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C++11 patchset 2: remove util/cpp11.h and util/cpp11_container.h (#5821)
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parent
2362d3f926
commit
a98baef5e4
59 changed files with 223 additions and 298 deletions
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@ -132,7 +132,7 @@ void push_item_definition(lua_State *L, const ItemDefinition &i)
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void push_item_definition_full(lua_State *L, const ItemDefinition &i)
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{
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std::string type(es_ItemType[(int)i.type].str);
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lua_newtable(L);
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lua_pushstring(L, i.name.c_str());
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lua_setfield(L, -2, "name");
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@ -721,9 +721,9 @@ void push_content_features(lua_State *L, const ContentFeatures &c)
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std::string paramtype2(ScriptApiNode::es_ContentParamType2[(int)c.param_type_2].str);
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std::string drawtype(ScriptApiNode::es_DrawType[(int)c.drawtype].str);
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std::string liquid_type(ScriptApiNode::es_LiquidType[(int)c.liquid_type].str);
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/* Missing "tiles" because I don't see a usecase (at least not yet). */
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lua_newtable(L);
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lua_pushboolean(L, c.has_on_construct);
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lua_setfield(L, -2, "has_on_construct");
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@ -756,10 +756,10 @@ void push_content_features(lua_State *L, const ContentFeatures &c)
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if (!c.palette_name.empty()) {
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push_ARGB8(L, c.color);
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lua_setfield(L, -2, "color");
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lua_pushstring(L, c.palette_name.c_str());
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lua_setfield(L, -2, "palette_name");
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push_palette(L, c.palette);
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lua_setfield(L, -2, "palette");
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}
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@ -767,7 +767,7 @@ void push_content_features(lua_State *L, const ContentFeatures &c)
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lua_setfield(L, -2, "waving");
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lua_pushnumber(L, c.connect_sides);
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lua_setfield(L, -2, "connect_sides");
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lua_newtable(L);
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u16 i = 1;
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for (std::vector<std::string>::const_iterator it = c.connects_to.begin();
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@ -776,7 +776,7 @@ void push_content_features(lua_State *L, const ContentFeatures &c)
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lua_rawseti(L, -2, i);
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}
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lua_setfield(L, -2, "connects_to");
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push_ARGB8(L, c.post_effect_color);
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lua_setfield(L, -2, "post_effect_color");
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lua_pushnumber(L, c.leveled);
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@ -1171,7 +1171,7 @@ void push_tool_capabilities(lua_State *L,
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const ToolGroupCap &groupcap = i->second;
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// Create subtable "times"
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lua_newtable(L);
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for (UNORDERED_MAP<int, float>::const_iterator
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for (std::unordered_map<int, float>::const_iterator
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i = groupcap.times.begin(); i != groupcap.times.end(); ++i) {
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lua_pushinteger(L, i->first);
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lua_pushnumber(L, i->second);
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@ -28,7 +28,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#define C_CONVERTER_H_
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#include <vector>
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#include "util/cpp11_container.h"
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#include <unordered_map>
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#include "irrlichttypes_bloated.h"
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#include "common/c_types.h"
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@ -60,7 +60,7 @@ bool getintfield(lua_State *L, int table,
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bool getintfield(lua_State *L, int table,
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const char *fieldname, u32 &result);
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void read_groups(lua_State *L, int index,
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UNORDERED_MAP<std::string, int> &result);
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std::unordered_map<std::string, int> &result);
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bool getboolfield(lua_State *L, int table,
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const char *fieldname, bool &result);
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bool getfloatfield(lua_State *L, int table,
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@ -100,7 +100,7 @@ Biome *get_or_load_biome(lua_State *L, int index,
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BiomeManager *biomemgr);
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Biome *read_biome_def(lua_State *L, int index, INodeDefManager *ndef);
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size_t get_biome_list(lua_State *L, int index,
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BiomeManager *biomemgr, UNORDERED_SET<u8> *biome_id_list);
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BiomeManager *biomemgr, std::unordered_set<u8> *biome_id_list);
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Schematic *get_or_load_schematic(lua_State *L, int index,
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SchematicManager *schemmgr, StringMap *replace_names);
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@ -244,7 +244,7 @@ bool read_schematic_def(lua_State *L, int index,
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schem->schemdata = new MapNode[numnodes];
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size_t names_base = names->size();
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UNORDERED_MAP<std::string, content_t> name_id_map;
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std::unordered_map<std::string, content_t> name_id_map;
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u32 i = 0;
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for (lua_pushnil(L); lua_next(L, -2); i++, lua_pop(L, 1)) {
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@ -266,7 +266,7 @@ bool read_schematic_def(lua_State *L, int index,
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u8 param2 = getintfield_default(L, -1, "param2", 0);
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//// Find or add new nodename-to-ID mapping
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UNORDERED_MAP<std::string, content_t>::iterator it = name_id_map.find(name);
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std::unordered_map<std::string, content_t>::iterator it = name_id_map.find(name);
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content_t name_index;
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if (it != name_id_map.end()) {
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name_index = it->second;
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@ -409,7 +409,7 @@ Biome *read_biome_def(lua_State *L, int index, INodeDefManager *ndef)
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size_t get_biome_list(lua_State *L, int index,
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BiomeManager *biomemgr, UNORDERED_SET<u8> *biome_id_list)
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BiomeManager *biomemgr, std::unordered_set<u8> *biome_id_list)
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{
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if (index < 0)
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index = lua_gettop(L) + 1 + index;
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@ -137,8 +137,8 @@ int ObjectRef::l_remove(lua_State *L)
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if (co->getType() == ACTIVEOBJECT_TYPE_PLAYER)
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return 0;
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const UNORDERED_SET<int> &child_ids = co->getAttachmentChildIds();
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UNORDERED_SET<int>::const_iterator it;
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const std::unordered_set<int> &child_ids = co->getAttachmentChildIds();
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std::unordered_set<int>::const_iterator it;
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for (it = child_ids.begin(); it != child_ids.end(); ++it) {
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// Child can be NULL if it was deleted earlier
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if (ServerActiveObject *child = env->getActiveObject(*it))
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@ -174,7 +174,7 @@ int ModApiUtil::l_get_dig_params(lua_State *L)
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int ModApiUtil::l_get_hit_params(lua_State *L)
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{
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NO_MAP_LOCK_REQUIRED;
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UNORDERED_MAP<std::string, int> groups;
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std::unordered_map<std::string, int> groups;
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read_groups(L, 1, groups);
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ToolCapabilities tp = read_tool_capabilities(L, 2);
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if(lua_isnoneornil(L, 3))
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