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invert_mouse config option

--HG--
extra : rebase_source : 2695ad71185244cefbcf6e3e28ba1ab5e54c882f
This commit is contained in:
Perttu Ahola 2011-05-29 21:13:29 +03:00
parent 63611932eb
commit 9f7c21a0b4
4 changed files with 8 additions and 0 deletions

View file

@ -894,6 +894,8 @@ void the_game(
core::list<float> frametime_log;
float damage_flash_timer = 0;
bool invert_mouse = g_settings.getBool("invert_mouse");
/*
Main loop
@ -1306,6 +1308,8 @@ void the_game(
else{
s32 dx = input->getMousePos().X - displaycenter.X;
s32 dy = input->getMousePos().Y - displaycenter.Y;
if(invert_mouse)
dy = -dy;
//std::cout<<"window active, pos difference "<<dx<<","<<dy<<std::endl;
/*const float keyspeed = 500;