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Lua templating reading (part 4): s16, v2s16, v2f (#7512)

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Loïc Blot 2018-07-08 23:06:33 +02:00 committed by GitHub
parent 94cd2bfeac
commit a61e1a4dbc
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GPG key ID: 4AEE18F83AFDEB23
5 changed files with 61 additions and 24 deletions

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@ -458,7 +458,7 @@ int ObjectRef::l_set_animation(lua_State *L)
// Do it
v2f frames = v2f(1, 1);
if (!lua_isnil(L, 2))
frames = read_v2f(L, 2);
frames = readParam<v2f>(L, 2);
float frame_speed = 15;
if (!lua_isnil(L, 3))
frame_speed = lua_tonumber(L, 3);
@ -955,7 +955,7 @@ int ObjectRef::l_set_sprite(lua_State *L)
// Do it
v2s16 p(0,0);
if (!lua_isnil(L, 2))
p = read_v2s16(L, 2);
p = readParam<v2s16>(L, 2);
int num_frames = 1;
if (!lua_isnil(L, 3))
num_frames = lua_tonumber(L, 3);