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Tweaked clouds a bit

This commit is contained in:
Perttu Ahola 2011-04-29 16:39:47 +03:00
parent b8b06ef34b
commit a5df5f8291
2 changed files with 6 additions and 6 deletions

View file

@ -760,7 +760,7 @@ void the_game(
//float cloud_height = BS*55;
//float cloud_height = BS*20;
Clouds *clouds = new Clouds(smgr->getRootSceneNode(), smgr, -1,
cloud_height, 0);
cloud_height, time(0));
/*
Move into game