1
0
Fork 0
mirror of https://github.com/luanti-org/luanti.git synced 2025-06-27 16:36:03 +00:00

Allow taking screenshots of formspecs and move message to chat

This commit is contained in:
BlockMen 2014-09-21 02:23:55 +02:00
parent 2b7a1ca572
commit a020d1b653
6 changed files with 53 additions and 40 deletions

View file

@ -933,12 +933,12 @@ bool nodePlacementPrediction(Client &client,
static inline void create_formspec_menu(GUIFormSpecMenu** cur_formspec,
InventoryManager *invmgr, IGameDef *gamedef,
IWritableTextureSource* tsrc, IrrlichtDevice * device,
IFormSource* fs_src, TextDest* txt_dest
IFormSource* fs_src, TextDest* txt_dest, Client* client
) {
if (*cur_formspec == 0) {
*cur_formspec = new GUIFormSpecMenu(device, guiroot, -1, &g_menumgr,
invmgr, gamedef, tsrc, fs_src, txt_dest, cur_formspec );
invmgr, gamedef, tsrc, fs_src, txt_dest, cur_formspec, client);
(*cur_formspec)->doPause = false;
(*cur_formspec)->drop();
}
@ -972,7 +972,7 @@ static void show_chat_menu(GUIFormSpecMenu** cur_formspec,
FormspecFormSource* fs_src = new FormspecFormSource(formspec);
LocalFormspecHandler* txt_dst = new LocalFormspecHandler("MT_CHAT_MENU", client);
create_formspec_menu(cur_formspec, invmgr, gamedef, tsrc, device, fs_src, txt_dst);
create_formspec_menu(cur_formspec, invmgr, gamedef, tsrc, device, fs_src, txt_dst, NULL);
}
static void show_deathscreen(GUIFormSpecMenu** cur_formspec,
@ -993,7 +993,7 @@ static void show_deathscreen(GUIFormSpecMenu** cur_formspec,
FormspecFormSource* fs_src = new FormspecFormSource(formspec);
LocalFormspecHandler* txt_dst = new LocalFormspecHandler("MT_DEATH_SCREEN", client);
create_formspec_menu(cur_formspec, invmgr, gamedef, tsrc, device, fs_src, txt_dst);
create_formspec_menu(cur_formspec, invmgr, gamedef, tsrc, device, fs_src, txt_dst, NULL);
}
/******************************************************************************/
@ -1060,7 +1060,7 @@ static void show_pause_menu(GUIFormSpecMenu** cur_formspec,
FormspecFormSource* fs_src = new FormspecFormSource(os.str());
LocalFormspecHandler* txt_dst = new LocalFormspecHandler("MT_PAUSE_MENU");
create_formspec_menu(cur_formspec, invmgr, gamedef, tsrc, device, fs_src, txt_dst);
create_formspec_menu(cur_formspec, invmgr, gamedef, tsrc, device, fs_src, txt_dst, NULL);
(*cur_formspec)->doPause = true;
}
@ -1966,7 +1966,7 @@ void the_game(bool &kill, bool random_input, InputHandler *input,
PlayerInventoryFormSource* fs_src = new PlayerInventoryFormSource(&client);
TextDest* txt_dst = new TextDestPlayerInventory(&client);
create_formspec_menu(&current_formspec, &client, gamedef, tsrc, device, fs_src, txt_dst);
create_formspec_menu(&current_formspec, &client, gamedef, tsrc, device, fs_src, txt_dst, &client);
InventoryLocation inventoryloc;
inventoryloc.setCurrentPlayer();
@ -2070,30 +2070,7 @@ void the_game(bool &kill, bool random_input, InputHandler *input,
}
else if(input->wasKeyDown(getKeySetting("keymap_screenshot")))
{
irr::video::IImage* const raw_image = driver->createScreenShot();
if (raw_image) {
irr::video::IImage* const image = driver->createImage(video::ECF_R8G8B8,
raw_image->getDimension());
if (image) {
raw_image->copyTo(image);
irr::c8 filename[256];
snprintf(filename, sizeof(filename), "%s" DIR_DELIM "screenshot_%u.png",
g_settings->get("screenshot_path").c_str(),
device->getTimer()->getRealTime());
if (driver->writeImageToFile(image, filename)) {
std::wstringstream sstr;
sstr << "Saved screenshot to '" << filename << "'";
infostream << "Saved screenshot to '" << filename << "'" << std::endl;
statustext = sstr.str();
statustext_time = 0;
} else {
infostream << "Failed to save screenshot '" << filename << "'" << std::endl;
}
image->drop();
}
raw_image->drop();
}
client.makeScreenshot(device);
}
else if(input->wasKeyDown(getKeySetting("keymap_toggle_hud")))
{
@ -2483,7 +2460,7 @@ void the_game(bool &kill, bool random_input, InputHandler *input,
new TextDestPlayerInventory(&client,*(event.show_formspec.formname));
create_formspec_menu(&current_formspec, &client, gamedef,
tsrc, device, fs_src, txt_dst);
tsrc, device, fs_src, txt_dst, &client);
delete(event.show_formspec.formspec);
delete(event.show_formspec.formname);
@ -3033,7 +3010,7 @@ void the_game(bool &kill, bool random_input, InputHandler *input,
TextDest* txt_dst = new TextDestNodeMetadata(nodepos, &client);
create_formspec_menu(&current_formspec, &client, gamedef,
tsrc, device, fs_src, txt_dst);
tsrc, device, fs_src, txt_dst, &client);
current_formspec->setFormSpec(meta->getString("formspec"), inventoryloc);
}