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Devtest: Extend tooltips of many items and tools (#10312)
Also show error message when using tools wrong
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parent
b3ace8f197
commit
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12 changed files with 147 additions and 60 deletions
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@ -3,13 +3,13 @@ local F = minetest.formspec_escape
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-- TODO: Add a Node Metadata tool
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-- Param 2 Tool: Set param2 value of tools
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-- Punch: +1
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-- Punch+Shift: +8
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-- Place: -1
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-- Place+Shift: -8
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minetest.register_tool("testtools:param2tool", {
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description = S("Param2 Tool"),
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description = S("Param2 Tool") .."\n"..
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S("Modify param2 value of nodes") .."\n"..
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S("Punch: +1") .."\n"..
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S("Sneak+Punch: +8") .."\n"..
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S("Place: -1") .."\n"..
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S("Sneak+Place: -8"),
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inventory_image = "testtools_param2tool.png",
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groups = { testtool = 1, disable_repair = 1 },
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on_use = function(itemstack, user, pointed_thing)
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@ -47,7 +47,11 @@ minetest.register_tool("testtools:param2tool", {
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})
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minetest.register_tool("testtools:node_setter", {
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description = S("Node Setter"),
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description = S("Node Setter") .."\n"..
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S("Replace pointed node with something else") .."\n"..
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S("Punch: Select pointed node") .."\n"..
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S("Place on node: Replace node with selected node") .."\n"..
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S("Place in air: Manually select a node"),
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inventory_image = "testtools_node_setter.png",
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groups = { testtool = 1, disable_repair = 1 },
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on_use = function(itemstack, user, pointed_thing)
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@ -125,7 +129,8 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
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end)
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minetest.register_tool("testtools:remover", {
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description = S("Remover"),
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description = S("Remover") .."\n"..
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S("Punch: Remove pointed node or object"),
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inventory_image = "testtools_remover.png",
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groups = { testtool = 1, disable_repair = 1 },
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on_use = function(itemstack, user, pointed_thing)
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@ -136,13 +141,17 @@ minetest.register_tool("testtools:remover", {
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local obj = pointed_thing.ref
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if not obj:is_player() then
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obj:remove()
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else
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minetest.chat_send_player(user:get_player_name(), S("Can't remove players!"))
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end
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end
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end,
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})
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minetest.register_tool("testtools:falling_node_tool", {
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description = S("Falling Node Tool"),
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description = S("Falling Node Tool") .."\n"..
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S("Punch: Make pointed node fall") .."\n"..
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S("Place: Move pointed node 2 units upwards, then make it fall"),
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inventory_image = "testtools_falling_node_tool.png",
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groups = { testtool = 1, disable_repair = 1 },
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on_place = function(itemstack, user, pointed_thing)
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@ -191,7 +200,11 @@ minetest.register_tool("testtools:falling_node_tool", {
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})
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minetest.register_tool("testtools:rotator", {
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description = S("Entity Rotator"),
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description = S("Entity Rotator") .. "\n" ..
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S("Rotate pointed entity") .."\n"..
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S("Punch: Yaw") .."\n"..
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S("Sneak+Punch: Pitch") .."\n"..
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S("Aux1+Punch: Roll"),
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inventory_image = "testtools_entity_rotator.png",
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groups = { testtool = 1, disable_repair = 1 },
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on_use = function(itemstack, user, pointed_thing)
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@ -244,7 +257,12 @@ local mover_config = function(itemstack, user, pointed_thing)
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end
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minetest.register_tool("testtools:object_mover", {
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description = S("Object Mover"),
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description = S("Object Mover") .."\n"..
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S("Move pointed object towards or away from you") .."\n"..
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S("Punch: Move by distance").."\n"..
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S("Sneak+Punch: Move by negative distance").."\n"..
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S("Place: Increase distance").."\n"..
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S("Sneak+Place: Decrease distance"),
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inventory_image = "testtools_object_mover.png",
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groups = { testtool = 1, disable_repair = 1 },
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on_place = mover_config,
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@ -287,7 +305,10 @@ minetest.register_tool("testtools:object_mover", {
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minetest.register_tool("testtools:entity_scaler", {
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description = S("Entity Visual Scaler"),
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description = S("Entity Visual Scaler") .."\n"..
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S("Scale visual size of entities") .."\n"..
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S("Punch: Increase size") .."\n"..
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S("Sneak+Punch: Decrease scale"),
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inventory_image = "testtools_entity_scaler.png",
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groups = { testtool = 1, disable_repair = 1 },
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on_use = function(itemstack, user, pointed_thing)
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@ -342,14 +363,21 @@ local function get_entity_list()
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return entity_list
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end
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minetest.register_tool("testtools:entity_spawner", {
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description = S("Entity Spawner"),
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description = S("Entity Spawner") .."\n"..
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S("Spawns entities") .."\n"..
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S("Punch: Select entity to spawn") .."\n"..
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S("Place: Spawn selected entity"),
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inventory_image = "testtools_entity_spawner.png",
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groups = { testtool = 1, disable_repair = 1 },
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on_place = function(itemstack, user, pointed_thing)
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local name = user:get_player_name()
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if selections[name] and pointed_thing.type == "node" then
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local pos = pointed_thing.above
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minetest.add_entity(pos, get_entity_list()[selections[name]])
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if pointed_thing.type == "node" then
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if selections[name] then
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local pos = pointed_thing.above
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minetest.add_entity(pos, get_entity_list()[selections[name]])
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else
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minetest.chat_send_player(name, S("Select an entity first (with punch key)!"))
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end
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end
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end,
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on_use = function(itemstack, user, pointed_thing)
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@ -435,7 +463,10 @@ local editor_formspec = function(playername, obj, value, sel)
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end
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minetest.register_tool("testtools:object_editor", {
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description = S("Object Property Editor"),
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description = S("Object Property Editor") .."\n"..
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S("Edit properties of objects") .."\n"..
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S("Punch object: Edit object") .."\n"..
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S("Punch air: Edit yourself"),
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inventory_image = "testtools_object_editor.png",
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groups = { testtool = 1, disable_repair = 1 },
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on_use = function(itemstack, user, pointed_thing)
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@ -515,7 +546,14 @@ local attacher_config = function(itemstack, user, pointed_thing)
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end
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minetest.register_tool("testtools:object_attacher", {
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description = S("Object Attacher"),
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description = S("Object Attacher") .."\n"..
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S("Attach object to another") .."\n"..
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S("Punch objects to first select parent object, then the child object to attach") .."\n"..
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S("Punch air to select yourself") .."\n"..
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S("Place: Incease attachment Y offset") .."\n"..
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S("Sneak+Place: Decease attachment Y offset") .."\n"..
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S("Aux1+Place: Incease attachment rotation") .."\n"..
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S("Aux1+Sneak+Place: Decrease attachment rotation"),
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inventory_image = "testtools_object_attacher.png",
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groups = { testtool = 1, disable_repair = 1 },
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on_place = attacher_config,
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