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Move script_run_callbacks to Lua
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parent
96f753a108
commit
a0dce51af6
2 changed files with 57 additions and 84 deletions
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@ -314,6 +314,45 @@ minetest.register_item(":", {
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groups = {not_in_creative_inventory=1},
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})
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function minetest.run_callbacks(callbacks, mode, ...)
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assert(type(callbacks) == "table")
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local cb_len = #callbacks
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if cb_len == 0 then
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if mode == 2 or mode == 3 then
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return true
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elseif mode == 4 or mode == 5 then
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return false
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end
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end
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local ret = nil
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for i = 1, cb_len do
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local cb_ret = callbacks[i](...)
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if mode == 0 and i == 1 then
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ret = cb_ret
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elseif mode == 1 and i == cb_len then
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ret = cb_ret
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elseif mode == 2 then
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if not cb_ret or i == 1 then
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ret = cb_ret
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end
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elseif mode == 3 then
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if cb_ret then
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return cb_ret
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end
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ret = cb_ret
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elseif mode == 4 then
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if (cb_ret and not ret) or i == 1 then
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ret = cb_ret
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end
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elseif mode == 5 and cb_ret then
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return cb_ret
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end
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end
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return ret
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end
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--
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-- Callback registration
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--
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