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Optimize headers
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/*
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Minetest-c55
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Copyright (C) 2010-2011 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#ifndef COMMON_IRRLICHT_HEADER
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#define COMMON_IRRLICHT_HEADER
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#define endSceneX(d){d->draw2DLine(v2s32(0,0),v2s32(1,0),\
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video::SColor(255,30,30,30));d->endScene();}
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#include "irrlichttypes.h"
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#ifndef SERVER
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#include <IMesh.h>
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#include <IImage.h>
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#include <IrrlichtDevice.h>
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#include <IMeshSceneNode.h>
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#include <SMesh.h>
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#include <ISceneManager.h>
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#include <IMeshBuffer.h>
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#include <SMeshBuffer.h>
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#include <IGUIElement.h>
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#include <IGUIEnvironment.h>
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#endif
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#endif
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