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Update minetest.conf.example and dummy file
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2 changed files with 640 additions and 439 deletions
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@ -45,6 +45,15 @@
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# type: bool
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# always_fly_fast = true
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# If enabled, the "Sneak" key will toggle when pressed.
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# This functionality is ignored when fly is enabled.
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# type: bool
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# toggle_sneak_key = false
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# If enabled, the "Aux1" key will toggle when pressed.
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# type: bool
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# toggle_aux1_key = false
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# The time in seconds it takes between repeated node placements when holding
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# the place button.
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# type: float min: 0.16 max: 2
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@ -83,6 +92,372 @@
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# type: bool
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# invert_hotbar_mouse_wheel = false
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### Keybindings
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# Key for moving the player forward.
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# See https://github.com/luanti-org/luanti/blob/master/irr/include/Keycodes.h
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# type: key
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# keymap_forward = KEY_KEY_W
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# Key for moving the player backward.
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# Will also disable autoforward, when active.
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# See https://github.com/luanti-org/luanti/blob/master/irr/include/Keycodes.h
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# type: key
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# keymap_backward = KEY_KEY_S
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# Key for moving the player left.
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# See https://github.com/luanti-org/luanti/blob/master/irr/include/Keycodes.h
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# type: key
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# keymap_left = KEY_KEY_A
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# Key for moving the player right.
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# See https://github.com/luanti-org/luanti/blob/master/irr/include/Keycodes.h
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# type: key
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# keymap_right = KEY_KEY_D
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# Key for jumping.
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# See https://github.com/luanti-org/luanti/blob/master/irr/include/Keycodes.h
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# type: key
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# keymap_jump = KEY_SPACE
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# Key for sneaking.
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# Also used for climbing down and descending in water if aux1_descends is disabled.
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# See https://github.com/luanti-org/luanti/blob/master/irr/include/Keycodes.h
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# type: key
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# keymap_sneak = KEY_LSHIFT
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# Key for digging, punching or using something.
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# (Note: The actual meaning might vary on a per-game basis.)
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# See https://github.com/luanti-org/luanti/blob/master/irr/include/Keycodes.h
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# type: key
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# keymap_dig = KEY_LBUTTON
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# Key for placing an item/block or for using something.
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# (Note: The actual meaning might vary on a per-game basis.)
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# See https://github.com/luanti-org/luanti/blob/master/irr/include/Keycodes.h
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# type: key
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# keymap_place = KEY_RBUTTON
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# Key for opening the inventory.
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# See https://github.com/luanti-org/luanti/blob/master/irr/include/Keycodes.h
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# type: key
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# keymap_inventory = KEY_KEY_I
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# Key for moving fast in fast mode.
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# See https://github.com/luanti-org/luanti/blob/master/irr/include/Keycodes.h
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# type: key
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# keymap_aux1 = KEY_KEY_E
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# Key for opening the chat window.
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# See https://github.com/luanti-org/luanti/blob/master/irr/include/Keycodes.h
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# type: key
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# keymap_chat = KEY_KEY_T
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# Key for opening the chat window to type commands.
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# See https://github.com/luanti-org/luanti/blob/master/irr/include/Keycodes.h
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# type: key
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# keymap_cmd = /
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# Key for opening the chat window to type local commands.
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# See https://github.com/luanti-org/luanti/blob/master/irr/include/Keycodes.h
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# type: key
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# keymap_cmd_local = .
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# Key for toggling unlimited view range.
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# See https://github.com/luanti-org/luanti/blob/master/irr/include/Keycodes.h
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# type: key
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# keymap_rangeselect =
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# Key for toggling flying.
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# See https://github.com/luanti-org/luanti/blob/master/irr/include/Keycodes.h
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# type: key
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# keymap_freemove = KEY_KEY_K
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# Key for toggling pitch move mode.
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# See https://github.com/luanti-org/luanti/blob/master/irr/include/Keycodes.h
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# type: key
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# keymap_pitchmove =
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# Key for toggling fast mode.
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# See https://github.com/luanti-org/luanti/blob/master/irr/include/Keycodes.h
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# type: key
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# keymap_fastmove = KEY_KEY_J
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# Key for toggling noclip mode.
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# See https://github.com/luanti-org/luanti/blob/master/irr/include/Keycodes.h
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# type: key
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# keymap_noclip = KEY_KEY_H
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# Key for selecting the next item in the hotbar.
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# See https://github.com/luanti-org/luanti/blob/master/irr/include/Keycodes.h
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# type: key
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# keymap_hotbar_next = KEY_KEY_N
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# Key for selecting the previous item in the hotbar.
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# See https://github.com/luanti-org/luanti/blob/master/irr/include/Keycodes.h
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# type: key
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# keymap_hotbar_previous = KEY_KEY_B
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# Key for muting the game.
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# See https://github.com/luanti-org/luanti/blob/master/irr/include/Keycodes.h
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# type: key
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# keymap_mute = KEY_KEY_M
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# Key for increasing the volume.
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# See https://github.com/luanti-org/luanti/blob/master/irr/include/Keycodes.h
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# type: key
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# keymap_increase_volume =
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# Key for decreasing the volume.
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# See https://github.com/luanti-org/luanti/blob/master/irr/include/Keycodes.h
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# type: key
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# keymap_decrease_volume =
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# Key for toggling autoforward.
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# See https://github.com/luanti-org/luanti/blob/master/irr/include/Keycodes.h
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# type: key
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# keymap_autoforward =
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# Key for toggling cinematic mode.
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# See https://github.com/luanti-org/luanti/blob/master/irr/include/Keycodes.h
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# type: key
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# keymap_cinematic =
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# Key for toggling display of minimap.
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# See https://github.com/luanti-org/luanti/blob/master/irr/include/Keycodes.h
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# type: key
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# keymap_minimap = KEY_KEY_V
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# Key for taking screenshots.
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# See https://github.com/luanti-org/luanti/blob/master/irr/include/Keycodes.h
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# type: key
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# keymap_screenshot = KEY_F12
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# Key for toggling fullscreen mode.
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# See https://github.com/luanti-org/luanti/blob/master/irr/include/Keycodes.h
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# type: key
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# keymap_fullscreen = KEY_F11
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# Key for dropping the currently selected item.
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# See https://github.com/luanti-org/luanti/blob/master/irr/include/Keycodes.h
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# type: key
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# keymap_drop = KEY_KEY_Q
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# Key to use view zoom when possible.
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# See https://github.com/luanti-org/luanti/blob/master/irr/include/Keycodes.h
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# type: key
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# keymap_zoom = KEY_KEY_Z
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# Key for toggling the display of the HUD.
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# See https://github.com/luanti-org/luanti/blob/master/irr/include/Keycodes.h
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# type: key
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# keymap_toggle_hud = KEY_F1
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# Key for toggling the display of chat.
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# See https://github.com/luanti-org/luanti/blob/master/irr/include/Keycodes.h
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# type: key
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# keymap_toggle_chat = KEY_F2
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# Key for toggling the display of the large chat console.
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# See https://github.com/luanti-org/luanti/blob/master/irr/include/Keycodes.h
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# type: key
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# keymap_console = KEY_F10
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# Key for toggling the display of fog.
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# See https://github.com/luanti-org/luanti/blob/master/irr/include/Keycodes.h
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# type: key
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# keymap_toggle_fog = KEY_F3
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# Key for toggling the display of debug info.
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# See https://github.com/luanti-org/luanti/blob/master/irr/include/Keycodes.h
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# type: key
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# keymap_toggle_debug = KEY_F5
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# Key for toggling the display of the profiler. Used for development.
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# See https://github.com/luanti-org/luanti/blob/master/irr/include/Keycodes.h
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# type: key
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# keymap_toggle_profiler = KEY_F6
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# Key for toggling the display of mapblock boundaries.
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# See https://github.com/luanti-org/luanti/blob/master/irr/include/Keycodes.h
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# type: key
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# keymap_toggle_block_bounds =
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# Key for switching between first- and third-person camera.
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# See https://github.com/luanti-org/luanti/blob/master/irr/include/Keycodes.h
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# type: key
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# keymap_camera_mode = KEY_KEY_C
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# Key for increasing the viewing range.
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# See https://github.com/luanti-org/luanti/blob/master/irr/include/Keycodes.h
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# type: key
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# keymap_increase_viewing_range_min = +
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# Key for decreasing the viewing range.
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# See https://github.com/luanti-org/luanti/blob/master/irr/include/Keycodes.h
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# type: key
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# keymap_decrease_viewing_range_min = -
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# Key for selecting the first hotbar slot.
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# See https://github.com/luanti-org/luanti/blob/master/irr/include/Keycodes.h
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# type: key
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# keymap_slot1 = KEY_KEY_1
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# Key for selecting the second hotbar slot.
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# See https://github.com/luanti-org/luanti/blob/master/irr/include/Keycodes.h
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# type: key
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# keymap_slot2 = KEY_KEY_2
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# Key for selecting the third hotbar slot.
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# See https://github.com/luanti-org/luanti/blob/master/irr/include/Keycodes.h
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# type: key
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# keymap_slot3 = KEY_KEY_3
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# Key for selecting the fourth hotbar slot.
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# See https://github.com/luanti-org/luanti/blob/master/irr/include/Keycodes.h
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# type: key
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# keymap_slot4 = KEY_KEY_4
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# Key for selecting the fifth hotbar slot.
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# See https://github.com/luanti-org/luanti/blob/master/irr/include/Keycodes.h
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# type: key
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# keymap_slot5 = KEY_KEY_5
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# Key for selecting the sixth hotbar slot.
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# See https://github.com/luanti-org/luanti/blob/master/irr/include/Keycodes.h
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# type: key
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# keymap_slot6 = KEY_KEY_6
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# Key for selecting the seventh hotbar slot.
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# See https://github.com/luanti-org/luanti/blob/master/irr/include/Keycodes.h
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# type: key
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# keymap_slot7 = KEY_KEY_7
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# Key for selecting the eighth hotbar slot.
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# See https://github.com/luanti-org/luanti/blob/master/irr/include/Keycodes.h
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# type: key
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# keymap_slot8 = KEY_KEY_8
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# Key for selecting the ninth hotbar slot.
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# See https://github.com/luanti-org/luanti/blob/master/irr/include/Keycodes.h
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# type: key
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# keymap_slot9 = KEY_KEY_9
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# Key for selecting the tenth hotbar slot.
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# See https://github.com/luanti-org/luanti/blob/master/irr/include/Keycodes.h
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# type: key
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# keymap_slot10 = KEY_KEY_0
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# Key for selecting the 11th hotbar slot.
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# See https://github.com/luanti-org/luanti/blob/master/irr/include/Keycodes.h
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# type: key
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# keymap_slot11 =
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# Key for selecting the 12th hotbar slot.
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# See https://github.com/luanti-org/luanti/blob/master/irr/include/Keycodes.h
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# type: key
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# keymap_slot12 =
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# Key for selecting the 13th hotbar slot.
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# See https://github.com/luanti-org/luanti/blob/master/irr/include/Keycodes.h
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# type: key
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# keymap_slot13 =
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# Key for selecting the 14th hotbar slot.
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# See https://github.com/luanti-org/luanti/blob/master/irr/include/Keycodes.h
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# type: key
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# keymap_slot14 =
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# Key for selecting the 15th hotbar slot.
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# See https://github.com/luanti-org/luanti/blob/master/irr/include/Keycodes.h
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# type: key
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# keymap_slot15 =
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# Key for selecting the 16th hotbar slot.
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# See https://github.com/luanti-org/luanti/blob/master/irr/include/Keycodes.h
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# type: key
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# keymap_slot16 =
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# Key for selecting the 17th hotbar slot.
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# See https://github.com/luanti-org/luanti/blob/master/irr/include/Keycodes.h
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# type: key
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# keymap_slot17 =
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# Key for selecting the 18th hotbar slot.
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# See https://github.com/luanti-org/luanti/blob/master/irr/include/Keycodes.h
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# type: key
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# keymap_slot18 =
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# Key for selecting the 19th hotbar slot.
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# See https://github.com/luanti-org/luanti/blob/master/irr/include/Keycodes.h
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# type: key
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# keymap_slot19 =
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# Key for selecting the 20th hotbar slot.
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# See https://github.com/luanti-org/luanti/blob/master/irr/include/Keycodes.h
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# type: key
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# keymap_slot20 =
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# Key for selecting the 21st hotbar slot.
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# See https://github.com/luanti-org/luanti/blob/master/irr/include/Keycodes.h
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# type: key
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# keymap_slot21 =
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# Key for selecting the 22nd hotbar slot.
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# See https://github.com/luanti-org/luanti/blob/master/irr/include/Keycodes.h
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# type: key
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# keymap_slot22 =
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# Key for selecting the 23rd hotbar slot.
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# See https://github.com/luanti-org/luanti/blob/master/irr/include/Keycodes.h
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# type: key
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# keymap_slot23 =
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# Key for selecting the 24th hotbar slot.
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# See https://github.com/luanti-org/luanti/blob/master/irr/include/Keycodes.h
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# type: key
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# keymap_slot24 =
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# Key for selecting the 25th hotbar slot.
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# See https://github.com/luanti-org/luanti/blob/master/irr/include/Keycodes.h
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# type: key
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# keymap_slot25 =
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# Key for selecting the 26th hotbar slot.
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# See https://github.com/luanti-org/luanti/blob/master/irr/include/Keycodes.h
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# type: key
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# keymap_slot26 =
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# Key for selecting the 27th hotbar slot.
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# See https://github.com/luanti-org/luanti/blob/master/irr/include/Keycodes.h
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# type: key
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# keymap_slot27 =
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# Key for selecting the 28th hotbar slot.
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# See https://github.com/luanti-org/luanti/blob/master/irr/include/Keycodes.h
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# type: key
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# keymap_slot28 =
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# Key for selecting the 29th hotbar slot.
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# See https://github.com/luanti-org/luanti/blob/master/irr/include/Keycodes.h
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# type: key
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# keymap_slot29 =
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# Key for selecting the 30th hotbar slot.
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# See https://github.com/luanti-org/luanti/blob/master/irr/include/Keycodes.h
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# type: key
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# keymap_slot30 =
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# Key for selecting the 31st hotbar slot.
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# See https://github.com/luanti-org/luanti/blob/master/irr/include/Keycodes.h
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# type: key
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# keymap_slot31 =
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# Key for selecting the 32nd hotbar slot.
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# See https://github.com/luanti-org/luanti/blob/master/irr/include/Keycodes.h
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# type: key
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# keymap_slot32 =
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## Touchscreen
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# Enables the touchscreen controls, allowing you to play the game with a touchscreen.
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# type: enum values: auto, true, false
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# touch_controls = auto
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# The kind of digging/placing controls used.
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#
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# * Tap
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# Long/short tap anywhere on the screen to interact.
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# Interaction happens at finger position.
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#
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# * Tap with crosshair
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# Long/short tap anywhere on the screen to interact.
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# Interaction happens at crosshair position.
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#
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# * Buttons with crosshair
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# Use dedicated dig/place buttons to interact.
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# Interaction happens at crosshair position.
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# type: enum values: tap, tap_crosshair, buttons_crosshair
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# touch_interaction_style = tap
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# The gesture for punching players/entities.
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# This can be overridden by games and mods.
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#
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# * Short tap
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# Easy to use and well-known from other games that shall not be named.
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#
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# * Long tap
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# Known from the classic Luanti mobile controls.
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# Combat is more or less impossible.
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# type: enum values: short_tap, long_tap
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# touch_punch_gesture = short_tap
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# Touchscreen sensitivity multiplier.
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# type: float min: 0.001 max: 10
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# touchscreen_sensitivity = 0.2
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@ -103,11 +506,6 @@
|
|||
# type: int min: 100 max: 1000
|
||||
# touch_long_tap_delay = 400
|
||||
|
||||
# Use crosshair to select object instead of whole screen.
|
||||
# If enabled, a crosshair will be shown and will be used for selecting object.
|
||||
# type: bool
|
||||
# touch_use_crosshair = false
|
||||
|
||||
# Fixes the position of virtual joystick.
|
||||
# If disabled, virtual joystick will center to first-touch's position.
|
||||
# type: bool
|
||||
|
@ -118,18 +516,6 @@
|
|||
# type: bool
|
||||
# virtual_joystick_triggers_aux1 = false
|
||||
|
||||
# The gesture for punching players/entities.
|
||||
# This can be overridden by games and mods.
|
||||
#
|
||||
# * short_tap
|
||||
# Easy to use and well-known from other games that shall not be named.
|
||||
#
|
||||
# * long_tap
|
||||
# Known from the classic Luanti mobile controls.
|
||||
# Combat is more or less impossible.
|
||||
# type: enum values: short_tap, long_tap
|
||||
# touch_punch_gesture = short_tap
|
||||
|
||||
#
|
||||
# Graphics and Audio
|
||||
#
|
||||
|
@ -177,9 +563,9 @@
|
|||
# type: bool
|
||||
# vsync = false
|
||||
|
||||
# Maximum FPS when the window is not focused, or when the game is paused.
|
||||
# Maximum FPS when the window is not focused.
|
||||
# type: int min: 1 max: 4294967295
|
||||
# fps_max_unfocused = 20
|
||||
# fps_max_unfocused = 10
|
||||
|
||||
# View distance in nodes.
|
||||
# type: int min: 20 max: 4000
|
||||
|
@ -223,11 +609,6 @@
|
|||
# type: float min: 0 max: 7.9
|
||||
# view_bobbing_amount = 1.0
|
||||
|
||||
# Multiplier for fall bobbing.
|
||||
# For example: 0 for no view bobbing; 1.0 for normal; 2.0 for double.
|
||||
# type: float min: 0 max: 100
|
||||
# fall_bobbing_amount = 0.03
|
||||
|
||||
### Camera
|
||||
|
||||
# Field of view in degrees.
|
||||
|
@ -667,10 +1048,6 @@
|
|||
# type: int min: 0 max: 255
|
||||
# console_alpha = 200
|
||||
|
||||
# Clickable weblinks (middle-click or Ctrl+left-click) enabled in chat console output.
|
||||
# type: bool
|
||||
# clickable_chat_weblinks = true
|
||||
|
||||
# Optional override for chat weblink color.
|
||||
# type: string
|
||||
# chat_weblink_color = #8888FF
|
||||
|
@ -812,10 +1189,11 @@
|
|||
# type: string
|
||||
# remote_media =
|
||||
|
||||
# Enable/disable running an IPv6 server.
|
||||
# Enable IPv6 support for server.
|
||||
# Note that clients will be able to connect with both IPv4 and IPv6.
|
||||
# Ignored if bind_address is set.
|
||||
# type: bool
|
||||
# ipv6_server = false
|
||||
# ipv6_server = true
|
||||
|
||||
## Server Security
|
||||
|
||||
|
@ -2700,16 +3078,6 @@
|
|||
|
||||
## Advanced
|
||||
|
||||
# Enable IPv6 support (for both client and server).
|
||||
# Required for IPv6 connections to work at all.
|
||||
# type: bool
|
||||
# enable_ipv6 = true
|
||||
|
||||
# If enabled, invalid world data won't cause the server to shut down.
|
||||
# Only enable this if you know what you are doing.
|
||||
# type: bool
|
||||
# ignore_world_load_errors = false
|
||||
|
||||
### Graphics
|
||||
|
||||
# Enables debug and error-checking in the OpenGL driver.
|
||||
|
@ -2776,7 +3144,7 @@
|
|||
# World-aligned textures may be scaled to span several nodes. However,
|
||||
# the server may not send the scale you want, especially if you use
|
||||
# a specially-designed texture pack; with this option, the client tries
|
||||
# to determine the scale automatically basing on the texture size.
|
||||
# to determine the scale automatically based on the texture size.
|
||||
# See also texture_min_size.
|
||||
# Warning: This option is EXPERIMENTAL!
|
||||
# type: enum values: disable, enable, force
|
||||
|
@ -2789,8 +3157,8 @@
|
|||
# This setting is ONLY applied if any of the mentioned filters are enabled.
|
||||
# This is also used as the base node texture size for world-aligned
|
||||
# texture autoscaling.
|
||||
# type: int min: 1 max: 32768
|
||||
# texture_min_size = 64
|
||||
# type: int min: 192 max: 16384
|
||||
# texture_min_size = 192
|
||||
|
||||
# Side length of a cube of map blocks that the client will consider together
|
||||
# when generating meshes.
|
||||
|
@ -2933,14 +3301,20 @@
|
|||
|
||||
### Networking
|
||||
|
||||
# Enable IPv6 support (for both client and server).
|
||||
# Required for IPv6 connections to work at all.
|
||||
# type: bool
|
||||
# enable_ipv6 = true
|
||||
|
||||
# Prometheus listener address.
|
||||
# If Luanti is compiled with ENABLE_PROMETHEUS option enabled,
|
||||
# enable metrics listener for Prometheus on that address.
|
||||
# Metrics can be fetched on http://127.0.0.1:30000/metrics
|
||||
# If Luanti is compiled with Prometheus support, this setting
|
||||
# enables the metrics listener for Prometheus on that address.
|
||||
# By default you can fetch metrics from http://127.0.0.1:30000/metrics.
|
||||
# An empty value disables the metrics listener.
|
||||
# type: string
|
||||
# prometheus_listener_address = 127.0.0.1:30000
|
||||
|
||||
# Maximum size of the outgoing chat queue.
|
||||
# Maximum size of the client's outgoing chat queue.
|
||||
# 0 to disable queueing and -1 to make the queue size unlimited.
|
||||
# type: int min: -1 max: 32767
|
||||
# max_out_chat_queue_size = 20
|
||||
|
@ -2950,7 +3324,9 @@
|
|||
# client_unload_unused_data_timeout = 600.0
|
||||
|
||||
# Maximum number of mapblocks for client to be kept in memory.
|
||||
# Set to -1 for unlimited amount.
|
||||
# Note that there is an internal dynamic minimum number of blocks that
|
||||
# won't be deleted, depending on the current view range.
|
||||
# Set to -1 for no limit.
|
||||
# type: int min: -1 max: 2147483647
|
||||
# client_mapblock_limit = 7500
|
||||
|
||||
|
@ -3064,7 +3440,7 @@
|
|||
# active_block_mgmt_interval = 2.0
|
||||
|
||||
# Length of time between Active Block Modifier (ABM) execution cycles, stated in seconds.
|
||||
# type: float min: 0
|
||||
# type: float min: 0.1 max: 30
|
||||
# abm_interval = 1.0
|
||||
|
||||
# The time budget allowed for ABMs to execute on each step
|
||||
|
@ -3073,7 +3449,7 @@
|
|||
# abm_time_budget = 0.2
|
||||
|
||||
# Length of time between NodeTimer execution cycles, stated in seconds.
|
||||
# type: float min: 0
|
||||
# type: float min: 0.1 max: 1
|
||||
# nodetimer_interval = 0.2
|
||||
|
||||
# Max liquids processed per step.
|
||||
|
@ -3175,8 +3551,44 @@
|
|||
# type: int min: 5000 max: 2147483647
|
||||
# curl_file_download_timeout = 300000
|
||||
|
||||
### Client Debugging
|
||||
|
||||
# Key for toggling the camera update. Only usable with 'debug' privilege.
|
||||
# See https://github.com/luanti-org/luanti/blob/master/irr/include/Keycodes.h
|
||||
# type: key
|
||||
# keymap_toggle_update_camera =
|
||||
|
||||
# Key for switching to the previous entry in Quicktune.
|
||||
# See https://github.com/luanti-org/luanti/blob/master/irr/include/Keycodes.h
|
||||
# type: key
|
||||
# keymap_quicktune_prev =
|
||||
|
||||
# Key for switching to the next entry in Quicktune.
|
||||
# See https://github.com/luanti-org/luanti/blob/master/irr/include/Keycodes.h
|
||||
# type: key
|
||||
# keymap_quicktune_next =
|
||||
|
||||
# Key for decrementing the selected value in Quicktune.
|
||||
# See https://github.com/luanti-org/luanti/blob/master/irr/include/Keycodes.h
|
||||
# type: key
|
||||
# keymap_quicktune_dec =
|
||||
|
||||
# Key for incrementing the selected value in Quicktune.
|
||||
# See https://github.com/luanti-org/luanti/blob/master/irr/include/Keycodes.h
|
||||
# type: key
|
||||
# keymap_quicktune_inc =
|
||||
|
||||
### Miscellaneous
|
||||
|
||||
# Clickable weblinks (middle-click or Ctrl+left-click) enabled in chat console output.
|
||||
# type: bool
|
||||
# clickable_chat_weblinks = true
|
||||
|
||||
# If enabled, invalid world data won't cause the server to shut down.
|
||||
# Only enable this if you know what you are doing.
|
||||
# type: bool
|
||||
# ignore_world_load_errors = false
|
||||
|
||||
# Adjust the detected display density, used for scaling UI elements.
|
||||
# type: float min: 0.5 max: 5
|
||||
# display_density_factor = 1
|
||||
|
@ -3323,372 +3735,3 @@
|
|||
# type: bool
|
||||
# show_advanced = false
|
||||
|
||||
# Key for moving the player forward.
|
||||
# See https://github.com/minetest/irrlicht/blob/master/include/Keycodes.h
|
||||
# type: key
|
||||
# keymap_forward = KEY_KEY_W
|
||||
|
||||
# Key for moving the player backward.
|
||||
# Will also disable autoforward, when active.
|
||||
# See https://github.com/minetest/irrlicht/blob/master/include/Keycodes.h
|
||||
# type: key
|
||||
# keymap_backward = KEY_KEY_S
|
||||
|
||||
# Key for moving the player left.
|
||||
# See https://github.com/minetest/irrlicht/blob/master/include/Keycodes.h
|
||||
# type: key
|
||||
# keymap_left = KEY_KEY_A
|
||||
|
||||
# Key for moving the player right.
|
||||
# See https://github.com/minetest/irrlicht/blob/master/include/Keycodes.h
|
||||
# type: key
|
||||
# keymap_right = KEY_KEY_D
|
||||
|
||||
# Key for jumping.
|
||||
# See https://github.com/minetest/irrlicht/blob/master/include/Keycodes.h
|
||||
# type: key
|
||||
# keymap_jump = KEY_SPACE
|
||||
|
||||
# Key for sneaking.
|
||||
# Also used for climbing down and descending in water if aux1_descends is disabled.
|
||||
# See https://github.com/minetest/irrlicht/blob/master/include/Keycodes.h
|
||||
# type: key
|
||||
# keymap_sneak = KEY_LSHIFT
|
||||
|
||||
# Key for digging, punching or using something.
|
||||
# (Note: The actual meaning might vary on a per-game basis.)
|
||||
# See https://github.com/minetest/irrlicht/blob/master/include/Keycodes.h
|
||||
# type: key
|
||||
# keymap_dig = KEY_LBUTTON
|
||||
|
||||
# Key for placing an item/block or for using something.
|
||||
# (Note: The actual meaning might vary on a per-game basis.)
|
||||
# See https://github.com/minetest/irrlicht/blob/master/include/Keycodes.h
|
||||
# type: key
|
||||
# keymap_place = KEY_RBUTTON
|
||||
|
||||
# Key for opening the inventory.
|
||||
# See https://github.com/minetest/irrlicht/blob/master/include/Keycodes.h
|
||||
# type: key
|
||||
# keymap_inventory = KEY_KEY_I
|
||||
|
||||
# Key for moving fast in fast mode.
|
||||
# See https://github.com/minetest/irrlicht/blob/master/include/Keycodes.h
|
||||
# type: key
|
||||
# keymap_aux1 = KEY_KEY_E
|
||||
|
||||
# Key for opening the chat window.
|
||||
# See https://github.com/minetest/irrlicht/blob/master/include/Keycodes.h
|
||||
# type: key
|
||||
# keymap_chat = KEY_KEY_T
|
||||
|
||||
# Key for opening the chat window to type commands.
|
||||
# See https://github.com/minetest/irrlicht/blob/master/include/Keycodes.h
|
||||
# type: key
|
||||
# keymap_cmd = /
|
||||
|
||||
# Key for opening the chat window to type local commands.
|
||||
# See https://github.com/minetest/irrlicht/blob/master/include/Keycodes.h
|
||||
# type: key
|
||||
# keymap_cmd_local = .
|
||||
|
||||
# Key for toggling unlimited view range.
|
||||
# See https://github.com/minetest/irrlicht/blob/master/include/Keycodes.h
|
||||
# type: key
|
||||
# keymap_rangeselect =
|
||||
|
||||
# Key for toggling flying.
|
||||
# See https://github.com/minetest/irrlicht/blob/master/include/Keycodes.h
|
||||
# type: key
|
||||
# keymap_freemove = KEY_KEY_K
|
||||
|
||||
# Key for toggling pitch move mode.
|
||||
# See https://github.com/minetest/irrlicht/blob/master/include/Keycodes.h
|
||||
# type: key
|
||||
# keymap_pitchmove =
|
||||
|
||||
# Key for toggling fast mode.
|
||||
# See https://github.com/minetest/irrlicht/blob/master/include/Keycodes.h
|
||||
# type: key
|
||||
# keymap_fastmove = KEY_KEY_J
|
||||
|
||||
# Key for toggling noclip mode.
|
||||
# See https://github.com/minetest/irrlicht/blob/master/include/Keycodes.h
|
||||
# type: key
|
||||
# keymap_noclip = KEY_KEY_H
|
||||
|
||||
# Key for selecting the next item in the hotbar.
|
||||
# See https://github.com/minetest/irrlicht/blob/master/include/Keycodes.h
|
||||
# type: key
|
||||
# keymap_hotbar_next = KEY_KEY_N
|
||||
|
||||
# Key for selecting the previous item in the hotbar.
|
||||
# See https://github.com/minetest/irrlicht/blob/master/include/Keycodes.h
|
||||
# type: key
|
||||
# keymap_hotbar_previous = KEY_KEY_B
|
||||
|
||||
# Key for muting the game.
|
||||
# See https://github.com/minetest/irrlicht/blob/master/include/Keycodes.h
|
||||
# type: key
|
||||
# keymap_mute = KEY_KEY_M
|
||||
|
||||
# Key for increasing the volume.
|
||||
# See https://github.com/minetest/irrlicht/blob/master/include/Keycodes.h
|
||||
# type: key
|
||||
# keymap_increase_volume =
|
||||
|
||||
# Key for decreasing the volume.
|
||||
# See https://github.com/minetest/irrlicht/blob/master/include/Keycodes.h
|
||||
# type: key
|
||||
# keymap_decrease_volume =
|
||||
|
||||
# Key for toggling autoforward.
|
||||
# See https://github.com/minetest/irrlicht/blob/master/include/Keycodes.h
|
||||
# type: key
|
||||
# keymap_autoforward =
|
||||
|
||||
# Key for toggling cinematic mode.
|
||||
# See https://github.com/minetest/irrlicht/blob/master/include/Keycodes.h
|
||||
# type: key
|
||||
# keymap_cinematic =
|
||||
|
||||
# Key for toggling display of minimap.
|
||||
# See https://github.com/minetest/irrlicht/blob/master/include/Keycodes.h
|
||||
# type: key
|
||||
# keymap_minimap = KEY_KEY_V
|
||||
|
||||
# Key for taking screenshots.
|
||||
# See https://github.com/minetest/irrlicht/blob/master/include/Keycodes.h
|
||||
# type: key
|
||||
# keymap_screenshot = KEY_F12
|
||||
|
||||
# Key for toggling fullscreen mode.
|
||||
# See https://github.com/minetest/irrlicht/blob/master/include/Keycodes.h
|
||||
# type: key
|
||||
# keymap_fullscreen = KEY_F11
|
||||
|
||||
# Key for dropping the currently selected item.
|
||||
# See https://github.com/minetest/irrlicht/blob/master/include/Keycodes.h
|
||||
# type: key
|
||||
# keymap_drop = KEY_KEY_Q
|
||||
|
||||
# Key to use view zoom when possible.
|
||||
# See https://github.com/minetest/irrlicht/blob/master/include/Keycodes.h
|
||||
# type: key
|
||||
# keymap_zoom = KEY_KEY_Z
|
||||
|
||||
# Key for selecting the first hotbar slot.
|
||||
# See https://github.com/minetest/irrlicht/blob/master/include/Keycodes.h
|
||||
# type: key
|
||||
# keymap_slot1 = KEY_KEY_1
|
||||
|
||||
# Key for selecting the second hotbar slot.
|
||||
# See https://github.com/minetest/irrlicht/blob/master/include/Keycodes.h
|
||||
# type: key
|
||||
# keymap_slot2 = KEY_KEY_2
|
||||
|
||||
# Key for selecting the third hotbar slot.
|
||||
# See https://github.com/minetest/irrlicht/blob/master/include/Keycodes.h
|
||||
# type: key
|
||||
# keymap_slot3 = KEY_KEY_3
|
||||
|
||||
# Key for selecting the fourth hotbar slot.
|
||||
# See https://github.com/minetest/irrlicht/blob/master/include/Keycodes.h
|
||||
# type: key
|
||||
# keymap_slot4 = KEY_KEY_4
|
||||
|
||||
# Key for selecting the fifth hotbar slot.
|
||||
# See https://github.com/minetest/irrlicht/blob/master/include/Keycodes.h
|
||||
# type: key
|
||||
# keymap_slot5 = KEY_KEY_5
|
||||
|
||||
# Key for selecting the sixth hotbar slot.
|
||||
# See https://github.com/minetest/irrlicht/blob/master/include/Keycodes.h
|
||||
# type: key
|
||||
# keymap_slot6 = KEY_KEY_6
|
||||
|
||||
# Key for selecting the seventh hotbar slot.
|
||||
# See https://github.com/minetest/irrlicht/blob/master/include/Keycodes.h
|
||||
# type: key
|
||||
# keymap_slot7 = KEY_KEY_7
|
||||
|
||||
# Key for selecting the eighth hotbar slot.
|
||||
# See https://github.com/minetest/irrlicht/blob/master/include/Keycodes.h
|
||||
# type: key
|
||||
# keymap_slot8 = KEY_KEY_8
|
||||
|
||||
# Key for selecting the ninth hotbar slot.
|
||||
# See https://github.com/minetest/irrlicht/blob/master/include/Keycodes.h
|
||||
# type: key
|
||||
# keymap_slot9 = KEY_KEY_9
|
||||
|
||||
# Key for selecting the tenth hotbar slot.
|
||||
# See https://github.com/minetest/irrlicht/blob/master/include/Keycodes.h
|
||||
# type: key
|
||||
# keymap_slot10 = KEY_KEY_0
|
||||
|
||||
# Key for selecting the 11th hotbar slot.
|
||||
# See https://github.com/minetest/irrlicht/blob/master/include/Keycodes.h
|
||||
# type: key
|
||||
# keymap_slot11 =
|
||||
|
||||
# Key for selecting the 12th hotbar slot.
|
||||
# See https://github.com/minetest/irrlicht/blob/master/include/Keycodes.h
|
||||
# type: key
|
||||
# keymap_slot12 =
|
||||
|
||||
# Key for selecting the 13th hotbar slot.
|
||||
# See https://github.com/minetest/irrlicht/blob/master/include/Keycodes.h
|
||||
# type: key
|
||||
# keymap_slot13 =
|
||||
|
||||
# Key for selecting the 14th hotbar slot.
|
||||
# See https://github.com/minetest/irrlicht/blob/master/include/Keycodes.h
|
||||
# type: key
|
||||
# keymap_slot14 =
|
||||
|
||||
# Key for selecting the 15th hotbar slot.
|
||||
# See https://github.com/minetest/irrlicht/blob/master/include/Keycodes.h
|
||||
# type: key
|
||||
# keymap_slot15 =
|
||||
|
||||
# Key for selecting the 16th hotbar slot.
|
||||
# See https://github.com/minetest/irrlicht/blob/master/include/Keycodes.h
|
||||
# type: key
|
||||
# keymap_slot16 =
|
||||
|
||||
# Key for selecting the 17th hotbar slot.
|
||||
# See https://github.com/minetest/irrlicht/blob/master/include/Keycodes.h
|
||||
# type: key
|
||||
# keymap_slot17 =
|
||||
|
||||
# Key for selecting the 18th hotbar slot.
|
||||
# See https://github.com/minetest/irrlicht/blob/master/include/Keycodes.h
|
||||
# type: key
|
||||
# keymap_slot18 =
|
||||
|
||||
# Key for selecting the 19th hotbar slot.
|
||||
# See https://github.com/minetest/irrlicht/blob/master/include/Keycodes.h
|
||||
# type: key
|
||||
# keymap_slot19 =
|
||||
|
||||
# Key for selecting the 20th hotbar slot.
|
||||
# See https://github.com/minetest/irrlicht/blob/master/include/Keycodes.h
|
||||
# type: key
|
||||
# keymap_slot20 =
|
||||
|
||||
# Key for selecting the 21st hotbar slot.
|
||||
# See https://github.com/minetest/irrlicht/blob/master/include/Keycodes.h
|
||||
# type: key
|
||||
# keymap_slot21 =
|
||||
|
||||
# Key for selecting the 22nd hotbar slot.
|
||||
# See https://github.com/minetest/irrlicht/blob/master/include/Keycodes.h
|
||||
# type: key
|
||||
# keymap_slot22 =
|
||||
|
||||
# Key for selecting the 23rd hotbar slot.
|
||||
# See https://github.com/minetest/irrlicht/blob/master/include/Keycodes.h
|
||||
# type: key
|
||||
# keymap_slot23 =
|
||||
|
||||
# Key for selecting the 24th hotbar slot.
|
||||
# See https://github.com/minetest/irrlicht/blob/master/include/Keycodes.h
|
||||
# type: key
|
||||
# keymap_slot24 =
|
||||
|
||||
# Key for selecting the 25th hotbar slot.
|
||||
# See https://github.com/minetest/irrlicht/blob/master/include/Keycodes.h
|
||||
# type: key
|
||||
# keymap_slot25 =
|
||||
|
||||
# Key for selecting the 26th hotbar slot.
|
||||
# See https://github.com/minetest/irrlicht/blob/master/include/Keycodes.h
|
||||
# type: key
|
||||
# keymap_slot26 =
|
||||
|
||||
# Key for selecting the 27th hotbar slot.
|
||||
# See https://github.com/minetest/irrlicht/blob/master/include/Keycodes.h
|
||||
# type: key
|
||||
# keymap_slot27 =
|
||||
|
||||
# Key for selecting the 28th hotbar slot.
|
||||
# See https://github.com/minetest/irrlicht/blob/master/include/Keycodes.h
|
||||
# type: key
|
||||
# keymap_slot28 =
|
||||
|
||||
# Key for selecting the 29th hotbar slot.
|
||||
# See https://github.com/minetest/irrlicht/blob/master/include/Keycodes.h
|
||||
# type: key
|
||||
# keymap_slot29 =
|
||||
|
||||
# Key for selecting the 30th hotbar slot.
|
||||
# See https://github.com/minetest/irrlicht/blob/master/include/Keycodes.h
|
||||
# type: key
|
||||
# keymap_slot30 =
|
||||
|
||||
# Key for selecting the 31st hotbar slot.
|
||||
# See https://github.com/minetest/irrlicht/blob/master/include/Keycodes.h
|
||||
# type: key
|
||||
# keymap_slot31 =
|
||||
|
||||
# Key for selecting the 32nd hotbar slot.
|
||||
# See https://github.com/minetest/irrlicht/blob/master/include/Keycodes.h
|
||||
# type: key
|
||||
# keymap_slot32 =
|
||||
|
||||
# Key for toggling the display of the HUD.
|
||||
# See https://github.com/minetest/irrlicht/blob/master/include/Keycodes.h
|
||||
# type: key
|
||||
# keymap_toggle_hud = KEY_F1
|
||||
|
||||
# Key for toggling the display of chat.
|
||||
# See https://github.com/minetest/irrlicht/blob/master/include/Keycodes.h
|
||||
# type: key
|
||||
# keymap_toggle_chat = KEY_F2
|
||||
|
||||
# Key for toggling the display of the large chat console.
|
||||
# See https://github.com/minetest/irrlicht/blob/master/include/Keycodes.h
|
||||
# type: key
|
||||
# keymap_console = KEY_F10
|
||||
|
||||
# Key for toggling the display of fog.
|
||||
# See https://github.com/minetest/irrlicht/blob/master/include/Keycodes.h
|
||||
# type: key
|
||||
# keymap_toggle_fog = KEY_F3
|
||||
|
||||
# Key for toggling the camera update. Only usable with 'debug' privilege.
|
||||
# See https://github.com/minetest/irrlicht/blob/master/include/Keycodes.h
|
||||
# type: key
|
||||
# keymap_toggle_update_camera =
|
||||
|
||||
# Key for toggling the display of debug info.
|
||||
# See https://github.com/minetest/irrlicht/blob/master/include/Keycodes.h
|
||||
# type: key
|
||||
# keymap_toggle_debug = KEY_F5
|
||||
|
||||
# Key for toggling the display of the profiler. Used for development.
|
||||
# See https://github.com/minetest/irrlicht/blob/master/include/Keycodes.h
|
||||
# type: key
|
||||
# keymap_toggle_profiler = KEY_F6
|
||||
|
||||
# Key for toggling the display of mapblock boundaries.
|
||||
# See https://github.com/minetest/irrlicht/blob/master/include/Keycodes.h
|
||||
# type: key
|
||||
# keymap_toggle_block_bounds =
|
||||
|
||||
# Key for switching between first- and third-person camera.
|
||||
# See https://github.com/minetest/irrlicht/blob/master/include/Keycodes.h
|
||||
# type: key
|
||||
# keymap_camera_mode = KEY_KEY_C
|
||||
|
||||
# Key for increasing the viewing range.
|
||||
# See https://github.com/minetest/irrlicht/blob/master/include/Keycodes.h
|
||||
# type: key
|
||||
# keymap_increase_viewing_range_min = +
|
||||
|
||||
# Key for decreasing the viewing range.
|
||||
# See https://github.com/minetest/irrlicht/blob/master/include/Keycodes.h
|
||||
# type: key
|
||||
# keymap_decrease_viewing_range_min = -
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue