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Stuff for volumetric clouds
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5 changed files with 22 additions and 0 deletions
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@ -1516,6 +1516,7 @@ bool Game::createClient(const GameStartData &start_data)
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*/
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if (m_cache_enable_clouds)
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clouds = new Clouds(smgr, shader_src, -1, rand());
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client->setClouds(clouds);
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/* Skybox
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*/
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