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CMake stuff works now on linux and windows... and should be possible to make to work on OS X.

This commit is contained in:
Perttu Ahola 2011-01-08 17:34:25 +02:00
parent 426c206d7e
commit 9fbb0889a7
9 changed files with 367 additions and 102 deletions

View file

@ -4,12 +4,72 @@ if(${CMAKE_VERSION} STREQUAL "2.8.2")
message( WARNING "CMake/CPack version 2.8.2 will not create working .deb packages!")
endif(${CMAKE_VERSION} STREQUAL "2.8.2")
set(CMAKE_BUILD_TYPE Debug)
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/cmake/Modules/")
# This can be read from ${PROJECT_NAME} after project() is called
project(minetest)
# This is done here so that IRRDIR is relative to the typical cmake call directory
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/cmake/Modules/")
include(${CMAKE_SOURCE_DIR}/cmake/Modules/misc.cmake)
# Default to Release
if(NOT CMAKE_BUILD_TYPE)
set(CMAKE_BUILD_TYPE Release CACHE STRING "Build type: Debug or Release" FORCE)
endif()
# Configuration
set(RUN_IN_PLACE 0 CACHE BOOL "Run directly in source directory structure")
set(BUILD_CLIENT 1 CACHE BOOL "Build client")
set(BUILD_SERVER 1 CACHE BOOL "Build server")
# Get date and time
GETDATETIME(BUILD_DATE)
MESSAGE(STATUS "BUILD_DATE = ${BUILD_DATE}")
# This is done here so that relative search paths are more reasnable
find_package(Irrlicht)
# This way the CMakeLists.txt file in src/ is processed
add_subdirectory(src)
install(FILES "doc/README.txt" DESTINATION "share/minetest/doc")
# CPack
set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "An InfiniMiner/Minecraft inspired game")
set(CPACK_PACKAGE_VERSION_MAJOR 0)
set(CPACK_PACKAGE_VERSION_MINOR 0)
set(CPACK_PACKAGE_VERSION_PATCH 0)
set(CPACK_PACKAGE_VENDOR "celeron55")
set(CPACK_PACKAGE_FILE_NAME "minetest-${BUILD_DATE}")
if(WIN32)
# For some reason these aren't copied otherwise
if(BUILD_CLIENT)
install(FILES bin/minetest.exe DESTINATION bin)
endif()
if(BUILD_SERVER)
install(FILES bin/minetestserver.exe DESTINATION bin)
endif()
set(CPACK_GENERATOR ZIP)
# This might be needed for some installer
#set(CPACK_PACKAGE_EXECUTABLES bin/minetest.exe "Minetest" bin/minetestserver.exe "Minetest Server")
elseif(APPLE)
# TODO
# see http://cmake.org/Wiki/CMake:CPackPackageGenerators#Bundle_.28OSX_only.29
set(CPACK_PACKAGE_FILE_NAME ${PROJECT_NAME})
set(CPACK_PACKAGE_ICON "")
set(CPACK_BUNDLE_NAME ${PROJECT_NAME})
set(CPACK_BUNDLE_ICON "")
set(CPACK_BUNDLE_PLIST "")
set(CPACK_BUNDLE_STARTUP_COMMAND "Contents/MacOS/minetest")
set(CPACK_GENERATOR BUNDLE)
else()
set(CPACK_GENERATOR TGZ)
set(CPACK_SOURCE_GENERATOR TGZ)
endif()
include(CPack)