mirror of
https://github.com/luanti-org/luanti.git
synced 2025-06-27 16:36:03 +00:00
Reworked texture, material, mineral and whatever handling
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parent
035345f13d
commit
9f882bf74d
27 changed files with 952 additions and 1324 deletions
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@ -1,5 +1,7 @@
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#include "irrlichtwrapper.h"
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#include "constants.h"
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#include "string.h"
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#include "strfnd.h"
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IrrlichtWrapper::IrrlichtWrapper(IrrlichtDevice *device)
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{
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@ -15,13 +17,13 @@ void IrrlichtWrapper::Run()
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*/
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if(m_get_texture_queue.size() > 0)
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{
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GetRequest<TextureSpec, video::ITexture*, u8, u8>
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GetRequest<std::string, video::ITexture*, u8, u8>
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request = m_get_texture_queue.pop();
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dstream<<"got texture request with key.name="
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<<request.key.name<<std::endl;
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dstream<<"got texture request with key="
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<<request.key<<std::endl;
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GetResult<TextureSpec, video::ITexture*, u8, u8>
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GetResult<std::string, video::ITexture*, u8, u8>
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result;
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result.key = request.key;
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result.callers = request.callers;
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@ -31,38 +33,41 @@ void IrrlichtWrapper::Run()
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}
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}
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video::ITexture* IrrlichtWrapper::getTexture(TextureSpec spec)
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video::ITexture* IrrlichtWrapper::getTexture(const std::string &spec)
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{
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video::ITexture *t = m_texturecache.get(spec.name);
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if(spec == "")
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return NULL;
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video::ITexture *t = m_texturecache.get(spec);
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if(t != NULL)
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return t;
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if(get_current_thread_id() == m_main_thread)
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{
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dstream<<"Getting texture directly: name="
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<<spec.name<<std::endl;
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dstream<<"Getting texture directly: spec="
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<<spec<<std::endl;
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t = getTextureDirect(spec);
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}
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else
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{
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// We're gonna ask the result to be put into here
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ResultQueue<TextureSpec, video::ITexture*, u8, u8> result_queue;
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ResultQueue<std::string, video::ITexture*, u8, u8> result_queue;
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// Throw a request in
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m_get_texture_queue.add(spec, 0, 0, &result_queue);
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dstream<<"Waiting for texture from main thread: "
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<<spec.name<<std::endl;
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<<spec<<std::endl;
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try
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{
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// Wait result for a second
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GetResult<TextureSpec, video::ITexture*, u8, u8>
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GetResult<std::string, video::ITexture*, u8, u8>
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result = result_queue.pop_front(1000);
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// Check that at least something worked OK
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assert(result.key.name == spec.name);
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assert(result.key == spec);
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t = result.item;
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}
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@ -74,44 +79,63 @@ video::ITexture* IrrlichtWrapper::getTexture(TextureSpec spec)
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}
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// Add to cache and return
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m_texturecache.set(spec.name, t);
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m_texturecache.set(spec, t);
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return t;
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}
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video::ITexture* IrrlichtWrapper::getTexture(const std::string &path)
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{
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return getTexture(TextureSpec(path, path, NULL));
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}
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/*
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Non-thread-safe functions
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*/
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video::ITexture* IrrlichtWrapper::getTextureDirect(TextureSpec spec)
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{
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video::IVideoDriver* driver = m_device->getVideoDriver();
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if(spec.mod == NULL)
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{
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dstream<<"IrrlichtWrapper::getTextureDirect: Loading texture "
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<<spec.path<<std::endl;
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return driver->getTexture(spec.path.c_str());
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}
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/*
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Texture modifier functions
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*/
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dstream<<"IrrlichtWrapper::getTextureDirect: Loading and modifying "
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"texture "<<spec.path<<" to make "<<spec.name<<std::endl;
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video::ITexture *base = driver->getTexture(spec.path.c_str());
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video::ITexture *result = spec.mod->make(base, spec.name.c_str(), driver);
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delete spec.mod;
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return result;
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}
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video::ITexture * CrackTextureMod::make(video::ITexture *original,
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// blitted_name = eg. "mineral_coal.png"
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video::ITexture * make_blitname(const std::string &blitted_name,
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video::ITexture *original,
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const char *newname, video::IVideoDriver* driver)
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{
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if(original == NULL)
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return NULL;
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// Size of the base image
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core::dimension2d<u32> dim(16, 16);
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// Position to copy the blitted to in the base image
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core::position2d<s32> pos_base(0, 0);
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// Position to copy the blitted from in the blitted image
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core::position2d<s32> pos_other(0, 0);
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video::IImage *baseimage = driver->createImage(original, pos_base, dim);
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assert(baseimage);
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video::IImage *blittedimage = driver->createImageFromFile(porting::getDataPath(blitted_name.c_str()).c_str());
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assert(blittedimage);
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// Then copy the right part of blittedimage to baseimage
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blittedimage->copyToWithAlpha(baseimage, v2s32(0,0),
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core::rect<s32>(pos_other, dim),
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video::SColor(255,255,255,255),
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NULL);
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blittedimage->drop();
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// Create texture from resulting image
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video::ITexture *newtexture = driver->addTexture(newname, baseimage);
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baseimage->drop();
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return newtexture;
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}
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video::ITexture * make_crack(u16 progression, video::ITexture *original,
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const char *newname, video::IVideoDriver* driver)
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{
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if(original == NULL)
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return NULL;
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// Size of the base image
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core::dimension2d<u32> dim(16, 16);
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// Size of the crack image
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@ -127,36 +151,6 @@ video::ITexture * CrackTextureMod::make(video::ITexture *original,
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video::IImage *crackimage = driver->createImageFromFile(porting::getDataPath("crack.png").c_str());
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assert(crackimage);
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#if 0
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video::ITexture *other = driver->getTexture(porting::getDataPath("crack.png").c_str());
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dstream<<__FUNCTION_NAME<<": crack texture size is "
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<<other->getSize().Width<<"x"
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<<other->getSize().Height<<std::endl;
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// We have to get the whole texture because getting a smaller area
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// messes the whole thing. It is probably a bug in Irrlicht.
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// NOTE: This doesn't work probably because some systems scale
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// the image to fit a texture or something...
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video::IImage *otherimage = driver->createImage(
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other, core::position2d<s32>(0,0), other->getSize());
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assert(otherimage);
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// Now, the image might be 80 or 128 high depending on the computer
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// Let's make an image of the right size and copy the possibly
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// wrong sized one with scaling
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// NOTE: This is an ugly hack.
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video::IImage *crackimage = driver->createImage(
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baseimage->getColorFormat(), dim_crack);
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assert(crackimage);
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otherimage->copyToScaling(crackimage);
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otherimage->drop();
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#endif
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// Then copy the right part of crackimage to baseimage
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crackimage->copyToWithAlpha(baseimage, v2s32(0,0),
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@ -175,9 +169,13 @@ video::ITexture * CrackTextureMod::make(video::ITexture *original,
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return newtexture;
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}
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video::ITexture * SideGrassTextureMod::make(video::ITexture *original,
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#if 0
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video::ITexture * make_sidegrass(video::ITexture *original,
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const char *newname, video::IVideoDriver* driver)
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{
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if(original == NULL)
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return NULL;
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// Size of the base image
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core::dimension2d<u32> dim(16, 16);
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// Position to copy the grass to in the base image
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@ -208,10 +206,14 @@ video::ITexture * SideGrassTextureMod::make(video::ITexture *original,
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return newtexture;
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}
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#endif
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video::ITexture * ProgressBarTextureMod::make(video::ITexture *original,
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video::ITexture * make_progressbar(float value, video::ITexture *original,
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const char *newname, video::IVideoDriver* driver)
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{
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if(original == NULL)
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return NULL;
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core::position2d<s32> pos_base(0, 0);
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core::dimension2d<u32> dim = original->getOriginalSize();
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return newtexture;
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}
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/*
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Texture fetcher/maker function, called always from the main thread
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*/
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video::ITexture* IrrlichtWrapper::getTextureDirect(const std::string &spec)
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{
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if(spec == "")
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return NULL;
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video::IVideoDriver* driver = m_device->getVideoDriver();
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/*
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Input (spec) is something like this:
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"/usr/share/minetest/stone.png[[mod:mineral0[[mod:crack3"
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*/
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video::ITexture* t = NULL;
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std::string modmagic = "[[mod:";
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Strfnd f(spec);
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std::string path = f.next(modmagic);
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t = driver->getTexture(path.c_str());
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std::string texture_name = path;
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while(f.atend() == false)
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{
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std::string mod = f.next(modmagic);
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texture_name += modmagic + mod;
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dstream<<"Making texture \""<<texture_name<<"\""<<std::endl;
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/*if(mod == "sidegrass")
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{
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t = make_sidegrass(t, texture_name.c_str(), driver);
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}
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else*/
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if(mod.substr(0, 9) == "blitname:")
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{
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//t = make_sidegrass(t, texture_name.c_str(), driver);
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t = make_blitname(mod.substr(9), t, texture_name.c_str(), driver);
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}
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else if(mod.substr(0,5) == "crack")
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{
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u16 prog = stoi(mod.substr(5));
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t = make_crack(prog, t, texture_name.c_str(), driver);
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}
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else if(mod.substr(0,11) == "progressbar")
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{
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float value = stof(mod.substr(11));
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t = make_progressbar(value, t, texture_name.c_str(), driver);
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}
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else
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{
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dstream<<"Invalid texture mod: \""<<mod<<"\""<<std::endl;
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}
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}
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return t;
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#if 0
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video::ITexture* t = NULL;
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const char *modmagic = "[[mod:";
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const s32 modmagic_len = 6;
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enum{
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READMODE_PATH,
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READMODE_MOD
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} readmode = READMODE_PATH;
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s32 specsize = spec.size()+1;
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char *strcache = (char*)malloc(specsize);
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assert(strcache);
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char *path = NULL;
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s32 length = 0;
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// Next index of modmagic to be found
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s32 modmagic_i = 0;
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u32 i=0;
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for(;;)
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{
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strcache[length++] = spec[i];
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bool got_modmagic = false;
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/*
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Check modmagic
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*/
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if(spec[i] == modmagic[modmagic_i])
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{
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modmagic_i++;
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if(modmagic_i == modmagic_len)
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{
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got_modmagic = true;
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modmagic_i = 0;
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length -= modmagic_len;
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}
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}
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else
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modmagic_i = 0;
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// Set i to be the length of read string
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i++;
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if(got_modmagic || i >= spec.size())
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{
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strcache[length] = '\0';
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// Now our string is in strcache, ending in \0
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if(readmode == READMODE_PATH)
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{
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// Get initial texture (strcache is path)
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assert(t == NULL);
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t = driver->getTexture(strcache);
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readmode = READMODE_MOD;
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path = strcache;
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strcache = (char*)malloc(specsize);
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assert(strcache);
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}
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else
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{
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dstream<<"Parsing mod \""<<strcache<<"\""<<std::endl;
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// The name of the result of adding this mod.
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// This doesn't have to be fast so std::string is used.
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std::string name(path);
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name += "[[mod:";
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name += strcache;
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dstream<<"Name of modded texture is \""<<name<<"\""
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<<std::endl;
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// Sidegrass
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if(strcmp(strcache, "sidegrass") == 0)
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{
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t = make_sidegrass(t, name.c_str(), driver);
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}
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else
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{
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dstream<<"Invalid texture mod"<<std::endl;
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}
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}
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length = 0;
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}
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if(i >= spec.size())
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break;
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}
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/*if(spec.mod == NULL)
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{
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dstream<<"IrrlichtWrapper::getTextureDirect: Loading texture "
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<<spec.path<<std::endl;
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return driver->getTexture(spec.path.c_str());
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}
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dstream<<"IrrlichtWrapper::getTextureDirect: Loading and modifying "
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"texture "<<spec.path<<" to make "<<spec.name<<std::endl;
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video::ITexture *base = driver->getTexture(spec.path.c_str());
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video::ITexture *result = spec.mod->make(base, spec.name.c_str(), driver);
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delete spec.mod;*/
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if(strcache)
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free(strcache);
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if(path)
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free(path);
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return t;
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#endif
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}
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