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modified the build system of lua to a more minimal one

This commit is contained in:
Perttu Ahola 2011-02-24 00:19:41 +02:00
parent bfd0980748
commit 9f859d8389
6 changed files with 56 additions and 168 deletions

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@ -252,6 +252,14 @@ Doing now (most important at the top):
# maybe done
* not done
=== Next
* Continue making the scripting system:
* Rip up everything unnecessary from the lua build system
* Make updateNodeMesh for a less verbose mesh update on add/removenode
* Switch to using a safe way for the self and env pointers
* Make some global environment hooks, like node placed and general
on_step()
=== Fixmes
* Check the fixmes in the list above
* Make server find the spawning place from the real map data, not from