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Add minetest.unregister_item and minetest.register_alias_force

This commit is contained in:
paly2 2016-07-10 15:15:43 +02:00 committed by kwolekr
parent 7eacdc7bb8
commit aa33166386
8 changed files with 121 additions and 3 deletions

View file

@ -466,11 +466,17 @@ public:
infostream<<"ItemDefManager: erased alias "<<def.name
<<" because item was defined"<<std::endl;
}
virtual void unregisterItem(const std::string &name)
{
verbosestream<<"ItemDefManager: unregistering \""<<name<<"\""<<std::endl;
delete m_item_definitions[name];
m_item_definitions.erase(name);
}
virtual void registerAlias(const std::string &name,
const std::string &convert_to)
{
if(m_item_definitions.find(name) == m_item_definitions.end())
{
if (m_item_definitions.find(name) == m_item_definitions.end()) {
verbosestream<<"ItemDefManager: setting alias "<<name
<<" -> "<<convert_to<<std::endl;
m_aliases[name] = convert_to;

View file

@ -144,6 +144,7 @@ public:
virtual void clear()=0;
// Register item definition
virtual void registerItem(const ItemDefinition &def)=0;
virtual void unregisterItem(const std::string &name)=0;
// Set an alias so that items named <name> will load as <convert_to>.
// Alias is not set if <name> has already been defined.
// Alias will be removed if <name> is defined at a later point of time.

View file

@ -778,6 +778,7 @@ public:
content_t allocateId();
virtual content_t set(const std::string &name, const ContentFeatures &def);
virtual content_t allocateDummy(const std::string &name);
virtual void removeNode(const std::string &name);
virtual void updateAliases(IItemDefManager *idef);
virtual void applyTextureOverrides(const std::string &override_filepath);
virtual void updateTextures(IGameDef *gamedef,
@ -1072,6 +1073,40 @@ content_t CNodeDefManager::allocateDummy(const std::string &name)
}
void CNodeDefManager::removeNode(const std::string &name)
{
// Pre-condition
assert(name != "");
// Erase name from name ID mapping
content_t id = CONTENT_IGNORE;
if (m_name_id_mapping.getId(name, id)) {
m_name_id_mapping.eraseName(name);
m_name_id_mapping_with_aliases.erase(name);
}
// Erase node content from all groups it belongs to
for (std::map<std::string, GroupItems>::iterator iter_groups =
m_group_to_items.begin();
iter_groups != m_group_to_items.end();) {
GroupItems &items = iter_groups->second;
for (GroupItems::iterator iter_groupitems = items.begin();
iter_groupitems != items.end();) {
if (iter_groupitems->first == id)
items.erase(iter_groupitems++);
else
iter_groupitems++;
}
// Check if group is empty
if (items.size() == 0)
m_group_to_items.erase(iter_groups++);
else
iter_groups++;
}
}
void CNodeDefManager::updateAliases(IItemDefManager *idef)
{
std::set<std::string> all = idef->getAll();

View file

@ -384,6 +384,8 @@ public:
const ContentFeatures &def)=0;
// If returns CONTENT_IGNORE, could not allocate id
virtual content_t allocateDummy(const std::string &name)=0;
// Remove a node
virtual void removeNode(const std::string &name)=0;
/*
Update item alias mapping.

View file

@ -525,6 +525,27 @@ int ModApiItemMod::l_register_item_raw(lua_State *L)
return 0; /* number of results */
}
// unregister_item(name)
int ModApiItemMod::l_unregister_item_raw(lua_State *L)
{
NO_MAP_LOCK_REQUIRED;
std::string name = luaL_checkstring(L, 1);
IWritableItemDefManager *idef =
getServer(L)->getWritableItemDefManager();
// Unregister the node
if (idef->get(name).type == ITEM_NODE) {
IWritableNodeDefManager *ndef =
getServer(L)->getWritableNodeDefManager();
ndef->removeNode(name);
}
idef->unregisterItem(name);
return 0; /* number of results */
}
// register_alias_raw(name, convert_to_name)
int ModApiItemMod::l_register_alias_raw(lua_State *L)
{
@ -570,6 +591,7 @@ int ModApiItemMod::l_get_name_from_content_id(lua_State *L)
void ModApiItemMod::Initialize(lua_State *L, int top)
{
API_FCT(register_item_raw);
API_FCT(unregister_item_raw);
API_FCT(register_alias_raw);
API_FCT(get_content_id);
API_FCT(get_name_from_content_id);

View file

@ -135,6 +135,7 @@ public:
class ModApiItemMod : public ModApiBase {
private:
static int l_register_item_raw(lua_State *L);
static int l_unregister_item_raw(lua_State *L);
static int l_register_alias_raw(lua_State *L);
static int l_get_content_id(lua_State *L);
static int l_get_name_from_content_id(lua_State *L);