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Make the rollback system VERY FUCKING GOD DAMN POWERFUL
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6 changed files with 150 additions and 44 deletions
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@ -33,7 +33,9 @@ public:
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// IRollbackReportManager
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virtual void reportAction(const RollbackAction &action) = 0;
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virtual std::string getActor() = 0;
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virtual void setActor(const std::string &actor) = 0;
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virtual bool isActorGuess() = 0;
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virtual void setActor(const std::string &actor, bool is_guess) = 0;
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virtual std::string getSuspect(v3s16 p, int max_time) = 0;
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virtual ~IRollbackManager(){}
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virtual void flush() = 0;
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