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Object properties: Add 'glow', disables light's effect if negative

The 'glow' value is added to the ambient light value.
Negative 'glow' disables light's effect on object colour, for faking
self-lighting, UI-style entities, or programmatic colouring in mods.
This commit is contained in:
Rob Blanckaert 2017-09-01 23:12:15 -07:00 committed by paramat
parent 604fe2083d
commit a9d43a0471
9 changed files with 52 additions and 20 deletions

View file

@ -50,6 +50,7 @@ struct ObjectProperties
bool automatic_face_movement_dir = false;
f32 automatic_face_movement_dir_offset = 0.0f;
bool backface_culling = true;
s8 glow = 0;
std::string nametag = "";
video::SColor nametag_color = video::SColor(255, 255, 255, 255);
f32 automatic_face_movement_max_rotation_per_sec = -1.0f;