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Restore .x
models to working state (#15550)
* Add "lava flan" (.x model) smoke test * Fix double finalize in `.x` mesh loader * Use reserve instead of resize again The weights are added indirectly via `AnimatedMesh->addWeight`
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"Minetest Sam":
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Original model by MirceaKitsune (CC BY-SA 3.0).
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Various alterations and fixes by kilbith, sofar, xunto, Rogier-5, TeTpaAka, Desour,
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stujones11, An0n3m0us (CC BY-SA 3.0):
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@ -5,3 +7,9 @@ stujones11, An0n3m0us (CC BY-SA 3.0):
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Jordach (CC BY-SA 3.0):
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testentities_sam.png
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"Lava Flan":
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Zeg9 (CC BY-SA 3.0):
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testentities_lava_flan.x
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testentities_lava_flan.png
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3506
games/devtest/mods/testentities/models/testentities_lava_flan.x
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3506
games/devtest/mods/testentities/models/testentities_lava_flan.x
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