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Handle writing to unloaded blocks in MMVManip::blitBackAll()

This could happen before and would just silently discard the data,
but now that Lua can create VManips without loading from map beforehand
we definitely need to handle this case.
This commit is contained in:
sfan5 2025-05-25 19:16:58 +02:00
parent aa1bab2156
commit 9f7501d20a
3 changed files with 22 additions and 17 deletions

View file

@ -15,7 +15,6 @@
Debug stuff
*/
u64 emerge_time = 0;
u64 emerge_load_time = 0;
VoxelManipulator::~VoxelManipulator()
{