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disconnect method to connection to be used instead of just timing out

This commit is contained in:
Perttu Ahola 2010-12-24 17:08:50 +02:00
parent 705de63dcd
commit a26c92d7dd
9 changed files with 690 additions and 245 deletions

View file

@ -1513,6 +1513,10 @@ int main(int argc, char *argv[])
// Test the text input system
/*(new GUITextInputMenu(guienv, guiroot, -1, &g_active_menu_count,
NULL))->drop();*/
// Launch pause menu
(new GUIPauseMenu(guienv, guiroot, -1, g_device,
&g_active_menu_count))->drop();
// First line of debug text
gui::IGUIStaticText *guitext = guienv->addStaticText(
@ -2164,9 +2168,11 @@ int main(int argc, char *argv[])
}
// We want a slight delay to very little
// time consuming nodes
if(nodig_delay_counter < 0.15)
//float mindelay = 0.15;
float mindelay = 0.20;
if(nodig_delay_counter < mindelay)
{
nodig_delay_counter = 0.15;
nodig_delay_counter = mindelay;
}
}