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Fix documentation of emergequeue_limit settings

This commit is contained in:
sfan5 2020-05-11 20:19:02 +02:00
parent 8ee2ece3c9
commit a9d6be8b6f
3 changed files with 8 additions and 7 deletions

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@ -2159,15 +2159,15 @@ chunksize (Chunk size) int 5
enable_mapgen_debug_info (Mapgen debug) bool false
# Maximum number of blocks that can be queued for loading.
emergequeue_limit_total (Absolute limit of emerge queues) int 512
emergequeue_limit_total (Absolute limit of queued blocks to emerge) int 512
# Maximum number of blocks to be queued that are to be loaded from file.
# Set to blank for an appropriate amount to be chosen automatically.
emergequeue_limit_diskonly (Limit of emerge queues on disk) int 64
# This limit is enforced per player.
emergequeue_limit_diskonly (Per-player limit of queued blocks load from disk) int 64
# Maximum number of blocks to be queued that are to be generated.
# Set to blank for an appropriate amount to be chosen automatically.
emergequeue_limit_generate (Limit of emerge queues to generate) int 64
# This limit is enforced per player.
emergequeue_limit_generate (Per-player limit of queued blocks to generate) int 64
# Number of emerge threads to use.
# Value 0: