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Network Layer 7 rework (Packet handling)
* Move networkcode to a dedicated directory * Rename clientserver.h to network/networkprotocol.h (Better name) and sanitize some includes * Create object NetworkPacket * It stores command (opcode) and data separated * It also stores peer_id * Data reading can be done by using a streaming interface * Change packet routing analysis * Remove old conditional analysis * Now uses function pointed analysis and add connection state ({Client,Server}::handlers) * Connection state permit to categorize condition to handle before analyze packets * Create a handler for depreciated messages, instead of duplicating code
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20 changed files with 3519 additions and 2426 deletions
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src/network/networkpacket.h
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src/network/networkpacket.h
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/*
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Minetest
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Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
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Copyright (C) 2015 nerzhul, Loic Blot <loic.blot@unix-experience.fr>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#ifndef NETWORKPACKET_HEADER
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#define NETWORKPACKET_HEADER
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#include "util/numeric.h"
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#include "networkprotocol.h"
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class NetworkPacket
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{
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public:
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NetworkPacket(u8 *data, u32 datasize, u16 peer_id);
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~NetworkPacket();
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// Getters
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u32 getSize() { return m_datasize; }
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u16 getPeerId() { return m_peer_id; }
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// Data extractors
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char* getString(u32 from_offset);
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NetworkPacket& operator>>(std::string& dst);
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NetworkPacket& operator>>(std::wstring& dst);
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std::string readLongString();
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char getChar(u32 offset);
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NetworkPacket& operator>>(char& dst);
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NetworkPacket& operator>>(bool& dst);
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u8 getU8(u32 offset);
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NetworkPacket& operator>>(u8& dst);
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u8* getU8Ptr(u32 offset);
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u16 getU16(u32 from_offset);
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NetworkPacket& operator>>(u16& dst);
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u32 getU32(u32 from_offset);
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NetworkPacket& operator>>(u32& dst);
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u64 getU64(u32 from_offset);
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NetworkPacket& operator>>(u64& dst);
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float getF1000(u32 offset);
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NetworkPacket& operator>>(float& dst);
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NetworkPacket& operator>>(v2f& dst);
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NetworkPacket& operator>>(v3f& dst);
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s16 getS16(u32 from_offset);
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NetworkPacket& operator>>(s16& dst);
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s32 getS32(u32 from_offset);
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NetworkPacket& operator>>(s32& dst);
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NetworkPacket& operator>>(v2s32& dst);
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v3s16 getV3S16(u32 from_offset);
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NetworkPacket& operator>>(v3s16& dst);
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v3s32 getV3S32(u32 from_offset);
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NetworkPacket& operator>>(v3s32& dst);
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protected:
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u8 *m_data;
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u32 m_datasize;
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u32 m_read_offset;
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private:
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u16 m_peer_id;
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};
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#endif
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