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Add spatial index for objects (#14631)

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Lars Müller 2025-04-08 08:44:53 +02:00 committed by GitHub
parent bed36139db
commit a3648b0b16
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17 changed files with 982 additions and 116 deletions

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@ -10,6 +10,7 @@ set (UNITTEST_SRCS
${CMAKE_CURRENT_SOURCE_DIR}/test_connection.cpp
${CMAKE_CURRENT_SOURCE_DIR}/test_craft.cpp
${CMAKE_CURRENT_SOURCE_DIR}/test_datastructures.cpp
${CMAKE_CURRENT_SOURCE_DIR}/test_k_d_tree.cpp
${CMAKE_CURRENT_SOURCE_DIR}/test_filesys.cpp
${CMAKE_CURRENT_SOURCE_DIR}/test_inventory.cpp
${CMAKE_CURRENT_SOURCE_DIR}/test_irrptr.cpp

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@ -0,0 +1,138 @@
// Copyright (C) 2024 Lars Müller
// SPDX-License-Identifier: LGPL-2.1-or-later
#include "catch.h"
#include "irrTypes.h"
#include "noise.h"
#include "util/k_d_tree.h"
#include <algorithm>
#include <unordered_set>
template<uint8_t Dim, typename Component, typename Id>
class ObjectVector
{
public:
using Point = std::array<Component, Dim>;
void insert(const Point &p, Id id)
{
entries.push_back(Entry{p, id});
}
void remove(Id id)
{
const auto it = std::find_if(entries.begin(), entries.end(), [&](const auto &e) {
return e.id == id;
});
assert(it != entries.end());
entries.erase(it);
}
void update(const Point &p, Id id)
{
remove(id);
insert(p, id);
}
template<typename F>
void rangeQuery(const Point &min, const Point &max, const F &cb)
{
for (const auto &e : entries) {
for (uint8_t d = 0; d < Dim; ++d)
if (e.point[d] < min[d] || e.point[d] > max[d])
goto next;
cb(e.point, e.id); // TODO check
next: {}
}
}
private:
struct Entry {
Point point;
Id id;
};
std::vector<Entry> entries;
};
TEST_CASE("k-d-tree") {
SECTION("single update") {
k_d_tree::DynamicKdTrees<3, u16, u16> kds;
for (u16 i = 1; i <= 5; ++i)
kds.insert({i, i, i}, i);
for (u16 i = 1; i <= 5; ++i) {
u16 j = i - 1;
kds.update({j, j, j}, i);
}
}
SECTION("random operations") {
PseudoRandom pr(Catch::getSeed());
ObjectVector<3, f32, u16> objvec;
k_d_tree::DynamicKdTrees<3, f32, u16> kds;
const auto randPos = [&]() {
std::array<f32, 3> point;
for (uint8_t d = 0; d < 3; ++d)
point[d] = pr.range(-1000, 1000);
return point;
};
const auto testRandomQuery = [&]() {
std::array<f32, 3> min, max;
for (uint8_t d = 0; d < 3; ++d) {
min[d] = pr.range(-1500, 1500);
max[d] = min[d] + pr.range(1, 2500);
}
std::unordered_set<u16> expected_ids;
objvec.rangeQuery(min, max, [&](auto _, u16 id) {
CHECK(expected_ids.count(id) == 0);
expected_ids.insert(id);
});
kds.rangeQuery(min, max, [&](auto point, u16 id) {
CHECK(expected_ids.count(id) == 1);
expected_ids.erase(id);
});
CHECK(expected_ids.empty());
};
for (u16 id = 1; id < 1000; ++id) {
const auto point = randPos();
objvec.insert(point, id);
kds.insert(point, id);
testRandomQuery();
}
const auto testRandomQueries = [&]() {
for (int i = 0; i < 1000; ++i) {
testRandomQuery();
}
};
testRandomQueries();
for (u16 id = 1; id < 800; ++id) {
objvec.remove(id);
kds.remove(id);
}
testRandomQueries();
for (u16 id = 800; id < 1000; ++id) {
const auto point = randPos();
objvec.update(point, id);
kds.update(point, id);
}
testRandomQueries();
for (u16 id = 800; id < 1000; ++id) {
objvec.remove(id);
kds.remove(id);
testRandomQuery();
}
}
}

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@ -2,52 +2,162 @@
// SPDX-License-Identifier: LGPL-2.1-or-later
// Copyright (C) 2018 nerzhul, Loic Blot <loic.blot@unix-experience.fr>
#include "test.h"
#include "activeobjectmgr.h"
#include "catch.h"
#include "irrTypes.h"
#include "irr_aabb3d.h"
#include "mock_serveractiveobject.h"
#include <algorithm>
#include <queue>
#include <iterator>
#include <random>
#include <utility>
#include "server/activeobjectmgr.h"
#include "server/serveractiveobject.h"
#include "profiler.h"
class TestServerActiveObjectMgr {
server::ActiveObjectMgr saomgr;
std::vector<u16> ids;
class TestServerActiveObjectMgr : public TestBase
{
public:
TestServerActiveObjectMgr() { TestManager::registerTestModule(this); }
const char *getName() { return "TestServerActiveObjectMgr"; }
void runTests(IGameDef *gamedef);
u16 getFreeId() const { return saomgr.getFreeId(); }
void testFreeID();
void testRegisterObject();
void testRemoveObject();
void testGetObjectsInsideRadius();
void testGetAddedActiveObjectsAroundPos();
bool registerObject(std::unique_ptr<ServerActiveObject> obj)
{
auto *ptr = obj.get();
if (!saomgr.registerObject(std::move(obj)))
return false;
ids.push_back(ptr->getId());
return true;
}
void removeObject(u16 id)
{
const auto it = std::find(ids.begin(), ids.end(), id);
REQUIRE(it != ids.end());
ids.erase(it);
saomgr.removeObject(id);
}
void updateObjectPos(u16 id, const v3f &pos)
{
auto *obj = saomgr.getActiveObject(id);
REQUIRE(obj != nullptr);
obj->setPos(pos);
saomgr.updateObjectPos(id, pos); // HACK work around m_env == nullptr
}
void clear()
{
saomgr.clear();
ids.clear();
}
ServerActiveObject *getActiveObject(u16 id)
{
return saomgr.getActiveObject(id);
}
template<class T>
void getObjectsInsideRadius(T&& arg)
{
saomgr.getObjectsInsideRadius(std::forward(arg));
}
template<class T>
void getAddedActiveObjectsAroundPos(T&& arg)
{
saomgr.getAddedActiveObjectsAroundPos(std::forward(arg));
}
// Testing
bool empty() { return ids.empty(); }
template<class T>
u16 randomId(T &random)
{
REQUIRE(!ids.empty());
std::uniform_int_distribution<u16> index(0, ids.size() - 1);
return ids[index(random)];
}
void getObjectsInsideRadiusNaive(const v3f &pos, float radius,
std::vector<ServerActiveObject *> &result)
{
for (const auto &[id, obj] : saomgr.m_active_objects.iter()) {
if (obj->getBasePosition().getDistanceFromSQ(pos) <= radius * radius) {
result.push_back(obj.get());
}
}
}
void getObjectsInAreaNaive(const aabb3f &box,
std::vector<ServerActiveObject *> &result)
{
for (const auto &[id, obj] : saomgr.m_active_objects.iter()) {
if (box.isPointInside(obj->getBasePosition())) {
result.push_back(obj.get());
}
}
}
constexpr static auto compare_by_id = [](auto *sao1, auto *sao2) -> bool {
return sao1->getId() < sao2->getId();
};
static void sortById(std::vector<ServerActiveObject *> &saos)
{
std::sort(saos.begin(), saos.end(), compare_by_id);
}
void compareObjects(std::vector<ServerActiveObject *> &actual,
std::vector<ServerActiveObject *> &expected)
{
std::vector<ServerActiveObject *> unexpected, missing;
sortById(actual);
sortById(expected);
std::set_difference(actual.begin(), actual.end(),
expected.begin(), expected.end(),
std::back_inserter(unexpected), compare_by_id);
assert(unexpected.empty());
std::set_difference(expected.begin(), expected.end(),
actual.begin(), actual.end(),
std::back_inserter(missing), compare_by_id);
assert(missing.empty());
}
void compareObjectsInsideRadius(const v3f &pos, float radius)
{
std::vector<ServerActiveObject *> actual, expected;
saomgr.getObjectsInsideRadius(pos, radius, actual, nullptr);
getObjectsInsideRadiusNaive(pos, radius, expected);
compareObjects(actual, expected);
}
void compareObjectsInArea(const aabb3f &box)
{
std::vector<ServerActiveObject *> actual, expected;
saomgr.getObjectsInArea(box, actual, nullptr);
getObjectsInAreaNaive(box, expected);
compareObjects(actual, expected);
}
};
static TestServerActiveObjectMgr g_test_instance;
void TestServerActiveObjectMgr::runTests(IGameDef *gamedef)
{
TEST(testFreeID);
TEST(testRegisterObject)
TEST(testRemoveObject)
TEST(testGetObjectsInsideRadius);
TEST(testGetAddedActiveObjectsAroundPos);
}
TEST_CASE("server active object manager") {
////////////////////////////////////////////////////////////////////////////////
void TestServerActiveObjectMgr::testFreeID()
{
server::ActiveObjectMgr saomgr;
SECTION("free ID") {
TestServerActiveObjectMgr saomgr;
std::vector<u16> aoids;
u16 aoid = saomgr.getFreeId();
// Ensure it's not the same id
UASSERT(saomgr.getFreeId() != aoid);
REQUIRE(saomgr.getFreeId() != aoid);
aoids.push_back(aoid);
@ -60,53 +170,50 @@ void TestServerActiveObjectMgr::testFreeID()
aoids.push_back(sao->getId());
// Ensure next id is not in registered list
UASSERT(std::find(aoids.begin(), aoids.end(), saomgr.getFreeId()) ==
REQUIRE(std::find(aoids.begin(), aoids.end(), saomgr.getFreeId()) ==
aoids.end());
}
saomgr.clear();
}
void TestServerActiveObjectMgr::testRegisterObject()
{
server::ActiveObjectMgr saomgr;
SECTION("register object") {
TestServerActiveObjectMgr saomgr;
auto sao_u = std::make_unique<MockServerActiveObject>();
auto sao = sao_u.get();
UASSERT(saomgr.registerObject(std::move(sao_u)));
REQUIRE(saomgr.registerObject(std::move(sao_u)));
u16 id = sao->getId();
auto saoToCompare = saomgr.getActiveObject(id);
UASSERT(saoToCompare->getId() == id);
UASSERT(saoToCompare == sao);
REQUIRE(saoToCompare->getId() == id);
REQUIRE(saoToCompare == sao);
sao_u = std::make_unique<MockServerActiveObject>();
sao = sao_u.get();
UASSERT(saomgr.registerObject(std::move(sao_u)));
UASSERT(saomgr.getActiveObject(sao->getId()) == sao);
UASSERT(saomgr.getActiveObject(sao->getId()) != saoToCompare);
REQUIRE(saomgr.registerObject(std::move(sao_u)));
REQUIRE(saomgr.getActiveObject(sao->getId()) == sao);
REQUIRE(saomgr.getActiveObject(sao->getId()) != saoToCompare);
saomgr.clear();
}
void TestServerActiveObjectMgr::testRemoveObject()
{
server::ActiveObjectMgr saomgr;
SECTION("remove object") {
TestServerActiveObjectMgr saomgr;
auto sao_u = std::make_unique<MockServerActiveObject>();
auto sao = sao_u.get();
UASSERT(saomgr.registerObject(std::move(sao_u)));
REQUIRE(saomgr.registerObject(std::move(sao_u)));
u16 id = sao->getId();
UASSERT(saomgr.getActiveObject(id) != nullptr)
REQUIRE(saomgr.getActiveObject(id) != nullptr);
saomgr.removeObject(sao->getId());
UASSERT(saomgr.getActiveObject(id) == nullptr);
REQUIRE(saomgr.getActiveObject(id) == nullptr);
saomgr.clear();
}
void TestServerActiveObjectMgr::testGetObjectsInsideRadius()
{
SECTION("get objects inside radius") {
server::ActiveObjectMgr saomgr;
static const v3f sao_pos[] = {
v3f(10, 40, 10),
@ -122,15 +229,15 @@ void TestServerActiveObjectMgr::testGetObjectsInsideRadius()
std::vector<ServerActiveObject *> result;
saomgr.getObjectsInsideRadius(v3f(), 50, result, nullptr);
UASSERTCMP(int, ==, result.size(), 1);
CHECK(result.size() == 1);
result.clear();
saomgr.getObjectsInsideRadius(v3f(), 750, result, nullptr);
UASSERTCMP(int, ==, result.size(), 2);
CHECK(result.size() == 2);
result.clear();
saomgr.getObjectsInsideRadius(v3f(), 750000, result, nullptr);
UASSERTCMP(int, ==, result.size(), 5);
CHECK(result.size() == 5);
result.clear();
auto include_obj_cb = [](ServerActiveObject *obj) {
@ -138,13 +245,12 @@ void TestServerActiveObjectMgr::testGetObjectsInsideRadius()
};
saomgr.getObjectsInsideRadius(v3f(), 750000, result, include_obj_cb);
UASSERTCMP(int, ==, result.size(), 4);
CHECK(result.size() == 4);
saomgr.clear();
}
void TestServerActiveObjectMgr::testGetAddedActiveObjectsAroundPos()
{
SECTION("get added active objects around pos") {
server::ActiveObjectMgr saomgr;
static const v3f sao_pos[] = {
v3f(10, 40, 10),
@ -161,12 +267,64 @@ void TestServerActiveObjectMgr::testGetAddedActiveObjectsAroundPos()
std::vector<u16> result;
std::set<u16> cur_objects;
saomgr.getAddedActiveObjectsAroundPos(v3f(), "singleplayer", 100, 50, cur_objects, result);
UASSERTCMP(int, ==, result.size(), 1);
CHECK(result.size() == 1);
result.clear();
cur_objects.clear();
saomgr.getAddedActiveObjectsAroundPos(v3f(), "singleplayer", 740, 50, cur_objects, result);
UASSERTCMP(int, ==, result.size(), 2);
CHECK(result.size() == 2);
saomgr.clear();
}
SECTION("spatial index") {
TestServerActiveObjectMgr saomgr;
std::mt19937 gen(0xABCDEF);
std::uniform_int_distribution<s32> coordinate(-1000, 1000);
const auto random_pos = [&]() {
return v3f(coordinate(gen), coordinate(gen), coordinate(gen));
};
std::uniform_int_distribution<u32> percent(0, 99);
const auto modify = [&](u32 p_insert, u32 p_delete, u32 p_update) {
const auto p = percent(gen);
if (p < p_insert) {
saomgr.registerObject(std::make_unique<MockServerActiveObject>(nullptr, random_pos()));
} else if (p < p_insert + p_delete) {
if (!saomgr.empty())
saomgr.removeObject(saomgr.randomId(gen));
} else if (p < p_insert + p_delete + p_update) {
if (!saomgr.empty())
saomgr.updateObjectPos(saomgr.randomId(gen), random_pos());
}
};
const auto test_queries = [&]() {
std::uniform_real_distribution<f32> radius(0, 100);
saomgr.compareObjectsInsideRadius(random_pos(), radius(gen));
aabb3f box(random_pos(), random_pos());
box.repair();
saomgr.compareObjectsInArea(box);
};
// Grow: Insertion twice as likely as deletion
for (u32 i = 0; i < 3000; ++i) {
modify(50, 25, 25);
test_queries();
}
// Stagnate: Insertion and deletion equally likely
for (u32 i = 0; i < 3000; ++i) {
modify(25, 25, 50);
test_queries();
}
// Shrink: Deletion twice as likely as insertion
while (!saomgr.empty()) {
modify(25, 50, 25);
test_queries();
}
}
}