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C++11 patchset 2: remove util/cpp11.h and util/cpp11_container.h (#5821)

This commit is contained in:
Loïc Blot 2017-06-04 21:00:04 +02:00 committed by GitHub
parent 2362d3f926
commit a98baef5e4
59 changed files with 223 additions and 298 deletions

View file

@ -213,7 +213,7 @@ void UnitSAO::removeAttachmentChild(int child_id)
m_attachment_child_ids.erase(child_id);
}
const UNORDERED_SET<int> &UnitSAO::getAttachmentChildIds()
const std::unordered_set<int> &UnitSAO::getAttachmentChildIds()
{
return m_attachment_child_ids;
}
@ -263,7 +263,7 @@ LuaEntitySAO::~LuaEntitySAO()
m_env->getScriptIface()->luaentity_Remove(m_id);
}
for (UNORDERED_SET<u32>::iterator it = m_attached_particle_spawners.begin();
for (std::unordered_set<u32>::iterator it = m_attached_particle_spawners.begin();
it != m_attached_particle_spawners.end(); ++it) {
m_env->deleteParticleSpawner(*it, false);
}
@ -461,7 +461,7 @@ void LuaEntitySAO::step(float dtime, bool send_recommended)
if(m_bone_position_sent == false){
m_bone_position_sent = true;
for (UNORDERED_MAP<std::string, core::vector2d<v3f> >::const_iterator
for (std::unordered_map<std::string, core::vector2d<v3f>>::const_iterator
ii = m_bone_position.begin(); ii != m_bone_position.end(); ++ii){
std::string str = gob_cmd_update_bone_position((*ii).first,
(*ii).second.X, (*ii).second.Y);
@ -498,7 +498,7 @@ std::string LuaEntitySAO::getClientInitializationData(u16 protocol_version)
msg_os << serializeLongString(gob_cmd_update_armor_groups(m_armor_groups)); // 2
msg_os << serializeLongString(gob_cmd_update_animation(
m_animation_range, m_animation_speed, m_animation_blend, m_animation_loop)); // 3
for (UNORDERED_MAP<std::string, core::vector2d<v3f> >::const_iterator
for (std::unordered_map<std::string, core::vector2d<v3f>>::const_iterator
ii = m_bone_position.begin(); ii != m_bone_position.end(); ++ii) {
msg_os << serializeLongString(gob_cmd_update_bone_position((*ii).first,
(*ii).second.X, (*ii).second.Y)); // m_bone_position.size
@ -506,7 +506,7 @@ std::string LuaEntitySAO::getClientInitializationData(u16 protocol_version)
msg_os << serializeLongString(gob_cmd_update_attachment(m_attachment_parent_id,
m_attachment_bone, m_attachment_position, m_attachment_rotation)); // 4
int message_count = 4 + m_bone_position.size();
for (UNORDERED_SET<int>::const_iterator ii = m_attachment_child_ids.begin();
for (std::unordered_set<int>::const_iterator ii = m_attachment_child_ids.begin();
(ii != m_attachment_child_ids.end()); ++ii) {
if (ServerActiveObject *obj = m_env->getActiveObject(*ii)) {
message_count++;
@ -868,7 +868,7 @@ void PlayerSAO::removingFromEnvironment()
ServerActiveObject::removingFromEnvironment();
if (m_player->getPlayerSAO() == this) {
unlinkPlayerSessionAndSave();
for (UNORDERED_SET<u32>::iterator it = m_attached_particle_spawners.begin();
for (std::unordered_set<u32>::iterator it = m_attached_particle_spawners.begin();
it != m_attached_particle_spawners.end(); ++it) {
m_env->deleteParticleSpawner(*it, false);
}
@ -893,7 +893,7 @@ std::string PlayerSAO::getClientInitializationData(u16 protocol_version)
msg_os << serializeLongString(gob_cmd_update_armor_groups(m_armor_groups)); // 2
msg_os << serializeLongString(gob_cmd_update_animation(
m_animation_range, m_animation_speed, m_animation_blend, m_animation_loop)); // 3
for (UNORDERED_MAP<std::string, core::vector2d<v3f> >::const_iterator
for (std::unordered_map<std::string, core::vector2d<v3f>>::const_iterator
ii = m_bone_position.begin(); ii != m_bone_position.end(); ++ii) {
msg_os << serializeLongString(gob_cmd_update_bone_position((*ii).first,
(*ii).second.X, (*ii).second.Y)); // m_bone_position.size
@ -906,7 +906,7 @@ std::string PlayerSAO::getClientInitializationData(u16 protocol_version)
// (GENERIC_CMD_UPDATE_NAMETAG_ATTRIBUTES) : Deprecated, for backwards compatibility only.
msg_os << serializeLongString(gob_cmd_update_nametag_attributes(m_prop.nametag_color)); // 6
int message_count = 6 + m_bone_position.size();
for (UNORDERED_SET<int>::const_iterator ii = m_attachment_child_ids.begin();
for (std::unordered_set<int>::const_iterator ii = m_attachment_child_ids.begin();
ii != m_attachment_child_ids.end(); ++ii) {
if (ServerActiveObject *obj = m_env->getActiveObject(*ii)) {
message_count++;
@ -1083,7 +1083,7 @@ void PlayerSAO::step(float dtime, bool send_recommended)
if (!m_bone_position_sent) {
m_bone_position_sent = true;
for (UNORDERED_MAP<std::string, core::vector2d<v3f> >::const_iterator
for (std::unordered_map<std::string, core::vector2d<v3f>>::const_iterator
ii = m_bone_position.begin(); ii != m_bone_position.end(); ++ii) {
std::string str = gob_cmd_update_bone_position((*ii).first,
(*ii).second.X, (*ii).second.Y);