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Add "MINETEST_MOD_PATH" environment variable (#11515)

This adds an environment variable MINETEST_MOD_PATH.
When it exists, Minetest will look there for mods in addition to ~/.minetest/mods/.
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emixa-d 2021-10-06 22:19:41 +00:00 committed by GitHub
parent 53e126ac49
commit 9fab5d594c
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12 changed files with 74 additions and 6 deletions

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@ -58,6 +58,8 @@ SubgameSpec findWorldSubgame(const std::string &world_path);
std::set<std::string> getAvailableGameIds();
std::vector<SubgameSpec> getAvailableGames();
// Get the list of paths to mods in the environment variable $MINETEST_MOD_PATH
std::vector<std::string> getEnvModPaths();
bool getWorldExists(const std::string &world_path);
//! Try to get the displayed name of a world