw(lua_State *L);
|
||||
|
||||
// getyaw(self)
|
||||
static int l_getyaw(lua_State *L);
|
||||
|
||||
// settexturemod(self, mod)
|
||||
static int l_settexturemod(lua_State *L);
|
||||
|
||||
// setsprite(self, p={x=0,y=0}, num_frames=1, framelength=0.2,
|
||||
// select_horiz_by_yawpitch=false)
|
||||
static int l_setsprite(lua_State *L);
|
||||
|
||||
// DEPRECATED
|
||||
// get_entity_name(self)
|
||||
static int l_get_entity_name(lua_State *L);
|
||||
|
||||
// get_luaentity(self)
|
||||
static int l_get_luaentity(lua_State *L);
|
||||
|
||||
/* Player-only */
|
||||
|
||||
// is_player(self)
|
||||
static int l_is_player(lua_State *L);
|
||||
|
||||
// get_player_name(self)
|
||||
static int l_get_player_name(lua_State *L);
|
||||
|
||||
// get_look_dir(self)
|
||||
static int l_get_look_dir(lua_State *L);
|
||||
|
||||
// get_look_pitch(self)
|
||||
static int l_get_look_pitch(lua_State *L);
|
||||
|
||||
// get_look_yaw(self)
|
||||
static int l_get_look_yaw(lua_State *L);
|
||||
|
||||
// set_look_pitch(self, radians)
|
||||
static int l_set_look_pitch(lua_State *L);
|
||||
|
||||
// set_look_yaw(self, radians)
|
||||
static int l_set_look_yaw(lua_State *L);
|
||||
|
||||
// set_inventory_formspec(self, formspec)
|
||||
static int l_set_inventory_formspec(lua_State *L);
|
||||
|
||||
// get_inventory_formspec(self) -> formspec
|
||||
static int l_get_inventory_formspec(lua_State *L);
|
||||
|
||||
// get_player_control(self)
|
||||
static int l_get_player_control(lua_State *L);
|
||||
|
||||
// get_player_control_bits(self)
|
||||
static int l_get_player_control_bits(lua_State *L);
|
||||
|
||||
// hud_add(self, id, form)
|
||||
static int l_hud_add(lua_State *L);
|
||||
|
||||
// hud_rm(self, id)
|
||||
static int l_hud_remove(lua_State *L);
|
||||
|
||||
// hud_change(self, id, stat, data)
|
||||
static int l_hud_change(lua_State *L);
|
||||
|
||||
// hud_get_next_id(self)
|
||||
static u32 hud_get_next_id(lua_State *L);
|
||||
|
||||
// hud_get(self, id)
|
||||
static int l_hud_get(lua_State *L);
|
||||
|
||||
// hud_set_flags(self, flags)
|
||||
static int l_hud_set_flags(lua_State *L);
|
||||
|
||||
public:
|
||||
ObjectRef(ServerActiveObject *object);
|
||||
|
||||
~ObjectRef();
|
||||
|
||||
// Creates an ObjectRef and leaves it on top of stack
|
||||
// Not callable from Lua; all references are created on the C side.
|
||||
static void create(lua_State *L, ServerActiveObject *object);
|
||||
|
||||
static void set_null(lua_State *L);
|
||||
|
||||
static void Register(lua_State *L);
|
||||
};
|
||||
|
||||
#endif /* L_OBJECT_H_ */
|
149
src/script/lua_api/l_particles.cpp
Normal file
149
src/script/lua_api/l_particles.cpp
Normal file
|
@ -0,0 +1,149 @@
|
|||
/*
|
||||
Minetest
|
||||
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#include "cpp_api/scriptapi.h"
|
||||
#include "common/c_converter.h"
|
||||
#include "lua_api/l_base.h"
|
||||
#include "lua_api/l_particles.h"
|
||||
#include "server.h"
|
||||
#include "common/c_internal.h"
|
||||
|
||||
bool ModApiParticles::Initialize(lua_State *L, int top) {
|
||||
bool retval = true;
|
||||
|
||||
retval &= API_FCT(add_particle);
|
||||
retval &= API_FCT(add_particlespawner);
|
||||
retval &= API_FCT(delete_particlespawner);
|
||||
|
||||
return retval;
|
||||
}
|
||||
|
||||
// add_particle(pos, velocity, acceleration, expirationtime,
|
||||
// size, collisiondetection, texture, player)
|
||||
// pos/velocity/acceleration = {x=num, y=num, z=num}
|
||||
// expirationtime = num (seconds)
|
||||
// size = num
|
||||
// texture = e.g."default_wood.png"
|
||||
int ModApiParticles::l_add_particle(lua_State *L)
|
||||
{
|
||||
// Get parameters
|
||||
v3f pos = check_v3f(L, 1);
|
||||
v3f vel = check_v3f(L, 2);
|
||||
v3f acc = check_v3f(L, 3);
|
||||
float expirationtime = luaL_checknumber(L, 4);
|
||||
float size = luaL_checknumber(L, 5);
|
||||
bool collisiondetection = lua_toboolean(L, 6);
|
||||
std::string texture = luaL_checkstring(L, 7);
|
||||
|
||||
if (lua_gettop(L) == 8) // only spawn for a single player
|
||||
{
|
||||
const char *playername = luaL_checkstring(L, 8);
|
||||
getServer(L)->spawnParticle(playername,
|
||||
pos, vel, acc, expirationtime,
|
||||
size, collisiondetection, texture);
|
||||
}
|
||||
else // spawn for all players
|
||||
{
|
||||
getServer(L)->spawnParticleAll(pos, vel, acc,
|
||||
expirationtime, size, collisiondetection, texture);
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
// add_particlespawner(amount, time,
|
||||
// minpos, maxpos,
|
||||
// minvel, maxvel,
|
||||
// minacc, maxacc,
|
||||
// minexptime, maxexptime,
|
||||
// minsize, maxsize,
|
||||
// collisiondetection,
|
||||
// texture,
|
||||
// player)
|
||||
// minpos/maxpos/minvel/maxvel/minacc/maxacc = {x=num, y=num, z=num}
|
||||
// minexptime/maxexptime = num (seconds)
|
||||
// minsize/maxsize = num
|
||||
// collisiondetection = bool
|
||||
// texture = e.g."default_wood.png"
|
||||
int ModApiParticles::l_add_particlespawner(lua_State *L)
|
||||
{
|
||||
// Get parameters
|
||||
u16 amount = luaL_checknumber(L, 1);
|
||||
float time = luaL_checknumber(L, 2);
|
||||
v3f minpos = check_v3f(L, 3);
|
||||
v3f maxpos = check_v3f(L, 4);
|
||||
v3f minvel = check_v3f(L, 5);
|
||||
v3f maxvel = check_v3f(L, 6);
|
||||
v3f minacc = check_v3f(L, 7);
|
||||
v3f maxacc = check_v3f(L, 8);
|
||||
float minexptime = luaL_checknumber(L, 9);
|
||||
float maxexptime = luaL_checknumber(L, 10);
|
||||
float minsize = luaL_checknumber(L, 11);
|
||||
float maxsize = luaL_checknumber(L, 12);
|
||||
bool collisiondetection = lua_toboolean(L, 13);
|
||||
std::string texture = luaL_checkstring(L, 14);
|
||||
|
||||
if (lua_gettop(L) == 15) // only spawn for a single player
|
||||
{
|
||||
const char *playername = luaL_checkstring(L, 15);
|
||||
u32 id = getServer(L)->addParticleSpawner(playername,
|
||||
amount, time,
|
||||
minpos, maxpos,
|
||||
minvel, maxvel,
|
||||
minacc, maxacc,
|
||||
minexptime, maxexptime,
|
||||
minsize, maxsize,
|
||||
collisiondetection,
|
||||
texture);
|
||||
lua_pushnumber(L, id);
|
||||
}
|
||||
else // spawn for all players
|
||||
{
|
||||
u32 id = getServer(L)->addParticleSpawnerAll( amount, time,
|
||||
minpos, maxpos,
|
||||
minvel, maxvel,
|
||||
minacc, maxacc,
|
||||
minexptime, maxexptime,
|
||||
minsize, maxsize,
|
||||
collisiondetection,
|
||||
texture);
|
||||
lua_pushnumber(L, id);
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
// delete_particlespawner(id, player)
|
||||
// player (string) is optional
|
||||
int ModApiParticles::l_delete_particlespawner(lua_State *L)
|
||||
{
|
||||
// Get parameters
|
||||
u32 id = luaL_checknumber(L, 1);
|
||||
|
||||
if (lua_gettop(L) == 2) // only delete for one player
|
||||
{
|
||||
const char *playername = luaL_checkstring(L, 2);
|
||||
getServer(L)->deleteParticleSpawner(playername, id);
|
||||
}
|
||||
else // delete for all players
|
||||
{
|
||||
getServer(L)->deleteParticleSpawnerAll(id);
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
ModApiParticles modapiparticles_prototyp;
|
39
src/script/lua_api/l_particles.h
Normal file
39
src/script/lua_api/l_particles.h
Normal file
|
@ -0,0 +1,39 @@
|
|||
/*
|
||||
Minetest
|
||||
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#ifndef L_PARTICLES_H_
|
||||
#define L_PARTICLES_H_
|
||||
|
||||
extern "C" {
|
||||
#include <lua.h>
|
||||
#include <lauxlib.h>
|
||||
}
|
||||
|
||||
class ModApiParticles : public ModApiBase {
|
||||
public:
|
||||
bool Initialize(lua_State *L, int top);
|
||||
private:
|
||||
static int l_add_particle(lua_State *L);
|
||||
static int l_add_particlespawner(lua_State *L);
|
||||
static int l_delete_particlespawner(lua_State *L);
|
||||
};
|
||||
|
||||
|
||||
|
||||
#endif // L_PARTICLES_H_
|
653
src/script/lua_api/luaapi.cpp
Normal file
653
src/script/lua_api/luaapi.cpp
Normal file
|
@ -0,0 +1,653 @@
|
|||
/*
|
||||
Minetest
|
||||
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
extern "C" {
|
||||
#include "lua.h"
|
||||
#include "lauxlib.h"
|
||||
}
|
||||
|
||||
#include "lua_api/l_base.h"
|
||||
#include "common/c_internal.h"
|
||||
#include "server.h"
|
||||
#include "common/c_converter.h"
|
||||
#include "common/c_content.h"
|
||||
#include "lua_api/luaapi.h"
|
||||
#include "settings.h"
|
||||
#include "tool.h"
|
||||
#include "rollback.h"
|
||||
#include "log.h"
|
||||
#include "emerge.h"
|
||||
#include "main.h" //required for g_settings
|
||||
|
||||
struct EnumString ModApiBasic::es_OreType[] =
|
||||
{
|
||||
{ORE_SCATTER, "scatter"},
|
||||
{ORE_SHEET, "sheet"},
|
||||
{ORE_CLAYLIKE, "claylike"},
|
||||
{0, NULL},
|
||||
};
|
||||
|
||||
|
||||
ModApiBasic::ModApiBasic() : ModApiBase() {
|
||||
}
|
||||
|
||||
bool ModApiBasic::Initialize(lua_State* L,int top) {
|
||||
|
||||
bool retval = true;
|
||||
|
||||
retval &= API_FCT(debug);
|
||||
retval &= API_FCT(log);
|
||||
retval &= API_FCT(request_shutdown);
|
||||
retval &= API_FCT(get_server_status);
|
||||
|
||||
retval &= API_FCT(register_biome);
|
||||
|
||||
retval &= API_FCT(setting_set);
|
||||
retval &= API_FCT(setting_get);
|
||||
retval &= API_FCT(setting_getbool);
|
||||
retval &= API_FCT(setting_save);
|
||||
|
||||
retval &= API_FCT(chat_send_all);
|
||||
retval &= API_FCT(chat_send_player);
|
||||
retval &= API_FCT(show_formspec);
|
||||
|
||||
retval &= API_FCT(get_player_privs);
|
||||
retval &= API_FCT(get_player_ip);
|
||||
retval &= API_FCT(get_ban_list);
|
||||
retval &= API_FCT(get_ban_description);
|
||||
retval &= API_FCT(ban_player);
|
||||
retval &= API_FCT(unban_player_of_ip);
|
||||
retval &= API_FCT(get_password_hash);
|
||||
retval &= API_FCT(notify_authentication_modified);
|
||||
|
||||
retval &= API_FCT(get_dig_params);
|
||||
retval &= API_FCT(get_hit_params);
|
||||
|
||||
retval &= API_FCT(get_current_modname);
|
||||
retval &= API_FCT(get_modpath);
|
||||
retval &= API_FCT(get_modnames);
|
||||
|
||||
retval &= API_FCT(get_worldpath);
|
||||
retval &= API_FCT(is_singleplayer);
|
||||
retval &= API_FCT(sound_play);
|
||||
retval &= API_FCT(sound_stop);
|
||||
|
||||
retval &= API_FCT(rollback_get_last_node_actor);
|
||||
retval &= API_FCT(rollback_revert_actions_by);
|
||||
|
||||
retval &= API_FCT(register_ore);
|
||||
|
||||
return retval;
|
||||
}
|
||||
|
||||
// debug(text)
|
||||
// Writes a line to dstream
|
||||
int ModApiBasic::l_debug(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
std::string text = lua_tostring(L, 1);
|
||||
dstream << text << std::endl;
|
||||
return 0;
|
||||
}
|
||||
|
||||
// log([level,] text)
|
||||
// Writes a line to the logger.
|
||||
// The one-argument version logs to infostream.
|
||||
// The two-argument version accept a log level: error, action, info, or verbose.
|
||||
int ModApiBasic::l_log(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
std::string text;
|
||||
LogMessageLevel level = LMT_INFO;
|
||||
if(lua_isnone(L, 2))
|
||||
{
|
||||
text = lua_tostring(L, 1);
|
||||
}
|
||||
else
|
||||
{
|
||||
std::string levelname = luaL_checkstring(L, 1);
|
||||
text = luaL_checkstring(L, 2);
|
||||
if(levelname == "error")
|
||||
level = LMT_ERROR;
|
||||
else if(levelname == "action")
|
||||
level = LMT_ACTION;
|
||||
else if(levelname == "verbose")
|
||||
level = LMT_VERBOSE;
|
||||
}
|
||||
log_printline(level, text);
|
||||
return 0;
|
||||
}
|
||||
|
||||
// request_shutdown()
|
||||
int ModApiBasic::l_request_shutdown(lua_State *L)
|
||||
{
|
||||
getServer(L)->requestShutdown();
|
||||
return 0;
|
||||
}
|
||||
|
||||
// get_server_status()
|
||||
int ModApiBasic::l_get_server_status(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
lua_pushstring(L, wide_to_narrow(getServer(L)->getStatusString()).c_str());
|
||||
return 1;
|
||||
}
|
||||
|
||||
// register_biome({lots of stuff})
|
||||
int ModApiBasic::l_register_biome(lua_State *L)
|
||||
{
|
||||
int index = 1;
|
||||
luaL_checktype(L, index, LUA_TTABLE);
|
||||
|
||||
BiomeDefManager *bmgr = getServer(L)->getEmergeManager()->biomedef;
|
||||
if (!bmgr) {
|
||||
verbosestream << "register_biome: BiomeDefManager not active" << std::endl;
|
||||
return 0;
|
||||
}
|
||||
|
||||
enum BiomeTerrainType terrain = (BiomeTerrainType)getenumfield(L, index,
|
||||
"terrain_type", es_BiomeTerrainType, BIOME_TERRAIN_NORMAL);
|
||||
Biome *b = bmgr->createBiome(terrain);
|
||||
|
||||
b->name = getstringfield_default(L, index, "name", "");
|
||||
b->top_nodename = getstringfield_default(L, index, "top_node", "");
|
||||
b->top_depth = getintfield_default(L, index, "top_depth", 0);
|
||||
b->filler_nodename = getstringfield_default(L, index, "filler_node", "");
|
||||
b->filler_height = getintfield_default(L, index, "filler_height", 0);
|
||||
b->height_min = getintfield_default(L, index, "height_min", 0);
|
||||
b->height_max = getintfield_default(L, index, "height_max", 0);
|
||||
b->heat_point = getfloatfield_default(L, index, "heat_point", 0.);
|
||||
b->humidity_point = getfloatfield_default(L, index, "humidity_point", 0.);
|
||||
|
||||
b->flags = 0; //reserved
|
||||
b->c_top = CONTENT_IGNORE;
|
||||
b->c_filler = CONTENT_IGNORE;
|
||||
bmgr->addBiome(b);
|
||||
|
||||
verbosestream << "register_biome: " << b->name << std::endl;
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
|
||||
// setting_set(name, value)
|
||||
int ModApiBasic::l_setting_set(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
const char *name = luaL_checkstring(L, 1);
|
||||
const char *value = luaL_checkstring(L, 2);
|
||||
g_settings->set(name, value);
|
||||
return 0;
|
||||
}
|
||||
|
||||
// setting_get(name)
|
||||
int ModApiBasic::l_setting_get(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
const char *name = luaL_checkstring(L, 1);
|
||||
try{
|
||||
std::string value = g_settings->get(name);
|
||||
lua_pushstring(L, value.c_str());
|
||||
} catch(SettingNotFoundException &e){
|
||||
lua_pushnil(L);
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
// setting_getbool(name)
|
||||
int ModApiBasic::l_setting_getbool(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
const char *name = luaL_checkstring(L, 1);
|
||||
try{
|
||||
bool value = g_settings->getBool(name);
|
||||
lua_pushboolean(L, value);
|
||||
} catch(SettingNotFoundException &e){
|
||||
lua_pushnil(L);
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
// setting_save()
|
||||
int ModApiBasic::l_setting_save(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
getServer(L)->saveConfig();
|
||||
return 0;
|
||||
}
|
||||
|
||||
// chat_send_all(text)
|
||||
int ModApiBasic::l_chat_send_all(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
const char *text = luaL_checkstring(L, 1);
|
||||
// Get server from registry
|
||||
Server *server = getServer(L);
|
||||
// Send
|
||||
server->notifyPlayers(narrow_to_wide(text));
|
||||
return 0;
|
||||
}
|
||||
|
||||
// chat_send_player(name, text, prepend)
|
||||
int ModApiBasic::l_chat_send_player(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
const char *name = luaL_checkstring(L, 1);
|
||||
const char *text = luaL_checkstring(L, 2);
|
||||
bool prepend = true;
|
||||
|
||||
if (lua_isboolean(L, 3))
|
||||
prepend = lua_toboolean(L, 3);
|
||||
|
||||
// Get server from registry
|
||||
Server *server = getServer(L);
|
||||
// Send
|
||||
server->notifyPlayer(name, narrow_to_wide(text), prepend);
|
||||
return 0;
|
||||
}
|
||||
|
||||
// get_player_privs(name, text)
|
||||
int ModApiBasic::l_get_player_privs(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
const char *name = luaL_checkstring(L, 1);
|
||||
// Get server from registry
|
||||
Server *server = getServer(L);
|
||||
// Do it
|
||||
lua_newtable(L);
|
||||
int table = lua_gettop(L);
|
||||
std::set<std::string> privs_s = server->getPlayerEffectivePrivs(name);
|
||||
for(std::set<std::string>::const_iterator
|
||||
i = privs_s.begin(); i != privs_s.end(); i++){
|
||||
lua_pushboolean(L, true);
|
||||
lua_setfield(L, table, i->c_str());
|
||||
}
|
||||
lua_pushvalue(L, table);
|
||||
return 1;
|
||||
}
|
||||
|
||||
// get_player_ip()
|
||||
int ModApiBasic::l_get_player_ip(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
const char * name = luaL_checkstring(L, 1);
|
||||
Player *player = getEnv(L)->getPlayer(name);
|
||||
if(player == NULL)
|
||||
{
|
||||
lua_pushnil(L); // no such player
|
||||
return 1;
|
||||
}
|
||||
try
|
||||
{
|
||||
Address addr = getServer(L)->getPeerAddress(getEnv(L)->getPlayer(name)->peer_id);
|
||||
std::string ip_str = addr.serializeString();
|
||||
lua_pushstring(L, ip_str.c_str());
|
||||
return 1;
|
||||
}
|
||||
catch(con::PeerNotFoundException) // unlikely
|
||||
{
|
||||
dstream << __FUNCTION_NAME << ": peer was not found" << std::endl;
|
||||
lua_pushnil(L); // error
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
// get_ban_list()
|
||||
int ModApiBasic::l_get_ban_list(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
lua_pushstring(L, getServer(L)->getBanDescription("").c_str());
|
||||
return 1;
|
||||
}
|
||||
|
||||
// get_ban_description()
|
||||
int ModApiBasic::l_get_ban_description(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
const char * ip_or_name = luaL_checkstring(L, 1);
|
||||
lua_pushstring(L, getServer(L)->getBanDescription(std::string(ip_or_name)).c_str());
|
||||
return 1;
|
||||
}
|
||||
|
||||
// ban_player()
|
||||
int ModApiBasic::l_ban_player(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
const char * name = luaL_checkstring(L, 1);
|
||||
Player *player = getEnv(L)->getPlayer(name);
|
||||
if(player == NULL)
|
||||
{
|
||||
lua_pushboolean(L, false); // no such player
|
||||
return 1;
|
||||
}
|
||||
try
|
||||
{
|
||||
Address addr = getServer(L)->getPeerAddress(getEnv(L)->getPlayer(name)->peer_id);
|
||||
std::string ip_str = addr.serializeString();
|
||||
getServer(L)->setIpBanned(ip_str, name);
|
||||
}
|
||||
catch(con::PeerNotFoundException) // unlikely
|
||||
{
|
||||
dstream << __FUNCTION_NAME << ": peer was not found" << std::endl;
|
||||
lua_pushboolean(L, false); // error
|
||||
return 1;
|
||||
}
|
||||
lua_pushboolean(L, true);
|
||||
return 1;
|
||||
}
|
||||
|
||||
// unban_player_or_ip()
|
||||
int ModApiBasic::l_unban_player_of_ip(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
const char * ip_or_name = luaL_checkstring(L, 1);
|
||||
getServer(L)->unsetIpBanned(ip_or_name);
|
||||
lua_pushboolean(L, true);
|
||||
return 1;
|
||||
}
|
||||
|
||||
// show_formspec(playername,formname,formspec)
|
||||
int ModApiBasic::l_show_formspec(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
const char *playername = luaL_checkstring(L, 1);
|
||||
const char *formname = luaL_checkstring(L, 2);
|
||||
const char *formspec = luaL_checkstring(L, 3);
|
||||
|
||||
if(getServer(L)->showFormspec(playername,formspec,formname))
|
||||
{
|
||||
lua_pushboolean(L, true);
|
||||
}else{
|
||||
lua_pushboolean(L, false);
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
// get_dig_params(groups, tool_capabilities[, time_from_last_punch])
|
||||
int ModApiBasic::l_get_dig_params(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
std::map<std::string, int> groups;
|
||||
read_groups(L, 1, groups);
|
||||
ToolCapabilities tp = read_tool_capabilities(L, 2);
|
||||
if(lua_isnoneornil(L, 3))
|
||||
push_dig_params(L, getDigParams(groups, &tp));
|
||||
else
|
||||
push_dig_params(L, getDigParams(groups, &tp,
|
||||
luaL_checknumber(L, 3)));
|
||||
return 1;
|
||||
}
|
||||
|
||||
// get_hit_params(groups, tool_capabilities[, time_from_last_punch])
|
||||
int ModApiBasic::l_get_hit_params(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
std::map<std::string, int> groups;
|
||||
read_groups(L, 1, groups);
|
||||
ToolCapabilities tp = read_tool_capabilities(L, 2);
|
||||
if(lua_isnoneornil(L, 3))
|
||||
push_hit_params(L, getHitParams(groups, &tp));
|
||||
else
|
||||
push_hit_params(L, getHitParams(groups, &tp,
|
||||
luaL_checknumber(L, 3)));
|
||||
return 1;
|
||||
}
|
||||
|
||||
// get_current_modname()
|
||||
int ModApiBasic::l_get_current_modname(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
lua_getfield(L, LUA_REGISTRYINDEX, "minetest_current_modname");
|
||||
return 1;
|
||||
}
|
||||
|
||||
// get_modpath(modname)
|
||||
int ModApiBasic::l_get_modpath(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
std::string modname = luaL_checkstring(L, 1);
|
||||
// Do it
|
||||
if(modname == "__builtin"){
|
||||
std::string path = getServer(L)->getBuiltinLuaPath();
|
||||
lua_pushstring(L, path.c_str());
|
||||
return 1;
|
||||
}
|
||||
const ModSpec *mod = getServer(L)->getModSpec(modname);
|
||||
if(!mod){
|
||||
lua_pushnil(L);
|
||||
return 1;
|
||||
}
|
||||
lua_pushstring(L, mod->path.c_str());
|
||||
return 1;
|
||||
}
|
||||
|
||||
// get_modnames()
|
||||
// the returned list is sorted alphabetically for you
|
||||
int ModApiBasic::l_get_modnames(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
// Get a list of mods
|
||||
std::list<std::string> mods_unsorted, mods_sorted;
|
||||
getServer(L)->getModNames(mods_unsorted);
|
||||
|
||||
// Take unsorted items from mods_unsorted and sort them into
|
||||
// mods_sorted; not great performance but the number of mods on a
|
||||
// server will likely be small.
|
||||
for(std::list<std::string>::iterator i = mods_unsorted.begin();
|
||||
i != mods_unsorted.end(); ++i)
|
||||
{
|
||||
bool added = false;
|
||||
for(std::list<std::string>::iterator x = mods_sorted.begin();
|
||||
x != mods_sorted.end(); ++x)
|
||||
{
|
||||
// I doubt anybody using Minetest will be using
|
||||
// anything not ASCII based :)
|
||||
if((*i).compare(*x) <= 0)
|
||||
{
|
||||
mods_sorted.insert(x, *i);
|
||||
added = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if(!added)
|
||||
mods_sorted.push_back(*i);
|
||||
}
|
||||
|
||||
// Get the table insertion function from Lua.
|
||||
lua_getglobal(L, "table");
|
||||
lua_getfield(L, -1, "insert");
|
||||
int insertion_func = lua_gettop(L);
|
||||
|
||||
// Package them up for Lua
|
||||
lua_newtable(L);
|
||||
int new_table = lua_gettop(L);
|
||||
std::list<std::string>::iterator i = mods_sorted.begin();
|
||||
while(i != mods_sorted.end())
|
||||
{
|
||||
lua_pushvalue(L, insertion_func);
|
||||
lua_pushvalue(L, new_table);
|
||||
lua_pushstring(L, (*i).c_str());
|
||||
if(lua_pcall(L, 2, 0, 0) != 0)
|
||||
{
|
||||
script_error(L, "error: %s", lua_tostring(L, -1));
|
||||
}
|
||||
++i;
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
// get_worldpath()
|
||||
int ModApiBasic::l_get_worldpath(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
std::string worldpath = getServer(L)->getWorldPath();
|
||||
lua_pushstring(L, worldpath.c_str());
|
||||
return 1;
|
||||
}
|
||||
|
||||
// sound_play(spec, parameters)
|
||||
int ModApiBasic::l_sound_play(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
SimpleSoundSpec spec;
|
||||
read_soundspec(L, 1, spec);
|
||||
ServerSoundParams params;
|
||||
read_server_sound_params(L, 2, params);
|
||||
s32 handle = getServer(L)->playSound(spec, params);
|
||||
lua_pushinteger(L, handle);
|
||||
return 1;
|
||||
}
|
||||
|
||||
// sound_stop(handle)
|
||||
int ModApiBasic::l_sound_stop(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
int handle = luaL_checkinteger(L, 1);
|
||||
getServer(L)->stopSound(handle);
|
||||
return 0;
|
||||
}
|
||||
|
||||
// is_singleplayer()
|
||||
int ModApiBasic::l_is_singleplayer(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
lua_pushboolean(L, getServer(L)->isSingleplayer());
|
||||
return 1;
|
||||
}
|
||||
|
||||
// get_password_hash(name, raw_password)
|
||||
int ModApiBasic::l_get_password_hash(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
std::string name = luaL_checkstring(L, 1);
|
||||
std::string raw_password = luaL_checkstring(L, 2);
|
||||
std::string hash = translatePassword(name,
|
||||
narrow_to_wide(raw_password));
|
||||
lua_pushstring(L, hash.c_str());
|
||||
return 1;
|
||||
}
|
||||
|
||||
// notify_authentication_modified(name)
|
||||
int ModApiBasic::l_notify_authentication_modified(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
std::string name = "";
|
||||
if(lua_isstring(L, 1))
|
||||
name = lua_tostring(L, 1);
|
||||
getServer(L)->reportPrivsModified(name);
|
||||
return 0;
|
||||
}
|
||||
|
||||
// rollback_get_last_node_actor(p, range, seconds) -> actor, p, seconds
|
||||
int ModApiBasic::l_rollback_get_last_node_actor(lua_State *L)
|
||||
{
|
||||
v3s16 p = read_v3s16(L, 1);
|
||||
int range = luaL_checknumber(L, 2);
|
||||
int seconds = luaL_checknumber(L, 3);
|
||||
Server *server = getServer(L);
|
||||
IRollbackManager *rollback = server->getRollbackManager();
|
||||
v3s16 act_p;
|
||||
int act_seconds = 0;
|
||||
std::string actor = rollback->getLastNodeActor(p, range, seconds, &act_p, &act_seconds);
|
||||
lua_pushstring(L, actor.c_str());
|
||||
push_v3s16(L, act_p);
|
||||
lua_pushnumber(L, act_seconds);
|
||||
return 3;
|
||||
}
|
||||
|
||||
// rollback_revert_actions_by(actor, seconds) -> bool, log messages
|
||||
int ModApiBasic::l_rollback_revert_actions_by(lua_State *L)
|
||||
{
|
||||
std::string actor = luaL_checkstring(L, 1);
|
||||
int seconds = luaL_checknumber(L, 2);
|
||||
Server *server = getServer(L);
|
||||
IRollbackManager *rollback = server->getRollbackManager();
|
||||
std::list<RollbackAction> actions = rollback->getRevertActions(actor, seconds);
|
||||
std::list<std::string> log;
|
||||
bool success = server->rollbackRevertActions(actions, &log);
|
||||
// Push boolean result
|
||||
lua_pushboolean(L, success);
|
||||
// Get the table insert function and push the log table
|
||||
lua_getglobal(L, "table");
|
||||
lua_getfield(L, -1, "insert");
|
||||
int table_insert = lua_gettop(L);
|
||||
lua_newtable(L);
|
||||
int table = lua_gettop(L);
|
||||
for(std::list<std::string>::const_iterator i = log.begin();
|
||||
i != log.end(); i++)
|
||||
{
|
||||
lua_pushvalue(L, table_insert);
|
||||
lua_pushvalue(L, table);
|
||||
lua_pushstring(L, i->c_str());
|
||||
if(lua_pcall(L, 2, 0, 0))
|
||||
script_error(L, "error: %s", lua_tostring(L, -1));
|
||||
}
|
||||
lua_remove(L, -2); // Remove table
|
||||
lua_remove(L, -2); // Remove insert
|
||||
return 2;
|
||||
}
|
||||
|
||||
int ModApiBasic::l_register_ore(lua_State *L)
|
||||
{
|
||||
int index = 1;
|
||||
luaL_checktype(L, index, LUA_TTABLE);
|
||||
|
||||
EmergeManager *emerge = getServer(L)->getEmergeManager();
|
||||
|
||||
enum OreType oretype = (OreType)getenumfield(L, index,
|
||||
"ore_type", es_OreType, ORE_SCATTER);
|
||||
Ore *ore = createOre(oretype);
|
||||
if (!ore) {
|
||||
errorstream << "register_ore: ore_type "
|
||||
<< oretype << " not implemented";
|
||||
return 0;
|
||||
}
|
||||
|
||||
ore->ore_name = getstringfield_default(L, index, "ore", "");
|
||||
ore->ore_param2 = (u8)getintfield_default(L, index, "ore_param2", 0);
|
||||
ore->wherein_name = getstringfield_default(L, index, "wherein", "");
|
||||
ore->clust_scarcity = getintfield_default(L, index, "clust_scarcity", 1);
|
||||
ore->clust_num_ores = getintfield_default(L, index, "clust_num_ores", 1);
|
||||
ore->clust_size = getintfield_default(L, index, "clust_size", 0);
|
||||
ore->height_min = getintfield_default(L, index, "height_min", 0);
|
||||
ore->height_max = getintfield_default(L, index, "height_max", 0);
|
||||
ore->flags = getflagsfield(L, index, "flags", flagdesc_ore);
|
||||
ore->nthresh = getfloatfield_default(L, index, "noise_threshhold", 0.);
|
||||
|
||||
lua_getfield(L, index, "noise_params");
|
||||
ore->np = read_noiseparams(L, -1);
|
||||
lua_pop(L, 1);
|
||||
|
||||
ore->noise = NULL;
|
||||
|
||||
if (ore->clust_scarcity <= 0 || ore->clust_num_ores <= 0) {
|
||||
errorstream << "register_ore: clust_scarcity and clust_num_ores"
|
||||
"must be greater than 0" << std::endl;
|
||||
delete ore;
|
||||
return 0;
|
||||
}
|
||||
|
||||
emerge->ores.push_back(ore);
|
||||
|
||||
verbosestream << "register_ore: ore '" << ore->ore_name
|
||||
<< "' registered" << std::endl;
|
||||
return 0;
|
||||
}
|
||||
|
||||
ModApiBasic modapibasic_prototype;
|
140
src/script/lua_api/luaapi.h
Normal file
140
src/script/lua_api/luaapi.h
Normal file
|
@ -0,0 +1,140 @@
|
|||
/*
|
||||
Minetest
|
||||
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#ifndef LUAAPI_H_
|
||||
#define LUAAPI_H_
|
||||
|
||||
|
||||
class ModApiBasic : public ModApiBase {
|
||||
|
||||
public:
|
||||
ModApiBasic();
|
||||
|
||||
bool Initialize(lua_State* L,int top);
|
||||
|
||||
private:
|
||||
// debug(text)
|
||||
// Writes a line to dstream
|
||||
static int l_debug(lua_State *L);
|
||||
|
||||
// log([level,] text)
|
||||
// Writes a line to the logger.
|
||||
// The one-argument version logs to infostream.
|
||||
// The two-argument version accept a log level: error, action, info, or verbose.
|
||||
static int l_log(lua_State *L);
|
||||
|
||||
// request_shutdown()
|
||||
static int l_request_shutdown(lua_State *L);
|
||||
|
||||
// get_server_status()
|
||||
static int l_get_server_status(lua_State *L);
|
||||
|
||||
// register_biome_groups({frequencies})
|
||||
static int l_register_biome_groups(lua_State *L);
|
||||
|
||||
// register_biome({lots of stuff})
|
||||
static int l_register_biome(lua_State *L);
|
||||
|
||||
// setting_set(name, value)
|
||||
static int l_setting_set(lua_State *L);
|
||||
|
||||
// setting_get(name)
|
||||
static int l_setting_get(lua_State *L);
|
||||
|
||||
// setting_getbool(name)
|
||||
static int l_setting_getbool(lua_State *L);
|
||||
|
||||
// setting_save()
|
||||
static int l_setting_save(lua_State *L);
|
||||
|
||||
// chat_send_all(text)
|
||||
static int l_chat_send_all(lua_State *L);
|
||||
|
||||
// chat_send_player(name, text)
|
||||
static int l_chat_send_player(lua_State *L);
|
||||
|
||||
// get_player_privs(name, text)
|
||||
static int l_get_player_privs(lua_State *L);
|
||||
|
||||
// get_player_ip()
|
||||
static int l_get_player_ip(lua_State *L);
|
||||
|
||||
// get_ban_list()
|
||||
static int l_get_ban_list(lua_State *L);
|
||||
|
||||
// get_ban_description()
|
||||
static int l_get_ban_description(lua_State *L);
|
||||
|
||||
// ban_player()
|
||||
static int l_ban_player(lua_State *L);
|
||||
|
||||
// unban_player_or_ip()
|
||||
static int l_unban_player_of_ip(lua_State *L);
|
||||
|
||||
// show_formspec(playername,formname,formspec)
|
||||
static int l_show_formspec(lua_State *L);
|
||||
|
||||
// get_dig_params(groups, tool_capabilities[, time_from_last_punch])
|
||||
static int l_get_dig_params(lua_State *L);
|
||||
|
||||
// get_hit_params(groups, tool_capabilities[, time_from_last_punch])
|
||||
static int l_get_hit_params(lua_State *L);
|
||||
|
||||
// get_current_modname()
|
||||
static int l_get_current_modname(lua_State *L);
|
||||
|
||||
// get_modpath(modname)
|
||||
static int l_get_modpath(lua_State *L);
|
||||
|
||||
// get_modnames()
|
||||
// the returned list is sorted alphabetically for you
|
||||
static int l_get_modnames(lua_State *L);
|
||||
|
||||
// get_worldpath()
|
||||
static int l_get_worldpath(lua_State *L);
|
||||
|
||||
// sound_play(spec, parameters)
|
||||
static int l_sound_play(lua_State *L);
|
||||
|
||||
// sound_stop(handle)
|
||||
static int l_sound_stop(lua_State *L);
|
||||
|
||||
// is_singleplayer()
|
||||
static int l_is_singleplayer(lua_State *L);
|
||||
|
||||
// get_password_hash(name, raw_password)
|
||||
static int l_get_password_hash(lua_State *L);
|
||||
|
||||
// notify_authentication_modified(name)
|
||||
static int l_notify_authentication_modified(lua_State *L);
|
||||
|
||||
// rollback_get_last_node_actor(p, range, seconds) -> actor, p, seconds
|
||||
static int l_rollback_get_last_node_actor(lua_State *L);
|
||||
|
||||
// rollback_revert_actions_by(actor, seconds) -> bool, log messages
|
||||
static int l_rollback_revert_actions_by(lua_State *L);
|
||||
|
||||
static int l_register_ore(lua_State *L);
|
||||
|
||||
static struct EnumString es_OreType[];
|
||||
};
|
||||
|
||||
|
||||
|
||||
#endif /* LUAAPI_H_ */
|
Loading…
Add table
Add a link
Reference in a new issue