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Add 2D sheet animation for nodes

This commit is contained in:
sfan5 2016-12-23 14:43:56 +01:00
parent 7057c196c4
commit a07b032245
8 changed files with 88 additions and 27 deletions

View file

@ -21,7 +21,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
void TileAnimationParams::serialize(std::ostream &os, u16 protocol_version) const
{
if(protocol_version < 29 /* TODO bump */) {
if (protocol_version < 29) {
if (type == TAT_VERTICAL_FRAMES) {
writeU8(os, type);
writeU16(os, vertical_frames.aspect_w);
@ -41,47 +41,69 @@ void TileAnimationParams::serialize(std::ostream &os, u16 protocol_version) cons
writeU16(os, vertical_frames.aspect_w);
writeU16(os, vertical_frames.aspect_h);
writeF1000(os, vertical_frames.length);
} else if (type == TAT_SHEET_2D) {
writeU8(os, sheet_2d.frames_w);
writeU8(os, sheet_2d.frames_h);
writeF1000(os, sheet_2d.frame_length);
}
}
void TileAnimationParams::deSerialize(std::istream &is, u16 protocol_version)
{
type = (TileAnimationType) readU8(is);
if(protocol_version < 29 /* TODO bump */) {
if (protocol_version < 29) {
vertical_frames.aspect_w = readU16(is);
vertical_frames.aspect_h = readU16(is);
vertical_frames.length = readF1000(is);
return;
}
if(type == TAT_VERTICAL_FRAMES) {
if (type == TAT_VERTICAL_FRAMES) {
vertical_frames.aspect_w = readU16(is);
vertical_frames.aspect_h = readU16(is);
vertical_frames.length = readF1000(is);
} else if (type == TAT_SHEET_2D) {
sheet_2d.frames_w = readU8(is);
sheet_2d.frames_h = readU8(is);
sheet_2d.frame_length = readF1000(is);
}
}
void TileAnimationParams::determineParams(v2u32 texture_size, int *frame_count, int *frame_length_ms) const
{
if (type == TAT_NONE) {
if (type == TAT_VERTICAL_FRAMES) {
int frame_height = (float)texture_size.X /
(float)vertical_frames.aspect_w *
(float)vertical_frames.aspect_h;
int _frame_count = texture_size.Y / frame_height;
if (frame_count)
*frame_count = _frame_count;
if (frame_length_ms)
*frame_length_ms = 1000.0 * vertical_frames.length / _frame_count;
} else if (type == TAT_SHEET_2D) {
if (frame_count)
*frame_count = sheet_2d.frames_w * sheet_2d.frames_h;
if (frame_length_ms)
*frame_length_ms = 1000 * sheet_2d.frame_length;
} else { // TAT_NONE
*frame_count = 1;
*frame_length_ms = 1000;
return;
}
int frame_height = (float)texture_size.X /
(float)vertical_frames.aspect_w *
(float)vertical_frames.aspect_h;
if (frame_count)
*frame_count = texture_size.Y / frame_height;
if (frame_length_ms)
*frame_length_ms = 1000.0 * vertical_frames.length / (texture_size.Y / frame_height);
}
void TileAnimationParams::getTextureModifer(std::ostream &os, v2u32 texture_size, int frame) const
{
if (type == TAT_NONE)
return;
int frame_count;
determineParams(texture_size, &frame_count, NULL);
os << "^[verticalframe:" << frame_count << ":" << frame;
if (type == TAT_VERTICAL_FRAMES) {
int frame_count;
determineParams(texture_size, &frame_count, NULL);
os << "^[verticalframe:" << frame_count << ":" << frame;
} else if (type == TAT_SHEET_2D) {
int q, r;
q = frame / sheet_2d.frames_w;
r = frame % sheet_2d.frames_w;
os << "^[sheet:" << sheet_2d.frames_w << "x" << sheet_2d.frames_h
<< ":" << r << "," << q;
}
}