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typo
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2 changed files with 3 additions and 3 deletions
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@ -9516,14 +9516,14 @@ Player properties need to be saved manually.
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-- `false` will cause the background to be set automatically based on user settings.
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-- `false` will cause the background to be set automatically based on user settings.
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-- Default: false
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-- Default: false
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nametag_fontsize = false,
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nametag_fontsize = 1,
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-- Sets the font size of the nametag in pixels.
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-- Sets the font size of the nametag in pixels.
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-- `false` will cause the size to be set automatically based on user settings.
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-- `false` will cause the size to be set automatically based on user settings.
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-- Default: false
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-- Default: false
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nametag_scale_z = false,
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nametag_scale_z = false,
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-- If enabled, the nametag will be scaled by Z in screen space, meaning it becomes
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-- If enabled, the nametag will be scaled by Z in screen space, meaning it becomes
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-- smaller the further way the object is.
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-- smaller the further away the object is.
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-- Default: false
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-- Default: false
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infotext = "",
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infotext = "",
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@ -659,7 +659,7 @@ void Camera::drawNametags()
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// scaling (draw to RTT first?).
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// scaling (draw to RTT first?).
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{
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{
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// Because the current approach puts a high load on the font engine
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// Because the current approach puts a high load on the font engine
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// we quantize the font size and set and arbitrary maximum...
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// we quantize the font size and set an arbitrary maximum...
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font_size = MYMIN(font_size, 256);
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font_size = MYMIN(font_size, 256);
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if (font_size > 128)
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if (font_size > 128)
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font_size &= ~(1|2|4);
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font_size &= ~(1|2|4);
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