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Rename "opaque_water" setting to "translucent_liquids" with inverted meaning (#14660)

The old setting will be migrated properly.

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Co-authored-by: grorp <gregor.parzefall@posteo.de>
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Xeno333 2024-05-22 09:46:05 -05:00 committed by GitHub
parent bd4572cfd1
commit a078cfee3e
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6 changed files with 25 additions and 8 deletions

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@ -184,7 +184,7 @@ public:
WorldAlignMode world_aligned_mode;
AutoScale autoscale_mode;
int node_texture_size;
bool opaque_water;
bool translucent_liquids;
bool connected_glass;
bool enable_mesh_cache;
bool enable_minimap;