1
0
Fork 0
mirror of https://github.com/luanti-org/luanti.git synced 2025-06-27 16:36:03 +00:00

Disable dynamic shadows for the 5.5.0 release

The dynamic shadows are yet not in the desired state to justify the
inclusion into version 5.5.0. A stable release is long overdue, hence
this allows fixes to continue in 5.6.0-dev to finally release an
acceptable version of the dynamic shadows feature.

Reverting this commit is highly recommended to proceed in development.
This commit is contained in:
SmallJoker 2021-10-16 19:21:53 +02:00 committed by Hugues Ross
parent 66e8aae9f2
commit a27362de6a
7 changed files with 13 additions and 65 deletions

View file

@ -733,7 +733,7 @@ ShaderInfo ShaderSource::generateShader(const std::string &name,
shaders_header << "#define FOG_START " << core::clamp(g_settings->getFloat("fog_start"), 0.0f, 0.99f) << "\n";
if (g_settings->getBool("enable_dynamic_shadows")) {
if (false && g_settings->getBool("enable_dynamic_shadows")) {
shaders_header << "#define ENABLE_DYNAMIC_SHADOWS 1\n";
if (g_settings->getBool("shadow_map_color"))
shaders_header << "#define COLORED_SHADOWS 1\n";