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Irrlicht: Use EGL over GLX (#15286)
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8 changed files with 128 additions and 548 deletions
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@ -40,8 +40,10 @@ COpenGLDriver::COpenGLDriver(const SIrrlichtCreationParameters ¶ms, io::IFil
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bool COpenGLDriver::initDriver()
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{
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ContextManager->generateSurface();
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ContextManager->generateContext();
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if (!ContextManager->generateSurface())
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return false;
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if (!ContextManager->generateContext())
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return false;
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ExposedData = ContextManager->getContext();
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ContextManager->activateContext(ExposedData, false);
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GL.LoadAllProcedures(ContextManager);
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