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Disable dynamic shadows for the 5.5.0 release

The dynamic shadows are yet not in the desired state to justify the
inclusion into version 5.5.0. A stable release is long overdue, hence
this allows fixes to continue in 5.6.0-dev to finally release an
acceptable version of the dynamic shadows feature.

Reverting this commit is highly recommended to proceed in development.
This commit is contained in:
SmallJoker 2021-10-16 19:21:53 +02:00 committed by Hugues Ross
parent 66e8aae9f2
commit a27362de6a
7 changed files with 13 additions and 65 deletions

View file

@ -123,8 +123,8 @@ public:
// FIXME: this is still global when it shouldn't be
static ShadowRenderer *get_shadow_renderer()
{
if (s_singleton && s_singleton->core)
return s_singleton->core->get_shadow_renderer();
//if (s_singleton && s_singleton->core)
// return s_singleton->core->get_shadow_renderer();
return nullptr;
}
static std::vector<irr::video::E_DRIVER_TYPE> getSupportedVideoDrivers();