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Network Layer 7 rework (Packet handling)

* Move networkcode to a dedicated directory
* Rename clientserver.h to network/networkprotocol.h (Better name) and sanitize some includes
* Create object NetworkPacket
  * It stores command (opcode) and data separated
  * It also stores peer_id
  * Data reading can be done by using a streaming interface
* Change packet routing analysis
  * Remove old conditional analysis
  * Now uses function pointed analysis and add connection state ({Client,Server}::handlers)
  * Connection state permit to categorize condition to handle before analyze packets
  * Create a handler for depreciated messages, instead of duplicating code
This commit is contained in:
Loic Blot 2015-01-12 17:01:41 +01:00 committed by Craig Robbins
parent 15c037614f
commit a704c04f00
20 changed files with 3519 additions and 2426 deletions

View file

@ -20,7 +20,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "filecache.h"
#include "clientserver.h"
#include "network/networkprotocol.h"
#include "log.h"
#include "filesys.h"
#include <string>