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Lua templating reading (part 4): s16, v2s16, v2f (#7512)
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commit
a61e1a4dbc
5 changed files with 61 additions and 24 deletions
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@ -40,7 +40,7 @@ int LuaPerlinNoise::l_get_2d(lua_State *L)
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{
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NO_MAP_LOCK_REQUIRED;
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LuaPerlinNoise *o = checkobject(L, 1);
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v2f p = check_v2f(L, 2);
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v2f p = readParam<v2f>(L, 2);
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lua_Number val = NoisePerlin2D(&o->np, p.X, p.Y, 0);
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lua_pushnumber(L, val);
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return 1;
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@ -166,7 +166,7 @@ int LuaPerlinNoiseMap::l_get_2d_map(lua_State *L)
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size_t i = 0;
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LuaPerlinNoiseMap *o = checkobject(L, 1);
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v2f p = check_v2f(L, 2);
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v2f p = readParam<v2f>(L, 2);
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Noise *n = o->noise;
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n->perlinMap2D(p.X, p.Y);
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@ -189,8 +189,8 @@ int LuaPerlinNoiseMap::l_get_2d_map_flat(lua_State *L)
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NO_MAP_LOCK_REQUIRED;
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LuaPerlinNoiseMap *o = checkobject(L, 1);
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v2f p = check_v2f(L, 2);
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bool use_buffer = lua_istable(L, 3);
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v2f p = readParam<v2f>(L, 2);
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bool use_buffer = lua_istable(L, 3);
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Noise *n = o->noise;
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n->perlinMap2D(p.X, p.Y);
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@ -275,7 +275,7 @@ int LuaPerlinNoiseMap::l_calc_2d_map(lua_State *L)
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NO_MAP_LOCK_REQUIRED;
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LuaPerlinNoiseMap *o = checkobject(L, 1);
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v2f p = check_v2f(L, 2);
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v2f p = readParam<v2f>(L, 2);
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Noise *n = o->noise;
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n->perlinMap2D(p.X, p.Y);
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@ -458,7 +458,7 @@ int ObjectRef::l_set_animation(lua_State *L)
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// Do it
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v2f frames = v2f(1, 1);
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if (!lua_isnil(L, 2))
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frames = read_v2f(L, 2);
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frames = readParam<v2f>(L, 2);
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float frame_speed = 15;
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if (!lua_isnil(L, 3))
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frame_speed = lua_tonumber(L, 3);
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@ -955,7 +955,7 @@ int ObjectRef::l_set_sprite(lua_State *L)
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// Do it
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v2s16 p(0,0);
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if (!lua_isnil(L, 2))
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p = read_v2s16(L, 2);
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p = readParam<v2s16>(L, 2);
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int num_frames = 1;
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if (!lua_isnil(L, 3))
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num_frames = lua_tonumber(L, 3);
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